I just did a fresh install of Unity 4.6.1 and it comes preloaded with Monodevelop v4.0.1.
However, when I go to monodevelop on github and I check the branches, the oldest source version is 4.0.12.
Does anyone know where I can find v4.0.1 source code for monodevelop?
You can get the latest version here. http://www.monodevelop.com/download/
Then link it through the Unity3D Editor as your Default Compiler. Go to Edit then Preferences.
If it was me I would just stay with v4.0.1.
Related
I downloaded Unity seperate from Unity Hub and when I try to add module I can't find the option. I am using Hub 3.0.1. I already tried editing the editors.json file. When i switch manuel to false and go back to Hub, I got this error:
Unity 2020.3.27f1 is no longer available from the Hub. For a better
experience, we recommend the latest LTS (Long-Term Support) version.
You can find all Editor versions in the Installs Archive.
Is there anything I can do to add modules except installing Unity Editor from the Hub? Thank you!
Edit: I found a solution that worked like a charm. Download Unity [your-desired-unity-version-here] installer from Unity website. Open the setup. It will ask you what to install and where. Untick unity package and just tick the modules you want to install. Next choose the current unity installation folder and voila. You are good to go.
enter image description hereI have been trying really hard to configure a pipeline debugger in eclipse. After using my digital server account in server configuration when i select my site and click 'Debug' button it gives me an error
Could not initialize class com.thoughtworks.xstream.converters.collections.TreeMapConverter
I couldn't find much help online. I even tried changing the JRE version to an older version 14.0.2 but it doesn't seem to help.
[![Image attached of error][2]][2]
enter image description here
That library seems to be a core component of the Pipeline editor. I would suggest that you ensure that your Eclipse version is compatible with the plugin if you haven't done so already.
Currently, according to the documentation it only supports:
Mars - Eclipse 4.5
Neon - Eclipse 4.6
Furthermore, you must install the correct version of the plugin for your version of Eclipse. (Though in the past I've found that older plugin versions may sometimes work in newer Eclipse builds.)
This error relates to discounted class from JRE.
So my recipe for solving the issue:
used OpenJDK v11
installed latest eclipce version
SFCC plugin v4.6
Some found issues:
with new eclipce version brakepoints are not set from JS editor only via ScriptEditor
Thank you,
Aleksandr
I had issues with running debugger, but after I installed eclipse version 2020-12 and installed UX studio plugin it started to work. maybe new versions are not compatible with plugin
I have updated my Eclipse for Committers to version 2021-12 (For MacOS), and found out that the default Git-plugin version installed is 6.0. Since Git deprecated some features who are still crucial to me, i tried to downgrade Git version to 5.11 (the last version i know that has the requested features).
But apparently Eclipse doesn't allow to uninstall any of it's Git add-ons, which is the first step in the downgrading process.
I tried to uninstall from different menu paths, but they all lead to failure. I also tried that with "Eclipse for Java developers" (non-committers), and with older versions of Eclipse, without success.
Does anyone know what can i do?
Thanks.
Like it says in the dialog, the Git Integration is required by something else you have installed. There's little unique about the "Eclipse for Committers" download, meaning if you can't uninstall something you want to uninstall, you can still start from the bare basics and then install more into it. You should start with an SDK download from https://download.eclipse.org/eclipse/downloads/ and then add the versions of software you actually want to it.
I'm trying to move from Eclipse ADT NDK build to Android Studio on my Mac OS X. In doing this, one thing I notice is the Project Structure's Android SDK Location for my ported project and for new projects is defaulting to be: /Users/user1/Development/adt-bundle-mac-x86_64-20131030/sdk.
Shouldn't the Android Studio come with its own SDK and shouldn't I be using it by default? I looked in the application install directory but found no signs of an SDK directory there. I'm concerned that the sdk is from October 30, 2013 and so it seems rather old. What are the implications of moving to a newer SDK?
Perhaps related to this is that when trying to use the old Eclipse Kepler that used to build for me:
I get notice on Eclipse launch:
This Android SDK requires Android Developer Toolkit version 23.0.0 or above.
Current version is 22.6.2.v2014032112031-1085508.
Please update ADT to the latest version.
Click "Check for Updates":
No Updates were found.
No Repository found at https://dl.google.com/alt.
Tried to update the repository to (for Kepler Eclipse):
https://dl.google.com/eclipse/plugin/4.3
Still no updates found but error about no repository goes away.
I resolved this later issue with the answer posted here.
cant comment on details of OSX but on linux/AS with Eclipse & AS , i found follow to help:
provision environment to use multiple versions of java JDK
install oracle JDK 1.7 that will be just for use by shell script running AS
note ASRoot/bin/studio.sh .... if [ -n "$STUDIO_JDK"
accordingly provide for the above ENV VAR and its use by the AS.studio.sh
that version of the JDK does nothing more than run AS
Then , for the ADT stuff (OK to be shared by Eclipse & AS ), you can keep updated another version of the SDK/ADT in a path where theres read access by both eclipse/ AS.
I think u can use ./android to keep updated this , original sdk/adt
I've just downloaded the FDT IDE Free version from its website. I wanted to use it for Haxe development so at first startup I chose to develop Haxe projects only. However in the "New FDT Project" window I cannot find the Haxe project templates:
I added the Haxe and Neko paths in the preferences but it didn't solved it. I also tried to add them in the "Installed SDKs" tab but I got an error stating that it couldn't find SDKs in that given folder. My last desperate try was to extract a new FDT application and set it that I want to develop AS and Flex applications too but no luck. I still cannot create Haxe projects.
However what is wierd that the version of FDT is around 1.x.x.x:
But as far as I know the latest version is 5.5. Does the free version have separate versioning or I managed to download an outdated version? If the last is true then I don't really know where could I get the latest release since as mentioned above, I downloaded it from the official site.
The same goes for using FDT as a plug-in in an Eclipse Juno installation. Haxe projects are missing there too.
Checked the AppData folder of FDT, and there are Haxe project templates but no Haxe project type:
I originally downloaded the win64 version, but already tried the win32 version and still no Haxe project.
Chatted with tech support at FDT. Apparently, minor bug in the project template configuration files that will be fixed with an upcoming release.
Unsure where they are on non OSX platforms, but for the mac, they are in:
~/Library/Application Support/FDT/projectTemplates2/haxe/*/description.xml
Edit the files and change the 'version' tag from 2.7 to 2.8. Then relaunch FDT and the Haxe project templates will display.