Qt 5.6 on windows compilier error - qtquick2

I'm starting out with QT creator
My objective is to use it to create a Application using Qt3D and QT quick Ui
When I try to create a project it shows me I don't have a compiler yet: (screenshot on link)
QT new project, no compiler error
If I try to build an example it shows me the following error:
16:35:11: Configuration is faulty. Check the Issues view for details.
Error while building/deploying project shadow-map-qml (kit: Desktop Qt 5.6.0 MSVC2015 64bit)
When executing step "Make"
Did I do something wrong on the installation or Do I need to download and install a separate compiler? If so for Qt 5.6 on windows 10 which should I download?

Related

UWP Deployment Microsoft.NET.Native.Runtime.1.7 not found error

I have recently installed a few updates to windows / visual studio 2017, and now when I create a package of my UWP app and try deploying it to any of the machine where it used to work just fine - installation fails and there is this error message in windows error log:
AppX Deployment operation failed for package 92211ab1-5481-4a1a-9111-a3dd87b81b72_1.0.26.0_neutral_~_n78qa84z3g9aj with error 0x80073CF3. The specific error text for this failure is: Windows cannot install package 92211ab1-5481-4a1a-9111-a3dd87b81b72_1.0.26.0_x86__n78qa84z3g9aj because this package depends on a framework that could not be found. Provide the framework "Microsoft.NET.Native.Runtime.1.7" published by "CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US", with neutral or x86 processor architecture and minimum version 1.7.25531.0, along with this package to install. The frameworks with name "Microsoft.NET.Native.Runtime.1.7" currently installed are: {}
I can not find any reference on the web for this package.
The package installs just fine on the developement machine.
Any help would be greatly appreciated.
EDIT 1:
Screenshot of my dependencies folder below:
UWP Deployment Microsoft.NET.Native.Runtime.1.7 not found
The problem is that there is no Microsoft.NET.Native.Runtime.1.7 dependence in current OS system. And you could install Microsoft.NET.Native.Runtime.1.7 dependence manually.
The Microsoft.NET.Native.Runtime.1.7 dependence will be stored in the Dependencies folder where under the appx folder.
Update1
I have checked your screenshot. It seems that you generate your package in debug mode and I can reproduce the same dependency in this way. The .NET Native tool chain is checked by default in the release mode. So you could regenerate your package in release mode to get files above.
Looks like these dependencies only appear on a Release build, and not in Debug.

Executing cuda program through Eclipse is giving error

I am using eclipse to execute a cuda program. I have downloaded a CUDA PLUGIN for
eclipse. When I execute sample cuda program given by plugin its fine but when I try
to execute any other program I am getting error undefined reference to main...
make
Building target: Add_cuda
Invoking: NVCC Linker
nvcc -L/export/trainee3/dinesh/cuda5.0/lib64 -o "Add_cuda" ./mycuda.o -lcudart
/usr/lib/gcc/x86_64-redhat-linux/4.1.2/../../../../lib64/crt1.o: In function `_start':
(.text+0x20): undefined reference to `main'
collect2: ld returned 1 exit status
I found in stackoverflow that some times we get this problem because of system startup file
I used flag -nostartfiles but it is not working in my case..
I have included lib64 and include path in c++ build.
So any suggestion to over come this problem....
We've been over this already.
Use nsight eclipse edition instead.
If you have cuda 5.0 or 5.5 installed, just type nsight in a terminal session.
If you really want to use that Eclipse CUDA plugin (which is no longer supported, I don't believe), then start with the C++ sample project, which you agree now and back then would work. Then modify the source code in that project. Don't create your own project.
Install CUDA 5. It comes with Nsight Eclipse version. Very Elegant to use. NV Visual profiler is integrated with Nsight. Syntax highlighting and debug mode are very easy to use.

Eclipse juno + cuda plugin error

I am using Eclipse Juno parallel version. I have installed
cuda plugin. But while building a sample cuda helloworld
program I am getting error -
make all
make: *** No rule to make target `exe_cuda', needed by `all'. Stop.
******Makefile snapshot**************
all: exe_cuda
# Tool invocations
#echo 'No tool found that can build the extension specified with the build
artifact name $#'
# Other Targets
clean:
-$(RM) $(OBJS)$(C_DEPS) exe_cuda
-#echo ' '
Any suggestion......
I agree that the toolchain does not appear to be set up properly for C projects.
My suggestions are:
Create a C++ project instead. That seems to work.
Use Nsight Eclipse Edition instead. It is installed automatically with the linux CUDA 5 package (just type nsight from a terminal window).
You could report the problem to fixstars corporation, the developer of that cuda plugin. It seems they have not updated it since 2011, so I don't know if it's actively maintained. But the help page is here which includes a link for a mailing list you could use.

Nsight Eclipse Edition not finding nvcc

I just installed CUDA 5.0 Preview (Mac OS X Lion) and I'm having trouble with Nsight.
The toolkit seems to be installed correctly. (Driver loads, nvcc -V works in bash, samples work fine).
When I create a new project I get warnings:
Error launching external scanner info generator (nvcc -dryrun ...)
Program 'nvcc' is not found in $PATH
In Preferences -> CUDA Toolkit I get no CUDA-compatible devices detected. Which is strange because I have nVidia GT 650M on my machine. So why doesn't Nsight recognize it?
If I try to build a project I get 2 errors:
/bin/sh: nvcc: command not found
make: * [src/test.o] Error 127
How do you start Nsight? Do you use /usr/local/cuda/bin/nsight? Unfortunately, it is not currently possible to launch Nsight by double-clinking the application on Mac OS X.
In the CUDA 5.0 Preview build we had a bug when shell script did not properly setup paths. This is how this script looks like in latest internal toolkit builds (you may need to adjust paths depending on your toolkit install location - in the final release installer will handle it):
#!/bin/sh
PATH="$PATH:/Developer/NVIDIA/CUDA-5.0/bin" DYLD_LIBRARY_PATH="$DYLD_LIBRARY_PATH:/Developer/NVIDIA/CUDA-5.0/lib" "/Developer/NVIDIA/CUDA-5.0/libnsight/nsight.app/Contents/MacOS/nsight" $#

Error 127 make file error using qt plugin

I am using Eclipse CDT and I have installed a Qt plugin in it. I have imported a Qt project using the Qt plugin, the project was building fine earlier when I used Qt 4.8 but now it is giving a build error:
Make error 127
I have checked everything from flags to libraries to includes still error is persistent.