Mobile Phone Operating System - blackberry-10

Is it possible to to replace a mobile phones operating system from Android OS, v4.2 (Jelly Bean) to Blackberry os 10? and if so are there any instructions?

Not the right place to ask this, but I'll answer anyway. No, you can't. BlackBerry 10 is closed OS, and you don't have access to modify drivers and other stuff needed. Probably even requires specific peaces of hardware.

Related

is it possible to build and install os on 'any' mobile phone device?

I have a very very basic phone laying around and I was just wondering if it is possible to build and install an os on it. I'm aware of the intensified measure required to'build an os' and all, so if possible let's just skip those things in the answers. Thank you. ^_^
BTW the device that I have is a j2me Nokia s40 6th edition
To install an OS in some phones you need special software and hardware. This seems to be the case with Nokia S40 series.
If you really want't to change a phone OS, take a look at supported devices on http://www.cyanogenmod.org/ and give it a try. Another option is the Ubuntu Phone http://www.pcadvisor.co.uk/how-to/linux/how-install-ubuntu-touch-image-3531970/

iOS development on Windows [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
How can I develop for iPhone using a Windows development machine?
I've read a lot of questions and answers about developing iOS apps on Windows:
iPhone development on Windows
How can I develop for iPhone using a Windows development machine?
But most of the ways to accomplish this is because the people with this problem (make ios apps on windows) want to make apps for themselves. Also, some of them suggest web apps.
I'm working for a company who needs to make a little App (later other companies will need more) and the person who is in charge of all about IT told us that we need some facts so we can demonstrate that we really need a Mac for developing apps for iOS legally.
First, I don't know if all that says on this page would be enough https://developer.apple.com/support/ios/ios-dev-center.html
To develop with the iOS SDK and Xcode, you must have an Intel-based Mac
running Mac OS X Snow Leopard or later and you must be registered as
an Apple Developer.
Now I have some questions:
Is there a legal way for a company to make iOS apps on Windows?
If one of those ways is running OS X under a Virtual Machine... Is it possible to do it with OS X Lion USB Thumb Drive?
I know there are some SDK such as Marmalade, Corona, DragonFire... and they give us licenses but are they 100% reliable? Would apple give us support if we use one of these SDK?
Does Apple check if the app was created over a legal OS X copy? I mean, when the code is compiled, is there a sign so Apple can check that the app was made without cheating?
Creating games on OS X (VM) would be hard?
In the case we get the Mac (mini)... Would we need the Magic Touch or Magic Trackpad to test multi-touch? Or is only possible doing it by pressing one of the keys plus the left click?
Creating Web Apps would be a solution? I know that we can't use the Camera of the device using Javascript but is the rest ok?.
Testing
Some of our co-workers have iTouchs but we don't know if the company should buy a new one. Also, Would you suggest to get the oldest generation of iPod Touch for testing purposes or only the 3rd and 4th generation?
I hope you could understand me. Thanks in advance!
Update:
I got this answers:
You will work over Windows with the respectively SDK
Me: I know there isn't an official SDK for developing iOS apps on Windows from Apple.
The programming language that we will use is the same it would be install on a PC or MAC.
Me: Impossible?
Update
We got the Mac. ":D"
While there are things like FlashBuilder, these solutions don't provide the performance or flexibility of an actual native application. As for virtualizing OS X, this is not an option. The EULA for all versions of OS X specifically prohibit hardware virtualization (though I believe Lion allows for it but only when running directly on genuine Apple hardware. In other words, there is no way to run OS X on any computer other than a Mac without violating the EULA.
I dont have a Mac, but i setup a hackintosh (MacOSX running in pc) by following guide from this blog http://tonymacx86.blogspot.com/. If your pc spec is compatible, the Mac OSX will running flawlessly, just like in normal Mac.
Since you ask this question, I assume you dont want to fork a money to buy Mac, so setup a hackintosh machine is the best option for you. You just need to spend some money for buying legal copy of Mac OSX. Yeah I also setup the hackintosh in order to develop iphone apps on a pc.
Although there are always hacks and work-arounds you'll need a Mac for any serious iOS development. You can pick up a Mac Mini for under $1000, I'd be surprised if you could setup a Windows machine that could build iOS Apps for fewer than $1000 worth of man-hours... plus you'd probably end up having to constantly tinker to keep it working.
AFAIK, Mac OS X doesn't reliably run in a VM on a Windows Machine, but that could have changed since I last checked.
Most of the cross-platform development tools fall back to HTML/Javascript-based technology that is run in an embedded browser and packaged with a custom tool, I'd tend to avoid those as the Apps that they produce will not feel native.
I don't believe that Apple checks to see where the code was built. Adobe's FlashBuilder can export to an iOS binary, those Apps are accepted by Apple.
Creating them shouldn't be hard... testing them may be a little slow, but you'll definitely want to test on real hardware early and often.
If you get the Mac Mini you may hold option and click to simulate a dual touch in the iPhone simulator, but for more significant multi-touch testing you'll need to target a real device.
Depending on your goals, a web app may be a good solution. You'll potentially lose some performance, and some control, but you may not need all that much to accomplish your task.
My personal experience with IT has always been like pulling teeth to get them to allow/support any Apple product. Don't let them talk you into some patch work alternate system for making apps. Straight up OSX is far and away the best way to go, especially since you guys are talking about doing more later. Do it right from the start.
Now with adobe flashbuilder you can make iphone apps through windows http://www.adobe.com/devnet/air/articles/packaging-air-apps-ios.html it would all be coded in actionscript just like flash however looks pretty much alike. Personally I have never used it, i own a mac, but my school does cheers
Also I know you can put apps from this builder right into the app store just like the OS X process
You cant put it directly on a thumbdrive because OS X boots differently, you would need to install a new boot loader on you computer, but it can be done, look up Hackintosh
Finally , you do not need the magic touch pad, it is not possible to do multitouch while running on the simulator via OS X, you must put the app on your phone to test multitouch
Is there a legal way for a company to make iOS apps on Windows?
My advice is to try as hard as possible to get an Mac.
But just to provide another alternative :
Try Phonegap. It's basically a HTML5 wrapper, mainly used by app that needs to be published in multiple type of devices. However it also able to access native resource like camera and storage, which you can see in their feature page.
If your concern is more into development machine, by using Phonegap you can develop an app in any OS. You don't need to buy multiple mac for all the developer.
PhoneGap also have a service called PhoneGap build which is actually a cloud service that able to build your code to multiple platforms, including Iphone. This is legal and you can publish it App store.
If one of those ways is running OS X under a Virtual Machine... Is
it possible to do it with OS X Lion USB Thumb Drive?
No, You can only run OSX virtual Machine in OSX also.
Creating games on OS X (VM) would be hard?
It depends on the developer. But since the game should be tested in emulator, your question is not that relevant.
In the case we get the Mac (mini)... Would we need the Magic Touch or Magic Trackpad to test multi-touch? Or is only possible doing it by pressing one of the keys plus the left click?
Xcode Emulator able to simulate that. Read this blog
Creating Web Apps would be a solution? I know that we can't use the
Camera of the device using Javascript but is the rest ok?
If you are using PhoneGap, it's basically web apps wrapped by native. It's still give you access to resource like Camera, Compass, Storage etc.
Would you suggest to get the oldest generation of iPod Touch for
testing purposes or only the 3rd and 4th generation?
The iOS 5 SDK has many new features that make app development easier. By the time your app is ready for release, most users will have moved on to iOS 5. It is my understanding that iOS 5 does not support 3rd-gen devices, so there's no point in obtaining those if you're going to use SDK 5.

Starting development on ios platform with windows 7

New to ios development, looking for some guides, Can I develop ios application on windows 7 having mac os as virtual machine, and if yes then what are the things that i need to install first to get started.
There is no legal way to develop iOS applications on Windows at the moment. Running Mac OS X in a VM on non-Apple hardware is a violation of Mac OS X EULA. If you hadn't mentioned a VM I would have voted to close this question as duplicate, as Can I develop iOS apps on Windows? is a very frequently question. The canonical answer is: No, buy a cheap used Mac Mini.
Yes you can. It's called hackintosh. I purchased a $30 CD from an apple store and followed directions found on many sites, check youtube. Yes, it violates the MAC OS X EULA. I would say no less than 5% of iphone apps are developed this way, especially those developed in India (4 of 5 developers i've spoke with write code this way).
Should you purchase a Mac Mini and do it "right". That's up to you. The time i spent getting hackintosh up and running, I could have billed out enough hours to have purchased 5 mac mini's.
You can do Virtual Machine on Windows for Mac but this will cause lots of a problem and its not worth the hassle.
You can leave out all the hackintosh stuff and try to do yourself in mac-mini
but if you are still insistent on using windows machine and comfortable with C#
then you can give a try on Xamarin.iOS.
Microsoft has introduced Xamarin Live Player using which you can debug,develop and deploy the app completely in windows without the help of any Apple system but to sign and release the app to appstore you will need Apple System though

How can we build IPAD app [duplicate]

This question already exists:
Closed 11 years ago.
Possible Duplicate:
iPhone development on Windows
How can we build IPAD appon windows platform.
You can't. Simple as that. You'll need xcode, or you use some kind of non-native platform to develop web-like applications, but still those most of the time need OSX. Not all though.
If you're referring to a native iPad app, you can't on the windows platform at this stage (and it will be very unlikely it will ever be possible in the foreseeable future). However, if it's a web based iPad app it's possible.
Have a look here as a starting point for seeing how web apps are possible on the iPad.
There are guides on the internet on how to run Mac OS X on 'normal' PCs, though it's not legal (the Mac OS X license allows Mac OS X only to run on Apple computers) and not supported either. Mac OS X is required to run Xcode, the software used to create iPhone & iPad apps.
You need a Mac OS. Buy new or used Mac or make a hackintosh. Then go to Apple Developer http://developer.apple.com/ for tools and samples.

Can I develop for iPhone using Pear-PC or similar besides VMWare?

I've got Windows Vista and Windows 7 here.
I intend to create an iPhone application which connects to my website in order to read and show some database records.
I cannot afford a Mac Mini or buying expensive hardware and software.
I was wandering if it's legal and possible to create iPhone applications, running Mac OS X under my Windows, using tools like Pear-PC or similar products?
I don't think you will be able to use Pear-PC as the iPhone SDK requires an Intel processor, but there are lots of other options listed in this question.
It's illegal to run Mac OS X on non-Mac PCs. Not that it stops people from doing that.
It is definitely possible to develop iPhone applications using VMWare to virtualise a Mac OS X guest on a Windows or Linux host. The major problem is that 3D acceleration does not work, so you will not be able to use the Simulator for any OpenGL testing.
As for the legality of it all; it's hard to say especially since you did not mention your location! If you buy legitimate copies of everything and modify them yourself then it ought to be OK. I can say for sure that Apple probably has no way of telling and/or does not care what you use to develop on.