Is there an equivalent to Chrome developer tools (ctrl+shift+I) for Safari running on a mobile device - google-chrome-devtools

(I have Googled a lot but either I do not understand the info or ...?)
So on the desktop I can debug my site using Chrome Dev. Tools. All good.
But a small part of my site does not run correctly on my new iPad Pro with iOS 10 (it seems to be OK with iOS 9, 8)
Can someone please point me down the right path.
Thanks

If the suggestion from #w0xxOm is no good for you on Windows, Browserstack is a great alternative.

Related

iphone web develop mode (inspect element) on windows safari

I found two ways how i can easier develop web app for iPhone.
http://moduscreate.com/enable-remote-web-inspector-in-ios-6/
http://webdesign.tutsplus.com/tutorials/workflow-tutorials/quick-tip-using-web-inspector-to-debug-mobile-safari/
But I can't do it on Windows, because for windows is only Safari 5. Have you any ideas how I can solve this problem?
Congrats on doing iOS development! As pointed out in the comments, your best bet is to be running Mac OS when developing on iOS, whether you're developing a native or web application. Just as if you were to develop a Windows application where you'd need to be running Microsoft Windows, you'll need Mac OS to do iOS development.
Good luck!
That's no big deal if you want to develop a web app because all you got to know is some XHTML and I would recommend that you get Dreamweaver for a better experience :)

Chrome emulator for iPhone?

I have a mobile site which I developed in ASP.NET and I was wondering if anyone knows of any tools to test this on Chrome in an iPhone / iPad environment? This site has been functioning properly for awhile in every other browser on every other device, however there seem to be issues with it in this browser only on the iPhone / iPad. I just don't know how / if I can debug it somehow. Any help is appreciated. Thanks!
You may find Adobe Shadow a helpful tool in this case: http://labs.adobe.com/technologies/shadow/
Watch the demonstration here, you'll see that you can debug your code like you would using the chrome dev tools itself.

what version of safari is the iphone os using? (as of 12/14/2009)

What version of Safari is on the iphone now? Is it Safari 4? Safari 3? 2? Something in between? In other words, when I'm writing code for the iphone, which version of Safari for the pc/mac will be the most accurate version to test it with?
I think I've already run into a case where the canvas tag is handled differently on the iphone than it is in safari 4. (specifically the fillText javascript cmd doesn't seem to work).
Point your iPhone here, the link provided by Neil doesn't seem to be working for me.
Link
Update.
I accessed the website with my itouch and this is the response:
User Agent: Mozilla/5.0 (ipod: U;CPU iPhone OS 2_2 like Mac OS X: es_es) AppleWebKit/525.18.1
Browser Name/Version: M_webkit/3.1.1
So I'm assuming it's safari 3.1.1
You can check the version of Safari or any web browser on an iPhone/iPad, quickly and easily, by entering one short script into the address bar.
Follow my simple instructions here:
http://twitter.com/timacheson/status/29580118976
point your iPhone here to see the browser tag:
http://www.iwebtool.com/browser_details
You should test your project with the iPhone simulator and on the actual devices you are preparing to deploy to.
As you mentioned, testing on a different platform is a guaranteed headache.
You can visit https://spiderip.com to check the brower useragent and version
Just do google as "show user agent"
https://www.google.co.in/search?q=show+user+agent
Output
it shows my browser version firefox 54.0

Are the any free windows emulators available to test web sites against an iPhone?

I am looking for iPhone emulation software to test a couple of internal web applications against the iPhone. There are a few quirks occuring with iPhone users that would like to fix but I am unsure how to test them.
For example one of the issues is that numbers are showing up as phone number links on the iPhone which 99% of the time is incorrect. On regular Windows Safari this doesn't occur.
There are also formatting issues with fonts and spacing that occur on no other broswer except the iPhone version of Safari.
Emulator must be free and work under Windows. Suggestions?
There is a Windows build of WebKit embedded inside an iPhone-like shape called Blackbaud iPhone Browser Simulator. You can download it here http://labs.blackbaud.com/NetCommunity/article?artid=662
If you're looking for general WebKit issues, Safari 4 and Chrome use fairly similar builds of WebKit. Most issues can be troubleshooted in that manner.
For things like the automated tel://########## hyperlinking, though, you're likely SOL. That's an iPhone specific customisation of WebKit. It can be disabled (details in someone else's answer here) but you're not going to be able to test for the behaviour on Windows.
Another iphone webkit emulator :
http://www.genuitec.com/mobile/
Build by genuitec, the creators of myEclipse. It's better than using safari desktop as it's a modified version of webkit in order to have the same behavior than safari iPhone. But in reality, it's not 100% equal !

iPhone App Development on Ubuntu [duplicate]

This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
Starting iPhone app development in Linux?
Is there a way to use Ubuntu Linux for developing iPhone applications destined to be listed on Apples app store ?
Many of the other solutions will work, but they all make use of the open-toolchain for the iPhone SDK. So, yes, you can write software for the iPhone on other platforms... BUT...
Since you specify that you want your app to end up on the App Store, then, no, there's not really any way to do this. There's certainly no time effective way to do this. Even if you only value your own time at $20/hr, it will be far more efficient to buy a used intel Mac, and download the free SDK.
Not officially, no. It's just Objective-C though and the compiler's open source - you could probably get the headers and compile it and somehow get the binary on the device. Another option is compiling on the device. All these options will require jailbreaking though.
A Mac Mini is just $599...
There are two things I think you could try to develop iPhone applications.
You can try the Aptana mobile wep app plugin for eclipse which is nice, although still in early stage. It comes with a emulator for running the applications so this could be helpful
You can try cocoa
(Extra) Here is a nice guide I found of guy who managed to get the iPhone SDK running in ubuntu, hope this help -_-. iPhone on Ubuntu
I found one interesting site which seems pretty detailed on how you could setup a ubuntu for iPhone development. But it's a little old from November 2008 for the SDK 2.0.
Ubuntu 8.10 for iPhone open toolchain SDK2.0
The instructions also include something about the Android SDK/Emulator which you can leave out.
With some tweaking and lots of sweat, it's probably possible to get gcc to compile your Obj-C source on Ubuntu to a binary form that will be compatible with an iPhone ARM processor. But that can't really be considered "iPhone Application development" because you won't have access to all the proprietary APIs of the iPhone (all the Cocoa stuff).
Another real problem is you need to sign your apps so that they can be made available to the app store. I know of no other tool than XCode to achieve that.
Also, you won't be able to test your code, as they is no open source iPhone simulator... maybe you might pull something off with qemu, but again, lots of effort ahead for a small result.
So you might as well buy a used mac or a Mac mini as it has been mentioned previously, you'll save yourself a lot of effort.
Probably not. While I can't log into the Apple Development site, according to this post you need an intel mac platform.
http://tinleyharrier.blogspot.com/2008/03/iphone-sdk-requirements.html
It can be done!!!!!!
There is someone who did it.
Enjoy :)
There are several way to do it, may decide to go the native way by downloading a VM application for linux and the install Mac OS in your VM and then download the Xcode application for mac But the true is i tried this path but it was really long so i decide to get sencha touch and phonegap for mobile phone,here the sencha-touch is a javascript framework that will help you in developing the interfaces and the phonegap is also javascript library which will help to access the feature of your Iphone or any oher mobile platform
I'm using sencha-touch and phonegap ,its really work for me
Perhaps the best way would be to implement your app as a web app. I think you can also make web apps that run direct on the phone, without internet access or a remote server.
Web app, sounds lame? But a lot can be done with DHTML / HTML5 / JavaScript. It's a rare app that requires more power and couldn't be done as a web app. And you get pretty good cross platform with Web / JavaScript - the browsers vary a bit but a good web dev can write one web app that works pretty much everywhere.
Of course if you're writing a high-performance 3D game, the browser might not deliver what you need! maybe in a few years... Apparently some Google hackers ported Quake 2 to HTML5 already!
http://web.appstorm.net/roundups/browsers/10-html5-games-paving-the-way/