It is possible to work with github entirely online? [closed] - github

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Simply put, can I use github online rather than ever having to download the program for windows. It appears to be much easier than downloading git or the github application. Any thoughts on this?

Yes, you can if you like. Github supports online editing and commit. But I don't think it's convenient since you cannot compile, run and debug your codes, and easy to lost your work when you close your browser without save.

You lose a lot of power by giving up the command line, but you can certainly do most routine tasks in the cloud. You can do some limited editing and repository tasks directly on GitHub, or hook into your GitHub repository with a cloud-based IDE like Cloud9, CodeEnvy, or other similar services.

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Manage tasks/todos on GitHub? [closed]

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I am using GitHub for my git repository. Now there are some tasks like "implement feature x" that still have to be done for my app. Is it possible to manage these tasks on GitHub? How? There are issues, but for me issues are problems, bugs, etc. and not tasks - or is my understanding of the term "issue" wrong?
"Issues" is an implementation of what other websites call tickets and sometimes just bugs.
What you use it for is basically up to you to decide. Bugs are an obvious example, but definitely not the only ones. Github provides tags to provide metadata to issues and one common usage of tags is to indicate what kind of "issue" it is.
As an example Angular has a feature tag which they put on issues that are about adding features. Many other project use a similar structure.
Basically: if it will lead to code being merged then it can definitely be an issue and you'll benefit from all the inter-linking within Github. Even if it doesn't result in code (such as topics related to organization of a project) it might be appropriate to put it into Github issues.

How to backup a unity project on github [closed]

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Can someone help me? I have no idea what to do. If someone could please help me with a step by step process. I have no idea what or if I need to instal something. The only think I know is that I usually lose all my projects so I need a proper way to save them. Btw my knowledge about github is 0
First and foremost, I would learn how to use Git and Github. You can try going here:
https://guides.github.com/
This covers GitHub very well. Considering you are working with Unity, you will want to know what files to put on a repository and what not to expose to the world. The tutorials regarding using a .gitignore file will cover that concept. There really isn't much else you need to know.
As an aside, I would also suggest you check out
Unity Hub . This lets you upload, track and run analysis on your projects from one location.

Github Programs Installation [closed]

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I know this is probably a super silly question, but how do I install on my pc open source programs that I find here on github.
By installing I mean directly from the source code, and not by going on some external website and downloading the file from there.
I know I'm a noob, just go easy on me please
Github page of the program will generally show README file, and it would contain instructions on how to install this program. Sometimes you can find the instructions in wiki pages for this project.
There is no one general way to install something from github, it really depends on the software you are looking at.
Quite often, especially if it is a big project and is written in low level language, the main installation step is entering commands
./configure
make
make install
in your terminal, but this is only one of the different installation procedures.

Using GitHub as a work experience portfolio [closed]

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Would using GitHub as a work experience portfolio, including personal projects in various languages/frameworks, be a good practice when seeking employment?
Yes. You'll want to target the specific companies you are applying to, as well. For example, does the company you are targeting value, use, or promote open source projects? Then find some contributions you can make, especially if that company has their own open source projects on GitHub.com.
Definitely host your own projects with a very clear README.md that explains the purpose of the project, anything that showcases design decisions you made, and clear instructions on how to launch/run your project.
No, Since github functions as a site where you host your codes, employers won't have time to access and examine each of your codes.
Yes,
Your future employer may not check out your code, but it will prove that development is your hobby and not only your job.
Put your github repo link in your resume

How can I run github web application on localhost [closed]

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For a project I am trying to develop a recommender for GitHub. To start with is there any way I can run a opensource GitHub web interface on localhost but connect to the public git repositories.
OR
I have this one which only works for local repositories.
https://www.kernel.org/pub/software/scm/git/docs/gitweb.html
So is there a way to crawl github repositories to create a classifier
Thanks
You won't be able to run GitHub locally, as it's a closed-source commercial application*.
There are a number of open-source web-based Git interfaces, as you have already discovered. One that you didn't mention but that might be worth considering is GitLab, which has a more GitHub-like interface than Gitweb.
If you want to interface with GitHub's repository data, your best bet will be to use their API. Without knowing what language you're working in it's hard to give more information than that.
If you're working in Ruby, Objective-C, .NET or Go, you should also have a look at Octokit, a set of official libraries for interacting with GitHub.
*Actually, you can run the Enterprise version locally, but it's fairly expensive and I get the sense that you're looking for something open and / or free.