I'm struggling with eclipse, error in appcompat - eclipse

I'm new to android, the last few days I've been struggling with eclipse, sdk. My friend sent me a code and I want to run it in my mac computer. Please can you tell me what software I have to use and how. I'm struggling with app compat error. Please can you tell me the step by step process to run the code in eclipse, like which versions I have to use. Please help me.

First of all go to the properties-android - and remove redcrossed appcompact library and just download appcompact library and import it in your worspace ;
then add it in your project. then refresh the project clean it and it will work

Related

How do I access the "New Module" option in Android Studio?

I'm attempting to follow these instructions to integrate the Bolt Mobile SDK into my Flutter project, where step 5a is, after opening my project in Android Studio:
Click File, select New, then select New Module.
However, I do not appear to have any such option:
Is there something I need to do to enable it? Was it moved somewhere else, or merged into another option (Import Module doesn't seem to cover it)? The Android web site confirms that it should be there, and that page was last updated 8 days ago as of this writing.
If you are trying to access the module into the main project than follow the instructions:
Move the module in your project directory.
Suppose if your module name is - library
In setting.gradle file add this lines
include ':library'
In build.gradle file, inside the dependencies block add this lines
implementation project (':library')
.........................................
Happy coding :)
Follow the instructions on image
After that you will find multiple options, go to new and then at the top you will find New Module option. From there you can create new module or you can import, do as per your requirement.
Happy coding :)
I give a solution for this issue,
Just follow my steps :
Step 1
Step 2
Step 3
Feel free to ask if any problem comes.
Happy coding :)
I think you have to check your flutter sdk set up because when you set up your flutter sdk it will be added automatically.
And If you done this.
Then check that did you add flutter plugin into android studio ? If not then follow this step.
Go to setings
Then search plugin
then search flutter into plugin
section.
Then click on install on install button into flutter plugin
Then restart your android studio
I hope this problem will be solved because this is probable solution for this problem .
Thank you .

Adding Native support to gstreamer tutorial won't finish

I'm following this:
http://docs.gstreamer.com/display/GstSDK/Installing+for+Android+development
I'm using the Windows x86 ADT bundle, the Windows x86 r9d NDK, and the Gstreamer SDK linked to in the guide.
I was able to get the first tutorial to add native support, build, and run. Then I tried the 3rd tutorial, and Eclipse becomes unresponsive. Same thing happened with the 2nd tutorial. I left it to do it over the weekend in case it just took a long time. When I change anything for another attempt I delete the tutorial folder completely and use a fresh copy from the zip file. I have also remove the ADT bundle completely and started over from scratch.
If I cancel, I have the expected build errors of missing import com.gstreamer.GStreamer;
The GSTREAMER_SDK_ROOT_ANDROID value is set to C:/gstreamer
The NDK Location is C:\android-ndk-r8d
I switched to using r8d as recommended in: Adding Gstreamer support to an android NDK project
One comment also suggests adding to the gstreamer.mk file:
ifndef SYSROOT
SYSROOT := $(NDK_PLATFORMS_ROOT)/$(TARGET_PLATFORM)/arch-$(TARGET_ARCH)
endif
I attempted this but there is a gstreamer_prebuilt.mk file it may be using instead.
My only clue is that Tutorial 1 does not use gstreamer plugins and the tutorials that do not work use plugins.
Thank you for any help you can give.
Edit: I tried using android-ndk-r7c also.
Then I deleted the ADT bundle and tried going the "Use an existing IDE" route, same result.
I'm going to try a different machine, and also see if I can compile it without eclipse, but I would love to hear any guess on what's going on.
Edit2: I watched a youtube video of someone setting this up (as far as I can tell he adds the NDK manually adding a build program and pointing to the ndk-build.cmd file):
https://www.youtube.com/watch?v=nKfAELFdf9A
This seemed to work but I was still missing import com.gstreamer.GStreamer; so I closed the tutorial 2 project, built and ran tutorial 1, opened tutorial 2 again, cleaned, built, and it ran.
Problem solved.
I watched a youtube video of someone setting this up (as far as I can tell he adds the NDK manually adding a build program and pointing to the ndk-build.cmd file):
https://www.youtube.com/watch?v=nKfAELFdf9A
This seemed to work but I was still missing import com.gstreamer.GStreamer; so I closed the tutorial 2 project, built and ran tutorial 1, opened tutorial 2 again, cleaned, built, and it ran.
Problem solved.

parse Issue "Expected a type" error occur in framework

I am using "parse.com" in my application. I just bought a new system and i want to shift my project in new mac but in new mac my project makes issue of "Parse Issue" and error "Expected a type". While on my old system it is working really fine.
These errors are coming in my frame work "Parse.framework" and file "PFFacebookUtils.h".
I clean my project and build I quit my xcode then build but in vain. Kindly help me to run it on new system. Pic is attached also and if someone wants me to upload code then kindly tell me
In your projects build phases make sure that your framework is listed under link binaries
I got fixed my problem. It was really weird problem for as it is a generic error. It was not showing any clue. My problem is fixed when i just added the latest version of facebookSDK in my documents folder.

Xcode upgrade: PBXContainerItemProxy missing containerPortal key

I just upgraded my Xcode, now when I try to open my project, I get this error:
Project /Users/xxx/xxxx/xxxxx/xxxxxx/xxxxxxxx.xcodeproj cannot be opened: PBXContainerItemProxy (xxxxxxxxxxxxxxxxx) is missing a containerPortal key
I have searched the web and stackoverflow, but cannot get anything relevent to come up at all regarding this.
I do have Three20 as part of my project, I don't know if that matters. I just upgraded to xcode 4.4.1
Thanks for any insight.
-D
the project icon which we see i.e projectname.xcodeproj, is actually a directory, you do this
1. in terminal do cd yourproject.xcodeproj
2.ls
3.vi project.pbxproj
4. scroll down till /* Begin PBXContainerItemProxy section */
5.there you will see all sections check for the section which is missing a portal key edit it and save it :wq it will work
in image if you see the first section is missing container portal key.just pic it from other section and replace it..
it will work :D see this link
Now I should start with that I do not know the actual error, never seen it before, but I did find a reference to a "PBXContainerProxy"-error in this post (As soon as I add a project to XCode 4.0.2 it crashes) and thought you might try the solutions from there?
"Apparently this is due to the new version of XCodeProjects. I found a
work around by pre-compiling the library that was causing the issue
and then using the linker to link to the .a file. I also had to copy
the .a library into the DerivedData path.
The real solution was to remove the project and replace it with an
updated project for the new version of XCode."
Hope that helps somewhat :)
Never saw that error either, but if you're upgrading directly from XCode 3.X I'd suggest you to go to https://developer.apple.com/downloads/index.action?name=Xcode
and download/install a previous version of Xcode somewhere else. (You can have several different copies installed on your machine, just google it if you don't know how but just remember to use xcode-select to pick the one you want to use). Repeat with all the versions back to 4.0.1 until (hopefully) it works. I know it's tedious but it might help.
If it does, validate the project settings and try to open it with 4.4.1. That should work.
Good luck

error while trying to run MapReduce job using eclipse Indigo

I am trying to run MapReduce jobs using hadoop-eclipse plugin with Eclipse Indigo, but I am getting the following error:
Error: failure to login
While looking for some help, I found there is a problem with Hadoop-0.20.203.0, so I tried Hadoop-0.20.205.0 as the issues are fixed in this version.
I am still facing the same problem. Am I missing something or making a mistake?
Sorry for my poor English, as your question has no more detail, I guess that you meet the same problme as me, if so, the following link resolved my problem, pls. pay attention to step "4".
http://hi.baidu.com/wangyucao1989/blog/item/279cef87c4b37c34c75cc315.html
Sorry for that is a page in Chinese. It said the problem is because the file hadoop-eclipse-plugin-0.20.203.0.jar lost 5 files "commons-configuration-1.6.jar , commons-httpclient-3.0.1.jar , commons-lang-2.4.jar , jackson-core-asl-1.0.1.jar 和 jackson-mapper-asl-1.0.1.jar ". You should:
Extract the "hadoop-eclipse-plugin-0.20.203.0.jar",
Add the 5 files into "hadoop-eclipse-plugin-0.20.203.0\lib" ,
Modify "hadoop-eclipse-plugin-0.20.203.0\META-INF\MANIFEST.MF" (modify the Bundle-ClassPath).
Re 'jar' the package and replace the old "hadoop-eclipse-plugin-0.20.203.0.jar".
The os the page referred is linux, my os is Win7.
good luck!
Instead of going for adding plugin u can just add the required libraries in eclipse and do your programming.
here is the list of library u will need. These files exists with the Apache hadoop distribution in lib folder.
hadoop-core-1.1.2.jar
log4j-1.2.15.jar
jackson-mapper-asl-1.8.8.jar
jackson-core-asl-1.8.8.jar
commons-logging-api-1.0.4.jar
commons-logging-1.1.1.jar
commons-lang-2.4.jar
commons-httpclient-3.0.1.jar
commons-configuration-1.6.jar