Can I use TestFlight with Ionic 3 without one MacOS? - ionic-framework

So I'm developing one application with Ionic 3 and we had some problems to test push notifications and generate one test version for iOS users.
Recently Ionic View was removed from Apple store, and same with the Ionic View in the apple store we had some problems to test push notifications, I know that Apple has TestFlight and we think that we can use TestFlight for our iOS users but I don't have one mac but I have Ionic Pro.
My doubt is that "Can I use Ionic Pro to generate one version to use in TestFlight without one MacOS?"

You can use Ionic Pro to do most of what you're looking for, EXCEPT creating the proper .p12 certificate file. As far as I know, you must use a Mac for that. Fortunately, that's a one-time process, so you can perform other aspects of the build process within Ionic Pro.
So, basically you need to create your .p12 certification file on a mac, and
upload it to Ionic Pro -> Settings -> Certificates. You can then build .ipa files with proper credentials in the cloud. Then... you have to upload the ipa file to the app store, and distribute it via TestFlight there.
Another option: There is a pay-as-you-go Mac cloud account service (https://www.macincloud.com/) that might be perfect for what you're doing, specifically since you either only need to create the certificates (at best) or you'd only have to use it when you were creating builds and uploading them via XCode Application Loader. (at worst) Perhaps that's something that you might want to explore? I will say, it is much easier doing that kind of development directly from within a Mac environment, unfortunately.

Related

Ionic 3 compile IPA without mac

How do I generate IPA file for my ionic app without using Mac? Is it even possible?
Currently, I just need the generated IPA file; I don't need to deploy the app to the App Store.
I've looked around and these are what I got:
Use Ionic package - unfortunately, all links to Ionic package that I got are all dead. So can I assume this service is dead?
Use https://build.phonegap.com/ . I know Ionic is based on Phonegap, but does this service actually supports compiling Ionic codes without needing me to modify anything? And even if it can, I read that it needs some sort of certificates to compile to IPA. Is there any way I can get the certificate without a Mac?
Use MacInCloud.com. If the options above aren't available, I plan to purchase the pay-as-you-go plan. My question is, do this thing allows me to compile to IPA without me needing any other stuff? Like certificates or whatsoever.
I’m using Ionic Pro (https://ionicframework.com/appflow) to build an IPA and diawi.com to send the app to my clients for testing. To publish app in Apple App Store, I’m using MacInCloud.

How to Deploy Swift iOS Apps made with XCODE 6-beta and TestFlight

I understand Swift is a new language and I also understand what Beta means but still it is possible and necessary to test deploy newly creates apps on the phone without updating it to iOS8.
However when I tried to use the TestFlight service, as I have done in the past (I know Apple has acquired the company), all works great until TestFlight tries to install the app on the phone. At that time one receives an error message ..."cannot be installed at this time" ...
Does anybody have an idea how I can make TestFlight work or have a viable alternative so I can test my app on the phone of somebody remote.
Any insight is highly appreciated.
Export the IPA as you normally would, making sure that you use your AdHoc provisioning profile for the release (in the build settings).
Then here's the workaround to get it to work with testflight.
Open a terminal and go to the directory where the IPA lives
ditto -xk myapp.ipa /tmp/myapp
ditto -ck --norsrc /tmp/myapp ./myapp-after.ipa
rm -rf /tmp/myapp
Upload myapp-after.ipa as your TestFlight build.

Build for iPhone without being connected

I am wandering if it is possible to build a developer build in a file which can be downloaded from a/my server by my test users. As it is now I have to connect each device to my computer and build to it?
I have seen when building a phonegap build for iOS in Dreamveawer it generates a file I can install on my iPhone using a QR code?
Hoping for help and thanks in advance!
It is possible to do so but I'd suggest using the free and excellent TestFlightApp to manage distributing your developer builds.
If you do want to distribute an ad-hoc build on your own, then follow these instructions.
You can archive your app and save it for Ad-Hoc distribution.
Ad-Hoc distribution enables you to distribute your app through an HTML page, it means that clients could install the app using their iOS Safari.
http://developer.apple.com/library/ios/#documentation/ToolsLanguages/Conceptual/YourFirstAppStoreSubmission/TestYourApponManyDevicesandiOSVersions/TestYourApponManyDevicesandiOSVersions.html

testing iphone apps built on a remote mac

I'm using macincloud service to try/play/learn about building iPhone apps. I have a dummy app, and I'll like to test it on my real device.
I've got the developer certificate, I've installed the profiles, but now I'll like to test my app on a real device. Because it is not possible to connect my iPhone to the macincloud servie and because I'm on a windows machine, how can I test my app on a real device(the one with UDID that was used in generating the certificates and provisioning profiles).
Is there any file that xCode is generating and it can be used to transfer on a real device from a Win7 machine?
You need to generate an archive in XCode, and then from the organizer click "Share" to generate an IPA file. This file along with the ad-hoc provisioning profile can install the app on a provisioned device via iTunes on a Mac or a Windows machine.
For info on provisioning your device for ad-hoc deployment, see here: http://mobiforge.com/developing/story/deploying-iphone-apps-real-devices or the apple developer docs.
Good Luck.
Correct answers have been given already. However, have a look at http://testflightapp.com . That might come handy when you go for more test devices especially when you want to distribute it to a beta testing community.
You want to do an Ad-Hoc build. You will have to read Apple's docs to see whats involved. Then you will have an app file you can install with any iTunes.

How to add adhoc application on multiple iphone on the same computer in itunes?

How to install my app in adhoc release on multiple device with the same computer/itunes, when i try to do it, itunes sync the devices..so i clean them up ...
Apple has solved your problem with an Enterprise Utility called the "iPhone Configuration Utility" which you may freely download from their information webpage here: http://support.apple.com/downloads/iPhone_Configuration_Utility_2_0_for_Mac_OS_X
Once you install this and connect a device and close iTunes (which typically launches in response to the device connection) you can easily use its simple interface to manage your adhoc provision profiles, add the device and install or remove adhoc apps directly.
I used this app months ago to put the Crash Landing demo I'd built with the SDK directly on my wife's 2.1 iPhone 3G from my desktop dev Mac without messing up her own laptop Mac iTunes sync management of her apps, music, etc. FYI: I've not tried this since the June update to v2.0 of the Utility which accompanied the release of OS 3.0. edit: I couldn't resist testing this (yes, it still works)
The only downside I noticed to this method is that the iPhone/Touch user will have to later delete the app manually on their device, as their iTunes management won't list the app in the device applications tab to be unchecked.
it should just work, as long as the mobileprovision file that you're using includes all of the devices that you're trying to use. (also assuming that all of the devices are set to sync to that one computer's iTunes library.)
If the device is jailbroken you can install sshd and copy the application directly.