Filtering mapbox markcluster - mapbox

I am trying to filter mapbox markers with custom icons in a markerclustergroup. I can't seem to get the filters working on the markerclustergroup. Here is the relevant part of the code:
var filters = document.getElementById(‘filters’);
var checkboxes = document.getElementsByClassName(‘filter’);
var markers = L.mapbox.featureLayer()
.setGeoJSON(geojson);
var markercluster = new L.MarkerClusterGroup();
markers.on(‘layeradd’, function(e) {
// Create custom markers
var marker = e.layer,
feature = marker.feature;
marker.setIcon(L.icon(feature.properties.icon));
function change() {
// Find all checkboxes that are checked and build a list of their values
var on = [];
for (var i = 0; i < checkboxes.length; i++) {
if (checkboxes[i].checked) on.push(checkboxes[i].value);
}
// The filter function takes a GeoJSON feature object
// and returns true to show it or false to hide it.
markers.setFilter(function (f) {
// check each marker’s symbol to see if its value is in the list
// of symbols that should be on, stored in the ‘on’ array
return on.indexOf(f.properties[‘marker-symbol’]) !== -1;
});
return false;
}
// When the form is touched, re-filter markers
filters.onchange = change;
// Initially filter the markers
change();
markercluster.addLayer(markers);
map.addLayer(markercluster);

Here's a working example of filtering marker cluster groups

Related

marker with polyline while dragging the marker using leaflet

Hi I have connection between marker with polyline like this Image .
I am attaching a sample here.
How Can I make drag possible that when I drag the the marker with polyline.
example , If I drag the marker 3 it should also update the polyline point and where ever I put the marker 3 polyline should connect with marker 3.
I need this type of drag event that can update the polyline also when dragging the marker.
I am using leaflet for this purpose but still unable to solve the dragging logic of marker with polyline.
Here is the sample code I am using
$http.get("db/getConnectionData.php").then(function (response) {
$scope.links1 = response.data.records;
// $scope.showArrow();
angular.forEach($scope.links1, function(value, i) {
var source_panoId = $scope.links1[i].s_panoId;
var dest_panoId = $scope.links1[i].d_panoId;
var sPanoID = $scope.links1[i].sourcePano_id;
var dPpanoID = $scope.links1[i].destPano_id;
angular.forEach($scope.panoramas, function(value, index) {
if($scope.panoramas[index].panoId == source_panoId){
if($scope.links.indexOf($scope.panoramas[index])== -1){
$scope.links.push($scope.panoramas[index]);
}
var SlatLang = $scope.panoramas[index].project_latLng ;
var SLatLngArr = SlatLang.split(",");
var Slat = parseFloat(SLatLngArr[0]);
var Slang = parseFloat(SLatLngArr[1]);
var polypoint1 = [Slat, Slang];
angular.forEach($scope.panoramas, function(value, index1) {
if($scope.panoramas[index1].panoId == dest_panoId){
if($scope.links.indexOf($scope.panoramas[index1])== -1){
$scope.links.push($scope.panoramas[index1]);
}
var DlatLang = $scope.panoramas[index1].project_latLng ;
var DLatLngArr = DlatLang.split(",");
var Dlat = parseFloat(DLatLngArr[0]);
var Dlang = parseFloat(DLatLngArr[1]);
var polypoint2 = [Dlat, Dlang];
// Draw seperate polyline for each connection
polyline = L.polyline([[Slat, Slang],[Dlat, Dlang]],
{
color: 'blue',
weight: 5,
opacity: .7,
}
).addTo(map);
$scope.polycoords.push(polyline);
}
});
}
});
Here is the code that I am using to make drag of marker with polyline
angular.forEach($scope.panoramas, function(value, index4){
$scope.markers[index4].on('dragstart', function(e){
var latlngs = polyline.getLatLngs(),
latlng = $scope.markers[index4].getLatLng();
for (var i = 0; i < latlngs.length; i++) {
if (latlng.equals(latlngs[i])) {
this.polylineLatlng = i;
}
}
});//dragstart
$scope.markers[index4].on('drag', function(e){
var latlngs = polyline.getLatLngs(),
latlng = $scope.markers[index4].getLatLng();
latlngs.splice(this.polylineLatlng, 1, latlng);
polyline.setLatLngs(latlngs);
});//drag
$scope.markers[index4].on('dragend', function(e){
delete this.polylineLatlng;
});//dragEnd
});
First, when creating the marker, remember to pass the draggable option as true, like this:
var marker = L.marker(latLng, { draggable: true });
Now, check which drag event you want to attach a listener to and then call the redraw function of the polyline inside the callback, like this:
// var polyline defined somewhere
marker.on('drag', function (e) {
polyline.redraw();
});
If this doesn't work, please provide sample code so we can work around with it.
Edit
You also need to change the coordinates of the polyline, otherwise redraw will do nothing. Check out this answer on SO and see if it fits your needs.
Edit 2
You're using an array of polylines while the answer just uses one polyline which has the array of coordinates, so in your case you need to use two loops to accomplish the same task. You can make this faster and maybe use an object as a lookup table to get the right polyline for each marker, for example, like this:
var table = {};
// ...
table[marker] = polyline;
Then later you can get the polyline used for each marker. But anyway, here's what I think would work in your case the way it is in the sample (it was a little hard to understand but I hope it works for you).
I don't know where you are putting the second part of your sample (the event handlers) but I assume it's not inside the double loop that is creating the polylines, right? So this is what I came up with:
marker.on('dragstart', function (e) {
var markerLatLng = marker.getLatLng();
this.polylineLatLngs = [];
for (var i = 0; i < $scope.polycoords.length; i++) {
var polyline = $scope.polycoords[i];
var latLngs = polyline.getLatLngs()
for (var j = 0; j < latLngs.length; j++) {
if (markerLatLng.equals(latLngs[j])) {
this.polylineLatLngs.push([i, j]);
}
}
}
});
marker.on('drag', function (e) {
for (var i = 0; i < this.polylineLatLngs.length; i++) {
var polyline = $scope.polycoords[this.polylineLatLngs[i][0]];
var latLngs = polyline.getLatLngs();
var markerLatLng = marker.getLatLng();
latLngs.splice(this.polylineLatLngs[i][1], 1, markerLatLng);
polyline.setLatLngs(latLngs);
}
});
I am getting this type of behavior. Please let me know how I can solve this .
Thank you for your time.
This is the polyline created by getting data from db or by making the connection between panorama.
This Image when I start dragging the marker 2 I got the result like this
This image when I dragged the marker 3.
This type of result I am getting using the source code you provided above.

How to get selected layers in control.layers?

Is there a way to select all selected layers in the control.layers with leaflet api?
I can do it with the help of jquery like this :
$('.leaflet-control-layers-selector:checked')
But maybe there is an api?
Thanks
There is no API for that but you could easily create one yourself:
// Add method to layer control class
L.Control.Layers.include({
getActiveOverlays: function () {
// Create array for holding active layers
var active = [];
// Iterate all layers in control
this._layers.forEach(function (obj) {
// Check if it's an overlay and added to the map
if (obj.overlay && this._map.hasLayer(obj.layer)) {
// Push layer to active array
active.push(obj.layer);
}
});
// Return array
return active;
}
});
var control = new L.Control.Layers(...),
active = control.getActiveOverlays();
Based on iH8's answer
L.Control.Layers.include({
getOverlays: function() {
// create hash to hold all layers
var control, layers;
layers = {};
control = this;
// loop thru all layers in control
control._layers.forEach(function(obj) {
var layerName;
// check if layer is an overlay
if (obj.overlay) {
// get name of overlay
layerName = obj.name;
// store whether it's present on the map or not
return layers[layerName] = control._map.hasLayer(obj.layer);
}
});
return layers;
}
});
Now you can use
var control = new L.Control.Layers(...)
control.getOverlays(); // { Truck 1: true, Truck 2: false, Truck 3: false }
I find this a little more useful because
all the layers are included
the key is the name of the layer
if the layer is showing, it has a value of of true, else false

How to remove L.rectangle(boxes[i])

I few days ago I implement a routingControl = L.Routing.control({...}) which works perfect for my needs. However I need for one of my customer also the RouteBoxer which I was also able to implement it. Now following my code I wants to remove the boxes from my map in order to draw new ones. However after 2 days trying to find a solution I've given up.
wideroad is a param that comes from a dropdown list 10,20,30 km etc.
function routeBoxer(wideroad) {
this.route = [];
this.waypoints = []; //Array for drawBoxes
this.wideroad = parseInt(wideroad); //Distance in km
this.routeArray = routingControl.getWaypoints();
for (var i=0; i<routeArray.length; i++) {
waypoints.push(routeArray[i].latLng.lng + ',' + routeArray[i].latLng.lat);
}
this.route = loadRoute(waypoints, this.drawRoute);
}; //End routeBoxer()
drawroute = function (route) {
route = new L.Polyline(L.PolylineUtil.decode(route)); // OSRM polyline decoding
boxes = L.RouteBoxer.box(route, this.wideroad);
var bounds = new L.LatLngBounds([]);
for (var i = 0; i < boxes.length; i++) {
**L.rectangle(boxes[i], {color: "#ff7800", weight: 1}).addTo(this.map);**
bounds.extend(boxes[i]);
}
console.log('drawRoute:',boxes);
this.map.fitBounds(bounds);
return route;
}; //End drawRoute()
loadRoute = function (waypoints) {
var url = '//router.project-osrm.org/route/v1/driving/';
var _this = this;
url += waypoints.join(';');
var jqxhr = $.ajax({
url: url,
data: {
overview: 'full',
steps: false,
//compression: false,
alternatives: false
},
dataType: 'json'
})
.done(function(data) {
_this.drawRoute(data.routes[0].geometry);
//console.log("loadRoute.done:",data);
})
.fail(function(data) {
//console.log("loadRoute.fail:",data);
});
}; //End loadRoute()
Well, my problem is now how to remove previously drawn boxes in order to draw new ones because of changing the wideroad using a dropdown list. Most of this code I got from the leaflet-routeboxer application.
Thanks in advance for your help...
You have to keep a reference to the rectangles so you can manipulate them (remove them) later. Note that neither Leaflet nor Leaflet-routeboxer will do this for you.
e.g.:
if (this._currentlyDisplayedRectangles) {
for (var i = 0; i < this._currentlyDisplayedRectangles.length; i++) {
this._currentlyDisplayedRectangles[i].remove();
}
} else {
this._currentlyDisplayedRectangles = [];
}
for (var i = 0; i < boxes.length; i++) {
var displayedRectangle = L.rectangle(boxes[i], {color: "#ff7800", weight: 1}).addTo(this.map);
bounds.extend(boxes[i]);
this._currentlyDisplayedRectangles.push(displayedRectangle);
}
If you don't store a reference to the L.rectangle() instance, you obviously won't be able to manipulate it later. This applies to other Leaflet layers as well - not storing explicit references to Leaflet layers is a usual pattern in Leaflet examples.

Getting the bounds of loaded tile of leaflet

Using leaflet is there any way I can get the bounds (NorthEast, SouthWest) of a loaded tile? I want to request the server to load the markers only for a particular tile which is loaded, so that when user is panning/dragging the map he can easily see the new markers on new area.
What you really want to do is a subclass of L.GridLayer. This will allow fine control over loaded/unloaded tiles, and is the best way to use the private L.GridLayer._tileCoordsToBounds() method.
With some basic handling of loaded markers, it should look like:
L.GridLayer.MarkerLoader = L.GridLayer.extend({
onAdd: function(map){
// Add a LayerGroup to the map, to hold the markers
this._markerGroup = L.layerGroup().addTo(map);
L.GridLayer.prototype.onAdd.call(this, map);
// Create a tilekey index of markers
this._markerIndex = {};
},
onRemove: function(map){
this._markergroup.removeFrom(map);
L.GridLayer.prototype.onRemove.call(this, map);
};
createTile: function(coords, done) {
var tileBounds = this._tileCoordsToBounds(coords);
var tileKey = this._tileCoordsToKey(coords);
var url = ...; // Compute right url using tileBounds & coords.z
fetch(url).then(function(res){
if (!key in this._markerIndex) { this._markerIndex[key] = []; }
// unpack marker data from result, instantiate markers
// Loop as appropiate
this._markerGroup.addLayer(marker);
this._markerIndex[key] = marker;
done(); // Signal that the tile has been loaded successfully
});
},
_removeTile: function (key) {
for (var i in this._markerIndex[key]) {
this._markerGroup.remove(this._markerIndex[key][i]);
}
L.GridLayer.prototype._removeTile.call(this, key);
}
});
Please note that zooming might be a source of bugs and graphical glitches (markers being removed because a tile unloads, before the markers at the new zoom level are loaded). Beware of that.

Leaflet & Mapbox: OpenPopup not working

I've an issue with the leaflet openPopup method.
showMap = function(elements) {
var jsonp = 'http://a.tiles.mapbox.com/v3/blahblahblah.jsonp';
var m = new L.Map("my_map").setView(new L.LatLng(51.5, -0.09), 15);
var geojsonLayer = new L.GeoJSON();
var PlaceIcon = L.Icon.extend({
iconSize: new L.Point(25, 41),
shadowSize: new L.Point(40, 35),
popupAnchor: new L.Point(0, -30)
});
var icon = new PlaceIcon(__HOME__ + '/images/leaflet/marker.png');
var marker;
for (var i = 0; i < elements.length; i++) {
var address = $("<div/>").html(elements[i].address).text();
var latlng = new L.LatLng(elements[i].latitude, elements[i].longitude);
marker = new L.Marker(latlng, {icon: icon}).bindPopup(address);
if (i == 0) {
marker.openPopup();
}
m.addLayer(geojsonLayer).addLayer(marker);
}
// Get metadata about the map from MapBox
wax.tilejson(jsonp, function(tilejson) {
m.addLayer(new wax.leaf.connector(tilejson));
});
}
When I click on a marker I have the popup open. But I would like to have the first popup open when the map is loaded. (and open other popups on markers click)
AnNy ideas ?
Put openPopup call after you add the marker to the map and you should be fine.
I'm assuming that when you click on a marker you see the popup but you're not getting the popup of the first marker to show automatically when the map is loaded?
First, it doesn't look like you're actually using GeoJSON so a GeoJSON layer isn't necessary (you can just use a FeatureLayer) but that shouldn't cause any issues. Whatever layer group you use you should only be adding it to the map once and then adding all child layers to the LayerGroup. You're currently adding the geojsonLayer multiple times in your "for" loop which you don't want to do.
Second, you have to call marker.openPopup() after the marker is added to the map.
Try changing your code around to looks something like this:
var layerGroup = new L.FeatureGroup();
layerGroup.addTo( m );
for (var i = 0; i < elements.length; i++) {
var address = $("<div/>").html(elements[i].address).text();
var latlng = new L.LatLng(elements[i].latitude, elements[i].longitude);
marker = new L.Marker(latlng, {icon: icon}).bindPopup(address);
//You don't add the marker directly to the map. The layerGroup has already
//been added to the map so it will take care of adding the marker to the map
layerGroup.addLayer( marker );
if (i == 0) {
marker.openPopup();
}
}
I had this issue and fixed it with adding a timeout right after I added the marker on the map.
marker.addTo(this.map).bindPopup('Info');
setTimeout(() => {
marker.openPopup();
}, 500);
I don't know why but on some page, I need to apply timeout. In any case it's my workaround, hope this works for some of you too.
First add your map then put openPopup():
L.marker([lat, long]).bindPopup('Your message').addTo(map).openPopup();