How to implement cache using functional programming
A few days ago I came across callbacks and proxy pattern implementation using scala.
This code should only apply inner function if the value is not in the map.
But every time map is reinitialized and values are gone (which seems obivous.
How to use same cache again and again between different function calls
class Aggregator{
def memoize(function: Function[Int, Int] ):Function[Int,Int] = {
val cache = HashMap[Int, Int]()
(t:Int) => {
if (!cache.contains(t)) {
println("Evaluating..."+t)
val r = function.apply(t);
cache.put(t,r)
r
}
else
{
cache.get(t).get;
}
}
}
def memoizedDoubler = memoize( (key:Int) => {
println("Evaluating...")
key*2
})
}
object Aggregator {
def main( args: Array[String] ) {
val agg = new Aggregator()
agg.memoizedDoubler(2)
agg.memoizedDoubler(2)// It should not evaluate again but does
agg.memoizedDoubler(3)
agg.memoizedDoubler(3)// It should not evaluate again but does
}
I see what you're trying to do here, the reason it's not working is that every time you call memoizedDoubler it's first calling memorize. You need to declare memoizedDoubler as a val instead of def if you want it to only call memoize once.
val memoizedDoubler = memoize( (key:Int) => {
println("Evaluating...")
key*2
})
This answer has a good explanation on the difference between def and val. https://stackoverflow.com/a/12856386/37309
Aren't you declaring a new Map per invocation ?
def memoize(function: Function[Int, Int] ):Function[Int,Int] = {
val cache = HashMap[Int, Int]()
rather than specifying one per instance of Aggregator ?
e.g.
class Aggregator{
private val cache = HashMap[Int, Int]()
def memoize(function: Function[Int, Int] ):Function[Int,Int] = {
To answer your question:
How to implement cache using functional programming
In functional programming there is no concept of mutable state. If you want to change something (like cache), you need to return updated cache instance along with the result and use it for the next call.
Here is modification of your code that follows that approach. function to calculate values and cache is incorporated into Aggregator. When memoize is called, it returns tuple, that contains calculation result (possibly taken from cache) and new Aggregator that should be used for the next call.
class Aggregator(function: Function[Int, Int], cache:Map[Int, Int] = Map.empty) {
def memoize:Int => (Int, Aggregator) = {
t:Int =>
cache.get(t).map {
res =>
(res, Aggregator.this)
}.getOrElse {
val res = function(t)
(res, new Aggregator(function, cache + (t -> res)))
}
}
}
object Aggregator {
def memoizedDoubler = new Aggregator((key:Int) => {
println("Evaluating..." + key)
key*2
})
def main(args: Array[String]) {
val (res, doubler1) = memoizedDoubler.memoize(2)
val (res1, doubler2) = doubler1.memoize(2)
val (res2, doubler3) = doubler2.memoize(3)
val (res3, doubler4) = doubler3.memoize(3)
}
}
This prints:
Evaluating...2
Evaluating...3
Related
I need to access this data mapData from Calculation.scala. The way I call the function in Final.scala is as seen below.
When I see the output of fetch_data() or print it I see Future(< not completed >) and result is empty. I do not know how to wait until all data is downloaded and then access mapData? MAy I know how to do it? I am new to scala. In C++ I am aware of callbacks and handling is easy there. But in scala I a using Future, Await or OnComplete, but not clear how to do it.
Final.Scala
object finalComputation {
val calculationInfo = new Calculaton()
calclulationInfo.fetch_data()
val result = calculationInfo.getMapData()
def main(args: Array[String]): Unit = {
........
}
}
Calculation.scala
class Calculation {
var mapData = Map.empty[String, String]
def createMapData(metricItem: ActualMetrics) = {
mapData += (metricItem._1 -> metricItem._2)
}
def getMapData() = {
mapData
}
def fetch_data() = {
val totalData: Future[Done] =
querApi
.getData()
.map { data =>
(data)
}
}
}
Await.result(totalData, Duration.Inf).runForeach(unit => {
createMapData(parse.From(totalData))
})
}
}
Well, by starter don't mix concurrency with mutability.
Second, don't create imperative APIs that require some specific call order.
Third, Future is just a fancy wrapper over callbacks.
And fourth, don't initiate computations before the main
// file: Calculation.scala
class Calculation(queryApi: Api) {
def fetchData(): Future[Map[String, String]] =
querApi.getData().map { data =>
data.view.map { metric =>
val ActualMetrics(key, value) = parse(metric)
key -> value
}.toMap
}
}
// file: Main.scala
object Main {
def main(args: Array[String]): Unit = {
val calculation = new Calculation(...)
val dataF = calculation.fetchData()
val result = dataF.map { data =>
// Here you can process the fetched data
// It may be flatMap or foreach, instead of map;
// depending on what you want to do, check the Scaladoc
}
// I don't use future, but I think here you need to do a final await of result.
// In order to avoid the program to finish before the async computation.
}
}
I had to assume some types, but I hope this gives you a general idea of what to do.
My advice, pick any Scala course / book / tutorial and properly learn the language.
Let's say we have a fake data source which will return data it holds in batch
class DataSource(size: Int) {
private var s = 0
implicit val g = scala.concurrent.ExecutionContext.global
def getData(): Future[List[Int]] = {
s = s + 1
Future {
Thread.sleep(Random.nextInt(s * 100))
if (s <= size) {
List.fill(100)(s)
} else {
List()
}
}
}
object Test extends App {
val source = new DataSource(100)
implicit val g = scala.concurrent.ExecutionContext.global
def process(v: List[Int]): Unit = {
println(v)
}
def next(f: (List[Int]) => Unit): Unit = {
val fut = source.getData()
fut.onComplete {
case Success(v) => {
f(v)
v match {
case h :: t => next(f)
}
}
}
}
next(process)
Thread.sleep(1000000000)
}
I have mine, the problem here is some portion is more not pure. Ideally, I would like to wrap the Future for each batch into a big future, and the wrapper future success when last batch returned 0 size list? My situation is a little from this post, the next() there is synchronous call while my is also async.
Or is it ever possible to do what I want? Next batch will only be fetched when the previous one is resolved in the end whether to fetch the next batch depends on the size returned?
What's the best way to walk through this type of data sources? Are there any existing Scala frameworks that provide the feature I am looking for? Is play's Iteratee, Enumerator, Enumeratee the right tool? If so, can anyone provide an example on how to use those facilities to implement what I am looking for?
Edit----
With help from chunjef, I had just tried out. And it actually did work out for me. However, there was some small change I made based on his answer.
Source.fromIterator(()=>Iterator.continually(source.getData())).mapAsync(1) (f=>f.filter(_.size > 0))
.via(Flow[List[Int]].takeWhile(_.nonEmpty))
.runForeach(println)
However, can someone give comparison between Akka Stream and Play Iteratee? Does it worth me also try out Iteratee?
Code snip 1:
Source.fromIterator(() => Iterator.continually(ds.getData)) // line 1
.mapAsync(1)(identity) // line 2
.takeWhile(_.nonEmpty) // line 3
.runForeach(println) // line 4
Code snip 2: Assuming the getData depends on some other output of another flow, and I would like to concat it with the below flow. However, it yield too many files open error. Not sure what would cause this error, the mapAsync has been limited to 1 as its throughput if I understood correctly.
Flow[Int].mapConcat[Future[List[Int]]](c => {
Iterator.continually(ds.getData(c)).to[collection.immutable.Iterable]
}).mapAsync(1)(identity).takeWhile(_.nonEmpty).runForeach(println)
The following is one way to achieve the same behavior with Akka Streams, using your DataSource class:
import scala.concurrent.Future
import scala.util.Random
import akka.actor.ActorSystem
import akka.stream._
import akka.stream.scaladsl._
object StreamsExample extends App {
implicit val system = ActorSystem("Sandbox")
implicit val materializer = ActorMaterializer()
val ds = new DataSource(100)
Source.fromIterator(() => Iterator.continually(ds.getData)) // line 1
.mapAsync(1)(identity) // line 2
.takeWhile(_.nonEmpty) // line 3
.runForeach(println) // line 4
}
class DataSource(size: Int) {
...
}
A simplified line-by-line overview:
line 1: Creates a stream source that continually calls ds.getData if there is downstream demand.
line 2: mapAsync is a way to deal with stream elements that are Futures. In this case, the stream elements are of type Future[List[Int]]. The argument 1 is the level of parallelism: we specify 1 here because DataSource internally uses a mutable variable, and a parallelism level greater than one could produce unexpected results. identity is shorthand for x => x, which basically means that for each Future, we pass its result downstream without transforming it.
line 3: Essentially, ds.getData is called as long as the result of the Future is a non-empty List[Int]. If an empty List is encountered, processing is terminated.
line 4: runForeach here takes a function List[Int] => Unit and invokes that function for each stream element.
Ideally, I would like to wrap the Future for each batch into a big future, and the wrapper future success when last batch returned 0 size list?
I think you are looking for a Promise.
You would set up a Promise before you start the first iteration.
This gives you promise.future, a Future that you can then use to follow the completion of everything.
In your onComplete, you add a case _ => promise.success().
Something like
def loopUntilDone(f: (List[Int]) => Unit): Future[Unit] = {
val promise = Promise[Unit]
def next(): Unit = source.getData().onComplete {
case Success(v) =>
f(v)
v match {
case h :: t => next()
case _ => promise.success()
}
case Failure(e) => promise.failure(e)
}
// get going
next(f)
// return the Future for everything
promise.future
}
// future for everything, this is a `Future[Unit]`
// its `onComplete` will be triggered when there is no more data
val everything = loopUntilDone(process)
You are probably looking for a reactive streams library. My personal favorite (and one I'm most familiar with) is Monix. This is how it will work with DataSource unchanged
import scala.concurrent.duration.Duration
import scala.concurrent.Await
import monix.reactive.Observable
import monix.execution.Scheduler.Implicits.global
object Test extends App {
val source = new DataSource(100)
val completed = // <- this is Future[Unit], completes when foreach is done
Observable.repeat(Observable.fromFuture(source.getData()))
.flatten // <- Here it's Observable[List[Int]], it has collection-like methods
.takeWhile(_.nonEmpty)
.foreach(println)
Await.result(completed, Duration.Inf)
}
I just figured out that by using flatMapConcat can achieve what I wanted to achieve. There is no point to start another question as I have had the answer already. Put my sample code here just in case someone is looking for similar answer.
This type of API is very common for some integration between traditional Enterprise applications. The DataSource is to mock the API while the object App is to demonstrate how the client code can utilize Akka Stream to consume the APIs.
In my small project the API was provided in SOAP, and I used scalaxb to transform the SOAP to Scala async style. And with the client calls demonstrated in the object App, we can consume the API with AKKA Stream. Thanks for all for the help.
class DataSource(size: Int) {
private var transactionId: Long = 0
private val transactionCursorMap: mutable.HashMap[TransactionId, Set[ReadCursorId]] = mutable.HashMap.empty
private val cursorIteratorMap: mutable.HashMap[ReadCursorId, Iterator[List[Int]]] = mutable.HashMap.empty
implicit val g = scala.concurrent.ExecutionContext.global
case class TransactionId(id: Long)
case class ReadCursorId(id: Long)
def startTransaction(): Future[TransactionId] = {
Future {
synchronized {
transactionId += transactionId
}
val t = TransactionId(transactionId)
transactionCursorMap.update(t, Set(ReadCursorId(0)))
t
}
}
def createCursorId(t: TransactionId): ReadCursorId = {
synchronized {
val c = transactionCursorMap.getOrElseUpdate(t, Set(ReadCursorId(0)))
val currentId = c.foldLeft(0l) { (acc, a) => acc.max(a.id) }
val cId = ReadCursorId(currentId + 1)
transactionCursorMap.update(t, c + cId)
cursorIteratorMap.put(cId, createIterator)
cId
}
}
def createIterator(): Iterator[List[Int]] = {
(for {i <- 1 to 100} yield List.fill(100)(i)).toIterator
}
def startRead(t: TransactionId): Future[ReadCursorId] = {
Future {
createCursorId(t)
}
}
def getData(cursorId: ReadCursorId): Future[List[Int]] = {
synchronized {
Future {
Thread.sleep(Random.nextInt(100))
cursorIteratorMap.get(cursorId) match {
case Some(i) => i.next()
case _ => List()
}
}
}
}
}
object Test extends App {
val source = new DataSource(10)
implicit val system = ActorSystem("Sandbox")
implicit val materializer = ActorMaterializer()
implicit val g = scala.concurrent.ExecutionContext.global
//
// def process(v: List[Int]): Unit = {
// println(v)
// }
//
// def next(f: (List[Int]) => Unit): Unit = {
// val fut = source.getData()
// fut.onComplete {
// case Success(v) => {
// f(v)
// v match {
//
// case h :: t => next(f)
//
// }
// }
//
// }
//
// }
//
// next(process)
//
// Thread.sleep(1000000000)
val s = Source.fromFuture(source.startTransaction())
.map { e =>
source.startRead(e)
}
.mapAsync(1)(identity)
.flatMapConcat(
e => {
Source.fromIterator(() => Iterator.continually(source.getData(e)))
})
.mapAsync(5)(identity)
.via(Flow[List[Int]].takeWhile(_.nonEmpty))
.runForeach(println)
/*
val done = Source.fromIterator(() => Iterator.continually(source.getData())).mapAsync(1)(identity)
.via(Flow[List[Int]].takeWhile(_.nonEmpty))
.runFold(List[List[Int]]()) { (acc, r) =>
// println("=======" + acc + r)
r :: acc
}
done.onSuccess {
case e => {
e.foreach(println)
}
}
done.onComplete(_ => system.terminate())
*/
}
I have a Future lazy val that obtains some object and a function which submits operations in the Future.
class C {
def printLn(s: String) = println(s)
}
lazy val futureC: Future[C] = Future{Thread.sleep(3000); new C()}
def func(s: String): Unit = {
futureC.foreach{c => c.printLn(s)}
}
The problem is when Future is completed it executes operations in reverse order than they have been submited. So for example if I execute sequentialy
func("A")
func("B")
func("C")
I get after Future completion
scala> C
B
A
This order is important for me. Is there a way to preserve this order?
Of course I can use an actor who asks for future and stashing strings while future is not ready, but it seems redundant for me.
lazy val futureC: Future[C]
lazy vals in scala will be compiled in to the code which uses a synchronized block for thread safety.
Here when the func(A) is called, it will obtain the lock for the lazy val and that thread will go to sleep.
Therefore func(B) & func(C) will blocked by the lock.
When those blocked threads are run, the order cannot be guaranteed.
If you do it like below, you'll have the order as you expect. This is because the for comprehension creates a flatMap, & map based chain that gets executed sequentially.
lazy val futureC: Future[C] = Future {
Thread.sleep(1000)
new C()
}
def func(s: String) : Future[Unit] = {
futureC.map { c => c.printLn(s) }
}
val x = for {
_ <- func("A")
_ <- func("B")
_ <- func("C")
} yield ()
The order preserves even without the lazy keyword. You can remove the lazy keyword unless it is really necessary.
Hope this helps.
You can use Future.traverse to ensure the order of execution.
Something like this.. Im not sure how your func has a reference to the correct futureC, so I moved it inside.
def func(s: String): Future[Unit] = {
lazy val futureC = Future{Thread.sleep(3000); new C()}
futureC.map{c => c.printLn(s)}
}
def traverse[A,B](xs: Seq[A])(fn: A => Future[B]): Future[Seq[B]] =
xs.foldLeft(Future(Seq[B]())) { (acc, item) =>
acc.flatMap { accValue =>
fn(item).map { itemValue =>
accValue :+ itemValue
}
}
}
traverse(Seq("A","B","C"))(func)
I'm trying to write a data module in Scala.
While loading entire data in parallel, some data depends on other data, so execution sequence has to be managed in efficient way.
For example in code, I keep a map with name of data and manifest
val dataManifestMap = Map(
"foo" -> manifest[String],
"bar" -> manifest[Int],
"baz" -> manifest[Int],
"foobar" -> manifest[Set[String]], // need to be executed after "foo" and "bar" is ready
"foobarbaz" -> manifest[String], // need to be executed after "foobar" and "baz" is ready
)
These data will be stored in a mutable hash map
private var dataStorage = new mutable.HashMap[String, Future[Any]]()
There are some code that will load data
def loadAllData(): Future[Unit] = {
Future.join(
(dataManifestMap map {
case (data, m) => loadData(data, m) } // function has all the string matching and loading stuff
).toSeq
)
}
def loadData[T](data: String, m: Manifest[T]): Future[Unit] = {
val d = data match {
case "foo" => Future.value("foo")
case "bar" => Future.value(3)
case "foobar" => // do something with dataStorage("foo") and dataStorage("bar")
... // and so forth (in a real example it would be much more complicated for sure)
}
d flatMap {
dVal => { this.synchronized { dataStorage(data) = dVal }; Future.value(Unit) }
}
}
This way, I cannot make sure "foobar" is loaded when "foo" and "bar" is ready, and so forth.
How can I manage this in a "cool" way, since I might have hundreds of different data?
It would be "awesome" if I could have some kind of data structure that has all the info about something has to be loaded after something, and sequential execution can be handled by flatMap in a neat way.
Thanks for the help in advance.
All things being equal, I'd tend to use for comprehensions. For example:
def findBucket: Future[Bucket[Empty]] = ???
def fillBucket(bucket: Bucket[Empty]): Future[Bucket[Water]] = ???
def extinguishOvenFire(waterBucket: Bucket[Water]): Future[Oven] = ???
def makeBread(oven: Oven): Future[Bread] = ???
def makeSoup(oven: Oven): Future[Soup] = ???
def eatSoup(soup: Soup, bread: Bread): Unit = ???
def doLunch = {
for (bucket <- findBucket;
filledBucket <- fillBucket(bucket);
oven <- extinguishOvenFire(filledBucket);
soupFuture = makeSoup(oven);
breadFuture = makeBread(oven);
soup <- soupFuture;
bread <- breadFuture) {
eatSoup(soup, bread)
}
}
This chains futures together, and calls the relevant methods once dependencies are satisfied. Note that we use = in the for comprehension to allow us to start two Futures at the same time. As it stands, doLunch returns Unit, but if you replace the last few lines with:
// ..snip..
bread <- breadFuture) yield {
eatSoup(soup, bread)
oven
}
}
Then it will return Future[Oven] - which might be useful if you want to use the oven for something else after lunch.
As for your code, my first though would be that you should consider Spray cache, as it looks like it might fit your requirements. If not, my next thought would be to replace the Stringly typed interface you've currently got and go with something based on typed method calls:
private def save[T](key: String)(value: Future[T]) = this.synchronized {
dataStorage(key) = value
value
}
def loadFoo = save("foo"){Future("foo")}
def loadBar = save("bar"){Future(3)}
def loadFooBar = save("foobar"){
for (foo <- loadFoo;
bar <- loadBar) yield foo + bar // Or whatever
}
def loadBaz = save("baz"){Future(200L)}
def loadAll = {
val topLevelFutures = Seq(loadFooBar, loadBaz)
// Use standard library function to combine futures
Future.fold(topLevelFutures)(())((u,f) => ())
}
// I don't consider this method necessary, but if you've got a legacy API to support...
def loadData[T](key: String)(implicit manifest: Manifest[T]) = {
val future = key match {
case "foo" => loadFoo
case "bar" => loadBar
case "foobar" => loadFooBar
case "baz" => loadBaz
case "all" => loadAll
}
future.mapTo[T]
}
I've problems understanding where to put type informations in scala, and how to put it. Here I create several sequences of Actors and I don't type them. Even if I had to, I wouldn't know which type of sequence map produces to give them the proper type.
Then later when the compiler yells at me because I'm trying to sum Anys, I've no idea where to begin filling in the gaps.
Here is my code, I tried to minimize it while still letting the necessary info available.
object Actors {
def main(args: Array[String]) {
val array = randomArray(5)
val master = new Master(array, 5)
master.start
}
def randomArray(length: Int): Array[Int] = {
val generator = new Random
new Array[Int](length) map((_:Int) => generator nextInt)
}
}
class Master(array: Array[Int], slavesNumber: Int) extends Actor {
def act () {
val slaves = (1 to slavesNumber).map(_ => new Slave)
slaves.foreach(s => s.start)
val futures = slaves.map(s => s !! Work(array))
val results = awaitAll(3000, futures:_*)
val res2 = results.flatMap(x => x)
println((0 /: res2)(_+_))
}
}
class Slave() extends Actor {
def act () {
Actor.loop {
receive {
case Work(slice) =>
reply((slice :\ 0)(_+_))
}
}
}
}
I'd appreciate too some good pointers towards comprehensive doc on the matter.
The object that are passed between actors are not typed, actors have to filter the object themselves -- as you already do in the Slave actor. As you can see, !! is defined as
def !!(msg: Any): Future[Any]
so there is no type information in the returned Future. Probably the easiest solution is to replace the line var res2 .. with
val res2 = results collect {case Some(y:Int) => y}
this filters out just those Some results that are of type Int.