Create room with unity networking - unity3d

hi and firstly sry for my english ...
i newly start creating a multiplayer game with unity
i download unity master server and facilitator from here and run them in my own server for creating an online multiplayer turn-base game.
when someone creating a room and other players join to that room, if the person who created the room, leave game or dc, other players will kick from room. is there any way to handle this problem?
something like reconnect? or create room in server?

For creating room i will recommend you Unity Network Lobby
The NetworkLobbyManager is a specialized type of NetworkManager that
provides a multiplayer lobby before entering the main play scene of
the game.
Unity also provides an asset for Lobby manager which is easy to use. For its implementation i'll recommend you this Tut.

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I am trying onJoin Built-in method of Photon
and I found this error

Getting Realtime Data from the server for PUN unity MultiPlayer project c#

I am making MultiPlayer Game with the Help of Photon Network in Unity c#.
Now I need to get four Players with their GameStats from our custom server to make the four-player requirement fulfilled and start the game.
To get the response and data from the server, I have thought of using FCM Notification but in some cases, it is lagging with response time.
Is there any one who can suggest any other option to get Real-time data with no delayed response from the custom server and can sync that players' data immediately when they are available to play a game?
Thanks

Is there any way to make a multiplayer game in unity completely free?

Hello so am wondering if there is any way to create a multiplayer game completely free, Like I followed Brackeys tutorials using UNet to create a multiplayer game, I followed the whole tutorials till I reached part 17 which is about matchmaking He went to unity dashboard and to multiplayer he said that there is free server that you can make but with 20 CCU But In 2022 Is it removed?
Please it is very important, is there any tutorials on youtube or anywhere In Internet?
Unity has a multiplayer API built into Unity directly. You'll need to import a few packages, but Unity provides sample projects and some tutorials here.
I use Photon Pun 2 it's easy to setup and free up to 20CCU
https://assetstore.unity.com/packages/tools/network/pun-2-free-119922

Unity Photon Multiplayer Networking Turnbased game

How to make Multiplayer Turnbased game in unity Photon Networking like Tic Tac Toe.How to assign Controls on runtime through Photon Network.Is it done by change the ownershipp o game object?
Have a look at the demo on https://doc.photonengine.com/en/turnbased/current/tutorials/memory-demo. It should be easily adaptable to your purposes.
Make sure that you use proper tool for turnbased game. PUN does not support turnbased apps currently. So you need dotnet Photon Client SDK. There is no concept of object or ownership in this SDK. Use events or room properties to synchronize game state.
Create a Turn Manager first, use either RPC or Custom Properties(preferably Room Custom Properties) to manage who is playing.
Switch turn using GetNext() (see https://doc-api.photonengine.com/en/pun/v2/class_photon_1_1_realtime_1_1_player.html)
Depending upon who is playing allow drawing 'O' or 'X' on the board and sync board's data with RPC or Custom Properties.

Turn based multiplayer game with Game center

I would like to know if game center supports online turn based multiplayer game through 3G network or different wifi access. From what I have been reading so far, game center supports bluetooth and local wifi.
In addition, since I would like to implement a turn based multiplayer game, does game center support active running games such that I can play the same game with several friends at the same time like how the app Words with Friends does.
Thank you for your assistance.
If you can wait for iOS 5, it looks like Apple will be adding this feature to Game Center!
You would need a server to play games like words with friends..
And you can only do a one-time connection per game.. Up to 4 players each time, unless you have a server then up to 16 players..
online turn based games is possible but not games like words with friends..