I use IONIC framework to build my app and it's work really great.
I use ngCordova for facebook integration, so I have to set facebook app to be a "web".
When I send request for app review because I want to use "publish_action" permission they not approve my app and comment like this.
"if your app is an android app, you will need to apply for that platform instead of the web platform, as I can't review an android app in a web platform submission"
Is there anyway to setup my facebook app as Android?
Or How can I help my request to pass their review?
You need to pass the review for android.
Which means going to the google developer, creating a project, uploading an apk (a fake one, not important), then you get your android ID (no need to publish), you then register your app for android on facebook developer (with android ID) and you upload your real apk for the android review with a videocast of how it works.
Related
I want to integrate the facebook pixel sdk in flutter. Can anyone help me that how i can integrate that in my flutter project
For native app development, Facebook SDK is required.
Flutter Facebook Login Package will provide you, not only the login but also the required SDK.
Next, Facebook_App_Events Package, which is going to help you in sending tracked data to FB, for eg. when a person clicks to watch a video on your app or makes a purchase etc.
An app event is an action that takes place in your app or on your web
page such as a person installing your app or completing a purchase.
Facebook App Events allows you to track these events to view
analytics, measure ad performance, and build audiences for ad
targeting.
I use Admob to monetize my apps and recently I added Facebook mediation. For Android it was verified already (it was a while ago and I honestly I don't remember how).
I see this information fo iOS:
Instructions Copy the line below and add it to your app-ads.txt file
at https:// domain.com/app-ads.txt. We've included your business...
The thing is that I have this mediation on a Flutter app and I have no domain.
How can I verify this?
How can I validate this?
You can Publish app-ads.txt with Firebase Hosting
Then release new version of your iOS app and add the link to iOS app Marketing URL in app store connect.
I am creating a FB app & using taggable_friends API. I have 2 issues, for which I need help with:
I currently have the Android version developed, so when I submit the FB for approval, I am choosing the platform as Android. In 2-3 weeks I would have the iOS version ready. How do I resubmit it for approval, without it disturbing the Android version?
I am building the app using Vuforia. They dont allow for a simulator build. So how do I submit this with FB for an approval?
Any help with this would be appreciated.
I need to add the tracking of installs for my Hybrid Mobile app but the code provided to me is only native for iOS and Android thus I cannot apply this to my project..
Is there a method I need to invoke from the Facebook SDK? I have integrated it already with my application as I utilize the Facebook Login. According to the guide: https://developers.facebook.com/docs/app-ads/sdk because it is a hybrid app it should automatically be tracked but this is not the case.
Any suggestions?
I have used Facebook API to make posts to my wall on Facebook with my Android app. To do this I made an app on the Facebook developer site. I used the key hash from the Android application and the APP_ID from the facebook app to cross match them.
Now I want to connect my Android app to a facebook app which already is connected to an Iphone application. This app has my key hash added, and I tried using its APP_ID instead of my own but it doesn't work.
I am thinking it might be because I'm not using the application secret in my Android app, but it is used in the Iphone app. If this could be the problem, where do I add this application secret? Xcode has such an easy system for adding parameters like this one, but I don't know what the equivalent in Android is.
Thanks!
Per the Facebook Android SDK instructions "make sure that your application has been signed with the same key you registered with Facebook" it sounds like you have a key mismatch issue; the instructions on their site should help find some common problems. Also update your local code to use the latest SDK as Facebook is notorious for breaking older implementations.
The current Facebook iOS SDK only uses the application ID and Android is no different.