I'm developing a Vaadin widget and I'm having problems with GWT's superDevMode. Yesterday I had a bug which did not show up when setting Dev Mode On (using the bookmark), but did when setting Dev Mode Off.
Today I have unwanted behaviour when setting Dev Mode On, while with Dev Mode Off the behaviour is as expected.
Does anyone have a clue what might be causing this? Maybe a compiler setting?
Turned out the problem was that I forgot to recompile the WidgetSet in Eclipse before starting the server, so when loading the page (before setting Dev Mode on) the WidgetSet would not have the latest changes. When setting Dev Mode on, the WidgetSet would be recompiled and thus incorporate the latest changes.
Related
I'm using VSCODE for web development with flask. I'm getting these weird white artifacts while coding.
For anyone that googles and sees this. Its caused by having nvidia image sharpening turned on globally in the Nvidia Control panel. Disable it, and enable it on a per app/game basis.
Sean's answer didn't work for me but guided me to another solution. By uninstalling everything related to Nvidia drivers and reinstalling them the artifacts stopped showing up for me on VS Code.
Just quit Visual Studio and reopen it! If it is still there then maybe restart your computer.
I have used Rider in the past on Unity projects, there was a button to start Unity Play mode from the IDE, and attach the debugger. I am using 2019.2 version of Unity and latest of Rider right now.
I should have some icons like in the documentation here https://www.jetbrains.com/help/rider/Unity.html#.
Nothing show up, and the best I get, is Rider proposing to add a custom configuration... Rider is correctly set as the IDE for Unity in Unity preferences. I do not understand what is going on.
You should go to 'package manager' of unity and upgrade 'Rider package'. Then you have to go to 'preferences' and should see new option appears in external script editor in external tool option select it and your are good to go.
Installed Rider again, while checking every delete checkbox (cache and settings and more), did not re-use the config from previous version (see https://rider-support.jetbrains.com/hc/en-us/community/posts/360005280960-Cannot-attach-Unity-debugger), and also made sure I have Unity support checked. The button is back.
For me (MacOS) it was due to not having mono installed. I opened up visual studio community once, and it prompted me to install some tools. After that I rebooted unity and rider, and everything worked properly.
I migrated my GWT classic dev mode to super dev mode and configured every think in GWT 2.5.1 rc.While launching its compiling the application but when i hit the hostpage(html) its not loading the content.Apart from this is there any think i need to configure ?
I am using GWT 2.6.1 and I want to debug my application as it was before in Eclipse 4.4 (Luna).
When I start debugging in Classic Dev Mode, I get a white blank screen on Chrome. When I open debug screen in Chrome, I see the error message : " Failed to load resource: net::ERR_CONNECTION_REFUSED".
How can I debug in old fashioned way?
Thx in advance.
HDayi
The Dev Mode plugin has been deprecated a long time ago for both chrome and firefox.
If you really want to keep using the old dev mode, the only browser that will allow you to use it right now is Internet Explorer.
If you can, you should consider switching to the all new GWT 2.7 which contains significant improvement to the super dev mode that replaces the old hosted mode, with greatly improved recompilation times.
I'm attempting to get Drag and Drop working in IE9 using the native GWT drag and drop events. (Naturally, it works perfectly fine in all browsers except IE9)
I had a few issues which I ironed out working in Dev mode. However, when outside dev mode it doesn't work. So I put in this piece of code:
Window.alert("supported DnD: "+com.google.gwt.event.dom.client.DragDropEventBase.isSupported());
It says "True" when running in dev mode, but "False" when not running in dev mode!?
Does anyone know why this is, if GWT 2.5 just does not support DnD in IE9? Or if there is some way I can fix it. It must be theoretically possible since it's working fine in dev mode.
Ensure that you are running the sample code in the same browser and document mode in Hosted and Production mode. Also keep in mind GWT teams recommendation. https://developers.google.com/web-toolkit/doc/latest/DevGuideIE9
Ensure IE9 is not running under some IE8/IE7 compatibility mode.
For IE7 and IE8 the feature is disabled.
Reference:
http://code.google.com/p/google-web-toolkit/source/detail?r=10138
https://groups.google.com/d/topic/google-web-toolkit/0MkjaHsVfO4
GWT Team Test URL: http://gwt-cloudtasks.appspot.com
GWT Team Sample Code: http://code.google.com/p/google-web-toolkit/source/browse/trunk/samples/mobilewebapp/src/main/java/com/google/gwt/sample/mobilewebapp/client/desktop/DesktopTaskEditView.java