I'm trying to figure out the best way to distribute state changes to multiple forms which make up an application.
In my scenario, I have a number of hardware devices which are monitored by my application. As an example, one of the devices is a GPS device. Data from these devices come in and information is then stored in one big state object. As an example, GPS positions coming in are stored with both present and historic positions made available to the application.
The application has many different forms and windows available to the user. As an example, the GPS has a form which displays the visible satellites overhead, as well as a form displaying the signal-to-noise ratios and another showing the GPS track over time.
One solution I've considered is to using something like the Observer pattern on my state object. New forms subscribe to the state object and then receive push notifications when the state object changes (new GPS position forces a push to the forms, who then re-paint and re-update their own states).
IObserver = interface
procedure Update;
end;
IObservable = interface
procedure Subscribe(Observer : IObserver);
end;
TObserverForm = class(TForm, IObserver)
// ....
procedure Update;
begin
// State has changed, update
end;
end;
TApplicationState = class(IObservable);
private
FObservers : TList<IObserver>;
FPosition : TPoint;
public
procedure Subscribe(Observer : IObserver);
begin
FObservers.Add(Observer);
end;
procedure PushUpdate;
begin
foreach Observer in Observers
Observer.Update;
end;
property Position : TPoint read GetPosition write SetPosition;
procedure SetPosition(Pos : TPoint);
begin
FPosition : Pos;
// Notify all observers
Self.PushUpdate;
end;
end;
The above is a crude mock-up of what I'm considering. This relies on state calling Subscribe on each TObserverForm that is created during the application life-cycle (and un-subscribing when they're destroyed).
I can't really see any downsides to this. This solution could be tailored somewhat so that the TObserverForms only update and react to certain types of push updates.
Is there something fundamental missing here? Are there more logical/simple solutions to this common problem?
I think you should first determine what you try to get.
Should the event receiving and propagation be:
single threaded or multithreaded
synchronous or asynchronous
cross-platform or Windows/VCL-only
For simplistic - single-thread synchronous VCL - application you may just use multi-events from http://www.Spring4D.org library. All interested forms just declare the event handler and register/unregister it in the Tracker object.
type iTrackerUpdated = iEvent<TNotifyEvent>;
type TMyGPSTracker = class.....
public
property OnUpdate: iTrackerUpdated read FOnUpdate;
procedure AfterCreation; override;
property Coords: TMyGPSCoords read FCoords write SetCoords;
end;
var GPSTracker: TMyGPSTracker;
procedure TMyGPSTracker.AfterCreation;
begin
inherited;
FOnUpdate := TEvent<TNotifyEvent>.Create; // auto-freed on destruction
end;
procedure TMyGPSTracker.SetCoords(const NewValue: FCoords);
begin
if NewValue = FCoords then exit;
FCoords := NewValue;
OnUpdate.Invoke(Self);
end;
And in forms then something like that
type TMyForm = class(TForm)
.....
private
procedure CoordsUpdated(Sender: TObject);
public
procedure AfterCreation; override;
procedure BeforeDestruction; override;
end;
procedure TMyForm.CoordsUpdated(Sender: TObject);
begin
Caption := (Sender as TMyGPSTracker).Coords.ToString();
end;
procedure TMyForm.AfterCreation;
begin
inherited;
GPSTracker.OnUpdate.Add( CoordsUpdated );
end;
procedure TMyForm.BeforeDestruction;
begin
inherited;
GPSTracker.OnUpdate.RemoveAll( Self );
end;
This is all it takes for such a situation. However...
If some form might take a loooong processing of the change - then it would block both other forms updating and the new coords acquiring from GPS driver.
In such a situation you better
extract GPS object into a separate idle-priority thread, that would keep updating data even when the main VCL thread is long busy.
switch to asynchronous event propagation, for VCL the simplest thing would be using PostMessage API. Then you should know that a busy form might "collect" few alerts before it would be ready to process them - and would only have to process one of those.
http://docwiki.embarcadero.com/RADStudio/Berlin/en/Understanding_the_Message-Handling_System
const WM_GPS_UPDATE = WM_USER + 10;
type TMyGPSTracker = class.....
public
property OnUpdateAlertForms: TThreadList<TForm> read FOnUpdate;
property UpdateCounter: Cardinal read FUpdateCounter;
property Coords: TMyGPSCoords read FCoords write SetCoords;
end;
var GPSTracker: TMyGPSTracker;
procedure TMyGPSTracker.SetCoords(const NewValue: FCoords);
var Form: TForm;
begin
if NewValue = FCoords then exit;
Inc(FUpdateCounter);
FCoords := NewValue;
for Form in FOnUpdate do
if Form.HandleAllocated and Form.Showing then
PostMessage( Form.WindowHandle, WM_GPS_UPDATE,
FUpdateCounter, LPARAM(Pointer(Self)) );
// in some rare cases sometimes this might post messages to nowhere
// but the only consequence would be a single non-update
end;
And then
type TMyForm = class(TForm)
.....
private
procedure CoordsUpdated(var Message: TMessage); message WM_GPS_UPDATE;
var LastCoordUpdateProcessed: Cardinal;
end;
procedure TMyForm.CoordsUpdated(var Message: TMessage);
begin
if LastCoordUpdateProcessed >= UpdateCounter then exit;
Caption := GPSTracker.Coords.ToString();
LastCoordUpdateProcessed := GPSTracker.UpdateCounter;
end;
procedure TMyForm.FormShow(Sender: TObject);
begin
GPSTracker.OnUpdateAlertForms.Add( Self );
end;
procedure TMyForm.FormHide(Sender: TObject);
begin
GPSTracker.OnUpdateAlertForms.Remove( Self );
end;
For non-VCL cross-platform targets you would have to find similar asynchronous messaging tools and replace PostMessage and Windows GDI Handles with their corresponding means.
Related
Sorry for having to open new question but I can't find an answer anywhere.
My app is still in progress, but basically I'm trying to call another Form from my MainForm when initializing players, however I get an Access Violation error. Would you please explain to me why this could be happening?
My MainForm code:
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, Buttons, ExtCtrls, jpeg, pngimage, getPlayer_u;...
procedure TfrmMain.FormCreate(Sender: TObject);
begin
Randomize;
InitGameSetup();
end;...
procedure TfrmMain.InitGameSetup();
begin
SetWindowProperties();
InitBackGround();
InitMainMenu();
InitGameBoard();
InitScrabbleTileRack();
InitPlayers();
// GameLoop();
end; ...
procedure TfrmMain.InitPlayers();
var
I : Integer;
sName, sSurname : string;
begin
setLength(Players, NUMBER_OF_PLAYERS);
for I := 1 to High(Players) do
begin
GetPlayer(); ---------------- problem is here
with Players[I] do
begin
Name := sName;
Surname := sSurname;
end;
end;
end;...
procedure TfrmMain.GetPlayer();
begin
frmGetPlayer.Show;
end;
My frmGetPlayer:
unit getPlayer_u;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;
type
TfrmGetPlayer = class(TForm)
btnSubmit: TButton;
edtName: TEdit;
edtSurname: TEdit;
procedure FormCreate(Sender: TObject);
procedure btnSubmitClick(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
sPlayerName, sPlayerSurname : string;
end;
var
frmGetPlayer: TfrmGetPlayer;
implementation
{$R *.dfm}
procedure TfrmGetPlayer.btnSubmitClick(Sender: TObject);
begin
sPlayerName := edtName.Text;
sPlayerSurname := edtSurname.Text;
if not ((Length(sPlayerName) >= 1) and (Length(sPlayerSurname) >= 1)) then
MessageDlg('Please enter a name and surname.', mtInformation, [mbOK], 0)
else
Self.Free;
end;
procedure TfrmGetPlayer.FormCreate(Sender: TObject);
begin
with Self do
begin
Position := poScreenCenter;
BorderStyle := bsDialog;
end;
end;
end.
My dpr:
program main_p;
uses
Forms,
main_u in 'main_u.pas' {frmMain},
getPlayer_u in 'getPlayer_u.pas' {frmGetPlayer};
{$R *.res}
begin
Application.Initialize;
Application.MainFormOnTaskbar := True;
Application.CreateForm(TfrmMain, frmMain);
Application.Run;
end.
The error:
Only your MainForm object is created automatically at program startup. Inside its OnCreate event, your Player Form object hasn't been created yet, so the frmGetPlayer variable is not pointing at a valid object.
frmGetPlayer is a global variable, so it is initially nil. The error message is telling you that you are accessing invalid memory near address 0, which is almost always an indication of accessing a member of a class via a nil pointer.
So, you can't call frmGetPlayer.Show() until after you have created the Player Form object and assigned frmGetPlayer to point at it. Which the code you showed is not doing.
I have a component with bellow properties:
property Form: TForm read FForm write SetForm
property BtnOK: TButton read FBtnOK write SetBtnOK
and a procedure behind like this:
procedure Execute_FormShowModal;
I would like to open the associated form (eg. FormUser) when the Execute_FormShowModal is executed.
I would like to mention that, the associated form is already defined and exist, but is not created.
Is there any possibility to do this?
procedure TMyComp.Execute_FormShowModal;
var
frm: TForm;
begin
frm:= TForm(FForm.ClassName).Create(FParentForm); //Access Violation...
//... here I would like to play also this the elements from this form
//like: BtnOK.Enabled:= False;
frm.ShowModal;
frm.Free;
end;
You added in the comments that you are setting FForm to be equal to a valid existing form. If so, you may not need to create anything:
procedure TMyComp.Execute_FormShowModal;
var
frm: TFormUser;
begin
frm:= TFormUser(FForm);
frm.BtnOK.Enabled:=False;
frm.ShowModal;
//frm.Free;
end;
This assumes that this valid instance you are referring to is declared
type
TFormUser = class(TForm)
BtnOK : TButton;
// etc...
end;
If you trying to make a copy of the form you might use this:
procedure TMyComp.Execute_FormShowModal;
var
frm: TFormUser;
begin
frm:= TFormUser(TFormClass(FForm.ClassType).Create(FParentForm));
// which is no different than:
frm:= TFormUser.Create(FParentForm));
frm.BtnOK.Enabled:=False;
frm.ShowModal;
frm.Free;
end;
If you want to manipulate the controls on the form (i.e. BtnOK), then you need to know the class type of the Form (TFormUser in this case). So it is contradictory to be required to know the exact class type of the form and yet want to instanciate a form from a design-time established type.
Since you may be trying to instanciate the form without "knowing" its absolute type, your FForm property should be the class for the form.
Assuming you weren't publishing the "Form" property in your component, I would make these changes to your component:
TMyComp = class(TComponent)
FFormClass : TFormClass;
procedure SetFormClass(Value : TFormClass);
property FormClass: TFormClass read FFormClass write SetFormClass;
procedure Execute_FormShowModal;
end;
The initialization code you referred to might look like this:
begin
// .....
//MyComp.Form := FormUser1;
MyComp.FormClass := TFormUser;
// .....
end;
And then "Execute_FormShowModal" becomes:
procedure TMyComp.Execute_FormShowModal;
var
frm: TForm;
begin
// Check that FFormClass is not nil and perform some alternate
// action.
// if FFormClass = nil then ......
//
frm:= FFormClass.Create(FParentForm);
frm.ShowModal;
frm.Free;
end;
Of course, you may also want to add some code to check if FFormClass is nil and preform some alternate behavior if so, like raise an exception or showing some message or even instanciating a default form.
If you were publishing the Form property then it won't be able to handle the case where your FForm field value is nil because you don't know or have a specific class type to instanciate the Form. That is:
frm:= TFormClass(FForm.ClassType).Create(FParentForm);
will simply display a blank, empty form.
If you want to publish this property, you could try making it a string type that carries the name of the form class you want to instanciate and then use RTTI to find the class:
uses RTTI;
TMyComp = class(TComponent)
FFormClassName : string;
procedure SetFormClassName(const Value : string);
property FormClassName: string read FFormClassName write SetFormClassName;
procedure Execute_FormShowModal;
end;
procedure TMyComp.Execute_FormShowModal;
var
frmCls : TFormClass;
frm: TForm;
RTTI : TRTTIContext;
RTTIType : TRTTIType;
begin
frmCls := nil;
for RTTIType in RTTI.GetTypes do
begin
if (RTTIType.Name = FFormClassName) and (RTTIType.TypeKind = tkClass) then
begin
if RTTIType.Handle.TypeData.ClassType.InheritsFrom(TForm) then
begin
frmClass := TFormClass(RTTIType.Handle.TypeData.ClassType);
break;
end;
end;
end;
// Check that frmCls is not nil and perform some alternate
// action.
// if frmCls = nil then ......
//
frm:= frmCls.Create(FParentForm);
frm.ShowModal;
frm.Free;
end;
Is there any possibility to do this?
Yes
Try something like this
uses uFForm; // Add the unit name that defined the associated form to your (TMyComp) unit uses clause
procedure TMyComp.Execute_FormShowModal;
begin
with TFForm.Create(Self) do //TFForm is the child form
begin
//... here I would like to play also this the elements from this form
BtnOK.Enabled:= False;
Show;
end;
end;
First problem is that you are trying to typecast the ClassName to a class type that you're trying to instantiate. Instead you want to work with the metaclass that can be obtained by the ClassType method from an object instance. The next issue is that with such metaclass you need to typecast to a metaclass, not to a class, so instead of typecasting to TForm class cast to its metaclass TFormClass.
To the next part of your question, if you can generally access a specific class members of an object that is declared as a common class ancestor, no, that is not possible. As a workaround you must determine the object class type and access it by typecasting to that class, or use RTTI which is more difficult.
Try something like this:
procedure TMyComp.Execute_FormShowModal;
var
frm: TForm;
begin
frm := TFormClass(FForm.ClassType).Create(FParentForm);
{ to acess the class specific members you will have to typecast to a
specific class (or use RTTI, which is even more difficult) }
if frm is TMyForm then
TMyForm(frm).BtnOK.Enabled := False;
frm.ShowModal;
frm.Free;
end;
I'm trying to use procedures within a structured data type as callback functions for a program using GTK+3 as its toolkit in FreePascal. (The GTK+3 bindings I have were generated by the gir2pascal tool (http://wiki.freepascal.org/gir2pascal))
In the example below, I use advanced records, but I would definitely consider classes or objects if it works better/at all with them.
The problem that occurs is that when the callback procedure is called, it cannot access anything else within its own record. It seems to "forget" where it comes from.
For instance, in the example below I have the integer myRecord.myInt, that I can set and retrieve happily by calling the procedure myRecord.testProcedure. However when testProcedure is used as a C callback (when I click the button), I will receive some number (e.g. 30976), but not 7.
{$MODESWITCH ADVANCEDRECORDS}
uses gobject2, gtk3, math;
type
myRecord=record
public
myInt: Integer;
procedure testProcedure; cdecl;
end;
procedure myRecord.testProcedure; cdecl;
begin
WriteLn(myInt);
end;
var
recordInstance: myRecord;
button, win: PGtkWidget;
begin
SetExceptionMask([exDenormalized, exInvalidOp, exOverflow,
exPrecision, exUnderflow, exZeroDivide]); {this is needed for GTK not to crash}
gtk_init(#argc, #argv);
win:=gtk_window_new(GTK_WINDOW_TOPLEVEL);
recordInstance.myInt:=7;
button:=gtk_button_new;
{The following does not work. The procedure will run when the button is
clicked; it will print some number, but not the content of recordInstance.myInt}
g_signal_connect_data(button, 'clicked',
TGCallback(#recordInstance.testProcedure), nil, nil, 0);
{add button to window}
gtk_container_add(PGtkContainer(win), button);
gtk_widget_show_all(win);
{Test call to recordInstance.testProcedure to see that it outputs
'7' correctly}
recordInstance.testProcedure;
gtk_main;
end.
When I try to use Classes or Objects instead of an Advanced Record, I receive error messages of the kind
"<procedure variable type of procedure of object;CDecl>" to "<procedure variable type of procedure;CDecl>"
What ways are there of using a structured data type with a procedure to use as a C callback as in the example above (if any)?
class static methods are compatible with procedures. But they also have the disadvantage that they don't have a reference to the data of the object.
{$mode delphi}
type
myRecord=record
public
myInt: Integer;
class procedure testProcedure; cdecl;static;
end;
tproctype = procedure; cdecl;
class procedure myrecord.testProcedure; cdecl;static;
begin
end;
var x : tproctype;
y : myrecord;
begin
x:=y.testprocedure;
end.
compiles, but the usage is sterile, since if it maps to plain C, it doesn't have (implicit) OO properties.
I'm looking for a way of scanning all loaded classes for classes which contain a custom attribute, if possible, without using RegisterClass().
at first you have to create TRttiContext, then get all loaded classes using getTypes. after that you can filter types by TypeKind = tkClass;
next step is to enumerate attributes and check if it has your attribute;
attribute and test-class delcaration:
unit Unit3;
interface
type
TMyAttribute = class(TCustomAttribute)
end;
[TMyAttribute]
TTest = class(TObject)
end;
implementation
initialization
TTest.Create().Free(); //if class is not actually used it will not be compiled
end.
and then find it:
program Project3;
{$APPTYPE CONSOLE}
uses
SysUtils, rtti, typinfo, unit3;
type TMyAttribute = class(TCustomAttribute)
end;
var ctx : TRttiContext;
t : TRttiType;
attr : TCustomAttribute;
begin
ctx := TRttiContext.Create();
try
for t in ctx.GetTypes() do begin
if t.TypeKind <> tkClass then continue;
for attr in t.GetAttributes() do begin
if attr is TMyAttribute then begin
writeln(t.QualifiedName);
break;
end;
end;
end;
finally
ctx.Free();
readln;
end;
end.
output is Unit3.TTest
Call RegisterClass to register a class with the streaming system.... Once classes are registered, they can be loaded or saved by the component streaming system.
so if you don't need component streaming (just find classes with some attribute), there is no need to RegisterClass
You can use the new RTTI functionality exposed by the Rtti unit.
var
context: TRttiContext;
typ: TRttiType;
attr: TCustomAttribute;
method: TRttiMethod;
prop: TRttiProperty;
field: TRttiField;
begin
for typ in context.GetTypes do begin
for attr in typ.GetAttributes do begin
Writeln(attr.ToString);
end;
for method in typ.GetMethods do begin
for attr in method.GetAttributes do begin
Writeln(attr.ToString);
end;
end;
for prop in typ.GetProperties do begin
for attr in prop.GetAttributes do begin
Writeln(attr.ToString);
end;
end;
for field in typ.GetFields do begin
for attr in field.GetAttributes do begin
Writeln(attr.ToString);
end;
end;
end;
end;
This code enumerates attributes associated with methods, properties and fields, as well as with types. Naturally you will want to do more than Writeln(attr.ToString), but this should give you an idea for how to proceed. You can test for your specific attribute in the normal way
if attr is TMyAttribute then
....
Look at this sample:
//----------------------------------------------------------------------------
type
ISomeInterface = interface
procedure SomeMethod;
end;
// this is wrong, but illustrates that, what i need:
TSomeClassWhichImplementsSomeInterface = class of ISomeInterface;
var
gHardCodedPointer: Pointer; // no matter
procedure Dummy(ASomeClassToWorkWith: TSomeClassWhichImplementsSomeInterface);
begin
// actually, type of ASomeClassToWorkWith is unknown (at least TObject), but it
// must implement SomeMethod, so i can make something like this:
ASomeClassToWorkWith(gHardCodedPointer).SomeMethod;
end;
...
type
TMyClass = class(TInterfacedObject, ISomeInterface)
end;
...
// TMyClass implements ISomeInterface, so i can pass it into Dummy:
Dummy(TMyClass);
//----------------------------------------------------------------------------
Of course i can inherit TMyClass and use it childs, but I don't need this. I want to use another classes with their own hierarchy, just adding into them implementation of ISomeInterface (because there are no multiple-inheritance avaiable in Object Pascal, like in C++).
I know it may be looked crazy, don't ask me why I need this, just say - it is possibly to implement or not. Thanks a lot!
I think what you are looking for is this:
procedure Dummy;
var Intf : ISomeInterface;
begin
if Assigned(gHardCodedPointer) and Supports(gHardCodedPointer,ISomeInterface,Intf) then
Intf.SomeMethod
end;
If it's not, I have no clue about what you are trying to achieve there...
You can declare metaclasses, but you cannot define them in terms of what interfaces the base class implements. Interface implementation can only be checked at run time.
You can pass your Dummy function a metaclass, but you cannot use that metaclass to type-cast your plain pointer to a more specific type. Type-casting is a compile-time operation, but the actual value of the metaclass parameter isn't known until run time. The best you can do is type-cast it to the metaclass's base class. Then you can call all the methods that are defined in that base class.
But it seems you don't actually care what the base class is, as long as the class implements your interface. In that case, you can ignore the metaclass parameter. Type-cast your pointer to be a TObject (or, better yet, declare gHardCodedPointer to be a TObject in the first place), and then use the Supports function to get the interface reference.
var
SupportsInterface: Boolean;
Some: ISomeInterface;
begin
SupportsInterface := Supports(TObject(gHardCodedPointer), ISomeInterface, Some);
Assert(SupportsInterface, 'Programmer stored bad class instance in gHardCodedPointer');
Some.SomeMethod;
end;
If you really care about the metaclass parameter, you can add some enforcement for it, too. You can check whether the given class implements your interface, and you can check whether the object in gHardCodedPointer is an instance of that class:
Assert(ASomeClassToWorkWith.GetInterfaceEntry(ISomeInterface) <> nil);
Assert(TObject(gHardCodedPointer).InheritsFrom(ASomeClassToWorkWith));
But notice that you don't need to check either of those results to be able to call SomeMethod on gHardCodedPointer. They don't really matter.
By the way, the only hard-coded pointer value you can hope to have in Delphi is nil. All other pointer values are addresses that are very hard to predict at compile time because the compiler, the linker, and the loader all determine where everything really goes in memory. I suggest you come up with some other name for that variable that more accurately describes what it really holds.
Why can't you use the interface reference?
But, assuming there is a good reason for that, this might help.
As you have found out, you can't do class of on an interface.
What's more you can't use a variable value to cast anything to anything else. Casting is hardwired telling the compiler that you know the reference you are casting is of a specific type. Trying to do that with a var such as your ASomeClassToWorkWith parameter is going to produce errors as it goes against the very nature of casting.
Code below is not something I'd recommend, but it compiles and I think it does what you want. What it does is use a "dummy" ancestor and employs polymorfism to get the compiler to call the method on the correct type. If you do not mark SomeMethod as virtual, you will get the dummy ancestor's message on both button clicks.
The Instance function in the interface is there to show you a means of getting to the implementing instance of an interface without using RTTI. Just be aware of the caveat of this when using interface delegation: you may not get the instance you are expecting.
type
TForm1 = class(TForm)
TSomethingBtn: TButton;
TMyClassBtn: TButton;
procedure FormCreate(Sender: TObject);
procedure TSomethingBtnClick(Sender: TObject);
procedure TMyClassBtnClick(Sender: TObject);
private
{ Private declarations }
FSomething: TObject;
FMyClass: TObject;
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
type
TSomething = class; // forward;
TSomethingClass = class of TSomething;
ISomeInterface = interface
procedure SomeMethod;
function Instance: TSomething;
end;
TSomething = class(TInterfacedObject, ISomeInterface)
procedure SomeMethod; virtual;
function Instance: TSomething;
end;
var
gHardCodedPointer: Pointer; // no matter
procedure Dummy(aSomething: TSomething);
begin
// actually, type of ASomeClassToWorkWith is unknown (at least TObject), but it
// must implement SomeMethod, so i can make something like this:
aSomething.SomeMethod;
end;
type
TMyClass = class(TInterfacedObject, ISomeInterface)
procedure SomeMethod; virtual;
function Instance: TSomething;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
FSomething := TSomething.Create;
FMyClass := TMyClass.Create;
end;
{ TMyClass }
function TMyClass.Instance: TSomething;
begin
Result := TSomething(Self);
end;
procedure TMyClass.SomeMethod;
begin
ShowMessage('This comes from TMyClass');
end;
{ TSomething }
function TSomething.Instance: TSomething;
begin
Result := Self;
end;
procedure TSomething.SomeMethod;
begin
ShowMessage('This comes from the "dummy" ancestor TSomething');
end;
procedure TForm1.TMyClassBtnClick(Sender: TObject);
begin
// Presume this has been set elsewhere
gHardCodedPointer := FMyClass;
Dummy(TSomething(gHardCodedPointer));
end;
procedure TForm1.TSomethingBtnClick(Sender: TObject);
begin
// Presume this has been set elsewhere
gHardCodedPointer := FSomething;
Dummy(TSomething(gHardCodedPointer));
end;
It seems I see what you want to do. You just have to use what MS and partners implemented in the core of interfaces, use guids. Below is the example, but you should definitely use your own guid with CTRL+SHIFT+G in IDE
...
type
ITestInterface = interface
['{2EA2580F-E5E5-4F3D-AF90-2BBCD65B917B}']
procedure DoSomething;
end;
TTestObject = class(TInterfacedObject, ITestInterface)
procedure DoSomething;
end;
TTestObject2 = class(TInterfacedObject, ITestInterface)
procedure DoSomething;
end;
...
procedure TestMethod(Obj: TInterfacedObject);
var
Intf: ITestInterface;
begin
if (Obj as IUnknown).QueryInterface(ITestInterface, Intf) = S_OK then
Intf.DoSomething;
end;
{ TTestObject }
procedure TTestObject.DoSomething;
begin
MessageDlg('This is TTestObject showing something', mtInformation, [mbOk], 0)
end;
{ TTestObject2 }
procedure TTestObject2.DoSomething;
begin
MessageDlg('This is TTestObject2 showing something', mtInformation, [mbOk], 0)
end;
procedure TForm2.Button1Click(Sender: TObject);
var
Obj1, Obj2: TInterfacedObject;
begin
Obj1:=TTestObject.Create;
Obj2:=TTestObject2.Create;
TestMethod(Obj1);
TestMethod(Obj2);
end;
Even if you could, you couldn't typecast the interface with a interface-var anyway.
Same as with classes when you typecast a pointer to a metaclass, you'll get something of type metaclass (class of), not something of the type that is in metaclass.
With classes you solve this by typecast to the lowest common class in the hierachy. You can do the same with interfaces. ... If they inherit from eachother.
I think you have to use the interface, not the class:
procedure Dummy(ASomeClassToWorkWith: ISomeInterface);
begin
// actually, type of ASomeClassToWorkWith is unknown (at least TObject), but it
// must implement SomeMethod, so i can make something like this:
ASomeClassToWorkWith.SomeMethod;
end;
You just have to think amout reference counting
If you realy want the object instance you could change the interface like this:
type
ISomeInterface = interface
procedure SomeMethod;
function ImplementedInObject: TObject;
end;
procedure Dummy(ASomeInterfaceToWorkWith: ISomeInterface);
var
ASomeObjectToWorkWith: TObject;
begin
ASomeInterfaceToWorkWith.SomeMethod;
ASomeObjectToWorkWith := ASomeInterfaceToWorkWith.ImplementedInObject;
// Do what is needed with object
end;
...
type
TMyClass = class(TInterfacedObject, ISomeInterface)
function ImplementedInObject: TObject;
end;
function TMyClass.ImplementedInObject: TObject;
begin
Result := Self;
end;
The difference when calling code via interface variable or via variable pointing to an instance of a class that implements methods of the same interface is that different virtual method tables (VMT) are used, i.e. in a VMTs of an interface there will be only interface methods (plus AddRef, Release and QI, of course), in a VMT of a class there will be all virtual methods of that class.
That means that your code
ASomeClassToWorkWith(gHardCodedPointer).SomeMethod;
will be compiled to call TSomeClassWhichImplementsSomeInterface.SomeMethod directly instead of virtual method in VMT of ISomeInterface through interface pointer.
Even more, since interfaces cannot declare class methods and class attributes, an interface type is not a object (while class is an object), therefore "class of interface" does not make any sence.
You can add intermediate abstract class and declare you "class of interface" as class of the intermediate class:
type
TInterfacedObjectWithISomeInterface = class(TInterfacedObject, ISomeInterface)
procedure SomeMethod; virtual; abstract;
end;
TSomeClassWhichImplementsSomeInterface = class of TInterfacedObjectWithISomeInterface;
procedure Dummy(ASomeClassToWorkWith: TSomeClassWhichImplementsSomeInterface);
...
type
TMyClass = class(TInterfacedObjectWithISomeInterface)
procedure SomeMethod; override;
end;