XPI of SDK Add-on that has all modules - firefox-addon-sdk

People post some simple questions in the firefox-addon-sdk. I know nothing about sdk but can still answer it. I just need to be able to test things on the fly.
The way I usually test things is scratchpad. If I need bootstrap scope then I have a dummy on my github, I just edit the bootstrap.js and don't need to commit/save, just type in that text box and hit install with the GitHub Extension Installer addon and then it runs.
Now I want to do the same for addon-sdk addons. I need like a blank sdk addon that has everything in it. Lots of times in main.js I paste some code someone wants me to test and it fails because the xpi doesn't have the right authority.
Is there a link to a master xpi that is a sdk addon with everything in it but blank main.js?

Related

Downloading entire sites for offline viewing

I'd like to download a website to whiten it into a private network.
I know it's being done a lot with StackOverflow itself, I just don't know how to do it myself.
The specific site I want to download is CPP-QUIZ with all the questions and explanations.
I've tried doing it with HTTrack, but it seems to download just a couple of questions and then it fails.
What is usually done to do something like this?
You can use a tool like wget or curl. If the site had an index then you could use wget's recursive option. It seems like it does not (the homepage just seems to choose a question at random for that specific site).
In that case you can just start generating commands:
wget http://cppquiz.org/quiz/question/1
wget http://cppquiz.org/quiz/question/2
wget http://cppquiz.org/quiz/question/3
And so on. After running those commands you would have the files downloaded to the directory you ran the commands from.
I was also wondering the same thing & stumbled upon this Github project this week called Diskernet
it saves resources to your file system as your browsing using your web browser (when launched with the diskernet binary or CLI tool)
It's still an early project, but I found I already started making use of it this week & it worked great!
https://github.com/i5ik/Diskernet
Highlights:
is able to download Single Page Web applications (doesn't use wget)
once you download a site, it works offline
There are alternative tools like SiteSucker, but I found Diskernet to work even for websites that require authentication

Why can I not compile TypeScript anymore?

I'm doing some web development and I did a commit & sync via GitHub's Mac GUI, then I installed some Mac updates that required a restart (I don't know what the updates were). When I opened my project in PHPStorm again, I found this error when I tried compiling my TypeScript:
/usr/local/bin/tsc
env: node: No such file or directory
I know the compilation was working before. My web application had no issues. This question deals specifically with me being able to do this yesterday, with no changes to the FileWatcher configuration.
I have my TypeScript Compiler in usr/local/bin/tsc (which I have checked as a valid path to a typescript compiler alias). When I click on the alias, It opens a terminal window and runs typescript, so I know it's there. PHPStorm also complains if I try to change the file path, saying I must pick a valid executable.
I modified my Environment Variables on the advice of Dan Clark's site but that hasn't changed anything. I don't have the reputation to upload a photo of my File Watchers Dialog.
Does anyone know why I am getting this error, and how it can be fixed? I mention GitHub because that's the last thing I did before things stopped working: a commit & sync, then a restart to install some Mac updates.
Both which node and which tsc point in the right direction. Just tsc also works.
My solution was to use the directory of the actual TypeScript compiler at /usr/local/lib/node_modules/typescript/bin/tsc
instead of
/usr/local/bin/tsc, which is the alias.
That lets me compile using the FileWatcher.
As for why this happened, it's still a mystery to me.

What language does SmartFoxServer 2x use on the server side?

I have downloaded and started the community version of SFSx2. I read everything on their documentation page:
http://docs2x.smartfoxserver.com/DevelopmentBasics/introduction
Which unfortunately only talks about flash client side code. Nothing about the corresponding server side code, nor about html5 client side which I need.
I downloaded the HTML5 examples, which took me a long time to find (they are here: http://www.smartfoxserver.com/download/get/140 )
None of the examples work, as they can't connect to the server. Presumably, this is because the examples only supply client side code. There are no instructions supplied on how to install or run the examples.
I can find no mention on the smartfox documenation on the following:
1) what language is used on the server side. One assumes its java.
2) how does one deploy java code to the smartfox server? I cant find any mention of this in the docs.
3) how does one find and install the server part of the client side examples (which are Tris, GameLobby, BuddyMessenger, AdvancedChat).
I applied to be allowed to post on the smartfoxserver forums, but no reply yet.
I also found it hard so I share what I've found out.
The server extensions are written in Java. I used Eclipse JUNO to write my code.
You can download Eclipse here. http://www.eclipse.org/downloads/
You export the extension in jar format from eclipse into you extension path. The name of your file has to end in 'extension' eg MyFirstExtension.jar otherwise sfs2x wont recognize it. Your extension path will be something like this: C:\Program Files\SmartFoxServer2X\SFS2X\extensions\MyFirstExtension\MyFirstExtension.jar if your working in windows.
You will find docs on JAVA API here. http://docs2x.smartfoxserver.com/api-docs/javadoc/server/
This is a link to the basic example code: http://www.smartfoxserver.com/download/get/120
Unzip the content into the [SFS2X_install_folder]/SFS2X/www/root/examples folder, overwriting the existing file. Run the index.html file, then navigate to another index.html to open the example. Run the sfs2x-standalone.exe first of course(see below). If you followed the 'server configuration tutorial' on smartfox website and changed the server ports, the examples wont work. Leave the ports alone until you start to understand the server.
This is a link to the flash example code: http://www.smartfoxserver.com/download/get/108
You will find the example code for apps mentioned above. They are written in Adobe Flash Builder and Java extensions. I don't know if there is any code for HTML5 but the Java server code and AS3 is there.
I also found that using the standalone server was the way to go rather than using SFS2x as a service. c:\program files\smartfoxserver2x\sfs2x\sfs2x-standalone.exe. Using the exe gives you the command prompt window. You can use the window for debugging and see the state of the server when it starts.
Most of the examples should work without creating extensions but to create an extension out of source examples:
Create and setup a new project in your Java IDE. You will have already set up a workspace.
Copy the content of the /source/server/src folder to your project's source folder.
Add SFS2X Libraries. Go to properties of the project -> Select Java Build Path -> Click Library Tab -> Add external jar. Add 'sfs2x.jar' and 'sfs2x-core.jar' from C:\Program Files\SmartFoxServer2X\SFS2X\lib folder. To create the extension, export jar file to extension path. Restart server.
Another problem I had was the Java Version I was using. I had to use Java1.6 with my version of sfs2x when writing extensions. This was trial and error as there was no documentation. There may be a newer version out now.
I had to copy all the server source into eclipse to try and understand how things were done. It was a way of having all the code in one place. There was a lot of trial and error as getting help is hard. I eventually accomplished what I set out to achieve. Good Luck.
SmartFox Server is easy to use even with extension. documentation Give try to Nuggeta solution for game development too. No extension needed at first. This is optionnal.
We have full HTML5 open source game walkthrough on github

spine.js hem server, hem build FAQ for Windows

I'm trying to mimic some basic functionality of the Todos example. After reading spinejs.com, many articles, and taking a few attempts and not getting off the ground, I do need to ask and get some help here. I wish this was more clear-cut, and I'd like to help others as well. I'm on Windows7 and I'm using spine.app to create my app, controllers, models - also using jQuery.tmpl
I'm using CS, but pretty new to it.
I'm not really sure where I need to use require (if at all) - I'm using an modules.exports = .... statement on all M, C
so index.coffee should be able to find, I assume
Maybe this is not the case - I see even though controllers/contacts used a modules.exports statement, the index still used a require.
Is index.coffee just particular about visibility ?
I see Contacts uses Contact without any require statement.
I've seen the main.App Controller be instantiated, from CS, as in Todos
or in the jQuery() script in the html, as in Contacts.
I'm assuming you should either
-build the whole thing and include application.js OR
-use the jQuery() function to create your App via javascript.
If this does compile, will it end up in public/application.js ??
I'm getting a nasty parse error,
and yes, I'm aware you consistently have to use spaces (no tabs)
That being out of the way, I'm getting hung up on the 1st require line
require('lib/setup')
Am I going to need some Cygwin stuff ? I can get it if it helps.
and I've seen the Google Groups, guillaume86's comments, contrib and CS irc channel.
I'm not sure what (date) version of hem I have
but I did try the minify: false, option and a few other things, to try to debug this.
The good news: I'm pretty stubborn and will get this to work, if I can get a little help here.
More to come, but I'm going to close at this point.
Thanks in advance for your suggestions.
I don't think this will help the OP too much, but thought I'd write this up to help anyone else who is looking to get started with these awesome tools.
Before you go further: I've rewritten this with updates at How to manage client-side JavaScript dependencies?
Here's a basic list for getting set up with a Spine, hem, coffeescript app. I only develop on Linux, so I'm not sure if some of these steps would have problems on windows, namely npm commands. Should work fine on Mac; I know other who use the same toolchain.
Install NPM: curl http://npmjs.org/install.sh | sh on a *nix system. I'll assume it's available from the command line.
npm install -g spine.app will make spine available as a global command
spine app folder will make a Spine project called app in folder, generating the right directory structure and a bunch of skeleton files to get started.
cd to folder and edit dependencies.json for the libraries you need. Add them to slug.json so that hem knows where to find them as well. You can install hem globally (npm install -g hem) or locally, as in the next step.
npm install . to download all the dependencies you just entered in, including hem.
If you take a look at the default spine config, there is a app/lib/setup.coffee where you require all the libraries you need from your dependencies. Examples:
# Spine.app had these as dependencies by default
require('json2ify')
require('es5-shimify')
require('jqueryify')
require('spine')
require('spine/lib/local')
require('spine/lib/ajax')
require('spine/lib/manager')
require('spine/lib/route')
# d3 was installed via dependencies.json
require 'd3/d3.v2'
In index.coffee, you just require lib/setup and load the main controller for your app. In addition, you need to require any other classes in those other controllers.
The default generated index.html will usually be fine for loading your app, but modify as necessary.
From folder, run node_modules/hem/bin/hem server to start a hem server, and navigate to localhost:9294 to see your app. If you installed hem globally (npm install -g hem), then hem server by itself may work, but sometimes it gets confused about the path.
Build the rest of your app using proper MVC techniques, and use stylus for CSS and eco for views.
One more thing: normally, hem server will update automatically as you update your code and save files, which makes it a cinch to debug. Running hem build will compile your app into two files, application.js, which is minified and application.css. If you run hem server after this, it will use those files and no longer update automatically. So don't hem build until you actually need a minified version of your app for deployment.
See this other thread about that: Spine.js & hem getting started
Windows is supported (there were concerns in the past, but they have been resolved). There is actually a branch of hem that being more actively developed, since the original branch is no longer being maintained by the developer. You can check out branches version0_2 or version0_3 which have been getting updates and may eventually get windows support.
HTH.

How can I fix this Android SDK build problem in Eclipse?

I am using Eclipse for Android dev and everything was going fine until I tried to incorporate the facebook SDK. Now when I tried to back it out, there appears to be an artifact left behind that Eclipse tries to link the FB library?!?
[2010-11-17 18:50:22 - Library Project] Unable to set linked path var '_android_com.facebook.android' for library /Users/mobibob/Projects/workspace/facebook-android-sdk/facebook: Path variable name cannot contain character: ..
Any clue where this command / reference is in the build configuration? I have scoured it as best that I can, but I still get the same error.
Problem solved ... as it turns out, it was not so much the Facebook SDK but something that I did in the process of configuring the library reference. I am not entirely certain of how I misconfigured, but I was tweaking the various "path" settings such that, once when the automatic build tried to build my project, an import for android.R was added to my source module. This superseded com.myproject.R and would not resolve the values for resource references.
There were other problems with path order and setting that I modified during the troubleshooting that made it worse. Recreating the project without Facebook was the first step to discovery and fixing.
Either way, the lesson I learned is that the build error messages can misdirect one to the configuration when the problem is in the source code.