Find unused variables - eclipse

I'm using the following tools for programing in verilog+system-verilog and I'm wondering which can detect which variables are not being in use:
Eclipse
Eclipse DVT extension
Cadence tools

I don't think DVT can detect unused variables, but AMIQ have another product called Verisimo that can do this, AFAIK.
Also, try using the HAL (HDL Advanced Linter) from Cadence to see if they support this (it's a pretty basic thing for a linter).

Related

VS Code / IDEs: How can I enable cmd+click goto definition for variables declared at runtime?

I'm looking to improve my own productivity by trying to figure out how to provide cmd+click functionality for variables declared at runtime. I work with a library that allows you to register objects to it at runtime to be accessed later — it would be great if I could cmd+click to definitions of these! How do you think I could achieve this? I'm open to any ideas. Thanks!
Edit:
Thoughts I have so far inspired by feedback from various Slack communities:
There is no such thing as 'runtime' when providing functionality in IDEs
We need to be able to teach the IDE about what definitions to expect. Whether this means writing an extension to use the VS Code API specifically for my use-case, or otherwise working within a system that generates files that the IDE already knows to look for, which allows it to connect the dots and provide the precious peek / goto definition functionality
Edit:
I'm starting work on a VS Code extension that reads a dotfile for configuration — I'll share what I find out as I go!

Can I create VS Code extensions in Python/C++?

I am totally new to creating extensions in VS Code, and all the official examples of extensions are written in Typescript/Javascript, which I have no experience with. Is it possible to create VS Code extensions in other languages, such as Python or C++?
If so, could anyone point me to any resources to get me started?
It is possible by creating a C++ module for Node.js, which can then be loaded like any other node module. Of course, some glue code written in JS or TS is necessary to register the extension and translate calls to/from vscode.
I've gone this way in my ANTLR4 extension, but gave up eventually, because of the troubles I had due to incompatible dependencies (you have to make sure the extension uses the exact same V8 version, which was used to build the underlying Node.js used by vscode, on all supported platforms).
This situation might have change, I don't know, but with that in the background I don't recommend it.
If you want to add support for a new language in vscode you can also write a separate language server, as is mentioned in the linked SO answer. For other type of work, I'm afraid, you have no alternative to use.
No, as #rioV8 said, since VSCode is an electron app and runs on Javascript.

Is there any tools or EDA for easily using systemverilog?

When I use systemverilog, I can not find a good IDE to show the methods of a specific object since systemverlog is a kind of OOP. So I want to know is there any easy to use IDE or tool for systemverlog code and that can also build a testbench?
Not exactly what you are searching for but you might have a look at a visual studio code plugin : plugin

Using (Java) Eclipse abilities in other programming language

I use Eclipse mainly for LSL (linden Scripting language). The plug-in for this language does not provide things like templates or task-tag recognition. Is there any way that these kind of features in LSL-files (or any other generic file/code for that matter) can be used?
Take look at the XText project. If you can define the grammar of LSL there it will generate full Eclipse plugin for it, complete with syntax Highlighting, code Completion, validation and quick Fixes and more.
Another one to try (one i use myself) is LSL Editor
Full Syntax highlighting, code suggest, and even a off world run time environment. plus able to test multiple scripts by building test objects with prims.
Take a Look :)
LSLForge is being actively maintained, and has most of what you describe. If there's something missing, the developer is always looking for new challenges.

Graphically laying out wx app

Being really new to wx, I'm wondering if there is an IDE (especially for Linux) which would help me lay out a frame or dialog or whatever just to help me see what I'm doing. That means also creating the code for those changes.
I remember way back when using resource compilers for OS/2 and Windows that produced binaries that would then create the window, and was hoping for something similar (though obviously not binary if wx doesn't support that).
I use wxFormBuilder. It is written in wxWidgets, so it works on Linux quite well. It can generate C++ code or XRC files. Make sure you understand its philosophy, and use it like this:
generate C++ code for the GUI
don't edit the code wxFormBuilder generated, but create new files
in new files, derive new classes from the classes it generated
implement event handlers in you own class (wxFB creates virtual function for each event handler you wish to use)
I usually name the wxFormBuilder generated classes/files like, for example, MainFrameGUI, and one with implementation (derived one in which I write all my code) would be just MainFrame. This enables you to change the visual layout and regenerate C++ files from wxFB at any time without overwriting your code.
DialogBlocks works quite well for me, although sometimes you need to edit the code to fix errors manually. It has a property editor that seems advanced enough.
Just another options is wxGlade. It does not have the that much features as the others mentioned seem to have, but it works just good enough for me to not daring to switch.
I use Code::Blocks IDE from http://www.codeblocks.org which has
- built-in GUI editor
- Cross compilable, so you can use it under Linux, OSX and Windows.
But I still use wxFormBuilder with it instead of built-in wxSmith editor. But they are compatible with internal wxSmith.
For windows you've got "wx-devcpp" which is Blodsheed Dev C++ with some addons providing what you looking for
Here is project page
http://wxdsgn.sourceforge.net/