I created a (HTML5 + Cordova) App using intel XDK. While creating project, I did not opt for "Use App designer".
I want to add ionic framework with it's all dependencies (angular etc.)
I didn't find any option to add ionic.
I got the answer. go to project page, you will find the following option:
Click on the "Add Bower Packages", you will the following screen:
Now search for ionic and add it. Now you are happy to go.
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I want to create mobile apps using ionic and intel xdk.
I have already installed Intel XDK but there is no options for Ionic.
I tried to install Ionic by going to the projects page and then clicking on the "Add bower Packages", but it show that
packages not available right now, try again later..
please anyone help me about how can I develop mobile apps using Ionic framework and Intel XDK
thank you
Use this starter template for Creating Ionic project with Intel SDK..
https://github.com/Reinsys/intel-xdk-ionic-angularjs-starter-template
Open the unzipped folder
Open intel-xdk-ionic-angularjs-starter-template-masterfolder
Copy IonicProjectStarter folder to your projects directory and rename to "YourProjectName"
Open "YourProjectName" and rename "IonicProjectStarter.xdk" to "YourProjectName.xdk"
Open your IntelXDK software
Under Projects tab of IntelXDK, click OPEN AN INTEL XDK PROJECT
Browse to "YourProjectName" folder in your projects directory
Click and open "YourProjectName.xdk"
Ionic and intel xdk is a good way to start, debug and test hybrid application.Ionic is basically combination of html 5 and cordova with little extra on the top.
What you need to do is select HTML5 + CORDOVA project.
I just upgraded one of my projects to PhoneGap 3.0 and was wondering the proper methodology for developing a custom plugin. I'm following the Echo plugin example from the developer docs. Should the Echo.h and Echo.m files go in the Plugins folder in the project root, or within the Plugins folder for the specific platform being built?
I tried Echo Plugin for iOS and it's working for me. I put Echo.h and Echo.m under platforms/ios/TestProject/Plugins/. Root folder plugins keep plugins your download from command line. It will be auto installed when you make iOS, Android or other platforms.
I have just installed the Google App Engine Plugin for eclipse and want to create a new project. But i only get:
Why cannot I create a new project?
greetings and thx in advance
Plugin is not same as the SDK. Plugin just makes it easy to work with GWT projects.
The actual GWT compiler and libraries are present in the SDK which needs to be downloaded separately.
Once you download and extract the SDK, You have to configure its location in Eclipse's Preferences. Go to Window > Preferences > Google > Web Toolkit and add the SDK there.
I had the same problem.
If you do not want to use GWT just uncheck the "Use Google Web Toolkit" checkbox on that same dialog. You do not need this turned on in order to create a New Web Application Project.
I personally think it was confusing that the checkbox for GWT is turned on by default, even if you don't have one installed.
The SDK that you installed with your eclipse plugin should be sufficient.
Currently I am using GWT 2.3.0 sdk and installed the google web toolkit plugin for eclipse.
I created a web application project with the plugin and want to use GWT-Ext.
Then, right click on the module (com.company.project) and choose "Google Web Toolkit" and choose "Configure for using GWT-Ext".
Then, a gwtext.jar is automatically generated in the project.
My question is, how can I verify the version of the automatic generated gwtext.jar and all the license issues with it?
As I got you, you want to check the gwt version.
So follow this step.
Right click on the project->Properties->Google->Web Tool Kit.
After selecting Web ToolKit you can see the version which is in used and you can also configure the another version by clicking on the configure version.
Hope this will help you.
I downloaded and installed Version 3.2.1 of XCode.
On the top left dropdown, I can only see the option of building it in 3.12 and 3.13.
Any ideas one how to build it it 3.1?
Thanks,
Chris
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Check your project settings. From the Xcode menu Project -> Edit Project Settings. At the bottom of the general tab there is an option to set the base SDK for the project. You should be able to set 3.1 from there and it will then show up in the project.