Is it possible to create a script for the multiple successive pastes?
Example: I copy ten different words with Ctrl+C (10 times) and paste into my doc pressing Ctrl+V (10 times).
Just for fun:
copiedText := []
~^C::
ClipWait, 0
copiedText.push(clipboard), clipboard := ""
return
^V::sendInput % copiedText.length() ? copiedText.remove(1) : _
something like this
loop,
{
position = 0
loop,
{
~^c::
if (a_index = 9){
position = 0
}
else
{
position := position + 1
}
ClipWait
var%position% := clipboard
return
}
::p1::
send, %var1%
return
::p2::
send, %var2%
return
::p3::
send, %var3%
return
::p4::
send, %var4%
return
::p5::
send, %var5%
return
::p6::
send, %var6%
return
::p7::
send, %var7%
return
::p8::
send, %var8%
return
::p9::
send, %var9%
return
::p10::
send, %var10%
return
}
save clipboard into var then input them where and how you like to.
Related
So this sequence resets itself after 1.5 sec (t:=1500) which means if i dont hit the left mouse button for 1.5 sec it always sends A. Otherwise it sends the next letter after each click.
I want to further tweak this code with another function which is to be able to reset the sequence with right mouse button too. So if i hit RButton any time it should reset to A.
Thx.
global s:=0, c:=0, t:=1500
*LButton::
Send % Seqkeys("A","B","C")
KeyWait, LButton
Send, R
return
Seqkeys(params*) {
global s, c, t
max := params.MaxIndex()
(A_TickCount-s<=t && (c+=1)<=max) ? c : c:=1
s := A_TickCount
return params[c]
}
Merely reset the current key index 'c', and the last clicked time 's':
*RButton::
c := 1
s := 0
return
I think your script would benefit with more meaningful variable names:
global lastClickedTime:=0, currentKeyIndex:=0, clickThreshold:=1500
*LButton::
Send % Seqkeys("A","B","C")
KeyWait, LButton
Send, R
return
*RButton::
currentKeyIndex := 1
clickThreshold := 0
return
Seqkeys(params*) {
global lastClickedTime, currentKeyIndex, clickThreshold
max := params.MaxIndex()
currentKeyIndex += 1
if((A_TickCount - lastClickedTime) <= clickThreshold && currentKeyIndex <= max) {
; Do nothing
} else {
currentKeyIndex := 1
}
lastClickedTime := A_TickCount
return params[currentKeyIndex]
}
Im trying to make an autohotkey script that loops but only when the script is toggled on, how can i pull this off? this one just doesnt run and idk why
g::
Suspend
Pause
return
Count := 1
Loop {
if (Count = 1){
Send {s down}
Send {a down}
Send {d up}
Count := Count + 1
}else if (Count = 1000){
Send {a up}
Send {d down}
Count := Count + 1
}else if (Count = 2000){
Count := 1
}else{
Count := Count + 1
}
Sleep, 10
}
First of all, I'm not sure why you're using Suspend. Pause should be sufficient to do what you're looking for. Suspend suspends all hotkeys (except the g hotkey in this case because it's the first line in the hotkey), whereas Pause pauses the current thread. And second of all, you have your loop after the hotkey. The auto-execute section of any autohotkey script is only from the top to the first hotkey, so you need to put the loop first, then the hotkey. Here is the revised code:
Count := 1
Loop {
if (Count = 1){
Send {s down}
Send {a down}
Send {d up}
Count := Count + 1
}else if (Count = 1000){
Send {a up}
Send {d down}
Count := Count + 1
}else if (Count = 2000){
Count := 1
}else{
Count := Count + 1
}
Sleep, 10
}
g::
Pause
return
As I said text that is bolded doesn't work, it just skip it (it worked without those ifs) could you help me? Please, I'm doing that few hours but it still doesn't work. I tried to add this if not in this loop and it worked, please give me a hand, I spent so much time
on it ;(
Gui, Add, CheckBox, x405 y317 w15 h15 vwyrzucaniediax gZapisz,
Gui, Show, h500 w800, Skrypt Na Kopanie
Return
Zapisz:
Gui, Submit , NoHide
return
F8::
WinMove, Minecraft, , , , 1280, 720
sleep 1000
Loop
{
if poziome
{
}
if pionowe
{
}
Checker()
}
Checker()
{
x := 503
y := 385
l := 0
i := 0
Send e
loop, 27{
if(i = 9){
i := 0
l++
}
Sleep 100
MouseMove, x +36*i, y + 36*l
**if wyrzucaniediax // all strong text is just skipped idk why
{
Dropdiax()
}
**
i++
}
Send e
Sleep 50
}
dropdiax(){
diaxcolor := 0x80ĄFFE
color:= getColor()
if(color == diaxcolor){
Send {LCtrl down}
Send q
Sleep 50
Send {LCtrl up}
}
}```
Your wyrzucaniediax variable (maybe you could use better variable names when asking for help?) isn't defined in that function's scope.
To tell the function you're using a variable from outside of its scope, you can use the Global keyword.
Checker()
{
global wyrzucaniediax
x := 503
y := 385
l := 0
I am trying to write a script that detects Right Mouse Click being held for at least 1.5 seconds and then the F key being pressed down while Right Mouse Click is still being held.
I tried the following:
Loop
{
Send, {F Down}
Sleep 2000
Send, {F Up}
sleep 1500
}
return
^F::Pause
I realized this is only a timer and does not detect which keys were pressed. How do I write a script that achieves functionality described above?
loop
{
Key := GetKeyState("rbutton")
while(Key = 0)
{
Key := GetKeyState("rbutton")
sleep,100
}
while(Key = 1)
{
sleep,100
loopnmb := A_Index
if(loopnmb = 8) ;;this number changes the length rbutton has to be pressed before F key activates
{
Key := GetKeyState("rbutton")
while(Key = 1)
{
Send, {F Down}
Key := GetKeyState("rbutton")
if(Key = 0)
{
Send, {F Up}
break
}
}
}
}
}
Timer is a little bit off so play around with it.
I have the following while-loop in autohotkey inside a function:
foo(){
counter:=1
while(counter<10)
{
send, %counter%
Random, SleepAmount, 2300, 3300
sleep, 3000
counter++
}
}
I want the ability to stop the loop by pressing {Ctrl}. What's the best way to accomplish my goal?
Try it this way:
F1:: foo()
foo(){
counter := 1
while(counter < 10)
{
send, %counter%
Random, SleepAmount, 23, 33
loop 100
{
Sleep, %SleepAmount%
If GetKeyState("Ctrl", "P")
return
}
counter++
}
}
~Ctrl::counter := 10
F1:: foo()
foo(){
global counter:=1
while(counter<10)
{
send, %counter%
Random, SleepAmount, 2300, 3300
sleep, SleepAmount
counter++
}
}