Crashlytics - How to distribute iMessage Sticker Pack extension - ios10

I have created an iMessage Sticker pack extension as a standalone product. Since the app doesn't have any Mac or iOS targets, How can I distribute it using Fabric / Crashlytics for beta testing?

It seems not possible at the moment, but farther workaround brought the next options:
You can distribute it with Apple TF
You can distribute your host app with your iMsg extension attached
Hope this helped

Related

Why do i need a mac os to do develop IOS Apps in flutter?

I am new to Flutter. Why Do I need a Mac OS to develop IOS Applications in Flutter?
Because of Apple policies.
On the page below it is stated that you need to use Xcode 12 to build your iOS Apps, which is only available on Apple computers.
https://developer.apple.com/app-store/submitting/
Also as far as I am aware, you need to own an Apple computer / connected account to publish apps.
Yes, because of Apple policies.
However, you can use tools like Appollo (https://github.com/Appollo-CLI/Appollo). It's a python CLI tool that lets you access remote MacOS build machines.
To install Appollo run pip install appollo, then setup your Apple developer account with Appollo (https://appollo.readthedocs.io/en/master/tutorial/2_configure_app_store_connect.html) once this is done you can start building your app with appollo build start.

Can I use TestFlight with Ionic 3 without one MacOS?

So I'm developing one application with Ionic 3 and we had some problems to test push notifications and generate one test version for iOS users.
Recently Ionic View was removed from Apple store, and same with the Ionic View in the apple store we had some problems to test push notifications, I know that Apple has TestFlight and we think that we can use TestFlight for our iOS users but I don't have one mac but I have Ionic Pro.
My doubt is that "Can I use Ionic Pro to generate one version to use in TestFlight without one MacOS?"
You can use Ionic Pro to do most of what you're looking for, EXCEPT creating the proper .p12 certificate file. As far as I know, you must use a Mac for that. Fortunately, that's a one-time process, so you can perform other aspects of the build process within Ionic Pro.
So, basically you need to create your .p12 certification file on a mac, and
upload it to Ionic Pro -> Settings -> Certificates. You can then build .ipa files with proper credentials in the cloud. Then... you have to upload the ipa file to the app store, and distribute it via TestFlight there.
Another option: There is a pay-as-you-go Mac cloud account service (https://www.macincloud.com/) that might be perfect for what you're doing, specifically since you either only need to create the certificates (at best) or you'd only have to use it when you were creating builds and uploading them via XCode Application Loader. (at worst) Perhaps that's something that you might want to explore? I will say, it is much easier doing that kind of development directly from within a Mac environment, unfortunately.

Deploy or Publish iOS app on iStore using Smartface IDE without Mac

Is it possible to Publish iOS app on iStore using Smartface IDE without Mac?
If so then please send me details for the same.
Regards,
Suyog
You need to open the iOS publish with Xcode.
So, you should have a mac or at least you should have a virtual mac in order to send your application to Apple Store.

How to setup PhoneGap without xCode installation?

I am beginner to PhoneGap app development. Below are my queries.
1. Is it possible to setup PhoneGap SDK without Xcode installation.
2. If YES then how to do same.
3. If NO then is there any way I can write a iphone application without Xcode installation(I dont want to pay 99$, because I m a begineer).
4. I have a MAC, Windows, Linux PCs. Tell me all the free SWs. Its ok if I am not able to test the application initially.
Is it possible to setup PhoneGap SDK without Xcode installation.
No.
If NO then is there any way I can write a iphone application without Xcode installation(I dont want to pay 99$, because I'm a beginner)
XCode is free. It's in the AppStore. The $99 is to give you the ability to distribute applications in the AppStore and run it on a device. You will still be able to develop and run applications in an emulator for free.
I you don't want to install the dev environment, you can use their cloud service to build native apps written in HTML+CSS+Javascript. It's free and allows you to target all the supported platforms.
https://build.phonegap.com/
You only have to upload your finished app and get a compiled, native app.

How to add adhoc application on multiple iphone on the same computer in itunes?

How to install my app in adhoc release on multiple device with the same computer/itunes, when i try to do it, itunes sync the devices..so i clean them up ...
Apple has solved your problem with an Enterprise Utility called the "iPhone Configuration Utility" which you may freely download from their information webpage here: http://support.apple.com/downloads/iPhone_Configuration_Utility_2_0_for_Mac_OS_X
Once you install this and connect a device and close iTunes (which typically launches in response to the device connection) you can easily use its simple interface to manage your adhoc provision profiles, add the device and install or remove adhoc apps directly.
I used this app months ago to put the Crash Landing demo I'd built with the SDK directly on my wife's 2.1 iPhone 3G from my desktop dev Mac without messing up her own laptop Mac iTunes sync management of her apps, music, etc. FYI: I've not tried this since the June update to v2.0 of the Utility which accompanied the release of OS 3.0. edit: I couldn't resist testing this (yes, it still works)
The only downside I noticed to this method is that the iPhone/Touch user will have to later delete the app manually on their device, as their iTunes management won't list the app in the device applications tab to be unchecked.
it should just work, as long as the mobileprovision file that you're using includes all of the devices that you're trying to use. (also assuming that all of the devices are set to sync to that one computer's iTunes library.)
If the device is jailbroken you can install sshd and copy the application directly.