I'm working with darknet and want to add the prediction in percent next to the label with darknet like this:
rather than the default like this:
Is there a way to do this? after you've run darknet it displays the probability that the label surrounding the object is the actual label. This is what i want to add to the image itself.
I figured out how to add it. I've added the code for anyone with the same question in the future so it's copy and paste. remember to re-make darknet afterwards.
We need to replace draw_directions function in darknet/src/image.c with the following:
void draw_detections(image im, detection *dets, int num, float thresh, char **names, image **alphabet, int classes)
{
int i,j;
for(i = 0; i < num; ++i){
char labelstr[4096] = {0};
int class = -1;
for(j = 0; j < classes; ++j){
if (dets[i].prob[j] > thresh){
if (class < 0) {
/* this line adds the percent to the image*/
sprintf(labelstr,"%s %f%%",names[j], (dets[i].prob[j]*100) );
class = j;
} else {
strcat(labelstr, ", ");
strcat(labelstr, names[j]);
}
printf("%s: %.0f%%\n", names[j], dets[i].prob[j]*100);
}
}
if(class >= 0){
int width = im.h * .006;
/*
if(0){
width = pow(prob, 1./2.)*10+1;
alphabet = 0;
}
*/
//printf("%d %s: %.0f%%\n", i, names[class], prob*100);
int offset = class*123457 % classes;
float red = get_color(2,offset,classes);
float green = get_color(1,offset,classes);
float blue = get_color(0,offset,classes);
float rgb[3];
//width = prob*20+2;
rgb[0] = red;
rgb[1] = green;
rgb[2] = blue;
box b = dets[i].bbox;
//printf("%f %f %f %f\n", b.x, b.y, b.w, b.h);
int left = (b.x-b.w/2.)*im.w;
int right = (b.x+b.w/2.)*im.w;
int top = (b.y-b.h/2.)*im.h;
int bot = (b.y+b.h/2.)*im.h;
if(left < 0) left = 0;
if(right > im.w-1) right = im.w-1;
if(top < 0) top = 0;
if(bot > im.h-1) bot = im.h-1;
draw_box_width(im, left, top, right, bot, width, red, green, blue);
if (alphabet) {
image label = get_label(alphabet, labelstr, (im.h*.03));
draw_label(im, top + width, left, label, rgb);
free_image(label);
}
if (dets[i].mask){
image mask = float_to_image(14, 14, 1, dets[i].mask);
image resized_mask = resize_image(mask, b.w*im.w, b.h*im.h);
image tmask = threshold_image(resized_mask, .5);
embed_image(tmask, im, left, top);
free_image(mask);
free_image(resized_mask);
free_image(tmask);
}
}
}
}
I need to use Bitmap class from System.Drawing.Bitmap, this is a function that works fine on windows Platform. But after I tried to run on Xamarin Forms, and installed nuget package System.Drawing, the program compiles correctly without errors.
But when running program I receive an error. Somehow seems to point to System.Drawing from windows, not the System.Drawing from the nuget package.
What I need to do is, get Photo from Camera and print it.
Below is the code to print. Problem is with "Bitmap" converter.
Tried several nuget packages, none worked:
System.Drawing.Common
Fast-Bitmap
Bitmap.Net
public byte[] PrintImage(byte[] PHOTO)
{
Bitmap bmp;
using (var ms = new MemoryStream(PHOTO))
{
bmp = new Bitmap(ms);
}
BitmapData data = GetBitmapData(bmp);
BitArray dots = data.Dots;
byte[] width = BitConverter.GetBytes(data.Width);
int offset = 0;
MemoryStream stream = new MemoryStream();
BinaryWriter bw = new BinaryWriter(stream);
// center command
bw.Write(27);
bw.Write('a');
bw.Write(1);
// print image
bw.Write((char)0x1B);
bw.Write('#');
bw.Write((char)0x1B);
bw.Write('3');
bw.Write((byte)24);
while (offset < data.Height)
{
bw.Write((char)0x1B);
bw.Write('*'); // bit-image mode
bw.Write((byte)33); // 24-dot double-density
bw.Write(width[0]); // width low byte
bw.Write(width[1]); // width high byte
for (int x = 0; x < data.Width; ++x)
{
for (int k = 0; k < 3; ++k)
{
byte slice = 0;
for (int b = 0; b < 8; ++b)
{
int y = (((offset / 8) + k) * 8) + b;
// Calculate the location of the pixel.
// It'll be at (y * width) + x.
int i = (y * data.Width) + x;
// If the image is shorter than 24 dots.
bool v = false;
if (i < dots.Length)
{
v = dots[i];
}
slice |= (byte)((v ? 1 : 0) << (7 - b));
}
bw.Write(slice);
}
}
offset += 24;
bw.Write((char)0x0A);
}
// Restore the line spacing to the default of 30 dots.
bw.Write((char)0x1B);
bw.Write('3');
bw.Write((byte)30);
bw.Flush();
byte[] bytes = stream.ToArray();
return bytes; // logo + Encoding.Default.GetString(bytes);
}
public BitmapData GetBitmapData(Bitmap bmp) // (string bmpFileName)
{
//using (var bitmap = (Bitmap)Bitmap.FromFile(bmpFileName))
using (var bitmap = bmp)
{
var threshold = 127;
var index = 0;
double multiplier = 570; // this depends on your printer
double scale = (double)(multiplier / (double)bitmap.Width);
int xheight = (int)(bitmap.Height * scale);
int xwidth = (int)(bitmap.Width * scale);
var dimensions = xwidth * xheight;
var dots = new BitArray(dimensions);
for (var y = 0; y < xheight; y++)
{
for (var x = 0; x < xwidth; x++)
{
var _x = (int)(x / scale);
var _y = (int)(y / scale);
var color = bitmap.GetPixel(_x, _y);
var luminance = (int)(color.R * 0.3 + color.G * 0.59 + color.B * 0.11);
dots[index] = (luminance < threshold);
index++;
}
}
return new BitmapData()
{
Dots = dots,
Height = (int)(bitmap.Height * scale),
Width = (int)(bitmap.Width * scale)
};
}
}
public class BitmapData
{
public BitArray Dots
{
get;
set;
}
public int Height
{
get;
set;
}
public int Width
{
get;
set;
}
}
Error occurs when function is called as:
byte[] _buffer = PrintImage(FOTO);
The error:
"Could not resolve type with token 01000119 from typeref (expected class 'System.Drawing.Bitmap' in assembly 'System.Drawing.Common, Version=4.0.1.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51')"
Is there any way that I can detect color pages in a PDF file?
For example I have a PDF file with 5 pages, and the first and last page are in color. How can I detect the color pages? Can iText do it?
Now my solution is to convert PDF to images and then detect images color or black&white, but it takes too long time to do it, I need a fast way.
Convert pdf to image by Adobe Acrobat Code as fellows
public static void ConvertPDF2Image(string pdfInputPath, string imageOutputPath,
string imageName, int startPageNum, int endPageNum, ImageFormat imageFormat, double resolution)
{
Acrobat.CAcroPDDoc pdfDoc = null;
Acrobat.CAcroPDPage pdfPage = null;
Acrobat.CAcroRect pdfRect = null;
Acrobat.CAcroPoint pdfPoint = null;
// Create the document (Can only create the AcroExch.PDDoc object using late-binding)
// Note using VisualBasic helper functions, have to add reference to DLL
pdfDoc = (Acrobat.CAcroPDDoc)Microsoft.VisualBasic.Interaction.CreateObject("AcroExch.PDDoc", "");
// validate parameter
if (!pdfDoc.Open(pdfInputPath)) { throw new FileNotFoundException(); }
if (!Directory.Exists(imageOutputPath)) { Directory.CreateDirectory(imageOutputPath); }
if (startPageNum <= 0) { startPageNum = 1; }
if (endPageNum > pdfDoc.GetNumPages() || endPageNum <= 0) { endPageNum = pdfDoc.GetNumPages(); }
if (startPageNum > endPageNum) { int tempPageNum = startPageNum; startPageNum = endPageNum; endPageNum = startPageNum; }
if (imageFormat == null) { imageFormat = ImageFormat.Jpeg; }
if (resolution <= 0) { resolution = 1; }
// start to convert each page
for (int i = startPageNum; i <= endPageNum; i++)
{
pdfPage = (Acrobat.CAcroPDPage)pdfDoc.AcquirePage(i - 1);
pdfPoint = (Acrobat.CAcroPoint)pdfPage.GetSize();
pdfRect = (Acrobat.CAcroRect)Microsoft.VisualBasic.Interaction.CreateObject("AcroExch.Rect", "");
int imgWidth = (int)((double)pdfPoint.x * resolution);
int imgHeight = (int)((double)pdfPoint.y * resolution);
pdfRect.Left = 0;
pdfRect.right = (short)imgWidth;
pdfRect.Top = 0;
pdfRect.bottom = (short)imgHeight;
// Render to clipboard, scaled by 100 percent (ie. original size)
// Even though we want a smaller image, better for us to scale in .NET
// than Acrobat as it would greek out small text
pdfPage.CopyToClipboard(pdfRect, 0, 0, (short)(100 * resolution));
IDataObject clipboardData = Clipboard.GetDataObject();
if (clipboardData.GetDataPresent(DataFormats.Bitmap))
{
Bitmap pdfBitmap = (Bitmap)clipboardData.GetData(DataFormats.Bitmap);
pdfBitmap.Save(Path.Combine(imageOutputPath, imageName) + i.ToString() + "." + imageFormat.ToString(), imageFormat);
pdfBitmap.Dispose();
}
}
pdfDoc.Close();
Marshal.ReleaseComObject(pdfPage);
Marshal.ReleaseComObject(pdfRect);
Marshal.ReleaseComObject(pdfDoc);
Marshal.ReleaseComObject(pdfPoint);
}
////detect image Color or black and white as fellows
Bitmap box1 = new Bitmap(PictureBox1.Image);
Color c = new Color()
int rr, gg, bb;
for(int i=0;i<PictureBox1.Width;i++){
for(int j=0;j<PictureBox1.Height;j++){
c= box1.GetPixel(i,j);
rr= c.R; gg=c.g;bb=c.B;
if(c ==Color.Black||c= Color.White){
MessageBox.Show("black and white dot")
}
else {
if(rr==gg==bb){
MessageBox.Show("Gray dot");
}
else {
MessageBOx.Show("Color dot");
}
}
}
}
I am doing a real time motion detection program. I find that there are a lot of contour made in my different image after i used background subtraction method . i would like to ask is there any method that can merge these contour together or make a larger rect contain all the contours?
the case now i have been done
http://singhgaganpreet.files.wordpress.com/2012/07/motioncolour.jpg
My code is here
#include <iostream>
#include <OpenCV/cv.h>
#include <OPenCV/highgui.h>
using namespace cv;
using namespace std;
CvRect rect;
CvSeq* contours = 0;
CvMemStorage* storage = NULL;
CvCapture *cam;
IplImage *currentFrame, *currentFrame_grey, *differenceImg, *oldFrame_grey;
bool first = true;
int main(int argc, char* argv[])
{
//Create a new movie capture object.
cam = cvCaptureFromCAM(0);
//create storage for contours
storage = cvCreateMemStorage(0);
//capture current frame from webcam
currentFrame = cvQueryFrame(cam);
//Size of the image.
CvSize imgSize;
imgSize.width = currentFrame->width;
imgSize.height = currentFrame->height;
//Images to use in the program.
currentFrame_grey = cvCreateImage( imgSize, IPL_DEPTH_8U, 1);
while(1)
{
currentFrame = cvQueryFrame( cam );
if( !currentFrame ) break;
//Convert the image to grayscale.
cvCvtColor(currentFrame,currentFrame_grey,CV_RGB2GRAY);
if(first) //Capturing Background for the first time
{
differenceImg = cvCloneImage(currentFrame_grey);
oldFrame_grey = cvCloneImage(currentFrame_grey);
cvConvertScale(currentFrame_grey, oldFrame_grey, 1.0, 0.0);
first = false;
continue;
}
//Minus the current frame from the moving average.
cvAbsDiff(oldFrame_grey,currentFrame_grey,differenceImg);
//bluring the differnece image
cvSmooth(differenceImg, differenceImg, CV_BLUR);
//apply threshold to discard small unwanted movements
cvThreshold(differenceImg, differenceImg, 25, 255, CV_THRESH_BINARY);
//find contours
cvFindContours( differenceImg, storage, &contours );
//draw bounding box around each contour
for(; contours!=0; contours = contours->h_next)
{
rect = cvBoundingRect(contours, 0); //extract bounding box for current contour
//drawing rectangle
cvRectangle(currentFrame,
cvPoint(rect.x, rect.y),
cvPoint(rect.x+rect.width, rect.y+rect.height),
cvScalar(0, 0, 255, 0),
2, 8, 0);
}
//display colour image with bounding box
cvShowImage("Output Image", currentFrame);
//display threshold image
cvShowImage("Difference image", differenceImg);
//New Background
cvConvertScale(currentFrame_grey, oldFrame_grey, 1.0, 0.0);
//clear memory and contours
cvClearMemStorage( storage );
contours = 0;
//press Esc to exit
char c = cvWaitKey(33);
if( c == 27 ) break;
}
// Destroy the image & movies objects
cvReleaseImage(&oldFrame_grey);
cvReleaseImage(&differenceImg);
cvReleaseImage(¤tFrame);
cvReleaseImage(¤tFrame_grey);
//cvReleaseCapture(&cam);
return 0;
}
Did you try this?
std::vector<cv::Point> points;
points.insert(points.end(), contour1.begin(), contour1.end());
points.insert(points.end(), contour2.begin(), contour2.end());
convexHull(cv::Mat(points), contour);
PS. For some applications, it may be better to use approxPoly() rather than convexHull(). Just try both.
PPS. Try smoothing the resulting contour with gaussian. It also can be helpful.
I came across a similar problem. In my case I created an empty sequence then I filled it with the points of each contour, after that I fitted a bounding ellipse with that sequence.
Here is my code segment...
CvMemStorage *storage = cvCreateMemStorage ();
CvMemStorage *storage1 = cvCreateMemStorage ();
CvSeq *contours = 0;
//find contour in BInv
cvFindContours (BInv, storage, &contours, sizeof(CvContour), CV_RETR_LIST,CV_CHAIN_APPROX_NONE ,cvPoint(0,0));
//creating empty sequence of CvPoint
CvSeq* seq = cvCreateSeq(CV_SEQ_ELTYPE_POINT/*| CV_SEQ_KIND_SET | CV_SEQ_FLAG_SIMPLE*/,sizeof(CvSeq),sizeof(CvPoint),storage1);
//populating seq with all contours
for(; contours!=0; contours = contours->h_next)
for(int i=0;i<contours->total;i++)
{
CvPoint* p;
p = (CvPoint*)cvGetSeqElem (contours, i );
cvSeqPush(seq,p);
}
//bounding box and drawing
CvBox2D bbox=cvMinAreaRect2(seq, NULL );
cvEllipseBox(color,bbox,cvScalarAll(0),5,8,0);
hope this helps.
If you want to merge contours on the basis of distance apart then you can do something like this:
struct hash_pair {
template <class T1, class T2>
size_t operator()(const pair<T1, T2>& p) const
{
auto hash1 = hash<T1>{}(p.first);
auto hash2 = hash<T2>{}(p.second);
if (hash1 != hash2) {
return hash1 ^ hash2;
}
return hash1;
}
};
void findPixelsNearby(unordered_map<pair<int, int>,bool,hash_pair>&res, Point px,int pxlVal) {
for (int itr1 = (px.x) - pxlVal; itr1 <= (px.x) + pxlVal; itr1++) {
for (int itr2 = (px.y - pxlVal); itr2 <= (px.y) + pxlVal; itr2++) {
res[{itr1, itr2}] = true;
}
}
}
unordered_map<pair<int, int>, bool, hash_pair> createSets(vector<Point2f>Contour, int rect) {
unordered_map<pair<int,int>,bool,hash_pair>res;
for (auto tra : Contour) {
Point px = (Point)tra;
findPixelsNearby(res,px,rect);
}
return res;
}
//void drawContour(Mat& img, vector<Point2f>s1,int px,int py,int pz) {
// for (auto x : s1) {
// line(img, x, x, Scalar(px, py, pz), 4, 0);
//
// }
// resShow("temp",img,1);
//}
bool hasCommon(unordered_map<pair<int,int>,bool,hash_pair>s1, unordered_map<pair<int, int>, bool, hash_pair>s2){
for (auto x : s1) {
if (s2.find(x.first) != s2.end()) {
return true;
}
}
return false;
}
void MergeContours(Mat image, vector<Contour>&usableContours,int distance_considered, vector<Contour>& finalContours) {
int numberContours = usableContours.size();
vector<vector<int>>ids_for_contour_merge(numberContours);
vector<unordered_map<pair<int, int>, bool, hash_pair>>ContourSets;
vector<bool>boolVals(numberContours,false);
for (int i = 0; i < numberContours; i++) {
ContourSets.push_back(createSets(usableContours[i].points, distance_considered/2));
}
for (int i = 0; i < numberContours; i++) {
if (boolVals[i] == false) {
boolVals[i] = true;
for (int j = i+1; j < numberContours; j++) {
if (boolVals[j] == false) {
if(hasCommon(ContourSets[i], ContourSets[j])==true){
ContourSets[i].insert(ContourSets[j].begin(), ContourSets[j].end());
boolVals[j] = true;
ids_for_contour_merge[i].push_back(j);
j = i;
}
}
}
}
}
vector<bool>Visited(ids_for_contour_merge.size(), false);
for (int mr = 0; mr < ids_for_contour_merge.size(); mr++) {
if (Visited[mr] == false) {
vector<Point2f>temp=usableContours[mr].points;
if (ids_for_contour_merge[mr].size() > 0) {
for (int mc = 0; mc < ids_for_contour_merge[mr].size(); mc++) {
int valPtr = ids_for_contour_merge[mr][mc];
copy(usableContours[valPtr].points.begin(), usableContours[valPtr].points.end(), std::back_inserter(temp));
Visited[valPtr] = true;
}
}
else {
Visited[mr] = true;
}
Contour newCtr;
newCtr.points = temp;
finalContours.push_back(newCtr);
}
}
///////////////////////////////////////////////////////////////DRAWING CONTOURS
/*for (auto x : finalContours) {
cout <<"CONTOURS FINAL SIZE IS : " <<x.points.size()<<endl;
int px = 0;
int py = 0;
int pz = 0;
drawContour(image, x.points, ((px+rand())%255), ((py + rand()) % 255), ((pz + rand()) % 255));
}*/
//////////////////////////////////////////////////////////////////////////////
}
More On Github: https://github.com/HimanshuYadav117/Merge-Contours/blob/main/MergeContours.cpp
I want to split a file ( a docx file) and use the individual fragments of the file to encode a QRCode such that when the qrcodes are read in sequence, it reproduces the original file.
I was able to split the file and create a bunch of QRCodes but when attempted to recreate the file, the Decoder throws the following Error Message.
"Invalid number of finder pattern detected"
I am using http://www.codeproject.com/KB/cs/qrcode.aspx library.
My encoder code
private List Encode(String content, Encoding encoding, int
System.Drawing.Color qrCodeBackgroundColor,
QRCodeCapacity,System.Drawing.Color qrCodeBackgroundColor,System.Drawing.Color
qrCodeForegroundColor,int qrCodeScale, int NoOfQRcodes)
{
List<Bitmap> _qrcodesImages = new List<Bitmap>();
byte[] _filebytearray = encoding.GetBytes(content);
for (int k = 0,l=0; k < NoOfQRcodes; k++)
{
byte[] _tempByteArray = _filebytearray.Skip(l).Take(QRCodeCapacity).ToArray();
bool[][] matrix = calQrcode(_tempByteArray);
SolidBrush brush = new SolidBrush(qrCodeBackgroundColor);
Bitmap image = new Bitmap((matrix.Length * qrCodeScale) + 1, (matrix.Length * qrCodeScale) + 1);
Graphics g = Graphics.FromImage(image);
g.FillRectangle(brush, new Rectangle(0, 0, image.Width, image.Height));
brush.Color = qrCodeForegroundColor;
for (int i = 0; i < matrix.Length; i++)
{
for (int j = 0; j < matrix.Length; j++)
{
if (matrix[j][i])
{
g.FillRectangle(brush, j * qrCodeScale, i * qrCodeScale, qrCodeScale, qrCodeScale);
}
}
}
_qrcodesImages.Add(image);
l += QRCodeCapacity;
}
return _qrcodesImages;
}