Hope you can help me out with the following:
I saw that there is a similar if not equal question for this. However this is for Build 10240: Error : DEP6200 : Bootstrapping 'Device' failed. Device cannot be found
This are my specs:
Windows 10 Pro
Version 1511 (OS build 10586.63)
Latest SDK installed
Visual studio 2015
Nokia Lumia 920
Windows 10 Mobile
Version: 1511
OS build: 10.0.10586.63
Surfing on the internet I saw that one of the possible problems is that the IpOverUsbSvc services is not running. In my case that service sometimes is running and some times not when Windows OS has started. In case it's not enable I only start the service.
Even doing that I get the same exact error
Does anyone have a similar problem? or have found a fix or workaround for this?
Just faced the same issue. Tried restarting VS and services and it didnt help. What helped was
Unplug device.
Go to Devices and Printers.
Remove Lumia XXX. This will uninstall the device from your system.
Plug in the device again, and it will work.
MikePR,
All you need to do is,
First approach:
Login to dev center account
Goto Dashboard -> Account Settings -> Unlocked Windows Phone and delete your devices. This will work.
Second Approach:
Plug already registered windows phone device and unregister it.
Now you try the device which is not working and it will work.
Thanks.
Related
I know this message has been already asked before but none of the answers has fixed my issue,
The error message:
I have already tried disabling the hotspot of my emulator (which is a Pixel XL API 30) but it doesn't work. I have also tried restarting my pc, IDE and emulator and also changing my IDE from vs code to Android Studio but the error doesn't go away. I am new to flutter and I don't want to give up at the start!
Disable your mobile hotspot. If you use windows 11 that was my error try, will run normally easy like this.
For me, it was the Windows Hotspot Wifi as "#Salah dine Maham" said.
As I know it is related to a gradle issue (shows up from about gradle v6.3), I went to the
android/gradle/wrapper/gradle-wrapper.properties
I updated the distributionURL into :
distributionUrl=https\://services.gradle.org/distributions/gradle-7.1.1-all.zip
You "may" need to update the gradle plugin on the android project.
And now you can debug again freely through Windows Hotspot wifi.
So, as I said I couldn't find any solutions but here it is:
delete ANY VMware processes or, if you can, unistall VMware and use virtualbox instead, even if vmware is not running it will confict with other emulators.
Credits
I'm new to xamarin. I wrote a simple "Hello World" app using VS 2019 on Windows 10 which runs successfully on the emulators. I have an iMAC on my network and it is successfully connected to my Windows visual studio on Win10 machine. No update warnings or mismatch version error message(s) during the paring of the Windows VS to the remote iMac. On my list of emulators, I have a long list of emulators and "Remote Device" option. All in all, all is well when I work with the emulators.
Now, when I connect my iPhone XR (iOS 13.4.1) using USB to my VS 2019 on Win10, the expected result would be that my device would show up along side of all the emulators so that I can deploy to the device for debugging. My first question is whether or not that is the right assumption. If it is, then in my case that doesn't happen. When I start iTunes program on my Windows machine, it has no issues connecting to my iphone (I can do backup, restore, etc.). Interestingly, in VS, the Device Log has no issues connecting to the connected iphone either. My phone is listed on the drop down box on the top left hand corner of the screen. At this point, I can only assume that is not a connection issue.
What I'm left with is some kind of mismatch setting on VS 2019 in Win10 or on my connected iphone that is causing VS 2019 on win10 not seeing my usb-connected iphone. Any ideas what setting I should fiddle around with? Thanks in advance.
First option, you need to connect iPhone over USB on Mac device , then you can debug in iPhone device .
Second option ,If Mac device not always around you , you also can connect to iPhone device Over Wifi .
An important part of the developer workflow is deploying to a device. Xcode 9 introduced the option of deploying to an iOS device or Apple TV through a network, rather than having to hardwire your devices every time you want to deploy and debug your app. This feature has been introduced in Visual Studio for Mac 7.4 and Visual Studio 15.6 release.
This guide details how to pair and deploy to a device over the network : https://learn.microsoft.com/en-us/xamarin/ios/deploy-test/wireless-deployment?tabs=windows
Ok, so what you need to do is select "Debug|iPhone" or "Release|iPhone" from the build configuration menu.
I've read every StackOverflow that I could find on this issue, but I still can't work it out.
I'm trying to deploy an app to actual device (NOT emulator). But I receive the following error when i try to build:
Severity Code Description Project File Line
Error Error : DEP6100 : The following unexpected error occurred during bootstrapping stage 'Connecting to the device '30F105C9-681E-420b-A277-7C086EAD8A4E'.':
SEHException - External component has thrown an exception. App1
and
Severity Code Description Project File Line
Error Error : DEP6200 : Bootstrapping 'Device' failed. Device cannot be found. App1
It's worth mentioning that I went from Windows 7 to Windows 10. It's also worth mentioning that my computer was missing the IpOverUsbSvc.exe (not just the registry post, but the actual service was missing). Couldn't find any way to get this back so, so my colleague sent over the .exe and the DLLs and I placed it in it's location. And the service is now running and no longer gives any errors. My device is recognized by the PC, it's running Windows 10 Mobile (but I've also tried with a device running Windows 8.1).
Specs on PC:
Windows 10 Pro (Build 10240)
Using Visual Studio 2015
UWP Tools
Any suggestions to fix my nightmare? Thanks!
Steps that helped me. I have windows 10 mobile build 10581 (and now 10586) installed on phone
Turn off Developer mode on your phone.
Deploy app (UWP or SL) by VS2015 -> Error.
Turn on Developer mode on your phone.
Deploy app (UWP or SL) by VS2015 -> Working.
If you change another device or re-connect you must close VS2015, re-launch and do again!
Finally managed to find a solution to this illusive bug.
It seems that if I didn't have the Windows Phone 8.1 Tools installed I couldn't build to an ARM device (not even Windows 10 Mobile).
So my step to solve this was:
Go to Control Panel -> Programs and Features -> Microsoft Visual Studio ... 2015 -> Modify. And then select the Windows Phone 8.1 Tools.
Pretty pissed that one can't get a reasonable error message when things like this is missing.
I had this issue after updating my device to win10 ver:10.0.10581.0. I tried many things but finally after installing latest sdk and emulators i got it working. You may try installing from this page sdk and emulator:
https://dev.windows.com/en-us/downloads/windows-10-developer-preview
Somehow the new emulators were not visible in vs, they got visible after few restarts and then on device debugging started to work.
But one problem still remain from me that vs crashes after ending debug session with device.
desktop-->my computer--> right click--> management--> service--> start the service Windows Phone IP over USB Transport (IpOverUsbSvc) although maybe the starttype is set as automatic
Seems like there are many issues causing the same error message.
This one worked for me Windows Phone deploy Issue
Essentially you need to remove/uninstall the device from Windows. Then after unplugging and plugging back in, the device and drivers are reinstalled.
I tried many of the suggested solutions to no avail.
After changing the USB-C cable from a USB 3.1 port to a USB 2.0 port on my computer, the error goes away. YMMV
I see it is quite an old post...but I still get this problem. In my case, this happened after I deployed to a second phone I had for testing. After that, VS 2017 now only wants to deploy to that phone and not to the other phone no more. If I start another project, the other phone is recognized and deployable to (listed as device under debug).
Restarting system fixes this...
Also, if I add another project as reference (like a background task) to my project, I will loose the ability to select the devices and emulators under debug. VS 2017 simply then seems to deploy to the last device selected...(really no clue what this is). I have not been able to get the selection of emulators and devices back yet on this one. I only will have the "Start" and "Download new emulators" options. I think this has to do with the fact that VS maybe doesn't know the type (like arm/86/64) of the reference project because it is not set (not needed as this defies the purpose of referencing a project for dynamic references and not the compiled device specific file...)
Hope it helps someone ....
I uninstalled the existing version of the app in device and re-ran it and it worked for me
I got that error for a really simple reason...just opened a new solution I downloaded from GitHub, pressed F5, and got it!
I had left my build configuration in the default "Debug - ARM" setting, when I changed to "Debug - x64" it worked fine!
(Just adding another reason for completeness, not likely to affect your case!)
In case it's helpful for others... I got: DEP6701 bootstrapping failed ... access denied.
Thanks to comments here, I only dev-locked then dev-unlocked my phone (was originally dev-unlocked). Totally works now (took some time installing missing frameworks at first). All good.
Thanks
One more thing could be tried.
Uninstall the existing app if any and then deploy from Visual Studio.
Try on another usb port. It worked
I'm trying to deploy my first Windows Phone 8 app to my brand new Lumia 920, after getting everything up and running on the emulator, but I'm running into the following error during deployment:
1>------ Deploy started: Project: AudioFilteringPhone, Configuration: Debug ARM ------
1>Deploying C:\Users\<username>\Documents\Visual Studio 2012\Projects\AudioFiltering\AudioFiltering\Bin\ARM\Debug\AudioFiltering_Debug_ARM.xap...
1>Connecting to Device...
1>Optimizing for device...
1>Installing the application...
1>Deployment of application to device failed.
1>Error writing file '%FOLDERID_SharedData%\PhoneTools\11.0\Install\{29b31259-9af9-47a5-9891-c3098315d3d8}\AudioFiltering_Debug_ARM.xap'. Error 0x80070003: The system cannot find the path specified.
If I manually try to deploy using the Deployment tool, I get the same error. Does anyone know what the cause of this is and how to alleviate it? This happens even if I just start a new WP8 app and immediately try to deploy it, so it's something wrong with my environment, not my application configuration.
I had exactly the same problem, but solved it by simply rebooting the phone. No software updates were required.
It turns out that there were software updates that needed to be installed. If anyone knows a way to find out the names of the updates applied, I will post them here, otherwise all I can say is that I had to update to OS version 8.0.10211.204.
This also can be because of wrong USB cable or port. I have a long cable for charging which works with android devices, but doesn't with WP.
Or maybe using another USB port helped.
I developed my first (small) Andoid application using Eclipse and are now ready to transfer it to my Galaxy S mobile device (develping for Android 2.1)
Following another thread in SE, I changed the run mode in Eclipse to manual in the hope that I would be able to chose my phone and/or AVD every time I run the program.
The popup list howerver only show the AVD, my phone is not present in the list.
So obviously, my Samsung Galaxy S device is not recognized. Howerver, I can transfer to and from the device using a drive letter, so the USB connection is working properly.
Anyone any idea what I am missing here ? I'm not sure if it is an Eclipse problem , or a driver or ....
You have to put the phone in 'debug' mode - I don't have the instructions handy (but you can search here or on the android site for the info you need)
I experienced the same issue with Eclipse on a Mac OS X. Simply putting the phone in 'debug' mode (Settings -> Applications -> Development -> USB debugging) did not solve the issue. I have to do below in the command line to solve the issue.
sudo adb kill-server
sudo adb start-server
I faced the problem of eclipse not detecting my xperia x10.I installed sony ericson PC companion, the problem is fixed now. Seems some drivers specific to the manufacturer of the device is required.
For those still looking, you don't need to install the bloat. Go to: http://www.samsung.com/us/support/owners/product/SCH-I535RWBVZW
Click on "Manuals & Downloads" and then "Software" under that.
I was having problems connecting to my S5 from my Linux laptop (after enabling USB Debugging) - I found this guy's post really helpful!
https://androidonlinux.wordpress.com/2013/05/12/setting-up-adb-on-linux/