I am not able to add Raspberry Pi to IBM Bluemix. I have generated the access keys and followed all the steps. But when I click on the portal add a device, it asks for device types on creating new one I am still not able to add the device. Has the device adding process changed in new IBM Bluemix portal because none of the recipes defines it. Please provide the latest steps if someone has.
Yes, there was a change in the device portal. Previously there may have been a drop down that had raspberry pi as an option. Now if you want to add a device and don't already have a raspberry pi device type defined just click "add device"
then "create device type" and add the info to define your device. Note that the metadata field is optional.
Once you have gone through the steps to add "device type", that type will then be available to select when you add device and you can choose it as the type to add, then click next and the screen will have a place to add device ID.
I am adding a few screen shots for reference.
Your device id would be the mac address of the Raspberry pi ( without the colons ). e.g: A mac address would be b8:27:eb:98:46:0a, and the device id would be b827eb98460a. Hope this helps.
Related
I want to add a new device UDDID to the developer device list. It is showing the reset option.
What will happen if I click the reset button?
Will I lose all the devices connected to the list?
Will this affect any apps or certificate or profile currently working?
Do I have to add all the devices back manually?
I am sharing IPA through diawi.com website, currently, the device
connected to this account is working fine when I share an IPA. Will the reset affect this?
How many deices can be removed at a time.
No by resetting you can reselect the needed device.
it will show all available device and you can select which all device is needed.
no issue for the certificates or provision profiles.
I'm curious if it's possible to simulate highlight text on "touchstart" via Chrome Dev Tools instead of testing directly on phone.
I tried mobile view but the touch icon doesn't seem to highlight the text when I drag it.
Thanks a lot.
This level of detail isn't available within Device Mode. You'd need to use an emulator.
Device Mode is only meant to provide the upper 85-90% of what most developers will need to test their web applications. It is not meant to handle everything (as that highlight UX is platform-specific) nor is it meant to replace actual device testing.
Pretty old question, But instead of an emulator now we can use chrome's new feature Remote Debugging.
Here are steps:
Enable Developer Options - To enable tap Build Number 7 times
Settings > About Phone > Build Number
The above location may vary depending on your Android version.
Enable USB Debugging
Settings > System > Developer Options > USB debugging
Connect your mobile device to your computer using USB cable and tap OK
to allow USB debugging.
Open chrome://inspect/#devices and in the Remote Target section check whether your device is listed, if not make sure to unlock your device.
In the Devices section, click Port forwarding and enter your website port(e.g: 8080) and then in the next field enter IP and port(e.g: localhost:8080)
Open chrome on your mobile and goto localhost:8080
You can still use chrome devtools to debug, simply click on inspect in the Remote Target section.
I'm working on a project according to this:
http://msdn.microsoft.com/en-us/library/windows/hardware/ff540174(v=vs.85).aspx
One of the Prerequisites is to install a driver with a generated (I think) Device Interface id, but what if instead of installing a new driver I want to work with an existing one. How/where can I check the Device Interface id for an usb device for example?
I am familiar with adding the device UDID to the developer portal…I don't want to add ids overthere .Instead of that I would like to add device ID through Xcode…..Is it possible to add devices through Xcode…..
As far as my knowledge it is not possible.
no you cant ..but you can buy a developer license for 1 device it cost 15$ (google for it) .. guys often used it to install crack applications without jelly break his device.
In XCode 4.2, if you open up the 'Organizer' and click your device in the left menu, there is a button in the bottom of the view, saying 'Add to Portal'. I think that does what you want.
I have an application that I developped using the iPhone/iPad simulator.
I am now at the point I want to test it on a real device.
I just got a license from apple.
Where should I go on the net to find out the information on how to transfer my application to a real device ?
Thanks.
Check out this article,
http://mayurbirari.wordpress.com/2011/01/20/ad-hoc-distribution-build-for-iphone/
you can create adhoc build and install this application not only on your device but on multiple devices.
Follow Apple's guide here:
http://developer.apple.com/library/ios/#documentation/Xcode/Conceptual/iphone_development/128-Managing_Devices_and_Digital_Identities/devices_and_identities.html
If you log into the iOS Dev Center using your new account details, you will find a link on the right-hand side named "iOS Provisioning Portal".
When you reach the portal home page, there is a panel that allows you to launch the Provisioning Assistant wizard. This will walk you through the process.
This may be worth following for the first time, then evaluate the entries in the various parts of the provisioning portal to see how you can set this up manually in future.
If you've followed all the instructions for setting your development environment up after signing up for the Developer program it's just a case of changing the target from Simulator to Device in XCode and then running it. Your app will be transferred to the device and executed on it.
You can follow any one of these links :-
1) http://developer.apple.com/library/ios/#documentation/Xcode/Conceptual/iphone_development/128-Managing_Devices_and_Digital_Identities/devices_and_identities.html
2) http://mobiforge.com/developing/story/deploying-iphone-apps-real-devices
EDIT : If you've got the license , go to your Apple ID -> Provisioning Portal -> Certificates -> Download the Certificate.
Save it to the Disk.
Double Click on it to install.
Open your XCode.
Change the Build from Simulator to Device (Make Sure your device is connected.)
Just Build and Run.
Hope this can help you :-)