App crashing on Android Emulator but working on Genymotion emulator - android-emulator

I have an app which is working fine on Genymotion emulators. When I try to use it on an Android emulator, it keeps on crashing. The configuration of both emulators is same in terms of memory, heap size and API level.
How to make the app work on Android emulators?

Related

I just launched flutter app on a physical device yesterday, and now I am getting this issue. Any solutions?

I have been running flutter in emulator and just launched it on a physical device yesterday, and now, I am getting this issue. I can neither launch emulator nor physical device now. I have tried many things, and have flutter SDK components installed. My android studio is the latest version. I am a beginner to flutter, would be a great help if you could help.HERE IS THE IMAGE:

Genymotion is unable to load image.network() - Flutter, while Android virtual device can

I was working on my flutter project (course in udemy, the course used AVD instead of genymotion) (mobile, without any platform-specific features) and came to add an image with Image.network(imageUrl). All the other widgets worked perfectly fine, yet the moment I come to a screen with Image.network(imageUrl), genymotion freezes and does not get any input. When I tried it on an Android Virtual Device in Android Studio, it worked perfectly fine! Why does this happen?

Run flutter app from iphone launcher itself

I'm new to flutter, I developed apps in Android Studio for ios devices, and they run perfectly when I run them from Android Studio onto the real device. However, if I try to run the app from the iphone itself (from the launcher icon), the app imediately closes and doesn't run.
Why would this be? Is there anything I can do in the code to enable the app to run from the phone itself, not just through running it in Android Studio?
Thanks for any help!

Visual Studio Code - Flutter : "Device emulator-5554 is offline"

I have just spent an hour reading through similar questions on Stack Overflow, and they are all for Android Studio, not Visual Studio Code. Also, I am doing Flutter development, so don't have access to adb commands, such as adb kill-server.
Everything was fine, unlike I clicked the power button on my emulated Android. Now, when I run/start debug and select active device, I get Failed to launch Nexus 5X API 29 x86: Error: Emulator didn't connect within 60 seconds.
How can I restart the emulated device? When it appears, clicking the power button does not seem to do anything. Is there a flutter terminal command?
Or can I somehow use a different emulator (if so, how)?
I faced the same issue with Android Virtual Device and Memu emulator so I switched to Genymotion.
I am using Genymotion personal edition which works amazingly and it's very light on resources too as compared to AVD and Memu.
You can download Genymotion Personal edition from Genymotion Personal Edition
Apart from Installing emulator Image you should also consider installing the GAPPS bundle in the emulator as it does not comes with it preinstalled. GAPPS will be needed in many apps requiring Google Play Services.
Here are the docs on how to install GAPPS in Genymotion emulator: GAAPS Docs
GAAPS Website
My Genymotion Emulator is Google Pixel 3a, 9.0 API 28.

Do I need an Android Emulator for Flutter

I'm just beginning development with Flutter and I work on my Macbook Air.
I already have the iOS emulator on my laptop. So my question is do I necessarily need the android emulator to continue developing with flutter or can I manage with the iOS emulator.
Thanks!
if you just want to prototype it is feasible to only use the IOS Simulator for production apps I highly recommend real devices.
Either way, you do not need an android emulator. Just start the IOS Simulator check if your device is there with flutter devices and execute flutter run to start the application.
You do not, But you must have Android studio (and Xcode) or flutter doctor will give you errors.