This is a potentially embarrassing question, so go easy on my if I'm missing something obvious.
I have the following set up: 3 UIViews declared as properties, laid side by side in a scrollview (also a property). Over all of these I am placing a container (child of self.view), not defined as a property. In this container, I have three buttons, not defined as properties. The problem is that the buttons will only trigger when they are set up as children as follows:
self.view > buttons => works
self.view > container (not a property) => doesn't work
self.view > container (is a property) => doesn't work
I can't imagine why buttons wouldn't trigger when placed in a containing UIView. Code is shown below:
//now draw the left panel:
panel1 = [[UIView alloc] initWithFrame:CGRectMake(0,0,self.screenWidth,self.screenHeight)];
panel1.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:totalTransparent];
[self.scrollView addSubview:panel1];
//now draw the middle panel:
panel2 = [[UIView alloc] initWithFrame:CGRectMake(self.screenWidth,0,self.screenWidth,self.screenHeight)];
panel2.backgroundColor = [UIColor clearColor];
[self.scrollView addSubview:panel2];
//now draw the right panel:
panel3 = [[UIView alloc] initWithFrame:CGRectMake(self.screenWidth*2,0,self.screenWidth,self.screenHeight)];
panel3.backgroundColor = [BGColor colorWithAlphaComponent:bgAlpha2];
[self.scrollView addSubview:panel3];
//bottom three buts
UIView *bottomButs = [[UIImageView alloc]initWithFrame:CGRectMake(1, self.screenHeight - 1 - blockHeight, self.screenWidth - 2, blockHeight)];
bottomButs.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:blackTransparent];
[self.view addSubview:bottomButs];
UIButton *botButMusic = [UIButton buttonWithType:UIButtonTypeCustom];
[botButMusic addTarget:self action:#selector(goToPanel1) forControlEvents:UIControlEventTouchUpInside];
[self activateButton:botButMusic];
botButMusic.frame = CGRectMake(1, 1, 104, buttonHeight);
botButMusic.backgroundColor = [buttonBGColor colorWithAlphaComponent:whiteTransparent];
[botButMusic setBackgroundImage:[UIImage imageNamed:#"3butMusic.png"] forState:UIControlStateNormal];
[bottomButs addSubview:botButMusic];
UIButton *botButCamera = [UIButton buttonWithType:UIButtonTypeCustom];
[botButCamera addTarget:self action:#selector(goToPanel2) forControlEvents:UIControlEventTouchUpInside];
[self activateButton:botButCamera];
botButCamera.frame = CGRectMake(106, 1, 105, buttonHeight);
botButCamera.backgroundColor = [buttonBGColor colorWithAlphaComponent:whiteTransparent];
[botButCamera setBackgroundImage:[UIImage imageNamed:#"3butCamera.png"] forState:UIControlStateNormal];
[bottomButs addSubview:botButCamera];
UIButton *botButWatch = [UIButton buttonWithType:UIButtonTypeCustom];
[botButWatch addTarget:self action:#selector(goToPanel3) forControlEvents:UIControlEventTouchUpInside];
[self activateButton:botButWatch];
botButWatch.frame = CGRectMake(212, 1, 105, buttonHeight);
botButWatch.backgroundColor = [buttonBGColor colorWithAlphaComponent:whiteTransparent];
[botButWatch setBackgroundImage:[UIImage imageNamed:#"3butWatch.png"] forState:UIControlStateNormal];
[bottomButs addSubview:botButWatch];
What am I missing?
Is userInteractionEnabled = true for all superviews?
Related
I am trying to develop an app with a navigation bar of custom size. (100px) In the navigation bar, I also want to include a back button. I have added both of them using the child view, but the back button is not working:
UIButton *backBtn = [UIButton buttonWithType:UIButtonTypeCustom];
UIImage *backBtnImage = [UIImage imageNamed:#"menueButton.png"];
UIImage *backBtnImagePressed = [UIImage imageNamed:#"menueButton.png"];
backBtn.exclusiveTouch = YES;
[backBtn addTarget:self action:#selector(back:) forControlEvents:UIControlEventTouchUpInside];
[backBtn setBackgroundImage:backBtnImage forState:UIControlStateNormal];
[backBtn setBackgroundImage:backBtnImagePressed forState:UIControlStateHighlighted];
backBtn.frame = CGRectMake(0, -40, 35, 32);
UIView *backButtonView = [[UIView alloc] initWithFrame:CGRectMake(0, -40, 35 , 32)];
[backButtonView addSubview:backBtn];
UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithCustomView:backButtonView];
self.navigationItem.leftBarButtonItem = backButton;
My navigation bar size is 100 pixels tall, and when I use button position (0,0,35,32) it will work correctly. But in this case, the button is being displayed much lower than intended. What am I doing wrong?
self.btnBack = [UIButton buttonWithType:UIButtonTypeCustom];
[self.btnBack setImage:[UIImage imageNamed:#"back_active.png"] forState:UIControlStateNormal];
[self.btnBack addTarget:self action:#selector(back) forControlEvents:UIControlEventTouchUpInside];
self.btnBack.frame = CGRectMake(5, 9, 50, 30);
[self.navigationController.navigationBar addSubview:self.btnBack];
check this link also.
Update:for back button
-(void)back
{
[self.btnBack removeFromSuperview];
[self.navigationController popViewControllerAnimated animated:NO];
}
Try allocing backButtonView like this
UIView *backButtonView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 35 , 32)];
Change : orgin of view to (0,0)
Edit
Try
backBtn.frame = CGRectMake(0, 0, 35, 32);
UIView *backButtonView = [[UIView alloc] initWithFrame:CGRectMake(0, -40, 35 , 32)];
My button is not responding to touch events, please find the code snippet as below.
I have added UIButton to UIView and set the UIView to UITableView's footerview.
Please let me know and thanks.
CGRect tblViewFrame = CGRectMake(self.view.bounds.origin.x, self.view.bounds.origin.y, self.view.bounds.size.width, 300);
self.tblViewSettings = [[[UITableView alloc]initWithFrame:tblViewFrame style:UITableViewStyleGrouped]autorelease];
self.tblViewSettings.backgroundColor = [UIColor clearColor];
self.tblViewSettings.showsVerticalScrollIndicator = FALSE;
self.tblViewSettings.delegate = self;
self.tblViewSettings.dataSource = self;
self.tblViewSettings.scrollEnabled = YES;
// Set the background color
self.view.backgroundColor = [UIColor clearColor];
UIView *buttonView = [[[UIView alloc]initWithFrame:CGRectMake(10,10, 320, 60)]autorelease];
self.signoutButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
self.signoutButton.frame = CGRectMake(10,10, 300, 40);
UIImage *image = [[UIImage imageNamed:#"btn-large1.png"] stretchableImageWithLeftCapWidth:22 topCapHeight:0];
NSString *strSignOut = NSLocalizedString(#"Sign Out", #"SignOut Button");
[self.signoutButton setTitle:strSignOut forState:UIControlStateNormal];
[self.signoutButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
self.signoutButton.titleLabel.shadowOffset = CGSizeMake(0, -1);
[self.signoutButton setBackgroundImage:image forState:UIControlStateNormal];
self.signoutButton.titleLabel.font = [UIFont boldSystemFontOfSize:20.0];
[self.signoutButton addTarget:self action:#selector(signOutBtnTapped:) forControlEvents:UIControlEventTouchUpInside];
buttonView.backgroundColor = [UIColor clearColor];
[buttonView addSubview:self.signoutButton];
buttonView.userInteractionEnabled = YES;
//[self.view addSubview:buttonView];
self.tblViewSettings.tableFooterView = buttonView;
self.tblViewSettings.tableFooterView.userInteractionEnabled = YES;
[self.view addSubview:self.tblViewSettings];
-(IBAction)signOutBtnTapped:(id)sender{
}
I have looked at your code and applied it to my project. actually it works. i did not change anything from your code. i guess u must check out the frames of table view and the bottom view as everything else is working fine.
Try capturing the event for UIControlEventTouchDown instead of UIControlEventTouchUpInside in
[self.signoutButton addTarget:self action:#selector(signOutBtnTapped:) forControlEvents: UIControlEventTouchUpInside];
Everything else seems OK.
for Adding button in Footer view Section
- (UIView *)tableView:(UITableView *)tableView viewForFooterInSection:(NSInteger)section
{
UIView* customView;
customView = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 60.0)];
UIButton *Login_Btn = [UIButton buttonWithType:UIButtonTypeCustom];
[Login_Btn setImage:[UIImage imageNamed:#"btn_login.png"] forState:UIControlStateNormal];
Login_Btn.frame = kiPhoneButtonFrame;
[customView addSubview:Login_Btn];
[Login_Btn addTarget:self
action:#selector(Login_Btn_Clicked:)
forControlEvents:UIControlEventTouchUpInside];
return customView;
}
And Button Click Method
-(IBAction)Login_Btn_Clicked:(id)sender
{
// Code for button CLick which you want to do.
}
I am write code for scrollview and add button on it but button not appear in scrollview.
My code
tableProductScrollView=[[UIScrollView alloc]initWithFrame:CGRectMake(75, 442, 874, 208)];
tableProductScrollView.delegate=self;
[tableProductScrollView setBackgroundColor:[UIColor clearColor]];
[tableProductScrollView setCanCancelContentTouches:YES];
tableProductScrollView .indicatorStyle = UIScrollViewIndicatorStyleBlack;
tableProductScrollView .pagingEnabled = YES;
tableProductScrollView.showsVerticalScrollIndicator = YES;
[tableProductScrollView setContentSize:CGSizeMake(1748,208)];
[tableProductScrollView setScrollEnabled:YES];
[self.view addSubview:tableProductScrollView];
CGRect frameProduct1 = CGRectMake(85, 445, 142, 150);
tableProduct1Button = [UIButton buttonWithType:UIButtonTypeCustom];
tableProduct1Button.frame = frameProduct1;
UIImage *imgProduct1= [UIImage imageNamed:#"product6-small.png"];
[tableProduct1Button setImage:imgProduct1 forState:UIControlStateNormal];
tableProduct1Button.backgroundColor = [UIColor clearColor];
tableProduct1Button.highlighted = YES;
//---add the action handler and set current class as target---
[tableProduct1Button addTarget:self
action:#selector(homeButtonAction)
forControlEvents:UIControlEventTouchUpInside];
[tableProductScrollView addSubview: tableProduct1Button];
please give me suggestion.
maybe:
UIButton *tableProduct1Button =
[UIButton
buttonWithType:UIButtonTypeCustom];
Try to make a round rect button with some color and then see if you are able to see the button or else check the frame. Or try to set an image for the highlighted state.
[tableProduct1Button setImage:image1 forState:UIControlStateHighlighted];
i'm extending UITableViewController and have a uibutton added programtticly to the table footer , for some reason the uibutton fire only when touch in the top part ... as if someting is masking the rest of it and i can't understand what it is
i have the following code at viewForFooterInSection function:
CGRect screenRect = [[UIScreen mainScreen] applicationFrame];
UIView* footerView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, screenRect.size.width, 44.0)];
footerView.autoresizesSubviews = YES;
footerView.autoresizingMask = UIViewAutoresizingFlexibleWidth;
footerView.userInteractionEnabled = YES;
goButton = [UIButton buttonWithType:UIButtonTypeCustom];
[goButton addTarget:self action:#selector(getReport)forControlEvents:UIControlEventTouchUpInside];
[goButton setTitle:#"GO!" forState:UIControlStateNormal];
[goButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
goButton.frame = CGRectMake(50, 20, 220.0, 50.0);
UIImage *bg = [UIImage imageNamed: #"but_go.png"];
[goButton setBackgroundImage:bg forState:UIControlStateNormal];
[goButton setBackgroundColor:[UIColor clearColor]];
if (self.optimizations == nil || self.optimizations.count < 1){
goButton.enabled = NO ;
}
[footerView addSubview: goButton];
return footerView;
It's because the button's frame fell out of its parent view. You need to increase your footerView's frame size so the whole part of the button contains in the footerView. You can try to set footerView background color to blue or red to see the actual frame area.
I am trying to add a UIButton at runtime however it is not visible. What am I doing wrong?
- (id)initWithFrame:(CGRect)frame {
if (self = [super initWithFrame:frame]) {
UIButton *btn = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain];
btn.frame = CGRectMake(0, 0, 100, 25);
btn.backgroundColor = [UIColor clearColor];
[btn setTitle:#"Play" forState:UIControlStateNormal];
[btn addTarget:self action:#selector(buttonClick:)
forControlEvents:UIControlEventTouchUpInside];
btn.center = self.center;
[self addSubview:btn];
}
return self;
}
First, make sure the initWithFrame: method is being called. If your view is in a Nib, initWithCoder: is being called instead.
Second, is the button the only subview (from your code it looks like it is, but you never know). The button could be hidden behind another subview. Call bringSubviewToFront: if you need to.
Finally, is the view itself visible? Is it big enough to show the button? Given your example, if the view is less than 100 pixels wide, the button won't show because it will get clipped by the view's bounds.
You must release btn and remove ":" in buttonClick:
UIButton *btn= [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain];
btn.frame = CGRectMake(0, 0, 100, 25);
btn.backgroundColor = [UIColor clearColor];
[btn setTitle:#"Play" forState:UIControlStateNormal];
[btn addTarget:self action:#selector(buttonClick) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:btn];
[btn release];
if it still doesn't work, try removing the : at the end of the selector name: #selector(buttonClick)
You don't need to retain the UIButton because it is retained by [self.view addSubview:btn];
First check whether your code is executing the initwithFrame method.
Because if you are loading the view from nib i.e using
NSArray *xibviews = [[NSBundle mainBundle] loadNibNamed: #"MySubview" owner: mySubview options: NULL];
MySubview *msView = [xibviews objectAtIndex: 0];
[self.view addSubview:msView];
Then the initWithFrame part will not be executing.So please check once.