I am developing app for custom keyboard, i got following issue during generating .ipa file
Please help to solve this issue, thanks
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I'm trying to install an app I coded on an iPhone using Ad Hoc distribution. I dragged the .mobileprovision file (associated with my iPhone UDID) to the "Apps" item under "Library" in iTunes (Windows). When I do so, nothing happens, no confirmation messages or errors. (Is there a way to know which .mobileprovision files are installed in iTunes?)
When I double-click the .ipa file, again nothing happens. But what is worse is that the app doesn't even appear under "Apps" in iTunes. I also tried to drag-and-drop it under "Apps" in iTunes but again nothing happens.
Did anyone else face this problem before?
Any help greatly appreciated.
Thank you!
Edit: I tried on another computer running Windows and the same version of iTunes and it works! Still not able to make it work on my computer though...
Please follow the bellow steps
1). Right Click on .app file which is underneath of Product Folder in xcode Left side and choose Show in Finder
2). Compress this app file with your provisioning (must contain your UDID)
3). Upload this Zip file to http://www.diawi.com website.
4) you will get one link there.
5). Open it in Safari of your iOS device.
6). Install Provisioning first then install application file.
It's best way for Ad-Hoc Distribution and help you to send built.
Hope it helps you !!!
I'd recommand to use the iPhone Configuration Utility. You can manage the provisioning file, the apps, etc.
I had this problem. App would not load--no error messages, just falls off the cliff. After pulling all my hair out, I discovered that the iPad I was using had not been authorized by the app-store. Even though I was trying to load an ipa file from my system, iTunes didn't seem to know the difference.
I followed some simple "make your first iPhone app" guide.
I tried it in a emulator, and it worked fine, but how can I create the .app (or whatever the extension is) file?
You can either build it for distribution, or archive it, open the Organizer, and share it with the .ipa extension. I don't think .app is possible.
Xcode will automatically make the app for you. Look under products
After building and archiving my application, I open up ArchiveInfo.plist that's in the folder with the app and it contains some invalid data. The Bundle Identifier is misspelled. I have looked around everywhere in my XCode project for the exact same misspelling, but cannot seem to find it. Any help?
I had first written the app in an old Xcode and for iOS 3 so when trying to submit it for iOS 4 it was having this problem. I just recreated the project.
This is my first app :)
I have an app that already has a myapp-info.plist file (I think it was created when I started the project).
The preparation instructions for making an Ad-Hoc Build is telling me to create an entitlements.plist file. But it replaces my existing .plist file.
When I tried this last time I couldn't get it to install on my device (ipod touch) or even on my simulator. It said Unknown Error, the only way I was able to fix this was go back in time in Time Machine, :)
Has anybody had this issue before? I followed the instructions word for word in the documentation, any advice or suggestions on this can really help!
Do both of these files need to present for an Ad-hoc distribution Build, and also for the App-Store distribution Build?
Thank you
Don't replace your info.plist file. Include the Ad Hoc entitlements.plist file in addition to your existing plist file in your app bundle build (e.g. two plist files).
I'm trying to make an ad-hoc distribution of our app for sending to another company for beta testing. They are asking me to remove the Entitlements.plist file from my project.
As far as I know that file is absolutely required and I get a code signing error if it's not there.
Is there a way to build an iPhone app for distribution without an Entitlements file?
AFAIK the entitlements.plist file is essential. Your ad-hoc distribution will fail without it. But it seems it is unnecessary in distribution build.
Out on a limb: What they may actually be seeing is a problem between their OS and .mobileprovision file which throws an error referring to entitlements. Are they seeing an error about the entitlements file when they try to sync the app with the phone?
I have seen this recently and am not fully sure of the answer. I think that on some Macs (i'm thinking 10.5) iTunes is not associated with the .mobileprovision file. I have seen this twice now. The first time the answer was to have the person do an "Open With" on the .mobileprovison file and choose "Other" and then select iTunes. That did the trick.
I have been unable to find an answer to this latest event from tonight. However this person has 10.5 and also XCODE.
I'm still working on this but if you have not found an answer yet, maybe the "Open With" might help.
Good luck.
Update:
I just now go the second issue solved. Email can corrupt the .mobileprovision file. I finally zipped the .mobileprovision file and sent it to those having trouble and it solved the 2nd version of the issue!