Understanding Swift Index, Range, Distance - swift

I'm implementing an extension to Swift's CollectionType that provides the ability to find a subsequence in the collection and to find the range of that subsequence. My code that's working in a playground is this:
extension CollectionType where Generator.Element:Equatable, Index:ForwardIndexType, SubSequence.Generator.Element == Generator.Element {
func search<S: CollectionType where S.Generator.Element == Generator.Element, S.Index:ForwardIndexType>(pattern: S) -> Self.Index? {
return self.lazy.indices.indexOf{
self[$0..<self.endIndex].startsWith(pattern)
}
}
func rangeOf<S: CollectionType where S.Generator.Element == Generator.Element, S.Index:ForwardIndexType, Index:ForwardIndexType>(pattern: S) -> Range<Index>? {
if let start = self.search(pattern) {
var end = start
for _ in pattern.startIndex..<pattern.endIndex {
end = end.advancedBy(1)
}
return start..<end
} else {
return nil
}
}
}
Simple playground test cases are these:
let fibs = [1, 1, 2, 3, 5, 8, 13]
if let fidx = fibs.search([3, 5]) {
print(fibs[..<fidx]) // prints "[1, 1, 2]\n"
print(fidx..<fidx.advancedBy([1,1,5].count)) // prints "3..<6\n"
}
if let rng = fibs.rangeOf([5,8,13]) {
print(rng) // prints "4..<7\n"
}
However, in the rangeOf function, instead of the loop
for _ in pattern.startIndex..<pattern.endIndex {
end = end.advancedBy(1)
}
I expected to be able to use the statement
end = start.advancedBy(pattern.count, limit: self.endIndex)
or perhaps
end = start.advancedBy(pattern.endIndex - pattern.startIndex, limit: self.endIndex)
(I do recognize that the limit parameter is redundant; omitting it makes no difference in the following.) Neither of those last two compile, with the error cannot invoke 'advancedBy' with an argument list of type '(S.Index.Distance, limit: Self.Index)'. My question is, why isn't either of these two forms acceptable? (I suppose there are other valid questions as to whether I've properly formed the constraints on types for the extension and for the functions, but since the one version works I'm ignoring that for now.)

end = start.advancedBy(pattern.count, limit: self.endIndex)
does not compile because the collections self and pattern need
not have the same Index type.
It compiles if you add a constraint S.Index == Index to the rangeOf() method.

Related

Refactoring lazy functional code in Swift 5

I'm wanting to refactor some lazy functional swift.
To explain the situation I'll explain the equivalent eager situation first:
let numbers = 1...10
do {
print("==================== EAGER INLINE =============================")
/// We start with a series of transformation on an array:
let result
= numbers
.filter { $0 >= 5 } /// Drop numbers less than 5
.map { $0 * $0 } /// Square the numbers
.flatMap { [$0, $0+1] } /// Insert number+1 after each number
.filter { $0 % 3 != 0 } /// Drop multiples of 3
print(result)
/// [25, 26, 37, 49, 50, 64, 65, 82, 100, 101]
/// which is [5^2, 5^2+1, 6^2+1, 7^2, 7^2+1, 8^2, 8^2+1, 9^2+1, 10^2, 10^2+1]
/// (Note 6^2 and 9^2 missing because they are divisible by 3)
}
We can refactor the map and the flatMap into a seperate function:
extension Array where Element == Int {
func squareAndInsert() -> [Int] {
self
.map { $0 * $0 }
.flatMap { [$0, $0+1] }
}
}
do {
print("==================== EAGER REFACTOR =============================")
let result
= numbers
.filter { $0 >= 5 }
.squareAndInsert()
.filter { $0 % 3 != 0 }
print(result)
/// Gives exactly the same result: [25, 26, 37, 49, 50, 64, 65, 82, 100, 101]
}
So now we'll repeat the process but lazily.
First inline:
do {
print("==================== LAZY INLINE =============================")
let result: some LazySequenceProtocol /// ": some LazySequenceprotocol" not strictly
/// required but without it my compiler grumbled about complexity so this is to give the
/// compiler a nudge in the right direction.
= numbers
.lazy /// Note the ".lazy" added here to make the array lazy.
.filter { $0 >= 5 }
.map { $0 * $0 }
.flatMap { [$0, $0+1] }
.filter { $0 % 3 != 0 }
print(result)
}
Which prints:
LazyFilterSequence<FlattenSequence<LazyMapSequence<LazyMapSequence<LazyFilterSequence<ClosedRange<Int>>, Int>, Array<Int>>>>(_base: Swift.FlattenSequence<Swift.LazyMapSequence<Swift.LazyMapSequence<Swift.LazyFilterSequence<Swift.ClosedRange<Swift.Int>>, Swift.Int>, Swift.Array<Swift.Int>>>(_base: Swift.LazyMapSequence<Swift.LazyMapSequence<Swift.LazyFilterSequence<Swift.ClosedRange<Swift.Int>>, Swift.Int>, Swift.Array<Swift.Int>>(_base: Swift.LazyMapSequence<Swift.LazyFilterSequence<Swift.ClosedRange<Swift.Int>>, Swift.Int>(_base: Swift.LazyFilterSequence<Swift.ClosedRange<Swift.Int>>(_base: ClosedRange(1...10), _predicate: (Function)), _transform: (Function)), _transform: (Function))), _predicate: (Function))
Yikes!
Looks rather alarming at first sight but this is correct because unlike the eager result which is an array of Ints, the lazy result is an iterator which will provide us with the next number when we ask it to and this needs to know how to work back through all the function calls right back to the initial sequence. That's what this type is describing. Very nice now that we have the "some" keyword as in the past, if we wanted to put in an explicit type we would have to type all the above which is a bit of a mouthful !!
To see the list of numbers we need to force them to be calculated which we can do by putting the lazy sequence into an array: print(Array(result))
And this gives exactly the same result as before: [25, 26, 37, 49, 50, 64, 65, 82, 100, 101]
So now the challenge.
I want to refactor the lazy code in the same way that I did the eager code.
squareAndInsert needs to turn a LazySequenceProtocol<Int> into some LazySequenceProtocol so I try the code below but get various compile errors:
extension LazySequenceProtocol where Element == Int {
func squareAndInsertLazy() -> some LazySequenceProtocol {
self
.map { $0 * $0 }
.flatMap { [$0, $0+1] }
}
}
do {
print("==================== LAZY REFACTOR =============================")
let result: some LazySequenceProtocol // Error 1: Property declares an opaque return type, but cannot infer the underlying type from its initializer expression
= numbers
.lazy
.filter { $0 >= 5 }
.squareAndInsertLazy() // Error 2: Value of type '[Int]' has no member 'squareAndInsertLazy'
.filter { $0 % 3 != 0 } // Error 3: Protocol type 'Any' cannot conform to 'LazySequenceProtocol' because only concrete types can conform to protocols
// Error 4: Value of type 'Any' has no member 'filter'
print(result)
}
I think Error 1 would probably go away if I fix the others.
I wonder if Error 2 means that trying to pass the lazy sequence into squareAndInsertLazy forces eagerness and this means [Int] is being presented to squareAndInsertLazy.
I can't work out how to move forward.
Any help appreciated.
The issue here is that LazySequenceProtocol is a PAT (protocol with associatedtype). So when you call squareAndInsertLazy() it returns some LazySequenceProtocol and it has no idea what the elements are anymore.
You can see this is the issue by commenting out your .filter { $0 % 3 != 0 } and replacing it with .filter { _ in true }. It will be perfectly happy and not complain because it doesn't care what the type of elements is in the sequence.
You can also see this using:
.filter { value in
let copy = value
return true
}
If you then Option click on copy it will show you the type is: (some LazySequenceProtocol).Element which cannot be used directly and must be inferred by the compiler. You can't do let copy: (some LazySequenceProtool).Element = value it won't compile.
So now that we have figured out what the problem is what are your possible solutions?
1) Don't return some PAT in this case some LazySequenceProtocol and return the concrete type which would be LazySequence<FlattenSequence<LazyMapSequence<LazyMapSequence<Self.Elements, Int>, [Int]>>>.
2) Go Back to inline.
3) Create a protocol that implements LazySequenceProtocol and refines Element to Int like this:
protocol LazySequenceOfInt: LazySequenceProtocol where Element == Int {}
extension LazySequence: LazySequenceOfInt where Element == Int {}
You will then use some LazySequenceOfInt. If you do this then you will potentially also want to extend the other Lazy types to conform to LazySequenceOfInt so they can also be used. In this particular case LazySequence is the only one you need though.

swift generics return first and last element

I'm trying to get used to generics (never used them in objc) and want to write a toy function that takes an object of any type () and returns the first and last element. Hypothetically, I'd only use this on an array or a string - I keep getting an error that has no subscript members. I totally understand that the error message is telling me swift has no clue that T may potentially hold a type that does have subscripts - I just want to know how to get around this.
func firstAndLastFromCollection<T>(a:T?) {
var count: Int = 0
for item in a as! [AnyObject] {
count++
}
if count>1 {
var first = a?[0]
var last = a?[count-1]
return (first, last)
}
return something else here
}
Do I need to typecast somewhere here (which would kind of defeat the purpose here, as I'd need to downcast as either a string or an array, adding code and lessening how generic this func is)?
If you want to return the first and the last element then it's probably safe assuming the input param is an array of some kind of type.
So you can implement your function this way
func firstAndLast<T>(list:[T]) -> (first:T, last:T)? {
guard let first = list.first, last = list.last else { return nil }
return (first, last)
}
The function does return a tuple of 2 element, both have the same type of the generic element of the input array.
The returned tuple is an option because if the array is empty then nil is returned.
Examples
let nums = firstAndLast([1,2,3,4])
let words = firstAndLast(["One", "Two", "Three"])
As you can verify the type of the generic element into the array becomes the type of the elements inside the tuple.
In the example above nums is inferred to be (Int, Int)? and words (Words, Words)?
More examples
let emptyList: [String] = []
firstAndLast(emptyList) // nil
Extension
Finally you can also write this code as an extension of Array.
extension Array {
var firstAndLast: (first:Element, last:Element)? {
guard let first = self.first, last = self.last else { return nil }
return (first, last)
}
}
Now you can write
let aCoupleOfShows = ["Breaking Bad", "Better Call Saul", "Mr Robot"].firstAndLast
Again, if you check the type of the constant aCoupleOfShows you'll see that is a (first: String, last: String)?. Swift automatically did infer the correct type.
Last example
In the comments you said you wanted the first and last chars of a String. here it is the code if you use the extension above
if let chars = Array("Hello world".characters).firstAndLast {
print("First char is \(chars.first), last char is \(chars.last) ")
}
//>> First char is H, last char is d
If we are talking about collections, let's use the CollectionType:
func firstAndLastFromCollection<T: CollectionType>(a: T) -> (T.Generator.Element, T.Generator.Element)? {
guard !a.isEmpty else {
return nil
}
return (a.first!, a.lazy.reverse().first!)
}
print(firstAndLastFromCollection(["a", "b", "c"])) // ("a", "c")
print(firstAndLastFromCollection("abc".characters)) // ("a", "c")
print(firstAndLastFromCollection(0..<200)) // (0, 199)
print(firstAndLastFromCollection([] as [String])) // nil
If you specify your generic type to also conform to bidirectional index:
func firstAndLastFromCollection<T: CollectionType where T.Index : BidirectionalIndexType>(...) -> ...
then you can call last directly:
return (a.first!, a.last!)
If we decide to implement it using a category, we don't need generics at all:
extension CollectionType {
func firstAndLast() -> (Generator.Element, Generator.Element)? {
guard !self.isEmpty else {
return nil
}
return (self.first!, self.lazy.reverse().first!)
}
}
extension CollectionType where Index: BidirectionalIndexType {
func firstAndLast() -> (Generator.Element, Generator.Element)? {
guard !self.isEmpty else {
return nil
}
return (self.first!, self.last!)
}
}
print("abc".characters.firstAndLast())
Swift is a protocol oriented language. Usually you will find yourself extend protocols more than extending classes or structs.

Use AnySequence and anyGenerator in combination

Another question asked, essentially, how to implement a take function which would return the first n elements of a sequence. My answer was:
struct TakeFromSequenceSequence<S:SequenceType> : SequenceType {
var limit : Int
var sequence : S
func generate() -> AnyGenerator<S.Generator.Element> {
var generator = sequence.generate()
var limit = self.limit
return anyGenerator {
guard limit > 0 else {
return nil
}
limit = limit - 1
return generator.next()
}
}
}
extension SequenceType {
func take(count:Int) -> TakeFromSequenceSequence<Self> {
return TakeFromSequenceSequence(limit: count, sequence: self)
}
}
but it seems like I ought to be able to use AnySequence and anyGenerator to do it all inline in my take function:
extension SequenceType {
func take(count:Int) -> AnySequence<Self.Generator.Element> {
// cannot invoke initializer for type 'AnySequence<_>' with an argument list of type '(() -> _)'
return AnySequence({
var generator = self.generate()
var limit = count
// cannot invoke 'anyGenerator' with an argument list of type '(() -> _)'
return anyGenerator({
guard limit > 0 else {
return nil
}
limit = limit - 1
return generator.next()
})
})
}
}
Unfortunately, this yields multiple typing errors, mostly (I think) because type inference is failing.
Anybody have any suggestions on how to get this (using AnySequence and anyGenerator inline) to work?
(The answer is now based on Swift 2.2/Xcode 7.3. A solution for Swift 2.1 can be found in the edit history.)
The type of the closure passed to the AnySequence init method
must be specified explicitly:
extension SequenceType {
func take(count:Int) -> AnySequence<Generator.Element> {
return AnySequence { () -> AnyGenerator<Generator.Element> in
var generator = self.generate()
var limit = count
return AnyGenerator {
guard limit > 0 else {
return nil
}
limit = limit - 1
return generator.next()
}
}
}
}
Note that the (redundant) Self. in Self.Generator.Element is omitted, otherwise it does not compile.
Example:
let sequence = [1,2,3,4,5].take(2)
print(Array(sequence)) // [1, 2]
print(Array(sequence)) // [1, 2]
Alternatively, the method can be defined as
extension SequenceType {
func take(count:Int) -> AnySequence<Generator.Element> {
var generator = self.generate()
var limit = count
return AnySequence {
return AnyGenerator {
guard limit > 0 else {
return nil
}
limit = limit - 1
return generator.next()
}
}
}
}
Now the closure passed to the AnySequence init method is a "single-expression closure" and the type is inferred by the compiler.
But – as David Berry noted – the created sequence then behaves differently, the generate() method cannot be called repeatedly
with identical results:
let sequenceX = [1,2,3,4,5].take(2)
print(Array(sequenceX)) // [1, 2]
print(Array(sequenceX)) // []
This is permitted behavior, as stated in the SequenceType protocol reference:
... It is not correct to assume that a sequence will either be
"consumable" and will resume iteration, or that a sequence is a
collection and will restart iteration from the first element. A
conforming sequence that is not a collection is allowed to produce an
arbitrary sequence of elements from the second generator.
So one can choose among these implementations, dependent on the desired behavior.

Swift: second occurrence with indexOf

let numbers = [1,3,4,5,5,9,0,1]
To find the first 5, use:
numbers.indexOf(5)
How do I find the second occurence?
List item
You can perform another search for the index of element at the remaining array slice as follow:
edit/update: Swift 5.2 or later
extension Collection where Element: Equatable {
/// Returns the second index where the specified value appears in the collection.
func secondIndex(of element: Element) -> Index? {
guard let index = firstIndex(of: element) else { return nil }
return self[self.index(after: index)...].firstIndex(of: element)
}
}
extension Collection {
/// Returns the second index in which an element of the collection satisfies the given predicate.
func secondIndex(where predicate: (Element) throws -> Bool) rethrows -> Index? {
guard let index = try firstIndex(where: predicate) else { return nil }
return try self[self.index(after: index)...].firstIndex(where: predicate)
}
}
Testing:
let numbers = [1,3,4,5,5,9,0,1]
if let index = numbers.secondIndex(of: 5) {
print(index) // "4\n"
} else {
print("not found")
}
if let index = numbers.secondIndex(where: { $0.isMultiple(of: 3) }) {
print(index) // "5\n"
} else {
print("not found")
}
Once you've found the first occurrence, you can use indexOf on the remaining slice of the array to locate the second occurrence:
let numbers = [1,3,4,5,5,9,0,1]
if let firstFive = numbers.indexOf(5) { // 3
let secondFive = numbers[firstFive+1..<numbers.count].indexOf(5) // 4
}
I don't think you can do it with indexOf. Instead you'll have to use a for-loop. A shorthand version:
let numbers = [1,3,4,5,5,9,0,1]
var indexes = [Int]()
numbers.enumerate().forEach { if $0.element == 5 { indexes += [$0.index] } }
print(indexes) // [3, 4]
Here's a general use extension of Array that will work for finding the nth element of a kind in any array:
extension Array where Element: Equatable {
// returns nil if there is no nth occurence
// or the index of the nth occurence if there is
func findNthIndexOf(n: Int, thing: Element) -> Int? {
guard n > 0 else { return nil }
var count = 0
for (index, item) in enumerate() where item == thing {
count += 1
if count == n {
return index
}
}
return nil
}
}
let numbers = [1,3,4,5,5,9,0]
numbers.findNthIndexOf(2, thing: 5) // returns 4
EDIT: as per #davecom's comment, I've included a similar but slightly more complex solution at the bottom of the answer.
I see a couple of good solutions here, especially considering the limitations the relatively new language of Swift. There is a really concise way to do it too, but beware...it is rather quick-and-dirty. May not be the perfect solution, but it is pretty quick. Also very versatile (not to brag).
extension Array where Element: Equatable {
func indexes(search: Element) -> [Int] {
return enumerate().reduce([Int]()) { $1.1 == search ? $0 + [$1.0] : $0 }
}
}
Using this extension, you could access the second index as follows:
let numbers = [1, 3, 4, 5, 5, 9, 0, 1]
let indexesOf5 = numbers.indexes(5) // [3, 4]
indexesOf5[1] // 4
And you're done!
Basically, the method works like this: enumerate() maps the array to tuples including the index of each element with the element itself. In this case, [1, 3, 4, 5, 5, 9, 0, 1].enumerate() returns a collection of the type EnumerateSequence<Array<Int>> which, translated to an Integer array, returns [(0,1), (1,3), (2,4), (3,5), (4,5), (5,9), (6,0), (7,1)].
The rest of the work is done using reduce (called 'inject' in some languages), which is an extremely powerful tool that many coders are not familiar with. If the reader is among those coders, I'd recommend checking out this article regarding use of the function in JS (keep in mind the placement of the non-block argument passed in is inputted after the block in JS, rather than before as seen here).
Thanks for reading.
P.S. not to be too long-winded on this relatively simple solution, but if the syntax for the indexes method shown above is a bit too quick-and-dirty, you could try something like this in the method body, where the closure's parameters are expanded for a bit more clarity:
return enumerate().reduce([Int]()) { memo, element in
element.1 == search ? memo + [element.0] : memo
}
EDIT: Here's another option that allows the implementer to scan for a specific "index at index" (e.g. the second occurrence of 5) for a more efficient solution.
extension Array where Element: Equatable {
func nIndex(search: Element, n: Int) -> Int? {
let info = enumerate().reduce((count: 0, index: 0), combine: { memo, element in
memo.count < n && element.1 == search ? (count: memo.count + 1, index: element.0) : memo
})
return info.count == n ? info.index : nil
}
}
[1, 3, 4, 5, 5, 9, 0, 1].nIndex(5, n: 2) // 4
[1, 3, 4, 5, 5, 9, 0, 1].nIndex(5, n: 3) // nil
The new method still iterates over the entire array, but is much more efficient due to the lack of "array-building" in the previous method. That performance hit would be negligible with the 8-object array used for the majority. But consider a list of 10,000 random numbers from 0 to 99:
let randomNumbers = (1...10000).map{_ in Int(rand() % 100)}
let indexes = randomNumbers.indexes(93) // count -> 100 (in my first run)
let index1 = indexes[1] // 238
// executed in 29.6603130102158 sec
let index2 = randomNumbers.nIndex(93, n: 2) // 238
// executed in 3.82625496387482 sec
As can be seen, this new method is considerably faster with the (very) large dataset; it is a bit more cumbersome and confusing though, so depending on your application, you may prefer the simpler solution, or a different one entirely.
(Again) thanks for reading.
extension Collection where Element: Equatable {
func nth(occurance: Int, of element: Element) -> Index? {
var level : Int = occurance
var position = self.startIndex
while let index = self[position...].index(of: element) {
level -= 1
guard level >= 0 else { return nil }
guard level != 0 else { return index }
position = self.index(after: index)
}
return nil
}
}

Swift Array - Check if an index exists

In Swift, is there any way to check if an index exists in an array without a fatal error being thrown?
I was hoping I could do something like this:
let arr: [String] = ["foo", "bar"]
let str: String? = arr[1]
if let str2 = arr[2] as String? {
// this wouldn't run
println(str2)
} else {
// this would be run
}
But I get
fatal error: Array index out of range
An elegant way in Swift:
let isIndexValid = array.indices.contains(index)
Type extension:
extension Collection {
subscript(optional i: Index) -> Iterator.Element? {
return self.indices.contains(i) ? self[i] : nil
}
}
Using this you get an optional value back when adding the keyword optional to your index which means your program doesn't crash even if the index is out of range. In your example:
let arr = ["foo", "bar"]
let str1 = arr[optional: 1] // --> str1 is now Optional("bar")
if let str2 = arr[optional: 2] {
print(str2) // --> this still wouldn't run
} else {
print("No string found at that index") // --> this would be printed
}
Just check if the index is less than the array size:
if 2 < arr.count {
...
} else {
...
}
Add some extension sugar:
extension Collection {
subscript(safe index: Index) -> Iterator.Element? {
guard indices.contains(index) else { return nil }
return self[index]
}
}
if let item = ["a", "b", "c", "d"][safe: 3] { print(item) } // Output: "d"
// or with guard:
guard let anotherItem = ["a", "b", "c", "d"][safe: 3] else { return }
print(anotherItem) // "d"
Enhances readability when doing if let style coding in conjunction with arrays
the best way.
let reqIndex = array.indices.contains(index)
print(reqIndex)
Swift 4 extension:
For me i prefer like method.
// MARK: - Extension Collection
extension Collection {
/// Get at index object
///
/// - Parameter index: Index of object
/// - Returns: Element at index or nil
func get(at index: Index) -> Iterator.Element? {
return self.indices.contains(index) ? self[index] : nil
}
}
Thanks to #Benno Kress
You can rewrite this in a safer way to check the size of the array, and use a ternary conditional:
if let str2 = (arr.count > 2 ? arr[2] : nil) as String?
Asserting if an array index exist:
This methodology is great if you don't want to add extension sugar:
let arr = [1,2,3]
if let fourthItem = (3 < arr.count ? arr[3] : nil ) {
Swift.print("fourthItem: \(fourthItem)")
}else if let thirdItem = (2 < arr.count ? arr[2] : nil) {
Swift.print("thirdItem: \(thirdItem)")
}
//Output: thirdItem: 3
extension Array {
func isValidIndex(_ index : Int) -> Bool {
return index < self.count
}
}
let array = ["a","b","c","d"]
func testArrayIndex(_ index : Int) {
guard array.isValidIndex(index) else {
print("Handle array index Out of bounds here")
return
}
}
It's work for me to handle indexOutOfBounds.
Swift 4 and 5 extension:
As for me I think this is the safest solution:
public extension MutableCollection {
subscript(safe index: Index) -> Element? {
get {
return indices.contains(index) ? self[index] : nil
}
set(newValue) {
if let newValue = newValue, indices.contains(index) {
self[index] = newValue
}
}
}
}
Example:
let array = ["foo", "bar"]
if let str = array[safe: 1] {
print(str) // "bar"
} else {
print("index out of range")
}
I believe the existing answers could be improved further because this function could be needed in multiple places within a codebase (code smell when repeating common operations). So thought of adding my own implementation, with reasoning for why I considered this approach (efficiency is an important part of good API design, and should be preferred where possible as long as readability is not too badly affected). In addition to enforcing good Object-Oriented design with a method on the type itself, I think Protocol Extensions are great and we can make the existing answers even more Swifty. Limiting the extension is great because you don’t create code you don’t use. Making the code cleaner and extensible can often make maintenance easier, but there are trade-offs (succinctness being the one I thought of first).
So, you can note that if you'd ONLY like to use the extension idea for reusability but prefer the contains method referenced above you can rework this answer. I have tried to make this answer flexible for different uses.
TL;DR
You can use a more efficient algorithm (Space and Time) and make it extensible using a protocol extension with generic constraints:
extension Collection where Element: Numeric { // Constrain only to numerical collections i.e Int, CGFloat, Double and NSNumber
func isIndexValid(index: Index) -> Bool {
return self.endIndex > index && self.startIndex <= index
}
}
// Usage
let checkOne = digits.isIndexValid(index: index)
let checkTwo = [1,2,3].isIndexValid(index: 2)
Deep Dive
Efficiency
#Manuel's answer is indeed very elegant but it uses an additional layer of indirection (see here). The indices property acts like a CountableRange<Int> under the hood created from the startIndex and endIndex without reason for this problem (marginally higher Space Complexity, especially if the String is long). That being said, the Time Complexity should be around the same as a direct comparison between the endIndex and startIndex properties because N = 2 even though contains(_:) is O(N) for Collections (Ranges only have two properties for the start and end indices).
For the best Space and Time Complexity, more extensibility and only marginally longer code, I would recommend using the following:
extension Collection {
func isIndexValid(index: Index) -> Bool {
return self.endIndex > index && self.startIndex <= index
}
}
Note here how I've used startIndex instead of 0 - this is to support ArraySlices and other SubSequence types. This was another motivation to post a solution.
Example usage:
let check = digits.isIndexValid(index: index)
For Collections in general, it's pretty hard to create an invalid Index by design in Swift because Apple has restricted the initializers for associatedtype Index on Collection - ones can only be created from an existing valid Collection.Index (like startIndex).
That being said, it's common to use raw Int indices for Arrays because there are many instances when you need to check random Array indices. So you may want to limit the method to fewer structs...
Limit Method Scope
You will notice that this solution works across all Collection types (extensibility), but you can restrict this to Arrays only if you want to limit the scope for your particular app (for example, if you don't want the added String method because you don't need it).
extension Array {
func isIndexValid(index: Index) -> Bool {
return self.endIndex > index && self.startIndex <= index
}
}
For Arrays, you don't need to use an Index type explicitly:
let check = [1,2,3].isIndexValid(index: 2)
Feel free to adapt the code here for your own use cases, there are many types of other Collections e.g. LazyCollections. You can also use generic constraints, for example:
extension Collection where Element: Numeric {
func isIndexValid(index: Index) -> Bool {
return self.endIndex > index && self.startIndex <= index
}
}
This limits the scope to Numeric Collections, but you can use String explicitly as well conversely. Again it's better to limit the function to what you specifically use to avoid code creep.
Referencing the method across different modules
The compiler already applies multiple optimizations to prevent generics from being a problem in general, but these don't apply when the code is being called from a separate module. For cases like that, using #inlinable can give you interesting performance boosts at the cost of an increased framework binary size. In general, if you're really into improving performance and want to encapsulate the function in a separate Xcode target for good SOC, you can try:
extension Collection where Element: Numeric {
// Add this signature to the public header of the extensions module as well.
#inlinable public func isIndexValid(index: Index) -> Bool {
return self.endIndex > index && self.startIndex <= index
}
}
I can recommend trying out a modular codebase structure, I think it helps to ensure Single Responsibility (and SOLID) in projects for common operations. We can try following the steps here and that is where we can use this optimisation (sparingly though). It's OK to use the attribute for this function because the compiler operation only adds one extra line of code per call site but it can improve performance further since a method is not added to the call stack (so doesn’t need to be tracked). This is useful if you need bleeding-edge speed, and you don’t mind small binary size increases. (-: Or maybe try out the new XCFrameworks (but be careful with the ObjC runtime compatibility for < iOS 13).
I think we should add this extension to every project in Swift
extension Collection {
#inlinable func isValid(position: Self.Index) -> Bool {
return (startIndex..<endIndex) ~= position
}
#inlinable func isValid(bounds: Range<Self.Index>) -> Bool {
return (startIndex..<endIndex) ~= bounds.upperBound
}
#inlinable subscript(safe position: Self.Index) -> Self.Element? {
guard isValid(position: position) else { return nil }
return self[position]
}
#inlinable subscript(safe bounds: Range<Self.Index>) -> Self.SubSequence? {
guard isValid(bounds: bounds) else { return nil }
return self[bounds]
}
}
extension MutableCollection {
#inlinable subscript(safe position: Self.Index) -> Self.Element? {
get {
guard isValid(position: position) else { return nil }
return self[position]
}
set {
guard isValid(position: position), let newValue = newValue else { return }
self[position] = newValue
}
}
#inlinable subscript(safe bounds: Range<Self.Index>) -> Self.SubSequence? {
get {
guard isValid(bounds: bounds) else { return nil }
return self[bounds]
}
set {
guard isValid(bounds: bounds), let newValue = newValue else { return }
self[bounds] = newValue
}
}
}
note that my isValid(position:) and isValid(bounds:) functions is of a complexity O(1), unlike most of the answers below, which uses the contains(_:) method which is of a complexity O(n)
Example usage:
let arr = ["a","b"]
print(arr[safe: 2] ?? "nil") // output: nil
print(arr[safe: 1..<2] ?? "nil") // output: nil
var arr2 = ["a", "b"]
arr2[safe: 2] = "c"
print(arr2[safe: 2] ?? "nil") // output: nil
arr2[safe: 1..<2] = ["c","d"]
print(arr[safe: 1..<2] ?? "nil") // output: nil