I'm currently working with other classmates in a Unity project. My Unity version is 5.5.0f3 but it seems they are running 5.5.1f1 which is more recent.
When they open my changes they get the following message "oh no the project was saved with 5.5.0f3 and you're using a newer version"
I've tried updating but it shows that I'm at the most recent version of Unity. How do I force the updates?
Just go to the Unity website and download the latest version.
Related
I'm getting an error when I try to setup the Google Play Games in Unity.
Google Play Games plugin version: 0.10.12
I have two versions of a single game project. One is with Unity version 2019.4.15f1. Other is with 2021.3.2f1.
The new version has some changes and fixes to the game and different ads provider, so I can't just use the older version just for the Google Play Games plugin.
When I use this plugin with Unity version 2019, I am able to save the configuration, but when I use the same plugin with Unity version 2021, I keep getting this error:
Invalid classname: Object reference not set to an instance of an object
I tried downgrading to 0.9.53 but that causes the same issue in 2021, and I also tried upgrading to 0.11.01 which seems to save the configuration, but doesn't have the option to sign out of google play games which is necessary for me.
I also got that error but now I solved it.
Using Unity version "2020.3.23f1.
It will be okay.
If you do, the error comes out then reboot your computer.
error code pictureI have an old project on an old version of Unity (2018.4.36f LTS) with an even older Google Admob plugin in it. I would like to update the Google Admob SDK to have all the latest features, like the App Open Ad. But I don't know how to do it (PC running Windows 11) Thank you for your help!
You can download the latest sdk from here
It makes no difference what version of Windows you have. After downloading the sdk, open the Unity editor in the project you want and then drag or double click the downloaded file into Unity.
When I launch a project via Unity Hub, the following message is printed : Unity is already in list. You cannot locate the same version.
unity hub error
And when I want to access my project via Assets -> Scenes.
I get this : error message
If I said "continue", my project is broken with a lot of errors to fix.
Have you a solution ?
Thanks
From what I see in your screenshot, you are trying to open a project with an older unity version than the project's version. As it is written in the message, the operation is not supported and you should open it with at least the same version, or an older one. Make sure you have such a version installed in Unity Hub and to open the scene with this version.
You can still try to get everything to work by reimporting all you assets in Assets -> Reimport All but this will probably fail.
At present, within my Unity HUB, I have an older version of Unity 2019.2.10f1 so because of some problem, I want to use the latest downloadable version Unity 2019.2.21.
My Unity HUB current setup:
For this, I have downloaded the latest version from here:
Unity download archive
After downloading become complete, I tried to add within the Unity HUB but I can't.
So how to add my manually Unity 2019.2.21 version within the Unity HUB?
Inside the unity hub:
Click on
Intalls>Locate>(then browse the unity.exe file where you install)
It will automatically add
I opened Unity for the first time in a while today and I'm unable to create new scripts of any type. Both the normal and right click menus are missing the option:
Adding a script through the inspector creates a file, but yields these errors:
Although the file is created, it does not appear in either the project browser, or inspector panels.
Googling various parts of these errors actually gets a lot of posts, but almost all of them come down to "restart Unity", which isn't doing anything.
All of this is reproducible for me on a fresh project file. I've tried restarting Unity and my computer, as well as reinstalling Unity from scratch. I've also double checked that I have .NET installed properly (reinstalled, and dotnet command works in terminal).
Unity: 5.4.5p5
Mac OS 10.13.3
This is a bug present in versions between Unity 5.1 and 5.4. It has been fixed in Unity 5.5.0 and an update to 5.5.0 and above should fix it.
If updating to Unity 5.5.0 which has the fix did not fix it then it's better to upgrade Unity to the latest version which is currently Unity 2017.4 at the time of posting this answer. This version should be able to get ride of that error.