Meaning of green symbol - SQL developer - oracle-sqldeveloper

I use SQL Developer and when I updated one of my trigger, there is a green symbol that appears and I do not understand what it means.

It means, it has been compiled for debug.
Click compile and it will remove the arrow.

Related

VS Code, Syntax highlighting Powershell

Ive been scratching my head with this one. Previously VS Code highlighted Powershell scripts and modules just fine with highlighting functions in yellow and variables $var in light blue. Both as part of a string and "stand-alone". However, suddenly it doesn't highlight functions or variables anymore? I've tried to uninstall and reinstall the powershell extension from Microsoft, as well as disable and re-enable the built in language support for powershell.
I've not been able to find any support regarding this issue and hope that I might be able to find it here.
Have you tried this?
File Association.
Basically:
The easiest way I've found for a global association is simply to Ctrl+k m (or Ctrl+Shift+P and type "change language mode") with a file of the type you're associating open.
In the first selections will be the option "Configure File Association for 'x' " (whatever file type - see image attached). Selecting this gives you the option to choose the language and will then make the filetype association permanent.
if you start your code block with a ```PowerShell it will highlight the syntax properly.
I've noticed that you may also need to end your code block with a ``` in VSCode specifically.

Haskero not finding definitions

I installed the Haskero plugin into VS Code as per the instructions there. I then followed the steps outlined in https://gitlab.com/vannnns/haskero/blob/master/client/doc/installation.md, or specifically Steps 5 and 6 as I already had a Stack project built in that directory. VS code starts up and it opens the project folder. When I hover over a function for example it shows the signature for that function, but when I select "Go to Definition", after thinking for a bit, it returns "No definition found for XXX". This is even when the definition is in the same file. For types, the hover displays nothing at all.
P.S. What puzzles me is that I don't recall anywhere associating ghc with the VS Code project so I am curious as to how it knows which compiler to use?
It appears to be working now. I had to do a complete build before it was able to construct the necessary indices

CudafyModule km = CudafyTranslator.Cudafy(); causing an error, can't find compiler

I'm trying to run my 1st cudafy project but I'm getting the following error on the following line:
CudafyModule km = CudafyTranslator.Cudafy();
Below is a screenshot of the exact error message I'm getting.
I've run the example projects which come with Cudafy and they run fine so I don't understand why its saying it can't find the compiler. I've added the Cudafy.net to the references, see screenshot below, and all the info is exactly the same as the example projects, on the right hand side of the image, and that works.
Anyone have any ideas??
EDIT
It appears a similar issue has been answered on SO already but I don't understand where the path environment variable is that he is referring to.
Similar SO question
EDIT 2
Below are the following cl.exe I found. I'm not sure which one to use though. I'm running an Intel processor so I'm leaning towards the bottom one but that's just a guess.
Glad to hear it worked out for you. Here's the comments in answer form...
The linked SO answer is referring to the system PATH. In Windows 7 you can set it through:
Right-click on the My Computer icon
Choose Properties from the context menu
Click the Advanced tab
Click the Environment Variables button
Click on the variable called 'Path' and then click on Edit and enter the path for cl.exe
As for choosing the correct cl.exe, if you're on a non-itanium intel processor (i.e. x86) you'll want x86_amd64

Shark does not show function names

I want to use shark to profile my application(I used it before and it worked fine), but now it does not show any function name. I have only Unknown Library and address[unknown] in symbol column. Some project parts are static libraries(compiled and linked in same project, with debug symbols on). Function names from standard lib or from other framework are shown.
Thanks for help!
Did you compile with debug symbols activated? Release builds have the symbols stripped and hence shark cannot show them.

xcode build configurations search paths

my iphone app builds fine in debug configuration, but when i change it to release, i get hundreds of errors, starting with "CoreServices/CoreServices.h: No such file or directory" in AudioFileComponent.h - part of the AudioToolbox framework.
i can't find where in the project/build settings is responsible for this.. thanks for any help.
I would recommend the following:
Open up your debug target's build settings by right-clicking on the target, hitting "Get Info", and selecting the Build tab.
Select All (Command-A) so the entire contents of the Build setting panel is selected, then copy it to the clipboard.
Paste the contents of the clipboard to an empty text document
Repeat steps 1-3 for the release target of the same project
From there you can use a diff utility or some other method to compare the contents of the two files, which will show you the settings that differ between the two configurations. Some of them will make sense (e.g., optimization settings) whereas others will not. Most likely there is a setting that differs between the two that will resolve your problem.
Another thing you can do is build one of your source files in debug mode, and in the Build Results window copy the contents of the command line to a text editor. Repeat for release mode. Then, replace each space in the command line with a newline (\r). From there you should be able to do a rough side-by-side evaluation of the differences between the two compile instructions, and may be able to figure out what's missing from that.
In general this helps you get a better feel for exactly what XCode is doing under the hood to build your project, which is a good strategy to practice no matter what tool you are using for development.
i think the problem was because i had the audiotoolbox package in the wrong place, it wasnt in system/library/frameworks like it should have been. (this doesnt explain why it built ok in debug though)