Outline your hand with splines (Matlab) - matlab

I'm trying to write a script so that one can put his hand on the screen, click a few points with ginput, and have matlab generate an outline of the persons hand using splines. However, I'm quite unsure how you can have splines connect points that result from your clicks, as they of course are described by some sort of parametrization. How can you use the spline command built into matlab when the points aren't supposed to be connected 'from left to right'?
The code I have so far is not much, it just makes a box and lets you click some points
FigHandle = figure('Position', [15,15, 1500, 1500]);
rectangle('Position',[0,0,40,40])
daspect([1,1,1])
[x,y] = ginput;
So I suppose my question is really what to do with x and y so that you can spline them in such a way that they are connected 'chronologically'. (And, in the end, connecting the last one to the first one)

look into function cscvn
curve = cscvn(points)
returns a parametric variational, or natural, cubic spline curve (in ppform) passing through the given sequence points(:j), j = 1:end.
An excellent example here:
http://www.mathworks.com/help/curvefit/examples/constructing-spline-curves-in-2d-and-3d.html

I've found an alternative for using the cscvn function.
Using a semi-arclength parametrisation, I can create the spline from the arrays x and y as follows:
diffx = diff(x);
diffy = diff(y);
t = zeros(1,length(x)-1);
for n = 1:length(x)-1
t(n+1) = t(n) + sqrt(diffx(n).^2+diffy(n).^2);
end
tj = linspace(t(1),t(end),300);
xj = interp1(t,x,tj,'spline');
yj = interp1(t,y,tj,'spline');
plot(x,y,'b.',xj,yj,'r-')
This creates pretty decent outlines.
What this does is use the fact that a curve in the plane can be approximated by connecting a finite number of points on the curve using line segments to create a polygonal path. Using this we can parametrize the points (x,y) in terms of t. As we only have a few points to create t from, we create more by adding linearly spaced points in between. Using the function interp1, we then find the intermediate values of x and y that correspond to these linearly spaced t, ti.

Here is an example of how to do it using linear interpolation: Interpolating trajectory from unsorted array of 2D points where order matters. This should get you to the same result as plot(x,y).
The idea in that post is to loop through each consecutive pair of points and interpolate between just those points. You might be able to adapt this to work with splines, you need to give it 4 points each time though which could cause problems since they could double back.
To connect the start and end though just do this before interpolating:
x(end+1) = x(1);
y(end+1) = y(1);

Related

Averaging properties of a 3D point cloud on a 2D grid with sliding kernel (Matlab)

I have a 3D point cloud organised in a 3-colums format [x,y,z], with additional properties of each point from column 4 onwards. Note that the distance of all points is random. I am trying to implement a moving filter similar to blockproc in order to create a 2D matrix of size y,x that "flattens" the data along z and averages a given property of the point cloud in a volume. The volume should be a kernel of a fixed size along x and y, let's call them dx and dy within which values of any z will be taken. In addition, the volume should be able to slide, so for instance the moving steps (lets call them xStep and yStep) are not necessarily equal to dx and dy (though dx=dy and xStep=yStep).
So far, Matlab functions I found are:
blockproc: Has the ability to implement a sliding kernel but works on matrices
accumarray: Works on discrete points but no sliding kernel
Here is a cartoon of what I am trying to do conceptually . The function should capture the red points and apply a function (e.g. mean, stdev) to calculate the value of the red cell. Then move by xStep and re-apply the function.
Any idea of how I could achieve that? I've been stuck on that for a while. I wrote a function that indices the points at each iteration, but my datasets are rather large (>10^7 points) so this approach is very time consuming. This thread provides a MWE using accumarray, without the sliding kernel:
table = [ 20*rand(1000,1) 30*rand(1000,1) 40*rand(1000,1)]; % random data
x_partition = 0:2:20; % partition of x axis
y_partition = 0:5:30; % partition of y axis
L = size(table,1);
M = length(x_partition);
N = length(y_partition);
[~, ii] = max(repmat(table(:,1),1,M) <= repmat(x_partition,L,1),[],2);
[~, jj] = max(repmat(table(:,2),1,N) <= repmat(y_partition,L,1),[],2);
% Calculate the sum
result_sum = accumarray([ii jj], table(:,3), [M N], #sum, NaN);
Any input would be greatly appreciated, thank you!
PS: First post here, sorry if there is any bad formatting

3d plot with ksdensity in matlab

I have a problem in matlab.
I used a ksdensity function on a vector of deltaX, which was my computed X minus actual X.
And I did the same on deltaY.
Then I used plot on that data. This gave me two 2d plots.
As I have two plots showing how (in)accurate was my system in computing X and Y (something like gaussian bell it was). Now I would like to have one plot but in 3d.
The code was just like that:
[f,xi] = ksdensity(deltaX);
figure;
plot(xi,f)
Ok what I'm about to show is probably not the correct way to visualize your problem, mostly because I'm not quite sure I understand what you're up to. But this will show you an example of how to make the Z matrix as discussed in the comments to your question.
Here's the code:
x = wgn(1000,1,5);%create x and y variables, just noise
y = wgn(1000,1,10);
[f,xi] = ksdensity(x);%compute the ksdensity (no idea if this makes real-world sense)
[f2,xi2] = ksdensity(y);
%create the Z matrix by adding together the densities at each x,y pair
%I doubt this makes real-world sense
for z=1:length(xi)
for zz = 1:length(xi2)
Z(z,zz) = f(z)+f2(zz);
end
end
figure(1)
mesh(xi,xi2,Z)
Here's the result:
I leave it up to you to determine the correct way to visualize your density functions in 3D, this is just how you could make the Z matrix. In short, the Z matrix contains the plot elevation at each x,y coordinate. Hope this helps a little.

matlab: cdfplot of relative error

The figure shown above is the plot of cumulative distribution function (cdf) plot for relative error (attached together the code used to generate the plot). The relative error is defined as abs(measured-predicted)/(measured). May I know the possible error/interpretation as the plot is supposed to be a smooth curve.
X = load('measured.txt');
Xhat = load('predicted.txt');
idx = find(X>0);
x = X(idx);
xhat = Xhat(idx);
relativeError = abs(x-xhat)./(x);
cdfplot(relativeError);
The input data file is a 4x4 matrix with zeros on the diagonal and some unmeasured entries (represent with 0). Appreciate for your kind help. Thanks!
The plot should be a discontinuous one because you are using discrete data. You are not plotting an analytic function which has an explicit (or implicit) function that maps, say, x to y. Instead, all you have is at most 16 points that relates x and y.
The CDF only "grows" when new samples are counted; otherwise its value remains steady, just because there isn't any satisfying sample that could increase the "frequency".
You can check the example in Mathworks' `cdfplot1 documentation to understand the concept of "empirical cdf". Again, only when you observe a sample can you increase the cdf.
If you really want to "get" a smooth curve, either 1) add more points so that the discontinuous line looks smoother, or 2) find any statistical model of whatever you are working on, and plot the analytic function instead.

Matlab plot function defined on a complex coordinate

I would like to plot some figures like this one:
-axis being real and imag part of some complex valued vector(usually either pure real or imag)
-have some 3D visualization like in the given case
First, define your complex function as a function of (Re(x), Im(x)). In complex analysis, you can decompose any complex function into its real parts and imaginary parts. In other words:
F(x) = Re(x) + i*Im(x)
In the case of a two-dimensional grid, you can obviously extend to defining the function in terms of (x,y). In other words:
F(x,y) = Re(x,y) + i*Im(x,y)
In your case, I'm assuming you'd want the 2D approach. As such, let's use I and J to represent the real parts and imaginary parts separately. Also, let's start off with a simple example, like cos(x) + i*sin(y) which is based on the very popular Euler exponential function. It isn't exact, but I modified it slightly as the plot looks nice.
Here are the steps you would do in MATLAB:
Define your function in terms of I and J
Make a set of points in both domains - something like meshgrid will work
Use a 3D visualization plot - You can plot the individual points, or plot it on a surface (like surf, or mesh).
NB: Because this is a complex valued function, let's plot the magnitude of the output. You were pretty ambiguous with your details, so let's assume we are plotting the magnitude.
Let's do this in code line by line:
% // Step #1
F = #(I,J) cos(I) + i*sin(J);
% // Step #2
[I,J] = meshgrid(-4:0.01:4, -4:0.01:4);
% // Step #3
K = F(I,J);
% // Let's make it look nice!
mesh(I,J,abs(K));
xlabel('Real');
ylabel('Imaginary');
zlabel('Magnitude');
colorbar;
This is the resultant plot that you get:
Let's step through this code slowly. Step #1 is an anonymous function that is defined in terms of I and J. Step #2 defines I and J as matrices where each location in I and J gives you the real and imaginary co-ordinates at their matching spatial locations to be evaluated in the complex function. I have defined both of the domains to be between [-4,4]. The first parameter spans the real axis while the second parameter spans the imaginary axis. Obviously change the limits as you see fit. Make sure the step size is small enough so that the plot is smooth. Step #3 will take each complex value and evaluate what the resultant is. After, you create a 3D mesh plot that will plot the real and imaginary axis in the first two dimensions and the magnitude of the complex number in the third dimension. abs() takes the absolute value in MATLAB. If the contents within the matrix are real, then it simply returns the positive of the number. If the contents within the matrix are complex, then it returns the magnitude / length of the complex value.
I have labeled the axes as well as placed a colorbar on the side to visualize the heights of the surface plot as colours. It also gives you an idea of how high and how long the values are in a more pleasing and visual way.
As a gentle push in your direction, let's take a slice out of this complex function. Let's make the real component equal to 0, while the imaginary components span between [-4,4]. Instead of using mesh or surf, you can use plot3 to plot your points. As such, try something like this:
F = #(I,J) cos(I) + i*sin(J);
J = -4:0.01:4;
I = zeros(1,length(J));
K = F(I,J);
plot3(I, J, abs(K));
xlabel('Real');
ylabel('Imaginary');
zlabel('Magnitude');
grid;
plot3 does not provide a grid by default, which is why the grid command is there. This is what I get:
As expected, if the function is purely imaginary, there should only be a sinusoidal contribution (i*sin(y)).
You can play around with this and add more traces if you need to.
Hope this helps!

How to create 3D joint density plot MATLAB?

I 'm having a problem with creating a joint density function from data. What I have is queue sizes from a stock as two vectors saved as:
X = [askQueueSize bidQueueSize];
I then use the hist3-function to create a 3D histogram. This is what I get:
http://dl.dropbox.com/u/709705/hist-plot.png
What I want is to have the Z-axis normalized so that it goes from [0 1].
How do I do that? Or do someone have a great joint density matlab function on stock?
This is similar (How to draw probability density function in MatLab?) but in 2D.
What I want is 3D with x:ask queue, y:bid queue, z:probability.
Would greatly appreciate if someone could help me with this, because I've hit a wall over here.
I couldn't see a simple way of doing this. You can get the histogram counts back from hist3 using
[N C] = hist3(X);
and the idea would be to normalise them with:
N = N / sum(N(:));
but I can't find a nice way to plot them back to a histogram afterwards (You can use bar3(N), but I think the axes labels will need to be set manually).
The solution I ended up with involves modifying the code of hist3. If you have access to this (edit hist3) then this may work for you, but I'm not really sure what the legal situation is (you need a licence for the statistics toolbox, if you copy hist3 and modify it yourself, this is probably not legal).
Anyway, I found the place where the data is being prepared for a surf plot. There are 3 matrices corresponding to x, y, and z. Just before the contents of the z matrix were calculated (line 256), I inserted:
n = n / sum(n(:));
which normalises the count matrix.
Finally once the histogram is plotted, you can set the axis limits with:
xlim([0, 1]);
if necessary.
With help from a guy at mathworks forum, this is the great solution I ended up with:
(data_x and data_y are values, which you want to calculate at hist3)
x = min_x:step:max_x; % axis x, which you want to see
y = min_y:step:max_y; % axis y, which you want to see
[X,Y] = meshgrid(x,y); *%important for "surf" - makes defined grid*
pdf = hist3([data_x , data_y],{x y}); %standard hist3 (calculated for yours axis)
pdf_normalize = (pdf'./length(data_x)); %normalization means devide it by length of
%data_x (or data_y)
figure()
surf(X,Y,pdf_normalize) % plot distribution
This gave me the joint density plot in 3D. Which can be checked by calculating the integral over the surface with:
integralOverDensityPlot = sum(trapz(pdf_normalize));
When the variable step goes to zero the variable integralOverDensityPlot goes to 1.0
Hope this help someone!
There is a fast way how to do this with hist3 function:
[bins centers] = hist3(X); % X should be matrix with two columns
c_1 = centers{1};
c_2 = centers{2};
pdf = bins / (sum(sum(bins))*(c_1(2)-c_1(1)) * (c_2(2)-c_2(1)));
If you "integrate" this you will get 1.
sum(sum(pdf * (c_1(2)-c_1(1)) * (c_2(2)-c_2(1))))