Below script :
:*:mw::
Send, {Ctrl Down}{RWin Down}{x Down}{Ctrl Up}{RWin Up}{x Up}
sends characters "cp" to screen once it runs.
So if I am in a text editor and type "mw" then "cp" is sent to the editor.
How can amend the script so that it just fires the keys "Ctrl,WindowsKey,x" ?
You need a return:
:*:mw::
Send, {Ctrl Down}{RWin Down}{x Down}{Ctrl Up}{RWin Up}{x Up}
return ; Add this to return without continuing to execute statements after this line
Send, cp ; Just a guess, I think you have this line somewhere here
You can omit return if Send is at the same line as the hotkey:
:*:mw::Send, {Ctrl Down}{RWin Down}{x Down}{Ctrl Up}{RWin Up}{x Up}
Related
Below is an alt+tab program I wrote that, for some reason, won't work.
while x = 1
{
mb1 := GetKeyState(j)
mb2 := GetKeyState(k)
if (mb1 = 1) and (mb2 = 1)
{
Send, {Alt Down}
Send, {Tab Down}
sleep, 50
Send, {Alt Up}
Send, {Tab Up}
}
}
I've tried multiple methods of the loop and key detection to no avail.
You do not need to store the value of the keystate in a variable prior to the if-statement; you can check them during the if-statement itself.
So, you could implement this change with something like this:
Loop
{
if (GetKeyState("j") && GetKeyState("k"))
{
Send, {Alt Down}
Send, {Tab Down}
sleep, 50
Send, {Alt Up}
Send, {Tab Up}
}
}
However, if you need to save the value of the KeyStates for some reason, there are a couple of ways to do this:
Just save the values from the GetKeyStates while you are checking them in the if-statement.
Note: For both variables to always update every iteration, you need to replace the efficient && with the less efficient &, since the && will stop checking variables as soon as it determines the expression will be false.
This would look something like:
Loop
{
if (mb1:=GetKeyState("j") & mb2:=GetKeyState("k"))
{
Send, {Alt Down}
Send, {Tab Down}
sleep, 50
Send, {Alt Up}
Send, {Tab Up}
}
MsgBox During the last check, j was %mb1%, and k was %mb2%!
}
Use the alternative GetKeyState command syntax
Note: Although this version of the command makes it more straightforward to save the output of the command to a variable, it is depreciated and not recommended for use in new scripts.
I can't use arrow keys from my keyboard so I mapped 1234 to be the arrow keys like that:
*!^1::
Send, {Left down}{Left up}
Return
*!^2::
Send, {Down down}{Down up}
Return
*!^3::
Send, {Up down}{Up up}
Return
*!^4::
Send, {Right down}{Right up}
Return
Now my problem is that in some programs the arrow keys pressed with the shift modifier is associated to a function and with the current settings, when I press Ctrl+Alt+Shift+1 it still outputs me the associated arrow key without considering the 'Shift' modifier.
Do you know how could I solve the problem?
Thanks.
You can just add a list of commands that already includes the shift key, like this:
*+!^1::
Send, {Shift down}{Left down}{Left up}{Shift up}
Return
*+!^2::
Send, {Shift down}{Down down}{Down up}{Shift up}
Return
*+!^3::
Send, {Shift down}{Up down}{Up up}{Shift up}
Return
*+!^4::
Send, {Shift down}{Right down}{Right up}{Shift up}
Return
ShiftAltTab::AltTab
what i am trying to do is change ShiftAltTab to Alt tab only but my code does not work and it give me an error ("invalid hotkey")
The following should work:
!Tab::
Send, {Shift Down}{Alt Down}{Tab}
KeyWait, Alt
Send, {Shift Up}{Alt Up}
return
What I want to do is this:
Numpad3::
if(not GetKeyState("Shift" , "P") and not GetKeyState("RButton" , "P"))
{
SendInput {Shift down}
Sleep, 33
Click down right
}
Return
Numpad3 Up::
Sleep, 100
Click up right
Sleep, 33
SendInput {Shift up}
Return
But for some reason it isn't canceling when I let the button up. :(
I would suggest to use Send {RButton Down} (or Up) to send the right mouse click, instead of Click up right.
Also, you don't want to be sending random Sleep's if they are not really necessary, as it creates lag and makes the script inelegant and potentially unreadable.
Here is code which sends Control instead of RButton but it's only so I can test it within Notepad++.
Just replace Control with RButton and have a go:
*NumpadPgDn::
*Numpad3::
Send {Shift Down}{Control Down}
return
*NumpadPgDn Up::
*Numpad3 Up::
Send {Shift Up}{Control Up}
return
hi again my script is almost complete but there is problem in executing hotkeys
Problem : when i hit Alt + Space it is conflicting with Space .. they are overlaping each other or executing both hotkey which makes custom modifier keys unstable or not working as intented
here is the code:
space::
send {shift down}{MButton down}
KeyWait, space
send {shift up}{Mbutton up}
return
!space::
send {Mbutton down}
KeyWait, space
keywait, alt
send {Mbutton Up}
return
#if, GetKeyState("MButton")
Lbutton::
RButton::
return
#if
i want to add a rule if alt + space keycombo is held down this hotkey will not work
meaning i want to disable Script A if Script B is executed
Script A ::
space::
send {shift down}{MButton down}
KeyWait, space
send {shift up}{Mbutton up}
return
Script B ::
!space::
send {Mbutton down}
KeyWait, space
keywait, alt
send {Mbutton Up}
return
thank you in advance
Wrap the space:: part in #If, !GetKeyState("Alt")
!space::
send {Mbutton down}
KeyWait, space
keywait, alt
send {Mbutton Up}
return
#if, !GetKeyState("Alt")
space::
send {shift down}{MButton down}
KeyWait, space
send {shift up}{Mbutton up}
return
#if, GetKeyState("MButton")
Lbutton::
RButton::
return
#if
space::
Hotkey_Alt_Space = 0 ; disabled
send {shift down}{MButton down}
KeyWait, space
send {shift up}{Mbutton up}
Hotkey_Alt_Space = 1
return
!space::
If (Hotkey_Alt_Space != 0) ; enabled
{
send {Mbutton down}
KeyWait, space
keywait, alt
send {Mbutton Up}
}
return
i was help by someone at AHK forum thank you for time the problem is solve i am able to customize my rotate and pan navigation at sketchup