Intel XDK Browser Error - intel-xdk

I don't know if you have encountered this problem before but I am trying to test my application using Live Layout Editing Running and when I try to click on either View in a Chrome Window or Firefox, it keeps telling me Browser not Installed..
My Intel XDK version is 1332

We are aware of this problem. For some people the solution found here works: https://forums.html5dev-software.intel.com/viewtopic.php?f=34&t=7346#p27768 -- unfortunately, that is not working for everyone. We hope to have a more complete solution in the next significant release.

Related

Is there an equivalent to Chrome developer tools (ctrl+shift+I) for Safari running on a mobile device

(I have Googled a lot but either I do not understand the info or ...?)
So on the desktop I can debug my site using Chrome Dev. Tools. All good.
But a small part of my site does not run correctly on my new iPad Pro with iOS 10 (it seems to be OK with iOS 9, 8)
Can someone please point me down the right path.
Thanks
If the suggestion from #w0xxOm is no good for you on Windows, Browserstack is a great alternative.

Is it possible to clear an indexeddb in intel xdk

Does anyone know if you can clear an indexeddb in Intel XDK? I know that you can update the db version to change it, but it would be nice for dev purposes if you could clear it.
I know you can do this in chrome by going to "settings" - "All cookies and site data" and then finding the site and clicking remove. Is there something similar for xdk?
Yes. You can use indexedDB.deleteDatabase() in the XDK the same as in a browser as described here. It should work in the Emulator and App Preview (and Debug tab) as well as in your final app, should you need it there.

Does Firebreath 1.6 support Internet Explorer 10?

Does anybody know if there are some basic problems using a firebreath-built plugin on IE10?
A plugin that I built using FB 1.6 that works fine on IE9 on Windows 7, no longer works on IE10 on Windows 8 classic desktop. I suspect some issue with the ActiveX interface. I installed Chrome on Win8 classic and the plugin works OK on that browser.
Admittedly, I don't have many debugging details yet. But I wanted to see if there were any general issues I should be aware of before diving through the FB code.
Thanks very much.
Bob
There are no fundamental incompatibilities that I'm aware of, however our plugin does seem to have some drawing issues in IE10 that I haven't had the luxury of tracking down yet.
If you could be more specific about what "no longer works" means it might be easier to give you some advice.
Does it fail to load? Fail to talk to javascript? Fail to draw (like ours)? Crash the browser? Curdle your milk and demagnetize your credit cards? Sing Beatles songs out of tune?
Without some indication of what exactly is going wrong it's hard to know what to tell you.

Chrome emulator for iPhone?

I have a mobile site which I developed in ASP.NET and I was wondering if anyone knows of any tools to test this on Chrome in an iPhone / iPad environment? This site has been functioning properly for awhile in every other browser on every other device, however there seem to be issues with it in this browser only on the iPhone / iPad. I just don't know how / if I can debug it somehow. Any help is appreciated. Thanks!
You may find Adobe Shadow a helpful tool in this case: http://labs.adobe.com/technologies/shadow/
Watch the demonstration here, you'll see that you can debug your code like you would using the chrome dev tools itself.

Some newbie questions about starting webOS emulator in Eclipse

I just followed the following link:
https://developer.palm.com/content/resources/develop/developing_with_the_eclipse_ide.html
to install webOS SDK, virtual box, Eclipse plugin etc.. and everything seems working fine.
However, I do find some problems annoying and I dont know how to fix them:
the emulator always starts with the window size as 1024x768, which is too big and I can not find where to resize the window
I just clicked the "hello world App" in Eclipse and then run the app in emulator, the app seems working fine except the app had been rotated 90 degrees clockwise. I haven't done anything yet, but don't know how to fix the problem.
So far, not so pleasant user experiences with webOS development.
Good questions. One problem is that you're following examples for creating Mojo apps whereas the emulator you've installed is setup for Tablet development, which uses Enyo. Try some of the examples in the Enyo framework directory or try following the Enyo tutorial from here: https://developer.palm.com/content/api/dev-guide/enyo/tutorial.html
Also, if what you did want to do is do phone development then you'll want to take a look at the bottom of the SDK download page: https://developer.palm.com/content/resources/develop/sdk_pdk_download.html
Just download whichever image(s) you want and install it following the instructions found there. When the emulator starts it will start in the size appropriate to the device being emulated.
For more information on the emulator itself, check this page: https://developer.palm.com/content/api/dev-guide/tools/emulator.html
And to answer the comment on your question, there are a lot of TouchPad tablets out there which HP has said it will continue to support. Developers are reporting very good sales of apps.