I have a player which plays in both flash and html5 mode, but when I share to facebook video plays in flash mode but not in flash. In HTML5 mode I am getting error like "Enable Flash"
Is facebook currently allowing videos to play in HTML5 mode? If yes, please help me how to share video to facebook in html5 mode
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I'm creating a chatbot using watson and integrate it into Facebook Messenger or skype. At some point I would like to show a video to the user. I have read that this can be done by using HTML (embedding the video in Facebook Messenger).
Is there also a possibility to show the video in fullscreen (embedding in Facebook Messenger would not be fullscreen)? So the goal is to play the video in fullscreen and after having the video played automatically returning to Facebook Messenger for continuing the chat with the bot.
Edit: I have to specify it more. I thought about providing the user a link to a video file stored locally on the smartphone (or just a preview image of the video the user can click on it). When the user clicks on it a video player opens and plays the video. After the video is finished it returns to the Messenger chatbot.
I have a unity3d game published on facebook. Is it possible to implement rewarded video for that game? I tried to use some advertisement platforms for standalone web pages. I add their sdk as an injection from unity to fb canvas page, but they does not work correct and do not meet my needs. Which ad network you would try to use?
I have implemented a rewarded video on facebook with supersonic.com
Is there away to embed videos with pre roll or overlay ads to facebook using jwplayer or flowplayer like youtube does?
Just using a link to a youtube video in an e-blast, works fine in any email client, but iOS won't open video. It opens youtube app and says 'can't open video' simple as that.
Anyone with experience in this?
I'm assuming you can't do any if/then being that you'll screw up some other email client.
If the video is disabled for playback on mobile devices (on the youtube video settings), this would happen.
The default Photos app in iPhone supports AirPlay for both Photos and Videos. But, Apple has given API for setting allowsAirPlay only in MPMoviePlayerController i.e only for videos. If I support it only for Videos user will complain for not supporting it for photos. How do I support AirPlay for both Photos and Videos in my app? Is there any method/interface/framework available that supports AirPlay and I have to just call it when the user clicks on my custom button?
Thanks and Regards,
Deepa
Sorry, iPhone SDK 4.3 provides no API for sending photos via AirPlay.