Can i use page_messaging_subscription to send news that there's new promotion - facebook

According to facebook platform policy, we cannot send promotiona via page_message_subscription, however in the case that user intend to receive message regarding update in promotion for example in an subscribe to flash-deal. Can I send a news that there's a promotion updated and let user click to view the promotion (using normal page_messaging permission)

The documentation for pages_messaging_subscriptions clearly states what are the allowed cases where you can send subscription messages:
Reference
Eligible use cases include: News: Bots whose
primary purpose is to inform people about recent or important events
or information in categories such as sports, finance, business, real
estate, weather, traffic, politics, and entertainment. Productivity:
Bots whose primary purpose is to enable people to manage their
personal productivity with tasks such as managing calendar events,
receiving reminders, and paying bills. Personal trackers: Bots that
enable people to receive and monitor information about themselves in
categories such as fitness, health, wellness, and finance.
When you apply for approval Facebook are saying you have to specify in which of these use cases your app falls into. I don't see how you can place frequent promotional updates in any of these.
No promotional content can be sent with subscription messaging. Subscription messaging is only intended for specific use cases and, at time of submission, businesses will need to indicate which use case their experience falls under.
I hope this helps. You can always comment on their blog post and hope to get a better reply.

Related

Google analytics and different domain tracking

I asked this question directly to the Google Analytics community with absolutely no answer.
The question is as follow:
I have a AI based site, which give a customer a specific aid to select the right product he/she want to buy. The front ed application is React/js based.
My site is usually a small icon on a merchant site, and the user, while he/she is navigating the merchant site, can decide to recall clicking on a specific icon.
Then my site opens and help the user to select the right product(s) belonging to the merchant site. The product are choosen and then clicked to be added to the merchant cart.
Of course, there is a written agreement between the merchant and I to be signed, and some changes to the merchant site to incorporate my clickable icon: I'd like to pass a piece of code to the merchant including the icon and all the code needed to implement this kind of application.
So, given that the merchant call my site passing a specific transaction related token and the customer info (if any) when the user click on my icon, how can I:
directly add one or more items into the merchant cart
track the action made by the user after he/she leave me site and return to the merchant one to conclude the journey with a payment, so I can later invoice the merchant for the right commission
track if the user remove some (or all the) item from the cart, so I have less to nothing commissions to invoice.
I tried to follow the instruction given by google, but they are a mess, and I wasn't able to reach any conclusion.
Any help will be really appreciated.
Adding items to the merchant's cart is possible using some live API that the client would extend, but the easiest way to do it would be just using the window.postMessage(). So, I would suggest having your button implemented as a simple iframe. That will make it possible for you to send messages to the parent page from that button. The parent page, however, has to be ready to listen to those messages and add to cart whatever ids you specify. So the client devs will have to do some implementation for this to work.
Well, no, this is a bit too much to ask for. You can ask the merchant to share that data with you so that you could improve your algos (tune them for the client) and, therefore, improve the merchant's conversion rates (which is a win-win scenario), but the merchant would have to actively either implement parallel tracking to your instance of analytics (install your pixel, if you're willing to develop one), or share their own data with you.
That's what a lot of very similar services do. Let's say, Facebook. Facebook sells traffic. When you buy traffic, you generally don't want to pay for irrelevant/badly converting tracking, so you're implementing so-called facebook pixel. Facebook doesn't do this implementation. Client's developers/implementation experts implement it and trigger various events through it, making it send signals to the FB endoint, indicating which client this is from, for which campaign, what the action is page load, purchase, add to cart... Just take a quick glance at FB documentation: https://www.facebook.com/business/help/402791146561655?id=1205376682832142
Facebook is just an example. There are many-many services that do similar pixels. It may be not about selling traffic, it may be about adjusting site look and feel based on AI, or generating discounts and customizing conversion funnels, or even simpler stuff like feedback chat performance and suggestions modules. All these and more exist as third parties and pretty much all of the established ones use pixels for tracking.
If you don't want to spend time at the moment to make your own tracking logic, then implementing a parallel GA tracking will be a pain for you (for your clients, actually). Instead, it would be easier to enrich their data with your products. Let's say, have them implement a product-level custom dimension that would "paint" products added to cart by you and share the data with you.
Note that a client who goes for it must be a very loyal client since analytics data is normally treated as sensitive and is not readily shared with third parties, not mentioning the implementation of a custom dimension (or the using the expensive product parameters) just for a third party to count their conversions. Yes, it has to be a good friend that allows this.
Finally, you could ask them installing your GTM instance or giving you access to theirs, but that would effectively give you the power to execute arbitrary code on any of their page. I would never give a third party that power.
Tl;Dr: I would suggest making your own very simple pixel. Even though it sounds now like a lot of work, it will worth it if the project itself has real potential to be useful for ecommerce.
Exactly the same as 2.

Business verification required as part of my app review

I was asked by facebook to submit my app for an app review to get further access to some fields in their Graph API. I have done so and today I got a message from them:
The permissions and features review for (my app name) is complete.
Next, we'll verify your business. To do this, you may need to provide
documentation like a business license or utility bill.
The problem is that I have no company and therefore no documents to prove that I have one. I have created and launched this app as an individual and I just want access to few fields from their Graph API.
Please what should I do? I wanted to write them directly, but I haven't found something through what I can contact them.
New limitations
This is the new Facebook's policy. It looks like access to for example user_friends will be now limited to companies which can afford to implement advanced security systems.
Their requirements seem to be similar to the new European regulation - GPDR. These breaking changes are most likely caused by recent lawsuit related with Facebook & Cambridge Analytica and Mark Zuckerberg's promises during his testimony in Congress.
Facebook requires now to verify your business for some permissions:
If you don't pass app or business review, you will loose access to these APIs after August 1, 2018.
Influence on mobile applications
It's a really bad news for small applications, most likely it will kill Facebook integration.
They don't even provide any form to contact and discuss it, when you click on "support" you are forwarded to support page for Facebook Analytics.
If you have a small company and creating apps for fun, their terms are very demanding and could cause a huge problems for your business in the future. Therefore you should decide if it's worth to risk in exchange of displaying friends.
Interesting things about their requirements
When you start business verification process, it asks about company details, if you provide these, you will be asked to sign a contract with Facebook. I encourage to read carefully their terms, because they ask you to:
provide them from time to time upon a written request access to your books, records, agreements, services, facilities etc. which relate to user data in order to audit your security mechanisms and procedures,
cover review costs and expenses if they detect any noncompliance with their terms or security requirements.
Good luck to small apps...
References
Facebook Login Changelog - here you can check which permission requires app review, business verification and contract,
contract with Facebook is not published, you will receive it when you start a business verification,
short overview of Mark Zuckerberg's promises,
post on my blog with this answer,
from Facebook Login Changelog:
In order to help protect people's data, we're now requiring that an increased number of permissions go through the App Review process. For certain permissions, we are also requiring business verification and a contract between your business and Facebook. Businesses can be verified by providing forms of documentation including utility bills, business licenses, certificates of formation, articles of incorporation, tax ID numbers, and others. The contract introduces additional security requirements and other provisions around data.
August 6, 2019 - Update
Finally, the time has come. Permissions were supposed to stop working on August 1, 2018, but actually Facebook has given one extra year. Yesterday I received this e-mail:
As of September 4, 2019, MY_APP_NAME will no longer have access to the
following permissions or features:
user_friends

Facebook is asking me to verify my business but I'm not a business [duplicate]

I was asked by facebook to submit my app for an app review to get further access to some fields in their Graph API. I have done so and today I got a message from them:
The permissions and features review for (my app name) is complete.
Next, we'll verify your business. To do this, you may need to provide
documentation like a business license or utility bill.
The problem is that I have no company and therefore no documents to prove that I have one. I have created and launched this app as an individual and I just want access to few fields from their Graph API.
Please what should I do? I wanted to write them directly, but I haven't found something through what I can contact them.
New limitations
This is the new Facebook's policy. It looks like access to for example user_friends will be now limited to companies which can afford to implement advanced security systems.
Their requirements seem to be similar to the new European regulation - GPDR. These breaking changes are most likely caused by recent lawsuit related with Facebook & Cambridge Analytica and Mark Zuckerberg's promises during his testimony in Congress.
Facebook requires now to verify your business for some permissions:
If you don't pass app or business review, you will loose access to these APIs after August 1, 2018.
Influence on mobile applications
It's a really bad news for small applications, most likely it will kill Facebook integration.
They don't even provide any form to contact and discuss it, when you click on "support" you are forwarded to support page for Facebook Analytics.
If you have a small company and creating apps for fun, their terms are very demanding and could cause a huge problems for your business in the future. Therefore you should decide if it's worth to risk in exchange of displaying friends.
Interesting things about their requirements
When you start business verification process, it asks about company details, if you provide these, you will be asked to sign a contract with Facebook. I encourage to read carefully their terms, because they ask you to:
provide them from time to time upon a written request access to your books, records, agreements, services, facilities etc. which relate to user data in order to audit your security mechanisms and procedures,
cover review costs and expenses if they detect any noncompliance with their terms or security requirements.
Good luck to small apps...
References
Facebook Login Changelog - here you can check which permission requires app review, business verification and contract,
contract with Facebook is not published, you will receive it when you start a business verification,
short overview of Mark Zuckerberg's promises,
post on my blog with this answer,
from Facebook Login Changelog:
In order to help protect people's data, we're now requiring that an increased number of permissions go through the App Review process. For certain permissions, we are also requiring business verification and a contract between your business and Facebook. Businesses can be verified by providing forms of documentation including utility bills, business licenses, certificates of formation, articles of incorporation, tax ID numbers, and others. The contract introduces additional security requirements and other provisions around data.
August 6, 2019 - Update
Finally, the time has come. Permissions were supposed to stop working on August 1, 2018, but actually Facebook has given one extra year. Yesterday I received this e-mail:
As of September 4, 2019, MY_APP_NAME will no longer have access to the
following permissions or features:
user_friends

Instagram Real-Time

I have a doubt about real-time Instagram subscription in the API. Can i subscribe to whatever user i want? or there is some restrictions about the users that i want to subscribe?
I arises this doubt because in the Instagram of real time subscriptions page says: Note that this subscription is for all of the client's authenticated users, not just a specific user.
Its means that i can only subscribe the users that have authorithed my app in Instagram??
I have to make an app that consumes the instagram subscriptions and when there is a new photo it automatly saves it in the DB.
Thanks
A few things, first if you use the "user" type, then you are correct it will ping your endpoint any time any user who has authorized your app posts, there is no IG side filter (yet), but you can easily filter on your end once you get the notification. Oddly, I did notice it now sends the media_id of the post (although the docs say it doesn't!?). If users do not authorize your app, then the only way to get notifications is via the other endpoints such as by tag.
I have found some issues though when dealing with "private" users, and some strange filter behavior to watch out for.
A final point, you said you want to save to your db - that could be in violation of their use policy, so be sure to clearly understand what IG's rules are and that you don't break them.
Hope this helps,
P

App Rejected on 17.2 clause. Asking for email ID

My app is a sync solution (imagine dropbox).
The user needs to sign in to access the app's features, and if he does not have any account already created, he can sign up.
The sign up asks for email id verification, and this email id is also used if the user has forgotten his password to send him one.
but Apple has rejected this app saying:
17.2: Apps that require users to share personal information, such as email address and date of birth, in order to function will be rejected
We found that your app requires customers to register with personal information to access non-account-based features, which is not in compliance with the App Store Review Guidelines.
Apps cannot require user registration prior to allowing access to app features and content that are not associated specifically to the user. User registration that requires the sharing of personal information must be optional or tied to account-specific functionality. Additionally, the requested information must be relevant to the features.
Although guideline 11.6 of the App Store Review Guidelines requires an application to make subscription content available to all the iOS devices owned by a single user, it is not appropriate to force user registration to meet this requirement; such user registration must be made optional.
It would be appropriate to make it clear to the user that registering will enable them to access the content from any of their iOS devices, and to provide them a way to register at any time, if they wish to later extend access to additional iOS devices
Please help me solve this. Many apps like dropbox/facebook require login.
I don't get the exact reason why they rejected my app.
Also, please guide about the in app purchase, why registering cannot be mandatory
Asked App Store Review people for clarification on their rejection.
They accepted it. and the app got approved :D
Its on Appstore now :)
I also Faced this kind of Problem and my app also Rejected due to this.And Again I Changed my App flow Like User Registration will be Optional. User can See all the Feature of the app with out Registration by skipping this step.If he want to do something user-specific then you can ask to register such as : (user like,comment,photo upload etc) or else he can use the contents and features which are public.
in Case of in-app Purchase You can Prompt user that if He will Register with your app he can able to use this Content in his all devices.
It would be appropriate to make it clear to the user that registering will enable them to access the content from any of their iOS devices, and to provide them a way to register at any time, if they wish to later extend access to additional iOS devices
Apple does not allow apps that require you to share person information to work, like an e-mail address.
You options are, remove the need for an e-mail address or remove account creation form you app and move it to a website.
It also states that you app is asking to create an account to access the full app and even needs the account or acces features that do not require the user to have an account. You can make those features available with out the account creating you might be able to get thru the review.
The reason apps like Facebook and Dropbox got thru the review proces is because they don't have a register option which is in app only. They redirect to a website.
I recently spoke to an Apple Rep over the phone in regards to an app of mine that was also accused of violating clause 17.2.
I explained to him that the email would be used for password recovery, monitoring transactions within the marketplace, and managing any inappropriate behavior (such as users uploading offensive or copyrighted content). The rep responded, "Sir, the clause states 'Apps that require users to share personal information, such as email address and date of birth, in order to function will be rejected'. I cannot allow you to require your users to submit their emails if its not account-based". He did not seem to understand that the emails are account-based for the very sole purpose of security.
I did mention to him that Instagram and Facebook alike require logins at startup. He simply replied, "Yes but those apps are entirely account-based."
Honestly, I felt he was blindly following Apple's Guidelines ("Because that's what it says we must strictly follow!"). He had little understanding of how social networking apps operate, and even less understanding of the law (specifically the DMCA - on a separate issue). Explaining to them how all that works proves to be futile; they wont budge because they are asked to follow Apple's BROAD Clauses as strictly as they do.
My conclusion: I had to compromise the app's user flow such that the app's registration page can be skipped, and all other functions within its marketplace were locked to non-registered users. It makes no sense.
The sign up asks for email id verification, and this email id is also used if the user has forgotten his password to send him one.
Apps cannot require user registration prior to allowing access to app features and content that are not associated specifically to the user.
It seems to me that the point is that you are asking the user to provide his email address as a step towards the creation of a user account. This is different from what dropbox and other apps do (i.e, you provide your credentials for your dropbox account, which is different from your email address, although it can be the same).
You may either remove altogether email verification, or you could postpone it to a later point when you have made clear to the user that this is required to access private information.
I got the same thing last week and this is Apple's reply:
As for the 17.2 issue, a nickname, avatar, or sharing are not inherent or specific features of those social networks, and thus, the user should not be required to register with those services, or provide you with access to their social network accounts. The user should not be prevented from using your app and service if they do not provide this information.
Instead, it would be appropriate use your own authentication method and give users the option to create a nickname and upload an avatar, independent from those networks.
Moreover, we realize that these social networks may be very popular. However, the popularity of the social network is not an appropriate reason to force a user who has not, or chose not to register and provide their personal information to those services, before they can use your app.
Therefore, we ask that you to include your own authentication mechanism to allow the user the option to register only with you, creating an account with only the information needed and relevant to your app's features.
Best regards,
App Store Review
So in short, you have to provide custom authentication and not just use Facebook. Although I've seen many Apps who do require you to login with Facebook.
Thanks,
James
It happened same for me, although the first version was approved, the second version was rejected for this reason, I added the Skip button at the landing view.
It's all summarized in the last paragraph. Apparently, your application doesn't inform the user (in a clear way) that registering is for syncing and from their reply, it seems that your application is useless without the Sign Up.
If that's the case, you should be more specific why you need the user to register.
On a side note, I personally don't like the applications/websites that force you to register before you see or try anything. I hope your application isn't the same.