Swift: pList with "complex" data - swift

As I read and tried out :-) I can only save some simple data types on pList files. Nevertheless I like to use structs, classes etc to represent my data. This should be saved as easily as possible to a pList file and gets reloaded.
I see, that NSData is a valid type for pLists. And also, that this is a general data type. So it is a good idea to move/convert/force a struct or class variable into a NSData object to be saved and reloaded? How would that be done?
Till now I'm using something like this for saving:
let dict: NSMutableDictionary = ["XYZ": "XYZ"]
// saving values
dict.setObject(myBasicArray, forKey: "BasicArray")
dict.writeToFile(path, atomically: false)
Updated:
I used the offered code and extended it to handle a struct:
import Cocoa
struct SteeringItem {
var ext = String() // extension including dot e.g. ".JPG"
var bitmap = Int() // flag for grouping file types, e.g. photos
init?(ext: String, bitmap: Int) {
// Initialize stored properties.
self.ext = ext
self.bitmap = bitmap
}
}
class Foo {
let one: Int
let two: SteeringItem
init(one:Int, two: SteeringItem) {
self.one = one
self.two = two
}
init?(dict:[String: AnyObject]) {
guard let
one = dict["one"] as? Int,
two = dict["two"] as? SteeringItem else { return nil }
self.one = one
self.two = two
}
func toDictionary() -> [String: AnyObject] {
var retval = [String: AnyObject]()
if let
one = self.one as? AnyObject,
two = self.two as? AnyObject {
retval["one"] = one
retval["two"] = two
}
return retval
}
}
// create struct
let writeStruct = Foo(one: 1, two: SteeringItem(ext: "one",bitmap: 1)!)
print(writeStruct, "\n")
// write to plist
let writeDict = writeStruct.toDictionary() as NSDictionary
let path = ("~/test.plist" as NSString).stringByExpandingTildeInPath
writeDict.writeToFile(path, atomically: true)
// print contents of file
print(try NSString(contentsOfFile: path, encoding: NSUTF8StringEncoding))
// read plist and recreate struct
if let
readDict = NSDictionary(contentsOfFile: path) as? [String:AnyObject],
readStruct = Foo(dict: readDict) {
print(readStruct)
}
but this does not write anymore. With String it worked, with "struct SteeringItem" it doesn't!
Update 2: class instead of struct
class SteeringItem : NSObject, NSCoding {
var ext = String() // extension including dot e.g. ".JPG"
var bitmap = Int() // flag for grouping file types, e.g. photos
func encodeWithCoder(aCoder: NSCoder) {
aCoder.encodeObject(ext, forKey: "ext")
aCoder.encodeObject(bitmap, forKey: "bitmap")
}
required convenience init?(coder aDecoder: NSCoder) {
let ext = aDecoder.decodeObjectForKey("ext") as! String
let bitmap = aDecoder.decodeObjectForKey("bitmap") as! Int
self.init(ext: ext, bitmap: bitmap)
}
init?(ext: String, bitmap: Int) {
// Initialize stored properties.
self.ext = ext
self.bitmap = bitmap
super.init()
}
}

There's several ways to do this, you can adhere to the NSCoding protocol or you can write methods to convert your class/struct to a Dictionary and serialize from there.
Here's a good intro to using the NSCoding protocol.
As for converting to and from a Dictionary the usual way is to provide a failable init method that takes a Dictionary<String, AnyObject> which validates and copies the key:value pairs to the member variables. You also provide a method that returns a Dictionary<String, AnyObject> with the same key:value pairs as the init takes. Then you can serialize by calling the create method and serializing the resulting Dictionary, you deserialize by reading into a Dictionary and passing that in to the init method.
Here's an example of the conversion:
/// Provides conversion to and from [String: AnyObject] for use in serialization
protocol Serializable {
init?(dict:[String: AnyObject])
func toDictionary() -> [String: AnyObject]
}
struct SteeringItem {
// Changed var to let, it's a good practice with a simple struct
let ext : String // extension including dot e.g. ".JPG"
let bitmap : Int // flag for grouping file types, e.g. photos
}
struct Foo {
let one: Int
let two: SteeringItem
}
// Add serialization to structs
extension SteeringItem: Serializable {
init?(dict:[String: AnyObject]) {
guard let
ext = dict["ext"] as? String,
bitmap = dict["bitmap"] as? Int else { return nil }
self.ext = ext
self.bitmap = bitmap
}
func toDictionary() -> [String: AnyObject] {
var retval = [String: AnyObject]()
if let
ext = self.ext as? AnyObject,
bitmap = self.bitmap as? AnyObject {
retval["ext"] = ext
retval["bitmap"] = bitmap
}
return retval
}
}
extension Foo: Serializable {
init?(dict:[String: AnyObject]) {
guard let
one = dict["one"] as? Int,
twoDict = dict["two"] as? [String: AnyObject],
two = SteeringItem(dict: twoDict) else { return nil }
self.one = one
self.two = two
}
func toDictionary() -> [String: AnyObject] {
var retval = [String: AnyObject]()
let twoDict = self.two.toDictionary()
if let
one = self.one as? AnyObject,
two = twoDict as? AnyObject {
retval["one"] = one
retval["two"] = two
}
return retval
}
}
Here's how to test it (in a playground):
import Foundation
// create struct
let writeStruct = Foo(one: 1, two: SteeringItem(ext: "jpg", bitmap: 1))
print(writeStruct, "\n")
// write to plist
let writeDict = writeStruct.toDictionary() as NSDictionary
let path = ("~/test.plist" as NSString).stringByExpandingTildeInPath
writeDict.writeToFile(path, atomically: true)
// print contents of file
print(try NSString(contentsOfFile: path, encoding: NSUTF8StringEncoding))
// read plist and recreate struct
if let
readDict = NSDictionary(contentsOfFile: path) as? [String:AnyObject],
readStruct = Foo(dict: readDict) {
print(readStruct)
}
Results:
Foo(one: 1, two: SteeringItem(ext: "jpg", bitmap: 1))
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>one</key>
<integer>1</integer>
<key>two</key>
<dict>
<key>bitmap</key>
<integer>1</integer>
<key>ext</key>
<string>jpg</string>
</dict>
</dict>
</plist>
Foo(one: 1, two: SteeringItem(ext: "jpg", bitmap: 1))

Related

Swift - Return type of struct parameters without default values

I'm very new in Swift so i might be missing some basics.
I have struct:
struct MyStruct {
var a: Int
var b: String
var c: Bool
init() {
a: Int = 1,
b: String? = "",
c: Bool? = false
}
}
and function, that should iterate through given struct properties and return their types in json:
func structProps(){
let elm = MyStruct()
let mirror = Mirror(reflecting: elm)
var exampleDict: [String: String] = [:]
for child in mirror.children {
exampleDict[child.label!] = String(describing:type(of: child.value)) as String
}
if let theJSONData = try? JSONSerialization.data(
withJSONObject: exampleDict,
options: []) {
let theJSONText = String(data: theJSONData, encoding: .ascii)
}
}
it kinda return what i need:
JSON string = {"a":"Int","b":"String","c":"Bool"}
Because i'm having a lot of structs and i want to export json from all of them, i'm wondering if there is a way to have generic initializer. Without passing default values.
It means without
init() {
a: Int = 1,
b: String? = "",
c: Bool? = false
}
If I understand correctly , you can create a base protocol and add as an extension to your structures like
protocol BaseFunction {
func getElements() -> [String : String]
func getDict() -> String
}
extension BaseFunction {
func getElements() -> [String : String] {
let mirror = Mirror(reflecting: self)
let propertiesRemoveNil = mirror.children.filter({!(($0.value as AnyObject) is NSNull)})
let properties = propertiesRemoveNil.compactMap({$0.label})
var types = [String]()
_ = mirror.children.forEach({
types.append(String(describing:type(of: $0.value)))
})
return Dictionary(uniqueKeysWithValues: zip(properties, types))
}
func getDict() -> String{
if let theJSONData = try? JSONSerialization.data(
withJSONObject: getElements(),
options: []) {
let theJSONText = String(data: theJSONData, encoding: .ascii)
return theJSONText ?? ""
}
return ""
}
}
And usage :
func structProps(){
let elm = MyStruct()
print(elm.getDict())
}
OUTPUT :
{"a":"Int","b":"String","c":"Bool"}
I was going to write a comment about using a protocol but I thought it would be easier to understand as an answer with some code.
To make the usage more generic so you don't need specific code for each type of struct you should use a protocol. Instead of having an init that might clash with already existing init in the struct I prefer a static method that returns a new object, also known as a factory method
protocol PropertyExtract {
static func createEmpty() -> PropertyExtract
}
Then we can make use of the default init for the struct or any supplied to create an object with some initial values by letting the struct conform to the protocol in an extension
extension MyStruct: PropertyExtract {
static func createEmpty() -> PropertyExtract {
MyStruct(a: 0, b: "", c: false)
}
}
And instead of hardcoding or passing a specific type of object to the encoding function we pass the type of it
func structProps(for structType: PropertyExtract.Type)
and use the protocol method to get an instance of the type
let object = structType.createEmpty()
The whole function (with some additional changes)
func structProps(for structType: PropertyExtract.Type) -> String? {
let object = structType.createEmpty()
let mirror = Mirror(reflecting: object)
let exampleDict = mirror.children.reduce(into: [String:String]()) {
guard let label = $1.label else { return }
$0[label] = String(describing:type(of: $1.value))
}
if let data = try? JSONEncoder().encode(exampleDict) {
return String(data: data, encoding: .utf8)
}
return nil
}
And this is then called with the type of the struct
let jsonString = structProps(for: MyStruct.self)
According to Creating a Swift Runtime Library, there is a way to access meta data types without initializer.
Solution for what i was asking for is possible with Runtime library.
Mirror(reflecting:) expects an instance of a type and not a type itself, ref.
One idea is to have a generic function that works with all types conforming to a protocol that provides an empty init. Something like:
protocol EmptyInitializable {
init()
}
struct StructOne {
let a: Bool
let b: String
}
struct StructTwo {
let c: Int
let d: Float
}
extension StructOne: EmptyInitializable {
init() {
a = false
b = ""
}
}
extension StructTwo: EmptyInitializable {
init() {
c = 1
d = 1.0
}
}
func print(subject: EmptyInitializable) -> String? {
let dictionary = Dictionary(uniqueKeysWithValues:
Mirror(reflecting: subject).children.map {
($0.label!, String(describing: type(of: $0.value)))
}
)
return (try? JSONSerialization.data(withJSONObject: dictionary)).flatMap {
String(data: $0, encoding: .utf8)
}
}
print(subject: StructOne()) // "{"a":"Bool","b":"String"}"
print(subject: StructTwo()) // "{"d":"Float","c":"Int"}"
You still have to implement the empty init and assign some values and I'm afraid there's no way currently to avoid that.

How convert Realm data to Json on Swift? Realm version 10.11.0

until version 10.7.6 of Realm I could convert to dictionary and then to json with this code below, but the ListBase class no longer exists.
extension Object {
func toDictionary() -> NSDictionary {
let properties = self.objectSchema.properties.map { $0.name }
let dictionary = self.dictionaryWithValues(forKeys: properties)
let mutabledic = NSMutableDictionary()
mutabledic.setValuesForKeys(dictionary)
for prop in self.objectSchema.properties as [Property] {
// find lists
if let nestedObject = self[prop.name] as? Object {
mutabledic.setValue(nestedObject.toDictionary(), forKey: prop.name)
} else if let nestedListObject = self[prop.name] as? ListBase { /*Cannot find type 'ListBase' in scope*/
var objects = [AnyObject]()
for index in 0..<nestedListObject._rlmArray.count {
let object = nestedListObject._rlmArray[index] as! Object
objects.append(object.toDictionary())
}
mutabledic.setObject(objects, forKey: prop.name as NSCopying)
}
}
return mutabledic
}
}
let parameterDictionary = myRealmData.toDictionary()
guard let postData = try? JSONSerialization.data(withJSONObject: parameterDictionary, options: []) else {
return
}
List now inherits from RLMSwiftCollectionBase apparently, so you can check for that instead. Also, this is Swift. Use [String: Any] instead of NSDictionary.
extension Object {
func toDictionary() -> [String: Any] {
let properties = self.objectSchema.properties.map { $0.name }
var mutabledic = self.dictionaryWithValues(forKeys: properties)
for prop in self.objectSchema.properties as [Property] {
// find lists
if let nestedObject = self[prop.name] as? Object {
mutabledic[prop.name] = nestedObject.toDictionary()
} else if let nestedListObject = self[prop.name] as? RLMSwiftCollectionBase {
var objects = [[String: Any]]()
for index in 0..<nestedListObject._rlmCollection.count {
let object = nestedListObject._rlmCollection[index] as! Object
objects.append(object.toDictionary())
}
mutabledic[prop.name] = objects
}
}
return mutabledic
}
}
Thanks to #Eduardo Dos Santos. Just do the following steps. You will be good to go.
Change ListBase to RLMSwiftCollectionBase
Change _rlmArray to _rlmCollection
Import Realm

How can I use Swift’s Codable to encode into a dictionary?

I have a struct that implements Swift 4’s Codable. Is there a simple built-in way to encode that struct into a dictionary?
let struct = Foo(a: 1, b: 2)
let dict = something(struct)
// now dict is ["a": 1, "b": 2]
If you don't mind a bit of shifting of data around you could use something like this:
extension Encodable {
func asDictionary() throws -> [String: Any] {
let data = try JSONEncoder().encode(self)
guard let dictionary = try JSONSerialization.jsonObject(with: data, options: .allowFragments) as? [String: Any] else {
throw NSError()
}
return dictionary
}
}
Or an optional variant
extension Encodable {
var dictionary: [String: Any]? {
guard let data = try? JSONEncoder().encode(self) else { return nil }
return (try? JSONSerialization.jsonObject(with: data, options: .allowFragments)).flatMap { $0 as? [String: Any] }
}
}
Assuming Foo conforms to Codable or really Encodable then you can do this.
let struct = Foo(a: 1, b: 2)
let dict = try struct.asDictionary()
let optionalDict = struct.dictionary
If you want to go the other way(init(any)), take a look at this Init an object conforming to Codable with a dictionary/array
Here are simple implementations of DictionaryEncoder / DictionaryDecoder that wrap JSONEncoder, JSONDecoder and JSONSerialization, that also handle encoding / decoding strategies…
class DictionaryEncoder {
private let encoder = JSONEncoder()
var dateEncodingStrategy: JSONEncoder.DateEncodingStrategy {
set { encoder.dateEncodingStrategy = newValue }
get { return encoder.dateEncodingStrategy }
}
var dataEncodingStrategy: JSONEncoder.DataEncodingStrategy {
set { encoder.dataEncodingStrategy = newValue }
get { return encoder.dataEncodingStrategy }
}
var nonConformingFloatEncodingStrategy: JSONEncoder.NonConformingFloatEncodingStrategy {
set { encoder.nonConformingFloatEncodingStrategy = newValue }
get { return encoder.nonConformingFloatEncodingStrategy }
}
var keyEncodingStrategy: JSONEncoder.KeyEncodingStrategy {
set { encoder.keyEncodingStrategy = newValue }
get { return encoder.keyEncodingStrategy }
}
func encode<T>(_ value: T) throws -> [String: Any] where T : Encodable {
let data = try encoder.encode(value)
return try JSONSerialization.jsonObject(with: data, options: .allowFragments) as! [String: Any]
}
}
class DictionaryDecoder {
private let decoder = JSONDecoder()
var dateDecodingStrategy: JSONDecoder.DateDecodingStrategy {
set { decoder.dateDecodingStrategy = newValue }
get { return decoder.dateDecodingStrategy }
}
var dataDecodingStrategy: JSONDecoder.DataDecodingStrategy {
set { decoder.dataDecodingStrategy = newValue }
get { return decoder.dataDecodingStrategy }
}
var nonConformingFloatDecodingStrategy: JSONDecoder.NonConformingFloatDecodingStrategy {
set { decoder.nonConformingFloatDecodingStrategy = newValue }
get { return decoder.nonConformingFloatDecodingStrategy }
}
var keyDecodingStrategy: JSONDecoder.KeyDecodingStrategy {
set { decoder.keyDecodingStrategy = newValue }
get { return decoder.keyDecodingStrategy }
}
func decode<T>(_ type: T.Type, from dictionary: [String: Any]) throws -> T where T : Decodable {
let data = try JSONSerialization.data(withJSONObject: dictionary, options: [])
return try decoder.decode(type, from: data)
}
}
Usage is similar to JSONEncoder / JSONDecoder…
let dictionary = try DictionaryEncoder().encode(object)
and
let object = try DictionaryDecoder().decode(Object.self, from: dictionary)
For convenience, I've put this all in a repo… https://github.com/ashleymills/SwiftDictionaryCoding
I have create a library called CodableFirebase and it's initial purpose was to use it with Firebase Database, but it does actually what you need: it creates a dictionary or any other type just like in JSONDecoder but you don't need to do the double conversion here like you do in other answers. So it would look something like:
import CodableFirebase
let model = Foo(a: 1, b: 2)
let dict = try! FirebaseEncoder().encode(model)
There is no built in way to do that.
As answered above if you have no performance issues then you can accept the JSONEncoder + JSONSerialization implementation.
But I would rather go the standard library's way to provide an encoder/decoder object.
class DictionaryEncoder {
private let jsonEncoder = JSONEncoder()
/// Encodes given Encodable value into an array or dictionary
func encode<T>(_ value: T) throws -> Any where T: Encodable {
let jsonData = try jsonEncoder.encode(value)
return try JSONSerialization.jsonObject(with: jsonData, options: .allowFragments)
}
}
class DictionaryDecoder {
private let jsonDecoder = JSONDecoder()
/// Decodes given Decodable type from given array or dictionary
func decode<T>(_ type: T.Type, from json: Any) throws -> T where T: Decodable {
let jsonData = try JSONSerialization.data(withJSONObject: json, options: [])
return try jsonDecoder.decode(type, from: jsonData)
}
}
You can try it with following code:
struct Computer: Codable {
var owner: String?
var cpuCores: Int
var ram: Double
}
let computer = Computer(owner: "5keeve", cpuCores: 8, ram: 4)
let dictionary = try! DictionaryEncoder().encode(computer)
let decodedComputer = try! DictionaryDecoder().decode(Computer.self, from: dictionary)
I am force-trying here to make the example shorter. In production code you should handle the errors appropriately.
I'm not sure if it's the best way but you definitely can do something like:
struct Foo: Codable {
var a: Int
var b: Int
init(a: Int, b: Int) {
self.a = a
self.b = b
}
}
let foo = Foo(a: 1, b: 2)
let dict = try JSONDecoder().decode([String: Int].self, from: JSONEncoder().encode(foo))
print(dict)
let dict = try JSONSerialization.jsonObject(with: try JSONEncoder().encode(struct), options: []) as? [String: Any]
I have modified the PropertyListEncoder from the Swift project into a DictionaryEncoder, simply by removing the final serialisation from dictionary into binary format. You can do the same yourself, or you can take my code from here
It can be used like this:
do {
let employeeDictionary: [String: Any] = try DictionaryEncoder().encode(employee)
} catch let error {
// handle error
}
In some project, i'm used the swift reflection. But be careful, nested codable objects, are not mapped also there.
let dict = Dictionary(uniqueKeysWithValues: Mirror(reflecting: foo).children.map{ ($0.label!, $0.value) })
I definitely think that there's some value in just being able to use Codable to encode to/from dictionaries, without the intention of ever hitting JSON/Plists/whatever. There are plenty of APIs which just give you back a dictionary, or expect a dictionary, and it's nice to be able to interchange them easily with Swift structs or objects, without having to write endless boilerplate code.
I've been playing round with some code based on the Foundation JSONEncoder.swift source (which actually does implement dictionary encoding/decoding internally, but doesn't export it).
The code can be found here: https://github.com/elegantchaos/DictionaryCoding
It's still quite rough, but I've expanded it a bit so that, for example, it can fill in missing values with defaults when decoding.
Here is a protocol based solution:
protocol DictionaryEncodable {
func encode() throws -> Any
}
extension DictionaryEncodable where Self: Encodable {
func encode() throws -> Any {
let jsonData = try JSONEncoder().encode(self)
return try JSONSerialization.jsonObject(with: jsonData, options: .allowFragments)
}
}
protocol DictionaryDecodable {
static func decode(_ dictionary: Any) throws -> Self
}
extension DictionaryDecodable where Self: Decodable {
static func decode(_ dictionary: Any) throws -> Self {
let jsonData = try JSONSerialization.data(withJSONObject: dictionary, options: [])
return try JSONDecoder().decode(Self.self, from: jsonData)
}
}
typealias DictionaryCodable = DictionaryEncodable & DictionaryDecodable
And here is how to use it:
class AClass: Codable, DictionaryCodable {
var name: String
var age: Int
init(name: String, age: Int) {
self.name = name
self.age = age
}
}
struct AStruct: Codable, DictionaryEncodable, DictionaryDecodable {
var name: String
var age: Int
}
let aClass = AClass(name: "Max", age: 24)
if let dict = try? aClass.encode(), let theClass = try? AClass.decode(dict) {
print("Encoded dictionary: \n\(dict)\n\ndata from decoded dictionary: \"name: \(theClass.name), age: \(theClass.age)\"")
}
let aStruct = AStruct(name: "George", age: 30)
if let dict = try? aStruct.encode(), let theStruct = try? AStruct.decode(dict) {
print("Encoded dictionary: \n\(dict)\n\ndata from decoded dictionary: \"name: \(theStruct.name), age: \(theStruct.age)\"")
}
I wrote a quick gist to handle this (not using the Codable protocol). Be careful, it doesn't type-check any values and doesn't work recursively on values that are encodable.
class DictionaryEncoder {
var result: [String: Any]
init() {
result = [:]
}
func encode(_ encodable: DictionaryEncodable) -> [String: Any] {
encodable.encode(self)
return result
}
func encode<T, K>(_ value: T, key: K) where K: RawRepresentable, K.RawValue == String {
result[key.rawValue] = value
}
}
protocol DictionaryEncodable {
func encode(_ encoder: DictionaryEncoder)
}
There no straight forward way of doing this in Codable. You need to implement Encodable/Decodable protocol for your struct. For your example, you might need to write as below
typealias EventDict = [String:Int]
struct Favorite {
var all:EventDict
init(all: EventDict = [:]) {
self.all = all
}
}
extension Favorite: Encodable {
struct FavoriteKey: CodingKey {
var stringValue: String
init?(stringValue: String) {
self.stringValue = stringValue
}
var intValue: Int? { return nil }
init?(intValue: Int) { return nil }
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: FavoriteKey.self)
for eventId in all {
let nameKey = FavoriteKey(stringValue: eventId.key)!
try container.encode(eventId.value, forKey: nameKey)
}
}
}
extension Favorite: Decodable {
public init(from decoder: Decoder) throws {
var events = EventDict()
let container = try decoder.container(keyedBy: FavoriteKey.self)
for key in container.allKeys {
let fav = try container.decode(Int.self, forKey: key)
events[key.stringValue] = fav
}
self.init(all: events)
}
}
I have made a pod here https://github.com/levantAJ/AnyCodable to facilitate decode and encode [String: Any] and [Any]
pod 'DynamicCodable', '1.0'
And you are able to decode & encode [String: Any] and [Any]
import DynamicCodable
struct YourObject: Codable {
var dict: [String: Any]
var array: [Any]
var optionalDict: [String: Any]?
var optionalArray: [Any]?
enum CodingKeys: String, CodingKey {
case dict
case array
case optionalDict
case optionalArray
}
init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
dict = try values.decode([String: Any].self, forKey: .dict)
array = try values.decode([Any].self, forKey: .array)
optionalDict = try values.decodeIfPresent([String: Any].self, forKey: .optionalDict)
optionalArray = try values.decodeIfPresent([Any].self, forKey: .optionalArray)
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(dict, forKey: .dict)
try container.encode(array, forKey: .array)
try container.encodeIfPresent(optionalDict, forKey: .optionalDict)
try container.encodeIfPresent(optionalArray, forKey: .optionalArray)
}
}
After research, we find that if we use the keyword Any in the class which is inherited from the Codable & Decodable it will give the error. So if you want to use a dictionary user with the types of data coming from the server.
For example, the server is sending the dictionary of type [String : Int] then use [String : Int] if you will try [String : Any] it will not work.
Here is dictionary -> object. Swift 5.
extension Dictionary where Key == String, Value: Any {
func object<T: Decodable>() -> T? {
if let data = try? JSONSerialization.data(withJSONObject: self, options: []) {
return try? JSONDecoder().decode(T.self, from: data)
} else {
return nil
}
}
}
Come to think of it, the question does not have an answer in the general case, since the Encodable instance may be something not serializable into a dictionary, such as an array:
let payload = [1, 2, 3]
let encoded = try JSONEncoder().encode(payload) // "[1,2,3]"
Other than that, I have written something similar as a framework.

Swift objects array to plist file

I am trying to save my object's array to array.plist but I get the following error:
Thread 1: signal SIGABRT error
My object class looks like this:
class Note {
// MARK: Properties
var title: String
var photo: UIImage?
var text: String
// MARK: Initialization
init?(title: String, photo: UIImage?, text: String) {
// Initialize stored properties.
self.title = title
self.photo = photo
self.text = text
// Initialization should fail if there is no name or if the rating is negative.
if title.isEmpty{
return nil
}
}
func encodeWithCoder(aCoder: NSCoder!) {
aCoder.encodeObject(title, forKey:"title")
aCoder.encodeObject(text, forKey:"text")
aCoder.encodeObject(photo, forKey:"photo")
}
init (coder aDecoder: NSCoder!) {
self.title = aDecoder.decodeObjectForKey("title") as! String
self.text = aDecoder.decodeObjectForKey("text") as! String
self.photo = aDecoder.decodeObjectForKey("photo") as! UIImage
}
}
In the controller, I try to save the array with the Notes object like this:
notes = [Notes]()
notes.append(note)
let paths = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory,NSSearchPathDomainMask.AllDomainsMask, true)
let path: AnyObject = paths[0]
let arrPath = path.stringByAppendingString("/array.plist")
NSKeyedArchiver.archiveRootObject(notes, toFile: arrPath)
Not all the properties in your class are not optional, yet when you retrieve them from the plist, you are unwrapping all of them. This might cause your code to crash.
For example, if the photo is nil and you saved the object, when you are retrieving it, you are unwrapping it self.photo = aDecoder.decodeObjectForKey("photo") as! UIImage, which will crash if you did not save anything there.
Try removing the unwrapping and check again for your crash. Even if this was not the cause of your crash, it will cause a crash at some point.
If this does not fix your problem, please paste the complete error log so it is a bit more clear what is happening.
For swift 5. You can save an array of custom classes to a .plist file that inherits from NSObject and NSSecureCoding.
If we create a custom class called Person:
import Foundation
class Person: NSObject, NSSecureCoding {
//Must conform to NSSecureCoding protocol
public class var supportsSecureCoding: Bool { return true } //set to 'true'
//just some generic things to describe a person
private var name:String!
private var gender:String!
private var height:Double!
//used to create a new instance of the class 'Person'
init(name:String, gender:String, height:Double) {
super.init()
self.name = name
self.gender = gender
self.height = height
}
//used for NSSecureCoding:
func encode(with coder: NSCoder) {
coder.encode(name, forKey: "name") //encodes the name to a key of 'name'
coder.encode(gender, forKey: "gender")
coder.encode(height, forKey: "height")
}
//used for NSSecureCoding:
required init?(coder: NSCoder) {
super.init()
self.name = (coder.decodeObject(forKey: "name") as! String)
self.gender = (coder.decodeObject(forKey: "gender") as! String)
self.height = (coder.decodeObject(forKey: "height") as! Double)
}
//created just to print the data from the class
public override var description: String { return String(format: "name=%#,gender=%#,height%f", name, gender, height) }
}
Now we can create functions to save and load from a .plist file in the ViewController class:
We need to gather data from the directory system of the device:
func documentsDirectory()->String {
let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
let documentsDirectory = paths.first!
return documentsDirectory
}
func dataFilePath ()->String{
return self.documentsDirectory().appendingFormat("/your_file_name_here.plist")
}
function to save the array:
func saveData(_ people:[Person]) {
let archiver = NSKeyedArchiver(requiringSecureCoding: true)
archiver.encode(people, forKey: "your_file_name_here")
let data = archiver.encodedData
try! data.write(to: URL(fileURLWithPath: dataFilePath()))
}
function to load the array:
func loadData() -> [Person] {
let path = self.dataFilePath()
let defaultManager = FileManager()
var arr = [Person]()
if defaultManager.fileExists(atPath: path) {
let url = URL(fileURLWithPath: path)
let data = try! Data(contentsOf: url)
let unarchiver = try! NSKeyedUnarchiver(forReadingFrom: data)
//Ensure the unarchiver is required to use secure coding
unarchiver.requiresSecureCoding = true
//This is where it is important to specify classes that can be decoded:
unarchiver.setClass(Person.classForCoder(), forClassName: "parentModule.Person")
let allowedClasses =[NSArray.classForCoder(),Person.classForCoder()]
//Finally decode the object as an array of your custom class
arr = unarchiver.decodeObject(of: allowedClasses, forKey: "your_file_name_here") as! [Person]
unarchiver.finishDecoding()
}
return arr
}
In the ViewController class:
override func viewDidLoad() {
super.viewDidLoad()
let testPerson = Person(name: "Bill", gender: "Male", height: 65.5)
let people:[Person] = [testPerson]
//Save the array
saveData(people)
//Load and print the first index in the array
print(loadData()[0].description)
}
Output:
[name=Bill,gender=Male,height=65.5000000]

Writing swift dictionary to file

There are limitations with writing NSDictionaries into files in swift. Based on what I have learned from api docs and this stackoverflow answer, key types should be NSString, and value types also should be NSx type, and Int, String, and other swift types might not work.
The question is that if I have a dictionary like: Dictionary<Int, Dictionary<Int, MyOwnType>>, how can I write/read it to/from a plist file in swift?
Anyway, when you want to store MyOwnType to file, MyOwnType must be a subclass of NSObject and conforms to NSCoding protocol. like this:
class MyOwnType: NSObject, NSCoding {
var name: String
init(name: String) {
self.name = name
}
required init(coder aDecoder: NSCoder) {
name = aDecoder.decodeObjectForKey("name") as? String ?? ""
}
func encodeWithCoder(aCoder: NSCoder) {
aCoder.encodeObject(name, forKey: "name")
}
}
Then, here is the Dictionary:
var dict = [Int : [Int : MyOwnType]]()
dict[1] = [
1: MyOwnType(name: "foobar"),
2: MyOwnType(name: "bazqux")
]
So, here comes your question:
Writing swift dictionary to file
You can use NSKeyedArchiver to write, and NSKeyedUnarchiver to read:
func getFileURL(fileName: String) -> NSURL {
let manager = NSFileManager.defaultManager()
let dirURL = manager.URLForDirectory(.DocumentDirectory, inDomain: .UserDomainMask, appropriateForURL: nil, create: false, error: nil)
return dirURL!.URLByAppendingPathComponent(fileName)
}
let filePath = getFileURL("data.dat").path!
// write to file
NSKeyedArchiver.archiveRootObject(dict, toFile: filePath)
// read from file
let dict2 = NSKeyedUnarchiver.unarchiveObjectWithFile(filePath) as [Int : [Int : MyOwnType]]
// here `dict2` is a copy of `dict`
But in the body of your question:
how can I write/read it to/from a plist file in swift?
In fact, NSKeyedArchiver format is binary plist. But if you want that dictionary as a value of plist, you can serialize Dictionary to NSData with NSKeyedArchiver:
// archive to data
let dat:NSData = NSKeyedArchiver.archivedDataWithRootObject(dict)
// unarchive from data
let dict2 = NSKeyedUnarchiver.unarchiveObjectWithData(data) as [Int : [Int : MyOwnType]]
Response for Swift 5
private func getFileURL(fileName: String) throws -> URL {
let manager = FileManager.default
let dirURL = try manager.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false)
return dirURL.appendingPathComponent(fileName)
}
if let filePath = try? getFileURL(fileName: "data.dat").path {
NSKeyedArchiver.archiveRootObject(data, toFile: filePath)
}