How to set export Path in ubuntu server? - scala

In ubuntu, I export library path while running my scala application to load the .so files. But the files are not loaded. So an exception occurs when I hit my methods. The exception I get is as follows enter image description here
I don't know how to fix this issue. Lib folder contains all those library files needed but still error appears. Particularly it shows libboost_filesystem cannot be loaded. please help me to fix this issue. Thanks for your help.

You need to make sure your libboost libraries are installed and available for the JVM. There are multiple ways to help JVM find those libraries like LD_LIBRARY_PATH or -Djava.library.path=. Check this article for examples: https://www.chilkatsoft.com/java-loadLibrary-Linux.asp.

Related

libsqlite3-0.dll was not found error when launching shp2pgsql-gui on Windows (PostGIS)

I recently installed PostgreSQL 13 on windows 10 and the PostGIS extension via the stack builder. However, when trying to launch the shp2pgsql-gui application to import a shapefile, I get a "libsqlite3-0.dll was not found" error. I can see the file under the bin folder, so I'm not sure where the problem is and googling did not help very much. I wonder what the problem may be because the installation seemed pretty straightforward to have done something wrong.
Copying the "libsqlite3-0.dll" file from \PostgreSQL\13\bin to PostgreSQL\13\bin\postgisgui and then running the shp2pgsql-gui application seemed to fix this issue for me.
This problem can occur for different reasons, but I recommend that you download that .dll from the following link (https://es.dll-files.com/libsqlite3-0.dll.html). Then replace the file in the installation folder.

T24 cannot find a class after install, need more configuration?

I am quite new to TEMENOS t24, as this is my first install of the application. Sorry if this is too basic, but I am rather lost here, so please bear with me and help me out if you can:
After completing the install of Model Bank on my test server, I get the following error after trying to run the tRun EX command from console:
Cannot find 'EX' (class : 'com.temenos.t24.EX_cl')
The TAFJ installer gave no error whatsoever, and I double-checked all the directories and files copied from TAFJ_HOME to my T24_HOME, and they appear to be the same, same file and folders size and same number of files and folders as well, so it doesn't seem to be anything "missing" from my installation.
Could it be a configuration issue? Is there another path or tafj.properties entry that I could be missing? btw, it's a Windows install that I am trying here, if that helps.
Thanks in advance for any help you can provide in order for me to finish this install.
EX is a T24 program which is the entry point to login to T24.
tShow EX - This commnad should show you the java class path for this Program.
If not, Please make sure if you have the proper classpath setup in tafj.properties
temn.tafj.directory.precompile=/../../T24/T24lib
I fixed this issue by copying complete t24lib jars , issue was coming because earlier few jars were not copied properly and size was showing 0 kb.

DllNotFoundException: libgfxunity3d

I'm new to unity and I am trying to use a plugin named Scaleform and I'm following the steps indicated in readme file, I've created a new project, imported the plugin, selected Main Camera object and attached the specified script to it, but when I want to play, I get this error:
DllNotFoundException: libgfxunity3d
SFCamera.OnDestroy () (at Assets/Plugins/SF/SFCamera.cs:163)
I googled and all I got was this: http://forums.autodesk.com/t5/Scaleform-Unity-Development/dll-not-found-exception/td-p/4242779
I've downloaded and installed DirectX too, but still no change! :(
Does anyone know what should I do?
Thanks!
We also ran into this problem on Windows. Ultimately, reinstalling the DirectX runtime did fix it for us (the person who had the problem was missing the d3dx9_43.dll that the Scaleform dll depends on).
You might also check and make sure you have put the right key into the appropriate location in your inherited camera script. (In the example, I believe it is called MyCamera.cs.)
Finally, you should check that your build target matches the version of the Scaleform trial you have installed. If your Unity build setting is Android, for example, you need to have the Android runtime for Windows, not the Windows runtime proper.
I downloaded the Depends application from http://www.dependencywalker.com/ and loaded libgfxunity3d.dll. I was missing msvcr100.dll, IEShims.dll and wer.dll. I threw those dlls into the System32 directory and my program ran great. Hope this helps!

Error opening Eclipse

I am unable to open Eclipse IDE. The error displayed is as below
Any idea what could be the reason? And how do I solve this??
Note: I ran CCleaner recently (any registry issue??) and I got error executing my open Eclispe project. On restarting I get this issue. Is re-installation going to help? Am going to do that and update result here. And I would really like to know what caused this for future precautions.
Update: Same error for new installation. But this time got error regarding lauching JVM and missing dlls so going to reinstall Java.
Unable to understand what might be the exact problem , still giving it a shot.
Did you go through this URL http://michaelzanussi.com/?p=468
Appears to be the same issue , resetting JAVA_HOME and PATH solved the issue for him
The authors of Eclipse strongly recommend manually updating the Eclipse.ini file to point directly to the JRE that you want to use rather than relying on Windows environment variables.
Also C:\Windows\System32 is a really strange place to find the Java Runtime Environment files, typically they wind up in C:\Program Files\Java or C:\Program Files (x86)\Java.

I can't get qml to use my custom plugin

I'm working in QtQuick and right now struggling with a weird problem: I can't get my custom plugin to work in Qml. There's a simple demo in the SDK (Examples/4.7/declarative/tutorials/extending/chapter6-plugins) and this doesn't work on my computer either. I don't get any error messages except that it doesn't recognize my custom items. Has anybody seen this problem? Any suggestions?
My setup:
Win 7 Home Premium, Qt Creator 2.1.0, Qt 4.7.3 (MinGW 4.4)
Thanks
Beside the qmldir issue already mentioned by blakharaz, also make sure to set QML_IMPORT_PATH in your pro file or setting the path via QDeclarativeEngine::addImportPath() so the module can be found on your development environment (if you don't install them systemwide before using).
And when using subfolders, make sure they are part of the import (see http://doc.qt.nokia.com/4.7-snapshot/qdeclarativemodules.html)
It would be nice to have some code. One possible issue could be the directory structure or the qmldir file. If you want to have a plugin called Foo you basically need a directory Foo which contains the Foo.dll (or libFoo.so) and a qmldir file (content is at least "plugin Foo")
If you have that "import Foo 1.0" should load the library.
I just had the exact same problem.
Build your .dlls as release instead of debug, that fixed it for me.