CANopen profile for multiple interfaces card - canopen

I want to build a microcontroller-based CAN node card that has interfaces like UART, SPI and I²C, to which connect different peripherals and interfaces, like say a EIA-485 counter or a SPI digital I/O expander. I'd like to define a profile for the card that's flexible enough to adapt to any possible configuration and include any device that can be connected to such node card. Since CANopen profiles seem to be pretty rigid, I researched CANopen virtual devices but that seems not the answer either.
Is there a standard for such functionality or I'm sailing unknown waters?

You are sailing unknown waters unless you consider a CANopen bootloader a possible solution. There is no existing device profile that fits your criteria. CANopen is remarkably flexible but arbitrary extensibility is beyond it.
You could export the registers of your microcontroller 1:1 through the object dictionary and issue interrupts through PDOs. It would certainly be a fun exercise if just a bit impractical.

From the CAN in Automation website:
CANopen generic I/O modules are standardized in the CiA 401 device
profile specification. The profile supports a granularity of 1-, 8-,
16-, and 32-bit for digital I/Os and a resolution of 1-, 2-, and
4-byte for analog I/Os.
However, it may be easier to implement a custom device, based on the general CiA 301 CANopen application layer and communication profile standard. You could implement a set of general purpose IOCTL functions using Manucturer objects (2000h to 5FFFh) and possibly use SDO Block Transfer to 'stream' data to specific OD objects representing connected device end points.
You will need to consider that, even with a bitrate of 1 Mbps at the physical layer, the CANopen protocol is never going to be able to keep up with a USB2 HS device when it comes to streaming data! Also bear in mind that if you use PDOs for 'real-time' exchange of OD values there will be a significant lag and that the time quantum for PDO exchange is in the order of 25 ms or greater.
The final consideration is what CANopen master are you going to use? If the product is to be commercially available then you will need to specify and document your EDS very carefully (maybe even providing an OPC or similar API).

Related

How does the kernel initialize and access the rest of the hardware on x86/64?

I'm interested in the details of how operating systems work and perhaps writing my own.
From what I've gathered, the BIOS/UEFI is supposed to handle setting up the hardware, and do things like memory-mapping (or IO ports for) the graphics card and other IO devices like audio and ethernet.
My question is, how does the kernel know how to access and (re)configure these devices when it's passed control from the bootloader? Are there just conventions like 'the graphics card is always memory mapped from X to Y address space'? Are you at the mercy of a hardware manufacturer writing a driver for an operating system which knows how the hardware will be initialized?
That seems wrong, so maybe the kernel code includes instructions which somehow iterate through all the bus-connected devices. But what instructions can accomplish that? Is the PCI(e) controller also a memory-mapped device? How do you begin querying and setting up the system?
My primary reference has been the Intel 64 Architectures Software Developer's Manual, which has excellent documentation on how the CPU works, but doesn't describe how the system is setup.
I never wrote a firmware so I don't really know how that works in general. You probably have some memory detection done like an actual memory iteration that is done and some interrogation of PCI devices that are memory mapped in RAM. You also probably have some information in the Developer's manuals as to how you should get some information about memory and stuff like that.
In the end, the kernel doesn't need to bother about that because the firmware takes care to do all that and to provide temporary drivers before the kernel is set up completely.
The firmware passes information to the kernel using the ACPI tables so that is the convention you are looking for. The UEFI firmware launches the /efi/boot/bootx64.efi EFI app from the hard-disk automatically. It calls the main function of that app often called the bootloader. When you write that application, often with frameworks such as EDK2 or GNU-EFI, you can thus use the temporary drivers to get some information like the location of the RSDP which points to all other ACPI tables.
The ACPI convention specifies a language that is AML which, when your kernel interprets, tells it all about hardware. You thus have all the required information there to load drivers and such.
PCI (which is everything nowadays) is another thing. It works with memory mapped IO but the ACPI tables (the MCFG) is helpful to find the beginning of the configuration space for PCI devices that take the form of memory mapped registers.
As to graphics cards, you probably don't want to start with those. They are complex and, at first, you should probably stick to the framebuffer returned by UEFI and at least write a driver for xHCI which is the PCI host controller responsible to interact with USB including keyboards and mouses.

How to start with OPC UA -- sampling and collecting data from a PLC device?

I am expected to design the solution for collecting/processing samples from a PLC device, and working with some control tags of the device. Please, suggest the approach. Sorry for the long question. I will split it to more questions after learning what are the smaller and more reasonable subjects/questions.
The solution for the company is built almost from scratch. There are some PLC devices, and there is a KEPServerEx (without the IoT Gateway). The PLC devices are already used through the third party proprietary software. But there is no "bigger framework" for future. From that point of view, I can introduce a modern design, but the budget is restricted.
From what I have learned so far, it seems that the KEPServerEx is a good choice for accessing PLC devices, but I have no hands-on experience with it. It seems to me that the OPC UA should be the choice over the older OPC (DA). I am also aware of the ladder way of working with PLC.
From what I have learned about "IoT Gateway" (which will not be used) for KEPServerEx, the KepServer can set the sampling frequency at the PLC tag level. And also the frequency of transferring the data can be set by IoT Gateway. The IoT Gateway then uses an internal (memory) buffer for storing the sampled values, and the tuples (tagID, value, quality, timestamp) can be read and passed to third party.
What is not clear to me is, how to do that without the IoT Gateway. I assume that it must be a basic operation. Is the (tagID, value, quality, timestamp) generic for working with PLC through any OPC server? Or is it generic only for KEPServerEx, or is it special for the IoT Gateway (optional) plugin?
I have learned that OPC Foundation added recently the Publih/Subscribe mechanism to the OPC UA. Does it require also newer version of KEPServerEx? Or can it be used with any earlier OPC server?
I am fairly experienced in programming and database things. I also have some technical background in industrial sensors, actuators,... However, I have never worked with digital automation in industry.
Thanks, and have a nice day.
Depending on the PLC you want to communicate with, and the communication network your devices will be transmitting data on, you need to purchase the appropriate driver package so that KEPServerEX can communicate with it.
For example:
If your PLC is an Omron NJ PLC, and it is on an Ethernet network with the server that KEPServerEX is residing on, you will need to use the "Omron NJ Ethernet" driver in the suite package Kepware offers called the "Omron Suite".
Regarding your question about the IoT Gateway:
From what I have learned about "IoT Gateway" (which will not be used) for KEPServerEx, the KepServer can set the sampling frequency at the PLC tag level. And also the frequency of transferring the data can be set by IoT Gateway. The IoT Gateway then uses an internal (memory) buffer for storing the sampled values, and the tuples (tagID, value, quality, timestamp) can be read and passed to third party.
This can be done without the IoT Gateway, by using the appropriate aforementioned driver, and then using another driver package to send the PLC data to wherever you would like (ODBC client, SQL Server database, etc.). It depends on what you want to do with the data you are acquiring.
When you talk to a specific device you need to know the protocol that the device uses and those protocols can vary really much.
Sometimes the manufacturer of a device provides an OPC server that shields you from this or as you mention a 3rd party Connectivity server like KepServerEx or Matrikon can be used presenting an OPC interface for your client to use.
I don't know anything about the KepServerEx or your particular requirements but normally an OPC server has a cache where values are stored from which the client can read from alternatively read directly from the hardware. Subscriptions can be configured similarly e.g. frequency, threshold etc.
The protocol from the OPC sever/3rd party to the device determines the frequency in which you can sample values. E.g. some protocols need the device to be polled for values, some are more elaborate.
If you create an OPC client then you are pretty much free what kind of OPC server you connect to whether it is a 3rd party or an OPC server from the manufacturer and having the client storing values whenever items in a subscription changes is pretty trivial.
If you are familiar with Visual Studio, then AdvancedHMI may be a possible solution. You did not mention any specific PLCs, but AdvancedHMI includes many PLC communication drivers as part of the free package. This gives you the ability to write VB or C# for transferring the values from the PLCs to a database. The drivers are not OPC drivers, but are designed to be much simpler to use and more efficient.

low level ethernet driver to read bits off phy layer

Is it possible to read the bits directly off the physical ethernet connection interface from a standard computer ethernet interface?
e.g., suppose I want to use the ethernet jack of a laptop as a differential logic probe(using a standard ethernet cable). Could I just potentially write a driver to get at the bits or is there a limit to how low a driver can go?
Essentially does the physical layer just send the bit stream to the device driver or does it do any decoding which will effect the interpretation of the bits or cause the device to malfunction(such using a different encoding scheme).
I guess what it boils down to, is, can we use the ethernet port as any standard digital differential communications link by writing a suitable driver or are we limited to the the ieee spec(8b/10b, etc...).
To answer shortly, probably not.
Here are some of the reason why:
On a hardware link layer, there is actually no electrical connection between the computer and the ethernet cable, it is electrically isolated by small transformer and is current and not voltage driven signal, so this will be the first problem to overcome, as you would have to send a fairly precise current over two lines rather than a voltage on a single line.
Ethernet transformers
PHY Hardware Interface: Then the next step, is that this is simply not controlled by the CPU where your code is being executed but by an ethernet PHY Chip interface, and there you have no (easy) way of flashing and controlling it. Some different PHY chip allows you different level of access, but I doubt you would find any that would allow you direct control over the transmission interface and even if it did, it would have to be implemented into the driver which is as well unlikely.
Ethernet PHY Controller
Perhaps some other solutions
as the comments above, if you want to have direct IO control on a computer, the best solution is over a serial or parallel port, perhaps you can find ethernet to serial or usb to serial port and then play with that but this would be digital signals.
Another thing you may want to use is the microphone input, as this accepts analog signals and you can have direct control over it, though be careful not burning your computer. (I've seen some bank card magnetic band using that on cellphones).
You can use libpcap/WinPcap to do this. Nevertheless you are not completely free in the choise of what you write/read on the wire. e.g. preamble and SFD must stil be there. This is so fundamental (because of noise resistance), that typical hardware just does not support anything different.
If you want to control completely everything, go to embedded hardware, find a board that uses a PHY that can give you that information and a processor that is capable of handling the data rates.

BSP vs Device-Drivers

While understanding each by itself (or maybe not), it looks like I'm far from understanding the practical differences between the two.
Per my understanding, a BSP is a package of drivers and configuration settings that allows a kernel image to boot up a board (and is part of it).
The individual device driver, operates on a specific component (hardware), interfacing on one side with the core kernel and on the other side with the device itself.
Looking at the Linux kernel, it is unclear to me where the BSP role starts and the device driver role ends. Specifically, I am used to see one BSP per board per image, however, the generic Linux kernel may be loaded on any architecture family with the same image (it is clear that for different families there are different images: x86, amd64, arm, etc.), where the specific board and peripherals drivers are loaded per need from the initrd.
Is there a BSP for the common Linux kernel distributions? Or is BSP relevant just for special cases boards?
Is this behavior similar on other kernels? VxWorks?
And the last one, is it common to merge different BSP/s in order to generate a single image that will fit different boards?
I see the relationship between BSPs and devices drivers as "has-a". Board support packages include device drivers.
The differences between BSPs & kernels isn't easy to distinguish. A kernel translates instructions to the hardware. Kernels are often written to particular families of hardware, so they're not as portable or generic as they seem. It amounts to different permutations of the code for each architecture family.
The BSP acts as sort of the inverse: it provides the tools & instructions to work with that board's specific set of hardware. In specific, controlled situations, the kernel could do this work. But the BSP enables any compatible kernel/OS/application stack to use that board, by following its configuration instructions.
If you just need to access CPU cycles & memory, maybe a few protocols (USB, Ethernet, and a couple of video types), a kernel with wide architecture support is fantastic, and there was a time when the breadth of that hardware abstraction was penultimately valued. But now, consider that the board may have a suite of sensors (accelerometer, magnetometer, gyroscope, light, proximity, atmospheric pressure, etc), telephony, there may be multiple CPUs, multiple GPUs, and so on. A kernel can be written to provide VGA, DVI, HDMI, DisplayPort, and several permutations of CPU/GPU combinations, if/when someone uses those particular hardware packages, but it's not practical to write support for all theoretical contexts, compared to utilizing a BSP that's built for a specific board. And even then, that would be for one kernel; the board is capable of supporting Linux, Windows, Android, Symbian, whatever.
That's why efforts like Yocto exist, to further decouple kernel and hardware. BSPs make hardware sets extensible beyond a kernel, OS, and application stack or two, while kernels make a particular OS or application stack portable over multiple hardware architectures.
Based on my experience, BSP is a much larger scope. It includes bootloader, rootfs, kernel, drivers, etc., which means having a BSP makes your board capable of booting itself up. Drivers make devices working and are just a part of BSP.
Drivers is not equal to BSP.
Today things are modular to increase reusability, and software development for embedded systems normally breaks down into three layers.
Kernel (which contain task handling, scheduling, and memory management)
Stack (which is the upper layer on the device drivers and provides protocol implementations for I²C, SPI, Ethernet, SDIO, serial, file system, networking, etc.)
BSP = Device drivers (which provide access to any controller's registers on hardware like registers of I²C, SDIO, SPI, Ethernet MAC address, UART (serial) and interrupt handling (ISR).
Board support package (device driver) is a software layer which changes with every board, keeping the other two software layers unchanged.
There is a conceptual link between board support packages and a HAL (Hardware Abstraction Layer) in the sense that the device drivers / kernel modules perform the hardware abstraction and the board support package provides an interface to the device drivers or is the hardware abstraction layer itself.
So basically a BSP has a functionality similar to the BIOS in the DOS era:
Additionally the BSP is supposed to perform the following operations
Initialize the processor
Initialize the bus
Initialize the interrupt controller
Initialize the clock
Initialize the RAM settings
Configure the segments
Load and run bootloader from flash
From: Board support package (Wikipedia)
The BIOS in modern PCs initializes and tests the system hardware
components, and loads a boot loader from a mass memory device which
then initializes an operating system. In the era of DOS, the BIOS
provided a hardware abstraction layer for the keyboard, display, and
other input/output (I/O) devices [device drivers] that standardized an interface to
application programs and the operating system. More recent operating
systems do not use the BIOS after loading, instead accessing the
hardware components directly.
Source: BIOS (Wikipedia)
Another aspect is the usage of device trees in BSPs, the device tree is a unifying or standardizing concept to describe the hardware of a machine:
U-boot boot loader and getting ready to ship
Doug Abbott, in Linux for Embedded and Real-Time Applications (Fourth
Edition), 2018
Device Trees
One of the biggest problems with porting an operating system such as
Linux to a new platform is describing the hardware. That is because
the hardware description is scattered over perhaps several dozen or so
device drivers, the kernel, and the boot loader, just to name a few.
The ultimate result is that these various pieces of software become
unique to each platform, the number of configuration options grows,
and every board requires a unique kernel image.
There have been a number of approaches to addressing this problem. The
notion of a “board support package” or BSP attempts to gather all of
the hardware-dependent code in a few files in one place. It could be
argued that the entire arch/ subtree of the Linux kernel source tree
is a gigantic board support package.
Take a look at the arch/arm/ subtree of the kernel. In there you will
find a large number of directories of the form mach-* and plat-*,
presumably short for “machine” and “platform,” respectively. Most of
the files in these directories provide configuration information for a
specific implementation of the ARM architecture. And of course, each
implementation describes its configuration differently.
Would not it be nice to have a single language that could be used to
unambiguously describe the hardware of a computer system? That is the
premise, and promise, of device trees.
The peripheral devices in a system can be characterized along a number
of dimensions. There are, for example, character vs block devices.
There are memory mapped devices, and those that connect through an
external bus such as I2C or USB. Then there are platform devices and
discoverable devices.
Discoverable devices are those that live on external busses, such as
PCI and USB, that can tell the system what they are and how they are
configured. That is, they can be “discovered” by the kernel. Having
identified a device, it is a fairly simple matter to load the
corresponding driver, which then interrogates the device to determine
its precise configuration.
Platform devices, on the other hand, lack any mechanism to identify
themselves. System on Chip (SoC) implementations, such as the Sitara,
are rife with these platform devices—system clocks, interrupt
controllers, GPIO, serial ports, to name a few. The device tree
mechanism is particularly useful for managing platform devices.
The device tree concept evolved in the PowerPC branch of the kernel,
and that is where it seems to be used the most. In fact, it is now a
requirement that all PowerPC platforms pass a device tree to the
kernel at boot time. The text representation of a device tree is a
file with the extension .dts. These .dts files are typically found in
the kernel source tree at arch/$ARCH/boot/dts.
A device tree is a hierarchical data structure that describes the
collection of devices and interconnecting busses of a computer system.
It is organized as nodes that begin at a root represented by “/,” just
like the root file system. Every node has a name and consists of
“properties” that are name-value pairs. It may also contain “child”
nodes.
Listing 15.1 is a sample device tree taken from the devicetree.org
website. It does nothing beyond illustrating the structure. Here we
have two nodes named node1 and node2. node1 has two child nodes, and
node2 has one child. Properties are represented by name=value. Values
can be strings, lists of strings, one or more numeric values enclosed
by square brackets, or one or more “cells” enclosed in angle brackets.
The value can also be empty if the property conveys a Boolean value by
its presence or absence.
Source: Board Support Package (ScienceDirect)
Via device tree overlays kernel modules can be loaded at boot time, i.e., on Raspberry Pi adding dtoverlay=lirc-rpi to /boot/config.txt loads the lirc-pi kernel module/device driver:
A future default config.txt may contain a section like this:
# Uncomment some or all of these to enable the optional hardware interfaces
#dtparam=i2c_arm=on
#dtparam=i2s=on
#dtparam=spi=on
If you have an overlay that defines some parameters, they can be
specified either on subsequent lines like this:
dtoverlay=lirc-rpi
dtparam=gpio_out_pin=16
dtparam=gpio_in_pin=17
dtparam=gpio_in_pull=down
Source: Configuration (Raspberry Pi Documentation)
When building BSPs with Yocto, all the hardware information that is scattered over device drivers, the kernel, the boot loader, etc. is gathered. Here is the developer's guide how this can be done in Yocto: Yocto Project Board Support Package Developer's Guide
[Yocto documentation]... states that the BSP “…is concerned with the
hardware-specific components only. At the end-distribution point, you
can ship the BSP combined with a build system and other tools.
However, it is important to maintain the distinction that these are
separate components that happen to be combined in certain end
products.”
Source: Board Support Package: what is it?
A board support package includes everything that is needed to use the board by an application. These include device drivers for the devices on the board and utility software for application programmers. A windowing environment is also available on multi-media boards. System engineers can further add extensions to the board. Some applications require reimplementing some part of the BSP for enhancements. Here the BSP plays a role of a reference implementation or a starting point for such requirements.
The confusion lies in the business model. The reference or development board is not an end/consumer product like a mobile device. It plays an important role to design and develop a product like iPhone or Samsung Galaxy.
A generic BSP will lack optimization in most cases therefore you can only expect a generic BSP for the newbie model or where optimization is left for you to be done. In case of cheap boards the BSP is quite generic because the producer will put less investment into it.
Don't stress much on the terms of kernel and user-space as there are also microkernels available. Here the drivers are part of user-space! Again think of a low-power board which only has one piece of code without any kernel. So it boils down to software that supports the board to do its job.
The driver is a program which says to the kernel like the behavior of the device... The device may be USB devices or camera or Bluetooth or it can be anything.
Based on the size of operation we classify into three char, block, network. But it only gives access to each device...It configures only the device alone not configure the memory, CPU speed. It does not give the instruction for that processor or controller. It is work on that processor or controller. Who enables that microcontroller who define the functionalities, who gives the starting point of the microcontroller. Who gives instructions. Now comes the answer like BSP.
BSP is a board support package which enables the bootloader. It gives the behavior of the system.
Consider the two scenarios,
One is having pc in pc having a USB connector option. All are okay. This is the first scenario
Second is I am having a pc, board alone in the board having USB. The board should talk to USB. What can I do?
In this case, I have a pc with an OS, so I do not need to think about the behaviour of the system. So I just enable the behavior of the device with system OS
In this, the board means that processor with all peripherals. In this case, we do not have an OS, so we need to make or we need to enable the behavior of that device.

PCI-E / Linux : How to capture TLP packet?

Is it possible that linux software capture TLP packet of PCI-E?
I want to know debugging pci-e card.
Thanks
I don't believe so -- from a software viewpoint, PCI-E is quit well disguised to look like (fast) PCI.
As far as I know, nearly the only reasonable way to do this is with specialized hardware -- specifically a logic analyzer with a PCI-E bus probe. I've used an Agilent analyzer with a FuturePlus probe, and can recommend the combination with only a couple reservations: first, it's not cheap. Second, it can be a bit of a jump for somebody accustomed purely to software.
The only way to debug the actual protocol items, which are called Transaction Layer Packets (TLPs) and Data Link Layer Packets (DLLPs) is to use a hardware PCI Express Protocol Analyzers. Very few are sold so the prices are high. Lots of engineering goes into capturing data at gigabit speeds and presenting it in an easy to decipher form. LeCroy's cheapest unit starts from $16,000. The lowest priced PCI Express Protocol Analyzer on the market is from ITIC ($7,995). This includes the protocol analyzer, a x4 lane slot probe, cables and software.
http://www.internationaltestinstruments.com/products/100-itic-2500a-x4-25-gbps-pci-express-protocol-analyzer.aspx