Graphic designer / software developer contract [closed] - iphone

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I need to hire a graphic designer to draw some elements of my iPhone game and I am looking for some templates of draft contracts between software developer and graphic artist.
This is the first game I am developing and I am new to the industry.
What is the typical scenario? Does the artist get paid a fixed sum or also a percentage of the sales?
Any suggestion where to start looking please? Cheers!

You might want to go to the Fourerr website and ask that question.
You can communicate with the Designer until you find exactly what
you need. There is no penalty in talking to as many Designers as
you choose.
http://www.fourerr.com/

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Is there any common Swift coding conventions? [closed]

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At my work, I need to do some iOS coding using Swift version 4, which, needless to say, I have never done. As I would like to write from scratch code that is "maintainable" in some sense, I have to ask the question in the title.
Sure.
First is API Design Guidelines by Apple;
Second one is very popular Swift style guide by Ray Wenderlich team;
Also, i suggest you to use SwiftLint framework, that almost for free helps to find all non-conventions problems in your code.

EBNF presentation examples? [closed]

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Anyone know of good examples for the presentation of Extended Backus-Naur Form for electronic media (i.e. HTML)?
I am looking for suggestions about form, not content -- I'm looking to make it as readable as possible, so that rules, terminals, and EBNF symbols are easily distinguished from each other.
Not sure if this is what you mean (or whether it's way too late), but I've been playing with this visualisation tool:
http://www-cgi.uni-regensburg.de/~brf09510/syntax.html
At the moment it appears to only support png output, and it's not that pretty. Otherwise I have had recommended to me (untried, YMMV) Graphviz.

Engineering Change Order Forms [closed]

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What have others used when a customer wants a particular feature and they have required a signed document detailing the feature and expectations for that feature? Are there any 'engineering change forms' available to use?
We are going to move towards this with our customers to reduce confusion and meet the customer's overall expectation during the requirements process. Email communication is too disjointed and has led to miscommunication during delivery.
I'd suggest to just make it up as you go along. As you allude to, anything on paper is going to be better than what you have with email now.
As long as you include a description of the feature, the impact it will have on the schedule, a date, and a dotted line to sign on then that should be enough information.
In fact making it too long and involved will make you wish for the simplicity of just a plain email trail ;-)

i want to host a wiki site for an internal company project [closed]

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I don't have much experience with this. are there any free or low-cost solutions I can deploy? We have a relatively low-powered server running windows NT (ouch, i know).
Preferably something that allows multi-user access though something light-weight is the main consideration.
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Is there any Cocos2d based open-source iPhone game exist? [closed]

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I want to study Cocos2d, seems it's a good framework for iPhone game programming. So is there any Cocos2d based open-source iPhone game exist?
The place to ask this is on cocos2d google group.
I believe there are several games and game demos available to study. The developer is pretty active with the framework although he is currently on vacation for the holidays.
Tweejump
http://tweejump.com/
http://github.com/haqu/tweejump/tree/master
ABC123
http://kwigbo.com/wp/2009/05/02/abc123-iphone-cocos2d-game-open-source/
Here's a list of a ton of examples, all Cocos2d based:
http://www.cocos2d-iphone.org/forum/topic/24798
direct link to downloads page:
https://docs.google.com/spreadsheet/ccc?key=0Ap9yzw5RaZIZdFNoWEtvTXdfbThHM0hJUGxWUHZwSGc#gid=0
Note: Click on the "DropBox" links to get the source without having to go through lots of clicks at some other site.