Ineligible Devices - xcode 6 [duplicate] - iphone

This question already has answers here:
Ineligible Devices section appeared in Xcode 6.x.x
(32 answers)
Closed 7 years ago.
My device isn't working with the xcode (6).
I've installed the iOS 8 beta on my device and tried to run my app via the xcode 6 on the device, but unfortunately my device appears under "Ineligible Devices" section.
I also bumped with the following links:
Xcode 6 won't let me develop on my iOS 8 phone
Ineligible Devices section appeared in Xcode 6.x.x
But the actions there didn't help me, any other actions to do other than changing the "Deployment target" + restart (xcode/mac/device)?

In my case, selecting the device from Product -> Destination worked great.

After re-connecting in XCode 6.1. It's working fine. Please try again.

We have to wait to Xcode 6.1, it should be uploaded yesterday but link doen´s work well
Xcode 6.1:
Posted: Oct 16, 2014
Build: 6A1052c
Included iOS SDK: iOS 8.1
Included Mac SDK: OS X v10.10

Disconnect device and clean Xcode 6.1. Reconnect device. This worked for me.

Confirm when connect your device (iOS 8.1 and Xcode6.1) unlocked , it will show as ineligible device even after unlock the device,
so next time you will connect as unlocked device so reconnect clear that issue. i hope it may help to some one.

In my case (Xcode 6.1, iOS 8.2) I did not see any updates in AppStore.
I found Xcode 6.2 for download and pressed "Install". It installed and asked for the update (more than 2 Gb).
Xcode 6.2 works correctly with iOS 8.2 and iOS 8.1.2
Hopefully this tip will help somebody else...

Your project is configured for an iOS version higher than your device. Update your device or change the iOS Deployment Target on Targets->[Your project]->Build Settings->Deployment-> iOS Deployment Target

Related

XCode 4.6.3 not detecting iphone device which has 7.0.2

The OS version of my phone is 7.0.2 (11A501). I am using XCode 4.6.3. The IDE Xcode is not detecting my iPhone. When i go to organizer it tells me the following
The version of iOS on “Joe iPhone” is not supported by this
installation of the iOS SDK. Please restore the device to a version of
the OS listed below, or update to the latest version of the iOS SDK;
which is available here.
However, i have read in various forums that if i download xCode 5 i will not be able to build for ios 5 or 6 applications. What should i do ? Help/
It sometimes suffices to copy the device support files from a newer Xcode version to an older one. Try copying
Xcode5.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/7.0 (11A465)
to your Xcode 4 installation, but name it "7.0.2 (11A501)"
There is a neat trick to install the app on and iOS 7 device with Xcode 4.6
First download from the developer center Xcode 5 and install it manually in a separate folder in your Applications folder (I did add it in an Xcode foler, inside Applications).
So now you have both Xcode 4.6 and Xcode 5 on your Mac.
Now, run your code on Xcode 5 and install it on your phone (press the debug button on your iOS device). Once this is done, you can quit Xcode 5, open Xcode 4.6 and it will be able to debug the app on your iOS7 device just fine!
You will be able to run iOS 6 apps easily from xCode 5 - no problem.
Updating xCode is only way to work with iOS 7 devices - you have no choice.
Yes, you have to update your xcode, or create an IPA and install it on your device with iOS 7.0.2 by iTunes.
First of all, definitely you have to install XCode5.
Initially you can build application only against IOS7, but you can manually add IOS6 SDK.
XCode SDK's are placed on this location:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/
You can copy IOS6 SDK from this location of XCode4.6 and paste it into same location in XCode5.
This way you can choose will you build your application against IOS6 or IOS7.
Run your code in Xcode5 the again run in Xcode4.6 will solve problem.
if you want to debug your Apps in xcode with ios 7 then, Updating xCode to version xcode 5 is only way to work with new ios (ios 7.0.2) and xcode 5 requirement is MAC os 10.8.4 , you have to update your OS ,if you right now using older version of operating system
Thanks

Why is my iPad mini not detecting in Xcode after updating it to iOS 7?

I have updated my iPad Mini to iOS 7. After doing this, when I connect it to my Mac Mini running Xcode 5, my iPad doesn't show up in Xcode.
Without this I can't test my iOS applications. How can I force Xcode to detect the iOS 7 device?
If your XCode is updated and working, then your problem could be that you have to add again your device to the portal, it happened to me.
From XCode 5:
Window -> Organizer
Then select your device, and press in "Add to Member Center":
For me, updating to iTunes 11.1.1 fixed this. The device has 7.0.2
Antonio MG seems to have solved your specific problem. But for those who've updated their device to iOS7 without upgrading to Xcode 5, note that iOS 7 is not supported by Xcode 4 etc...
So download the update version of Xcode (Xcode 5.0) from the developer site and install it on your Mac before attaching your iOS7 device.
Check the connected status of the device in the Windows --> Organizer. It should show the Green color in the name of the connected device.
For further discussion of using Xcode 4.6 with iOS 7, see: Deploy from XCode 4.6.2 to iOS 7 (beta) device

Testing iOS 6 apps on device running iOS7

I have an iPhone 4s. I receive iOS 7 update in my phone. So the question is: can I run iOS 6 apps from Xcode on my iOS 7 device?
NOTE: I haven't got XCode 5, so that's the reason I would like to know about running iOS 6 apps from XCode 4.6.1 on an iPhone 4s with iOS 7.
This is what you need to do:
close all Xcode apps
run Xcode 5 and wait for the devices to be recognised
run Xcode 4.6.3 at the same time
close Xcode 5
source: http://gerrybeauregard.wordpress.com/2013/07/12/testing-xcode-4-ios-6-sdk-app-on-ios-7-device/
Without Xcode 5, all apps you build will be built as iOS 6 apps, and they will run on your device in iOS 6 mode even though your device is running iOS 7. You may want to keep Xcode 4 around for that very purpose, even though Xocde 5 is now in the App Store. I haven't been able to reliably get apps to run as iOS 6 apps when built in Xcode 5.
Yes, you can run iOS6 Apps from Xcode in your iOS7 device.
They will run in a compatibility mode which is suppose to be like running the app in a iOS6 device but in reality some stuff may not work as expected. I have experienced problems with rotations, UIAlerViews and other components from the SDK.
The mode in which apps run on iOS7 is determined by the Base SDK used to link the executable. If you link against the iOS 6 SDK (included with Xcode 4.6.3) your app will run under iOS 7 but look and behave like running under iOS 6.
In my case, i changed Build Settings -> Build Options -> Compiler for C/C++/Objective-C to Default compiler then it's resolved.
Yes you can Run Your IOS 6 app in to IOS 7 but Sometimes its Graphics not Display Correctly
or it Might be Crash in IOS 7 sometimes...
so Better you use Autolayout in your ios 6 app and run in your ios7 device..
I was unable to upgrade MacOS from 10.7.5 to 10.8.x and that is why I could not install Xcode5 on my MAC. I downloaded Xcode5 but due to incompatibility it can not be installed.
I was able to run app using XCode 4.6 in debug mode on an iPhone 4 with iOS 7 (and can't express enough how happy i got after that)
Steps:
Use incompatible Xcode5 (copy it from the dmg image to somewhere else, there will be a cross sign in it) and right click on it and Click "show package contents".
Go to Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs and copy the iPhoneOS7.0.sdk file in the corresponding folder in Xcode4.6 after showing its package contents.
Go to Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport and copy the 7.0 and 7.0.3(11B508) file in the corresponding folder in Xcode4.6 after showing package contents.
Now when you open Xcode4.6 your project Base SDK should be 7.0 and if your device is not detected yet, disconnect and reconnect your device so that it starts "getting symbol files from iPhoneXYZ"
Hope this helps someone.
One more important thing, in your scheme Debugger should be set to "LLDB"
To test iOS 6 apps on iOS device you need to have xcode 4 and xcode 5 on your development machine.
Step 1. Run Xcode 5 and run the project on the ios 7 device.
Step 2. Run Xcode 4 and now you will find the ios 7 device listed in the scheme menu of xcode 4.
Step 3. Run your project and enjoy.
if ([self respondsToSelector:#selector(edgesForExtendedLayout)])
self.edgesForExtendedLayout = UIRectEdgeNone;
// iOS 7(x)

XCode not recognizing my iphone

XCode was recognizing my device just a day ago but now its not. I am getting the error in the organizer below. I know there are many other questions like this but non of them are answering my question. I am unable to see "Use for Development" button, neither adding to portal is fixing the issue. I have upgraded the device when 5.1 came and was able to use the device for testing but dont know what happend yesterday and it stop recognizing the device.
The version of iOS on “Adil Muhammad’s iPhone” does not match any of the versions of iOS supported for development with this installation of the iOS SDK. Please restore the device to a version of the OS listed below, or update to the latest version of the iOS SDK; which is available here.
OS Installed on Adil Muhammad’s iPhone
5.1 (9B176)
Xcode Supported iOS Versions
Latest
5.0 (9A334)
4.3
4.2
you updated your phone, so you need the latest xcode installed to now develop apps on your dev phone
As your Device ios version is higher than what your xcode support.
Upgrade you xcode with the latest one (xcode 4.3).
This is the only Resason
Regards,
neil.

"No provisioning iOS device connected"

About 3 months ago I set up my iPhone for development; installed the provisioning profile, updated the device to the latest version of iOS, namely 4.3.3 (8J2) and testing applications on my iPhone worked 100%.
Today I went back to working on one of my iPhone applications after not having worked in XCode for about a month, and now I do not seem to be able to deploy applications to my iPhone. When I try deploy and run on my iPhone, I get the message "No provisioning iOS device connected", even though my iPhone is connected.
If I look in the organizer window of XCode, I see my iPhone listed there under DEVICES, but I see the following message when I select my iPhone entry:
The version of iOS on “Bruce Hill’s iPhone” does not match any of the versions of iOS
supported for development with this installation of the iOS SDK. Please restore the
device to a version of the OS listed below, or update to the latest version of the iOS
SDK; which is available here.
OS Installed on Bruce Hill’s iPhone
4.3.3 (8J2)
Xcode Supported iOS Versions
4.3.3 (8J2)
4.2 (8C134)
4.1
4.0
4.0.2
4.0.1
3.2
3.2.2
3.2.1
3.1
3.1.3
3.1.2
Does anyone have an idea what is going wrong here and why XCode seems to think that my iPhone has an unsupported version of iOS installed, when in fact the latest version is installed?
UPDATE:
I have tried restarting my Macbook Pro, doing a hard reboot of my iPhone and removing my iphone entry in the organizer. None of these actions helped. My iPhone keeps getting listed in the organizer with an orange circle and if I hover over my iPhone entry I get a tooltip message that says "This device is busy or otherwise unusable by Xcode."
I did notice that in my developer information in System Profiler it only shows sdk 4.2 (8C134) installed, not 4.3.3 (8J2), even though Xcode lists it as being present and supported in the message I quoted above. Here is my developer information:
Version: 3.2 (10M2423)
Location: /Developer
Applications:
Xcode: 3.2.5 (1760)
Interface Builder: 3.2.5 (823)
Instruments: 2.7 (3017)
Dashcode: 3.0.2 (333)
SDKs:
Mac OS X:
10.4: (8S2167)
10.5: (9L31a)
10.6: (10M2423)
iPhone OS:
4.2: (8C134)
iPhone Simulator:
3.2: (7W367a)
4.0: (8A400)
4.1: (8B117)
4.2: (8C134)
I think what happened here is that I installed Xcode and then later did an update of my iPhone to iOS 4.3.3. This problem then occurred because my Macbook Pro actually didn't have the SDK for 4.3 installed, even though Xcode seemed to think that it was installed.
So, I got this working by downloading an installing Xcode 4.0.2 and iOS SDK 4.3. I downloaded Xcode from here: http://developer.apple.com/xcode/
Once Xcode 4.0.2 was installed and running, I connected my iPhone, it showed the orange dot again briefly (for about 10 seconds or so) and then this turned to a green dot and I was able to deploy my application to my device again... FINALLY!! :) In my developer settings in System Profiler, I also see iPhone OS: 4.3:(8H7) listed there now. I think that this issue would also have been resolved by installing Xcode 3.2.6 with iOS SDK 4.3, as this would, I think, also have resolved the missing or corrupt SDK 4.3 on my Macbook, but I chose to download and install the latest version.
So, bottom line: Xcode working again! I am happy! :)
I had a similar problem with my 3GS and i solve it by resetting iPhone's developer configuration. Try to hard reset your device (here' the link - don't worry, your dta will survive). Then remove your device from Xcode organizer and add it again.
Also try 'Cleaning' your Xcode project and just turning off your phone and back on again. Restart your computer while you're at it. After it's back up, open Xcode, then plug in the device. It should do its thing then start working again. I had the same issue a few times when I updated and hadn't disconnected/reconnected everything.