Using the FirebaseUI Auth 1.0 version and swift 3.
Followed the sample and read the explains how to subclass the FUIAuthPickerViewController but everything I tried it's giving me a
fatal error: unexpectedly found nil while unwrapping an Optional valueonlet controller = self.authUI!.authViewController()
I exactly copied the example and there is it working, so can someone explain what I did wrong or why this is happening?
Code in my ViewController where I want the user to login
ViewController.swift
import Firebase
import FirebaseAuthUI
import FirebaseGoogleAuthUI
import FirebaseFacebookAuthUI
var ref: FIRDatabaseReference!
var remoteConfig: FIRRemoteConfig!
fileprivate var _refHandle: FIRDatabaseHandle!
fileprivate var _authHandle: FIRAuthStateDidChangeListenerHandle!
fileprivate(set) var auth: FIRAuth? = FIRAuth.auth()
fileprivate(set) var authUI: FUIAuth? = FUIAuth.defaultAuthUI()
fileprivate(set) var customAuthUIDelegate: FUIAuthDelegate = FUICustomAuthDelegate()
func configAuth() {
//listen for changes in auth state
_authHandle = FIRAuth.auth()?.addStateDidChangeListener({ (auth: FIRAuth, currentuser: FIRUser?) in
self.users.removeAll(keepingCapacity: false)
self.tableView.reloadData()
if currentuser != nil {
// User is signed in.
self.fetchUser()
} else {
// No user is signed in.
//self.login()
self.loginSession()
}
})
}
func loginSession() {
self.authUI?.delegate = self.customAuthUIDelegate
let googleAuth = FUIGoogleAuth(scopes: [kGoogleUserInfoEmailScope,
kGooglePlusMeScope,
kGoogleUserInfoProfileScope])
let facebookAuth = FUIFacebookAuth(permissions: ["public_profile",
"email",
"user_friends"])
self.authUI?.providers = [googleAuth, facebookAuth]
let controller = self.authUI!.authViewController()
self.present(controller, animated: true, completion: nil)
}
Here the
FUICustomAuthDelegate.swift
import UIKit
import FirebaseAuthUI
import FirebaseAuth
class FUICustomAuthDelegate: NSObject, FUIAuthDelegate {
func authUI(_ authUI: FUIAuth, didSignInWith user: FIRUser?, error: Error?) {
guard let authError = error else { return }
let errorCode = UInt((authError as NSError).code)
switch errorCode {
case FUIAuthErrorCode.userCancelledSignIn.rawValue:
print("User cancelled sign-in");
break
default:
let detailedError = (authError as NSError).userInfo[NSUnderlyingErrorKey] ?? authError
print("Login error: \((detailedError as! NSError).localizedDescription)");
}
}
func authPickerViewController(forAuthUI authUI: FUIAuth) -> FUIAuthPickerViewController {
return FUICustomAuthPickerViewController(authUI: authUI)
}
and the
FUICustomAuthPickerViewController.swift
import FirebaseAuthUI
#objc(FUICustomAuthPickerViewController)
class FUICustomAuthPickerViewController: FUIAuthPickerViewController {
#IBAction func onClose(_ sender: AnyObject) {
self.cancelAuthorization()
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
Related
i'm trying to access the emailAddress variable in a different view controller however its always not in scope.
i want to call something like
login.emailAddress
in a different vc.
heres my code for your refeerence, i understand that there are similar questions however i struggle to translate that into my code. .
import UIKit
import GoogleSignIn
let login = LoginController()
class LoginController: UIViewController {
#IBOutlet weak var signInButton: GIDSignInButton!
let signInConfig = GIDConfiguration(clientID: "12345-abcdef.apps.googleusercontent.com")
#IBAction func signIn(_ sender: Any) {
GIDSignIn.sharedInstance.signIn(with: signInConfig, presenting: self) { user, error in
guard error == nil else { return }
guard let user = user else { return }
var emailAddress = user.profile?.email
var fullName = user.profile?.name
var givenName = user.profile?.givenName
var familyName = user.profile?.familyName
var profilePicUrl = user.profile?.imageURL(withDimension: 320)
let userProfile = (fullName, givenName, emailAddress, profilePicUrl)
print("Sign in Sucessfull")
print(fullName!)
print(givenName!)
print(familyName!)
print(emailAddress!)
print(profilePicUrl!)
// If sign in succeeded, display the app's main content View.
let vc = self.storyboard?.instantiateViewController(withIdentifier: "NavigationViewController") as! UINavigationController
self.navigationController?.pushViewController(vc, animated: true)
self.present(vc, animated: true, completion: nil)
}
}
}
An option would be storing the value in a class property:
class LoginController: UIViewController {
#IBOutlet weak var signInButton: GIDSignInButton!
private var userMail: String?
let signInConfig = GIDConfiguration(clientID: "12345-abcdef.apps.googleusercontent.com")
#IBAction func signIn(_ sender: Any) {
GIDSignIn.sharedInstance.signIn(with: signInConfig, presenting: self) { user, error in
guard error == nil else { return }
guard let user = user else { return }
self.userMail = user.profile?.email
[...]
}
}
}
I have seen some other questions asked but I am having trouble getting it to work. I have a Mac app coded in swift and it has a Firebase login but the user types a key in that is stored on Firebase, is there a way to automatically delete that key when the user has successfully used it?
This is my database.
This is the code that is used currently.
import Cocoa
import FirebaseAuth
import FirebaseDatabase
class LoginViewController: NSViewController {
#IBOutlet weak var textUsername: NSTextField!
#IBOutlet weak var textPassword: NSSecureTextFieldCell!
#IBOutlet weak var btnLogin: NSButton!
var keyArray = \[Int64\]()
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewWillAppear() {
}
func getLoginState() -> Bool{
let state = UserDefaults.standard.bool(forKey: "isRegistered")
if (state) {
return true
} else {
return false
}
}
override func viewDidAppear() {
let state = self.getLoginState()
if (state){
self.performSegue(withIdentifier: NSStoryboardSegue.Identifier(rawValue: "loginsegue"), sender: nil)
self.view.window?.close()
}
var ref: DatabaseReference!
ref = Database.database().reference()
let keyRef = ref.child("key1")
keyRef.observe(DataEventType.childAdded, with: { (snapshot) in
// let postDict = snapshot.value as? \[String : AnyObject\] ?? \[:\]
let keyStr = snapshot.value as? Int64
if let actualPost = keyStr{
self.keyArray.append(actualPost)
}
})
}
#IBAction override func dismissViewController(_ viewController: NSViewController) {
dismiss(self)
}
#IBAction func close(sender: AnyObject) {
self.view.window?.close()
}
#IBAction func onSignup(_ sender: Any) {
// self.performSegue(withIdentifier: NSStoryboardSegue.Identifier(rawValue: "gotosignup"), sender: sender)
// self.view.window?.close()
}
func dialogOK(question: String, text: String) -> Void {
let alert: NSAlert = NSAlert()
alert.messageText = question
alert.informativeText = text
alert.alertStyle = NSAlert.Style.warning
alert.addButton(withTitle: "OK")
alert.runModal()
}
#IBAction func onLogin(_ sender: Any) {
//self.btnLogin.isEnabled = false
var isKey = false
if (!self.textUsername.stringValue.isEmpty) {
for key in keyArray{
if(Int64(self.textUsername.stringValue)! == key)
{
UserDefaults.standard.set(true, forKey:"isRegistered")
self.performSegue(withIdentifier: NSStoryboardSegue.Identifier(rawValue: "loginsegue"), sender: nil)
self.view.window?.close()
isKey = true
}
}
if (!isKey){
self.dialogOK(question: "Error", text: "Invalid Key")
}
} else {
self.dialogOK(question: "Error", text: "Please Input Key")
}
}
}
You can't sort your database like that and expect a working code, even if there's any. It will make a messy code:
You need to:
Sort your database like [1220:0]. the key first. 0 & 1 as an indicator if it's used or not.
Once the user taps onLogin() you need to set the used key value to 1
Setup Cloud Functions to check if the used key is equal to 1, if yes. then remove the key.
Do the rest of the work.
Related Articles to get you started:
Extend Realtime Database with Cloud Functions
functions.database.RefBuilder
I have a realm platform and I can register and login a user fine. When I try to open a Synced Realm file with the current User it will not allow it and Xcode throws the error currentUser cannot be called if more that one valid, logged-in user exists. I have followed all the information I can find on realms docs and I can't make sense as to why this is happening. I have a Login View Controller and a separate View Controller that contains the realm file. Here is example code of the problem I am dealing with.
LogInViewController
import Cocoa
import RealmSwift
class LoginViewController: NSViewController {
#IBOutlet weak var username: NSTextField!
#IBOutlet weak var password: NSSecureTextField!
let realm = try! Realm()
override func viewDidLoad() {
super.viewDidLoad()
}
#IBAction func loginButtonPressed(_ sender: NSButton) {
let login = SyncCredentials.usernamePassword(username: "\(username.stringValue)", password: "\(password.stringValue)", register: false)
SyncUser.logIn(with: login, server: Constants.AUTH_URL, onCompletion: { [weak self] (user, err) in
if let _ = user {
if let mainWC = self?.view.window?.windowController as? MainWindowController {
mainWC.segueToHome()
print("Login Pressed")
}
} else if let error = err {
fatalError(error.localizedDescription)
}
})
}
}
SecondViewController
import Cocoa
import RealmSwift
class ViewController: NSViewController {
#IBOutlet weak var textField: NSTextField!
override func viewDidLoad() {
super.viewDidLoad()
let config = SyncUser.current!.configuration(realmURL: Constants.REALM_URL, fullSynchronization: false, enableSSLValidation: true, urlPrefix: nil)
self.realm = try! Realm(configuration: config)
}
func save(data: Data) {
do {
try realm.write {
realm.add(data)
}
} catch {
print("there was an error saving data \(error)")
}
}
#IBAction func saveData(_ sender: NSButton) {
let saveData = Data()
saveData.textField = textField.stringValue
save(data: data)
}
func loadData() {
data = realm.objects(Data.self).sorted(byKeyPath: "timestamp", ascending: false)
}
}
Maybe, this page help you solve the problem.
I solved the same problem.
///
/// quit all other users session
///
for u in SyncUser.all {
u.value.logOut()
}
///
///
///
let creds: SyncCredentials = SyncCredentials.usernamePassword(
username: YOUR_USER,
password: YOUR_PASS
)
SyncUser.logIn(
with: creds,
server: YOUR_AUTH_URL
) { (user: SyncUser?, err: Error?) in
///
/// Your action ...
///
}
After logOut and logIn, this method will success probably.
let config = SyncUser.current!.configuration(realmURL: Constants.REALM_URL, fullSynchronization: false, enableSSLValidation: true, urlPrefix: nil)
self.realm = try! Realm(configuration: config)
If you are using Realm with Firebase, a snippet like this will save you from authentication headaches.
Check to see if the SyncUser uid matches the uid from firebase, and sign out extraneous accounts.
for syncUser in SyncUser.all {
if(syncUser.key != (FirebaseAuth.Auth.auth().currentUser?.uid ?? "")) {
syncUser.value.logOut()
}
}
I've tried everything to get a tabbar controller onto MainViewController and nothing seems to work.
Just a quick rundown on how app works:
Storyboard entry is AppContainerViewController and if user is logged in then MainViewController appears as it should however I can't get MainVC to become a TabBar controller to display tab bar for user navigation to various pages.
What am I doing wrong?!
appcontainerviewcontroller
class AppContainerViewController: UIViewController {
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
AppManager.shared.appContainer = self
AppManager.shared.showApp()
}
}
import UIKit
import Firebase
import FirebaseDatabase
import FBSDKLoginKit
class AppManager {
static let shared = AppManager()
let storyboard = UIStoryboard(name: "Main", bundle: nil)
var appContainer: AppContainerViewController!
private init() {}
func showApp() {
var viewController: UIViewController
if (Auth.auth().currentUser == nil) && (FBSDKAccessToken.current() == nil) {
viewController = storyboard.instantiateViewController(withIdentifier: "LoginViewController")
} else {
viewController = storyboard.instantiateViewController(withIdentifier: "MainViewController")
}
appContainer.present(viewController, animated: true, completion: nil)
}
func logout() {
let loginManager = FBSDKLoginManager()
loginManager.logOut()
try! Auth.auth().signOut()
appContainer.presentedViewController?.dismiss(animated: true, completion: nil)
}
}
main view controller
import UIKit
import Firebase
import FirebaseDatabase
import FBSDKShareKit
class MainViewController: UIViewController {
#IBOutlet weak var name: UILabel!
#IBOutlet weak var email: UILabel!
#IBAction func logoutPressed(_ sender: Any) {
AppManager.shared.logout()
}
#IBAction func fbSharePressed(_ sender: Any) {
let content = FBSDKShareLinkContent()
content.contentURL = URL(string: "https://advice.com")
content.quote = "Hey, I'm one step closer to getting into the college of my dreams with this app. Download it and let's go together!"
let dialog : FBSDKShareDialog = FBSDKShareDialog()
dialog.fromViewController = self
dialog.shareContent = content
dialog.mode = FBSDKShareDialogMode.automatic
dialog.show()
}
func userProfile() {
guard let uid = Auth.auth().currentUser?.uid else { return }
let ref = Database.database().reference()
ref.child("users").child(uid).observeSingleEvent(of: .value, with: { (snapshot) in
guard let dict = snapshot.value as? [String: Any] else { return }
let user = CurrentUserProfile(uid: uid, dictionary: dict)
self.name.text = user.name
self.email.text = user.email
}, withCancel: nil)
}
override func viewDidLoad() {
super.viewDidLoad()
userProfile()
}
}
Egg on my face. My storyboard IDs were wrong and Embedding MainViewController into a TabBarController via the storyboard and then applying MainVC's storyboard ID to the TabBarController did the trick.
I installed FacebookSDK using Cocoapods, according to Terminal, I have installed FacebookSDK 4.8.0 (CoreKit, ShareKit and LoginKit), I imported the .h files in my BH-File.h, and already initialized everything in my AppDelegate.
For some reason, when trying to log in using a custom button, when I initialize FBLoginManager, I get an error Use of undeclared type "FBLoginManager".
this is my code
if (FBSDKAccessToken.currentAccessToken() == nil)
{
let fbLoginManager : FBSDKLoginManager =
fbLoginManager.logInWithReadPermissions(["public_profile", "email"], fromViewController: self, handler: { (loginResult, error) -> Void in
if error == nil {
print (FBSDKAccessToken.currentAccessToken().tokenString)
}
else {
print ("ERROR*****: \(error)")
}
})
}
What fixed to me was adding import FBSDKCoreKit and FBSDKLoginKit to my class, for some reason is not enough adding it in the BH-file.h
Try something like this, I just checked the code and it works (it's not exactly what you're looking for but I'm sure you can modify it as needed)
import UIKit
import FBSDKCoreKit
import FBSDKLoginKit
class ProfileViewController: UIViewController,FBSDKLoginButtonDelegate {
// #IBOutlet weak var nameLabel: UILabel!
#IBOutlet weak var nameLabel: UILabel!
#IBOutlet weak var imageView: UIImageView!
#IBOutlet weak var nextButton: UIButton!
#IBOutlet weak var fbLoginButton: FBSDKLoginButton!
override func viewDidLoad() {
super.viewDidLoad()
self.fbLoginButton.delegate = self
self.fbLoginButton.readPermissions = ["public_profile"]
self.fbLoginButton.publishPermissions = ["publish_actions"]
NSNotificationCenter.defaultCenter().addObserver(
self,
selector: "fbProfileChanged:",
name: FBSDKProfileDidChangeNotification,
object: nil)
FBSDKProfile.enableUpdatesOnAccessTokenChange(true)
// If we have a current Facebook access token, force the profile change handler
if ((FBSDKAccessToken.currentAccessToken()) != nil)
{
self.fbProfileChanged(self)
} }
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func prefersStatusBarHidden() -> Bool {
return true
}
//facebooks functions
func loginButton(loginButton: FBSDKLoginButton!, didCompleteWithResult result: FBSDKLoginManagerLoginResult!, error: NSError!) {
if (error != nil)
{
print( "\(error.localizedDescription)" )
}
else if (result.isCancelled)
{
// Logged out?
print( "Login Cancelled")
}
else
{
// Logged in?
print( "Logged in, segue now")
self.performSegueWithIdentifier("showHome", sender: self)
}
}
func loginButtonDidLogOut(loginButton: FBSDKLoginButton!) {
}
//see bitfountain
func fbProfileChanged(sender: AnyObject!) {
let fbProfile = FBSDKProfile.currentProfile()
if (fbProfile != nil)
{
// Fetch & format the profile picture
let strProfilePicURL = fbProfile.imagePathForPictureMode(FBSDKProfilePictureMode.Square, size: imageView.frame.size)
let url = NSURL(string: strProfilePicURL, relativeToURL: NSURL(string: "http://graph.facebook.com/"))
let imageData = NSData(contentsOfURL: url!)
let image = UIImage(data: imageData!)
self.nameLabel.text = fbProfile.name
self.imageView.image = image
self.nameLabel.hidden = false
self.imageView.hidden = false
self.nextButton.hidden = false
}
else
{
self.nameLabel.text = ""
self.imageView.image = UIImage(named: "")
self.nameLabel.hidden = true
self.imageView.hidden = true
}
}
#IBAction func nextButtonPressed(sender: UIButton) {
self.performSegueWithIdentifier("showHome", sender: self)
}
}