As Manuel once said, "I know nooothing" about facebook development, I have briefly watched a video about it.
Rather I have a specific problem with a known/by design limitation in fb. I have a fb-group with more than 499 members and I want that everyone in that group should be able to create events so that all group members gets an invitation
Any suggestion on how to solve this?
My first thought was have a separate db/list and programmatically send an invitation to all 500+ members. Is this possible?
Better yet, maybe there already exists such an app/whatever?
Related
My friend recently passed away and me and another friend was asked to estimate how many people would come to the funeral. I did this by creating an event, inviting those we thought would want to come. On the event-page people started sharing their memories through text and pictures. This was nice for everyone involved, but the question now is there any way to export these posts? It's would be sad to just see them fade with the event.
As far as I can see there's no way to share the posts to another group, nor convert to event to a group.
If anyone could suggest another way to this, either through code or a Facebook functionality I would be grateful.
I'm making a mobile game in Unity.
I would like to have a leaderboard of high scores for a person and their facebook friends who have also played the game.
Also I would like for a push notification to be sent to a player if one of their friends beats their high score.
Would it be possible to achieve those two things using facebooks game service? Or would I need to write a server of my own to handle this?
(ps. its ok if for example the person who got the high score is asked 'would you like to tell derp, herp and glerp that you beat their high scores' and it works that way)
I'm asking here as facebooks game service doesnt seems to have anyone I can email for support or even a forum (Only a closed facebook group which I am still pending)
Facebook allows you to store 1 variable per user, so you could use that to store a score for each user and make a leaderboard based on that.
For push notifications there are two different kinds, one is actually called local notifications and you can make those for free without a server, but the user has to open the app for you to schedule them.
If you want to use the push notifications to react to a user beating a score you would either have to have your own server or use one of the many services out there. Some are even free like this one: https://onesignal.com/?gclid=CjwKEAjwm_K_BRDx5o-sxq6ouXASJAC7TsFLhiWC9-XUm1Sryg6zgEeQU49wLR7_H3WzzwOAnhX_exoCYIzw_wcB (you would have to read up on it though, I just searched around a bit.
You can also ask your user if they want to tell their friends on facebook that they beat their score, but before you can do that you will have to gain the permission of the users involved. Once you get in to the facebook documentation there is a guide on how to do this.
Hope it helps
Peter
We are making a Facebook app and want to integrate Facebook Friendselector.
The guys who are making the app tell me that starting 1/4/2012 we can only invite 1 friend at a time. Is this true? And what can we do about it? We want to select multiple friends.
I'm not sure where those "guys" get their info, but there's nothing about this in the Developer Roadmap, or in the documentation of the Requests Dialog itself.
Maybe they were referring to the Send Dialog which indeed can only be used for one friend (though the user can then add more on his own), but even if they were talking about this dialog, then you don't have to use this one, you can stay with the Requests Dialog.
I am looking for a way to connect to facebook by allowing the user to enter in their username and password and have our app connect to their account and get their contacts so that they can invite them to join their group on our site. I have written a facebook app before, but this is not an app as much as it is a connector so that they can invite all their friends or just some to the site we are working on.
I have seen several other sites do this and also connect to Yahoo, Gmail and Hotmail contacts. I dont think they are using Facebook Connect to do this since it is so new, but they may be.
Any solution in any language is fine as I can port whatever example to use C#. I cannot find anything specifically on Google or Facebook to address this specific problem. Any help is appreciated.
I saw a first answer get removed that had suggested i might need to scrape the friends page. The more I look around, this might be what i need to do. Any other way i think will require the person to add it as an app. I am wondering how a answer can get removed, maybe that user deleted it.
Try This
Not sure if its possible explicitly but there are indirect ways to do it!!!
Here is another article that seems to cover what you want to do http://facebook-developer.net/2008/02/20/allow-your-users-to-invite-their-friends/
I'm pretty new to facebook app. I want to make a simple app for learning. I want to create an app that visits mysite.com/page.json and prints some pretty html. Then i'd like to scan the json for 'private_message' and notify the user (and not publicly post on his/her wall) about the pm and print the message in their notification area.
The later is mostly what i want to learn. Where can i find the API reference? I looked at fql/notification but it looks like its looking at the notifications when i want to post a notification.
Applications cannot send private messages to users. Here is the discussion about it on the facebook developers forums.
Applications only have read-only access to the message inbox with the read_mailbox permissions.
I've gone through as much documentation on this topic as I can find on the Facebook's developer portal, and all I can find are ways to read notifications (the world icon at the top of the page) and mark notifications as unread, but I can't find any way create them. The best documentation I found on this topic was here:
http://developers.facebook.com/docs/reference/api/user/#notifications
Anyone have better information about this?