In bing maps v8, How can i set opacity on AnimatedTileLayer? The opacity value I set below (0.2) is not working.
var tileSources = [];
for (var i = 0; i < timeStamps.length; i++) {
var path = 'https://api.weather.com/v3/TileServer/tile/radarFcst?fts={fts}&ts={ts}&xyz={x}:{y}:{zoom}&apiKey={apiKey}';
path = path.replace('{apiKey}', weatherApiKey);
path = path.replace('{fts}', timeStamps[i]);
path = path.replace('{ts}', tsNow);
var tileSource = new Microsoft.Maps.TileSource({
uriConstructor: path
});
tileSources.push(tileSource);
}
EmptyOverlay.prototype = new Microsoft.Maps.CustomOverlay();
function EmptyOverlay() {
}
EmptyOverlay.prototype.onAdd = function () {
var container = document.createElement('div');
this.setHtmlElement(container);
};
var overlay = new EmptyOverlay();
vm.map.layers.insert(overlay);
var animatedLayer = new Microsoft.Maps.AnimatedTileLayer({
mercator: tileSources,
frameRate: 500,
opacity: 0.2,
loadingScreen: overlay
});
vm.map.layers.insert(animatedLayer);
The AnimatedTileLayer doesn't have an opacity option: https://msdn.microsoft.com/en-us/library/mt772207.aspx I'll add this as a feature request.
If you need this right way there is a hack that can be used to do this:
var opacity = 0.2;
//Add an event handler that fires for each frame of the animation.
Microsoft.Maps.Events.addHandler(animatedLayer, 'onFrameLoaded', function (e) {
//Check the opacity of the root html element used by the animated tile layer if it is not set to the current opacity.
if (animatedLayer._htmlElement && animatedLayer._htmlElement.style.opacity !== opacity) {
animatedLayer._htmlElement.style.opacity = opacity;
}
});
Note, this is a hack and is not officially supported, so it can break at anytime, and is not recommended for use in production apps.
Related
I have managed to integrate mapquest within my leaflet maps which was initially showing markers on the map. Below is an example with markers showing photographs taking during a trip in Namibia.
https://www.paulgodard.com/map?c=2108_DesolationValley&p=travel&m=images
Terms
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Routes between marquers with gps coordinates
1 post / 0 new
Quick reply
Thu, 08/19/2021 - 06:10
#1
Paul Godard
Routes between marquers with gps coordinates
I have managed to integrate mapquest within my leaflet maps which was initially showing markers on the map. Below is an example with markers showing photographs taking during a trip in Namibia.
https://www.paulgodard.com/map?c=2108_DesolationValley&p=travel&m=images
I already have an array of locations and I would like to display the routes in between each marker. What is the best way to do this?
window.mapData = #json($mapData);
window.onload = function() {
L.mapquest.key = 'mykey';
var map = L.mapquest.map('mapOSM', {
center: [0,0],
layers: L.mapquest.tileLayer('map'),
zoom: 10
});
map.addControl(L.mapquest.control());
var mainIcon = L.Icon.extend({ options: {
iconSize: [24,24],
iconAnchor: [12,24], // half of x | full y
popupAnchor: [0,-12] // x = 0 | - half y
}});
var oms = new OverlappingMarkerSpiderfier(map);
var bounds = new L.LatLngBounds();
for (var i = 0; i < window.mapData.length; i ++) {
var datum = window.mapData[i];
var loc = new L.LatLng(datum.lat, datum.lon);
bounds.extend(loc);
var mapIconURL = '/public/assets/icons/' + datum.icon;
mapIconURL = mapIconURL.replace(/\s+/g,'');
var marker = new L.Marker(loc, { icon: new mainIcon({iconUrl: mapIconURL}) });
marker.desc = datum.popup; //JSON.parse(datum.popup);
//if ($i=0) { alert(datum.popup); }
map.addLayer(marker);
oms.addMarker(marker);
}
if (window.mapData.length > 0) {
map.fitBounds(bounds);
} else {
map.center(window.mapData[0].lat,window.mapData[0].lon);
map.zoom(1);
}
var popup = new L.Popup({closeButton: false, offset: new L.Point(0.5, -24)});
oms.addListener('click', function(marker) {
popup.setContent(marker.desc);
popup.setLatLng(marker.getLatLng());
map.openPopup(popup);
});
oms.addListener('spiderfy', function(markers) { map.closePopup(); });
oms.addListener('unspiderfy', function(markers) { });
}
You can start with the Leaflet Routing Plugin here: https://developer.mapquest.com/documentation/leaflet-plugins/routing/
Routing in Namibia might get iffy though.
Hi I have connection between marker with polyline like this Image .
I am attaching a sample here.
How Can I make drag possible that when I drag the the marker with polyline.
example , If I drag the marker 3 it should also update the polyline point and where ever I put the marker 3 polyline should connect with marker 3.
I need this type of drag event that can update the polyline also when dragging the marker.
I am using leaflet for this purpose but still unable to solve the dragging logic of marker with polyline.
Here is the sample code I am using
$http.get("db/getConnectionData.php").then(function (response) {
$scope.links1 = response.data.records;
// $scope.showArrow();
angular.forEach($scope.links1, function(value, i) {
var source_panoId = $scope.links1[i].s_panoId;
var dest_panoId = $scope.links1[i].d_panoId;
var sPanoID = $scope.links1[i].sourcePano_id;
var dPpanoID = $scope.links1[i].destPano_id;
angular.forEach($scope.panoramas, function(value, index) {
if($scope.panoramas[index].panoId == source_panoId){
if($scope.links.indexOf($scope.panoramas[index])== -1){
$scope.links.push($scope.panoramas[index]);
}
var SlatLang = $scope.panoramas[index].project_latLng ;
var SLatLngArr = SlatLang.split(",");
var Slat = parseFloat(SLatLngArr[0]);
var Slang = parseFloat(SLatLngArr[1]);
var polypoint1 = [Slat, Slang];
angular.forEach($scope.panoramas, function(value, index1) {
if($scope.panoramas[index1].panoId == dest_panoId){
if($scope.links.indexOf($scope.panoramas[index1])== -1){
$scope.links.push($scope.panoramas[index1]);
}
var DlatLang = $scope.panoramas[index1].project_latLng ;
var DLatLngArr = DlatLang.split(",");
var Dlat = parseFloat(DLatLngArr[0]);
var Dlang = parseFloat(DLatLngArr[1]);
var polypoint2 = [Dlat, Dlang];
// Draw seperate polyline for each connection
polyline = L.polyline([[Slat, Slang],[Dlat, Dlang]],
{
color: 'blue',
weight: 5,
opacity: .7,
}
).addTo(map);
$scope.polycoords.push(polyline);
}
});
}
});
Here is the code that I am using to make drag of marker with polyline
angular.forEach($scope.panoramas, function(value, index4){
$scope.markers[index4].on('dragstart', function(e){
var latlngs = polyline.getLatLngs(),
latlng = $scope.markers[index4].getLatLng();
for (var i = 0; i < latlngs.length; i++) {
if (latlng.equals(latlngs[i])) {
this.polylineLatlng = i;
}
}
});//dragstart
$scope.markers[index4].on('drag', function(e){
var latlngs = polyline.getLatLngs(),
latlng = $scope.markers[index4].getLatLng();
latlngs.splice(this.polylineLatlng, 1, latlng);
polyline.setLatLngs(latlngs);
});//drag
$scope.markers[index4].on('dragend', function(e){
delete this.polylineLatlng;
});//dragEnd
});
First, when creating the marker, remember to pass the draggable option as true, like this:
var marker = L.marker(latLng, { draggable: true });
Now, check which drag event you want to attach a listener to and then call the redraw function of the polyline inside the callback, like this:
// var polyline defined somewhere
marker.on('drag', function (e) {
polyline.redraw();
});
If this doesn't work, please provide sample code so we can work around with it.
Edit
You also need to change the coordinates of the polyline, otherwise redraw will do nothing. Check out this answer on SO and see if it fits your needs.
Edit 2
You're using an array of polylines while the answer just uses one polyline which has the array of coordinates, so in your case you need to use two loops to accomplish the same task. You can make this faster and maybe use an object as a lookup table to get the right polyline for each marker, for example, like this:
var table = {};
// ...
table[marker] = polyline;
Then later you can get the polyline used for each marker. But anyway, here's what I think would work in your case the way it is in the sample (it was a little hard to understand but I hope it works for you).
I don't know where you are putting the second part of your sample (the event handlers) but I assume it's not inside the double loop that is creating the polylines, right? So this is what I came up with:
marker.on('dragstart', function (e) {
var markerLatLng = marker.getLatLng();
this.polylineLatLngs = [];
for (var i = 0; i < $scope.polycoords.length; i++) {
var polyline = $scope.polycoords[i];
var latLngs = polyline.getLatLngs()
for (var j = 0; j < latLngs.length; j++) {
if (markerLatLng.equals(latLngs[j])) {
this.polylineLatLngs.push([i, j]);
}
}
}
});
marker.on('drag', function (e) {
for (var i = 0; i < this.polylineLatLngs.length; i++) {
var polyline = $scope.polycoords[this.polylineLatLngs[i][0]];
var latLngs = polyline.getLatLngs();
var markerLatLng = marker.getLatLng();
latLngs.splice(this.polylineLatLngs[i][1], 1, markerLatLng);
polyline.setLatLngs(latLngs);
}
});
I am getting this type of behavior. Please let me know how I can solve this .
Thank you for your time.
This is the polyline created by getting data from db or by making the connection between panorama.
This Image when I start dragging the marker 2 I got the result like this
This image when I dragged the marker 3.
This type of result I am getting using the source code you provided above.
I few days ago I implement a routingControl = L.Routing.control({...}) which works perfect for my needs. However I need for one of my customer also the RouteBoxer which I was also able to implement it. Now following my code I wants to remove the boxes from my map in order to draw new ones. However after 2 days trying to find a solution I've given up.
wideroad is a param that comes from a dropdown list 10,20,30 km etc.
function routeBoxer(wideroad) {
this.route = [];
this.waypoints = []; //Array for drawBoxes
this.wideroad = parseInt(wideroad); //Distance in km
this.routeArray = routingControl.getWaypoints();
for (var i=0; i<routeArray.length; i++) {
waypoints.push(routeArray[i].latLng.lng + ',' + routeArray[i].latLng.lat);
}
this.route = loadRoute(waypoints, this.drawRoute);
}; //End routeBoxer()
drawroute = function (route) {
route = new L.Polyline(L.PolylineUtil.decode(route)); // OSRM polyline decoding
boxes = L.RouteBoxer.box(route, this.wideroad);
var bounds = new L.LatLngBounds([]);
for (var i = 0; i < boxes.length; i++) {
**L.rectangle(boxes[i], {color: "#ff7800", weight: 1}).addTo(this.map);**
bounds.extend(boxes[i]);
}
console.log('drawRoute:',boxes);
this.map.fitBounds(bounds);
return route;
}; //End drawRoute()
loadRoute = function (waypoints) {
var url = '//router.project-osrm.org/route/v1/driving/';
var _this = this;
url += waypoints.join(';');
var jqxhr = $.ajax({
url: url,
data: {
overview: 'full',
steps: false,
//compression: false,
alternatives: false
},
dataType: 'json'
})
.done(function(data) {
_this.drawRoute(data.routes[0].geometry);
//console.log("loadRoute.done:",data);
})
.fail(function(data) {
//console.log("loadRoute.fail:",data);
});
}; //End loadRoute()
Well, my problem is now how to remove previously drawn boxes in order to draw new ones because of changing the wideroad using a dropdown list. Most of this code I got from the leaflet-routeboxer application.
Thanks in advance for your help...
You have to keep a reference to the rectangles so you can manipulate them (remove them) later. Note that neither Leaflet nor Leaflet-routeboxer will do this for you.
e.g.:
if (this._currentlyDisplayedRectangles) {
for (var i = 0; i < this._currentlyDisplayedRectangles.length; i++) {
this._currentlyDisplayedRectangles[i].remove();
}
} else {
this._currentlyDisplayedRectangles = [];
}
for (var i = 0; i < boxes.length; i++) {
var displayedRectangle = L.rectangle(boxes[i], {color: "#ff7800", weight: 1}).addTo(this.map);
bounds.extend(boxes[i]);
this._currentlyDisplayedRectangles.push(displayedRectangle);
}
If you don't store a reference to the L.rectangle() instance, you obviously won't be able to manipulate it later. This applies to other Leaflet layers as well - not storing explicit references to Leaflet layers is a usual pattern in Leaflet examples.
So I have an array of images I want to load into a gallery using Photoswipe, but I'm having trouble predefining the image width and height. Specifically, I think I need to preload the images
Here's my JS to render the page, here I'm defining slides and listing as a local variable for the ejs page to use:
var sizeOf = require('image-size');
var url = require('url');
var http = require('http');
var slideshow = [];
for(var i = 0; i < listing.listing_images.length; i++) {
var image = listing.listing_images[i];
var width, height = 0;
var imgUrl = image.url;
var options = url.parse(imgUrl);
http.get(options, function (response) {
var chunks = [];
response.on('data', function (chunk) {
chunks.push(chunk);
}).on('end', function() {
var buffer = Buffer.concat(chunks);
**height = sizeOf(buffer).height;
width = sizeOf(buffer).width;**
});
});
var item = {
src: image.url,
h: height,
w: width
};
slideshow.push(item);
}
res.render('example.ejs', {
listing: listing,
slides: slideshow
});
And here is the script in the ejs page :
<% var slides = locals.slides %>
<script>
$('document').ready(function() {
var pswpElement = document.querySelectorAll('.pswp')[0];
// build items array using slideshow variable
var items = <%- JSON.stringify(slides) %>;
console.log(items);
// grab image
if (items.length > 0) {
// define options (if needed)
var options = {
// optionName: 'option value'
// for example:
index: 0 // start at first slide
};
// Initializes and opens PhotoSwipe
var gallery = new PhotoSwipe( pswpElement, PhotoSwipeUI_Default, items, options);
gallery.init();
}
</script>
Basically what's happening is the array of photoswipe items is being passed in fine, but the width and height aren't set until photoswipe initializes and triggers the img to load. So the images don't show, because their height and width aren't set yet.
Is there a way to trigger the loading of the images in the slideshow array so that the width & height are set before passing to Photoswipe? I've also tried seeing if I could just set them initially to 0, and then try and update the height and width later and try to force photoswipe to reload, but photoswipe doesn't recognize the image's new height/width.
Sorry if any of this is unclear/muddled with ejs nonsense, feel free to ask anything and I'd love to clarify.
Thanks
Ended up solving this leveraging the API:
gallery.listen('gettingData', function(index, item) {
// index - index of a slide that was loaded
// item - slide object
var img = new Image();
img.src = item.src;
item.h = img.height;
item.w = img.width;
});
gallery.invalidateCurrItems();
// updates the content of slides
gallery.updateSize(true);
If anyone happens to be reading this and there's a better way to read image size without creating a new img, or optimize this I'd love suggestions. :)
I've an issue with the leaflet openPopup method.
showMap = function(elements) {
var jsonp = 'http://a.tiles.mapbox.com/v3/blahblahblah.jsonp';
var m = new L.Map("my_map").setView(new L.LatLng(51.5, -0.09), 15);
var geojsonLayer = new L.GeoJSON();
var PlaceIcon = L.Icon.extend({
iconSize: new L.Point(25, 41),
shadowSize: new L.Point(40, 35),
popupAnchor: new L.Point(0, -30)
});
var icon = new PlaceIcon(__HOME__ + '/images/leaflet/marker.png');
var marker;
for (var i = 0; i < elements.length; i++) {
var address = $("<div/>").html(elements[i].address).text();
var latlng = new L.LatLng(elements[i].latitude, elements[i].longitude);
marker = new L.Marker(latlng, {icon: icon}).bindPopup(address);
if (i == 0) {
marker.openPopup();
}
m.addLayer(geojsonLayer).addLayer(marker);
}
// Get metadata about the map from MapBox
wax.tilejson(jsonp, function(tilejson) {
m.addLayer(new wax.leaf.connector(tilejson));
});
}
When I click on a marker I have the popup open. But I would like to have the first popup open when the map is loaded. (and open other popups on markers click)
AnNy ideas ?
Put openPopup call after you add the marker to the map and you should be fine.
I'm assuming that when you click on a marker you see the popup but you're not getting the popup of the first marker to show automatically when the map is loaded?
First, it doesn't look like you're actually using GeoJSON so a GeoJSON layer isn't necessary (you can just use a FeatureLayer) but that shouldn't cause any issues. Whatever layer group you use you should only be adding it to the map once and then adding all child layers to the LayerGroup. You're currently adding the geojsonLayer multiple times in your "for" loop which you don't want to do.
Second, you have to call marker.openPopup() after the marker is added to the map.
Try changing your code around to looks something like this:
var layerGroup = new L.FeatureGroup();
layerGroup.addTo( m );
for (var i = 0; i < elements.length; i++) {
var address = $("<div/>").html(elements[i].address).text();
var latlng = new L.LatLng(elements[i].latitude, elements[i].longitude);
marker = new L.Marker(latlng, {icon: icon}).bindPopup(address);
//You don't add the marker directly to the map. The layerGroup has already
//been added to the map so it will take care of adding the marker to the map
layerGroup.addLayer( marker );
if (i == 0) {
marker.openPopup();
}
}
I had this issue and fixed it with adding a timeout right after I added the marker on the map.
marker.addTo(this.map).bindPopup('Info');
setTimeout(() => {
marker.openPopup();
}, 500);
I don't know why but on some page, I need to apply timeout. In any case it's my workaround, hope this works for some of you too.
First add your map then put openPopup():
L.marker([lat, long]).bindPopup('Your message').addTo(map).openPopup();