Is it possible to auto-update Electron apps without a certificate? - certificate

I made an Electron app and want to setup auto-updating on Windows and macOS. The problem is that electron-updater requires a certificate, and I don't have the money to get a certificate. Is there a way to set up electron-updater without a certificate?

Without a certificate, it can be done under Windows environment only, not macOS.

It is possible by removing win section and fields named certificateFile and certificatePassword under win section from package.json.
"build": {
"squirrelWindows": {
}
}
All examples includes certificate files and you may consider that they are required however it will build without certificate file.
But at the end of they day, you will have issues with unsigned codes.

Yes you can, take a look on this one electron-builder
I use it for a complete build of my app, and also you can setup auto update
Hope this will help.

Related

How to configure fastlane to use an existing enterprise certificate for signing iOS (ionic) app

I couldn't find a solution and I spent several days trying to configure fastlane to use an existing enterprise distribution certificate to sign an iOS app. The app is written in Ionic Framework.
Please share how you DID it, either native iOS app, Ionic etc...
Thanks
I would use Fastlane gym for this purpose to build and sign your app.
1.) Make sure you've added the enterprise certificate (.cer) and it's private key (.p12) into the Keychain Access app on your Mac, and the certificate is not expired.
The certificate should be in the login keychain, you can filter for the My Certificates to show it.
2.) First, make sure that you can do an archive and you're able to sign it with Xcode:
Set Generic iOS Device then go Product > Archive. After the archive is created, select Distribute App > Enterprise > Automatically manage signing > ...
If this fails, it will fail with Fastlane, too. It's important to check that you can distribute the app in Xcode, first. It might happen that you have some kind of problem with the Provisioning Profiles and your problem is not related to Fastlane at all.
3.) Finally, in the Fastfile, implement something like this:
lane :archive_enterprise do
gym scheme: 'Scheme name',
configuration: 'Release',
export_method: 'enterprise',
clean: true
end
4.) Execute with fastlane archive_enterprise in Terminal.

Record iTunes Connect to publish the app

I'm trying to push an update of my app on the itunes Connect.
I have created the 1.1 release on the itunes connect. When try to Validate my version in Organizer, it doesn't run.
I expect that I'm wrong with the certificates; how can I check what certificate do I have to put on wich Code Signing submenu (in Xcode)?
Thanks you to help me !
EDIT:
I've "ready it for binary submission", and When I want to validate it,
The following issues were found during validation :
Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate.
Please help me :-)
EDIT 2 : Still have the problem:
[Download the certificate][2]
[Deletete old one and import the new one ][3]
[set the new certificate ... overall][4]
[Get the error again ...][5]
I followed this tutorial to make Ad-Hoc Tests : http://developer.apple.com/ios/manage/distribution/index.action And I dodn't delete the row in the entitlements file (get-task-allow at true).
Now, it's very better, it's xork :D Thanks to all members that give me indications or that tried to help me!
You will need to check your build settings and make sure you have the most recent, valid version of your distribution certificate. It takes a different certificate than the one you may have used with testing.
The distro certificates do not download any sync automatically with Xcode 4 the way the normal testing certificates do. You will probably have to log in and download the distro cert manually.
A good starting point is seeking Keychain Access to remove old / duplicate certificates.
If You have multiple ones, Xocde uses the first that it finds (based in some logic in fielssytem, I suppose).
The second suggestion is to control build setting in Xcode.

iPhone Configuration Utility. Can't remove/install any Configuration profile

I have following problem, I installed iPhone Configuration Utility tool on my mac, then I tested some Configuration profiles, I installed/removed them - everything was perfect, then I unfortunately delete some certificates from my keychain (I believe they were related to this tool), after this I can't neither remove nor install any Configuration profile.
I tried to reinstall Utility tool but this did not help.
Please share ideas how to make it works again
You need the Apple WWDR Intermediate Certificate installed on that machine.

Guide me on iOS Developer Program

I have iOS Developer Program membership for which i paid $99. I have installed that certificate in one system, and I'm able to run my application on my real device.
Is it possible to install this certificate on my another system, such that I can run my application on another real device? When I try to install the same certificate on another system, I'm not able to get it working.
Read Submitting iPhone Apps To The Apple App Store – A Step by Step Guide—in particular, the last paragraph, "Managing Your Digital Identities":
Also read: iOS Development Workflow Guide: Managing Devices and Digital Identities
You can definitely install the certificate on other systems. Please tell us the error message(s) you are getting.
Please make sure that you are exporting your certificates correctly and importing them on other system with the correct password.
Hope this helps,
Thanks,
Madhup
You have two ways to install the App in to device.
One is: you can add the new device UDID to the provisioning profile and you can run through your system
If you want to run from other system then follow the 2nd one
2nd is: You have to create a .p12 certificate from you systems keychain.
Goto -> Application -> Utilities -> KeyChains.
right click on your certificate and click export, enter some password(for security reasons). Then it will create a .p12 certificate.
You have to install this certificate in the other system by giving the specific password that you have give while creating. Then those will be installed in the other system.
Thats it. Then follow the first step, and enjoy by installing app into other device.
Regards,
Satya

/usr/bin/codesign failed with exit code 1

I am attempting to deploy my first development iPhone app, and am running into some problems. I have successfully went though the online Provisioning Assistant, but now I am stuck. No matter what I do, I always get the following error.
/usr/bin/codesign failed with exit code 1
Anyone have any ideas why this is happening?
Update:
The Technical Note in my original answer is now deprecated. Apple posted a collection of code signing problems (and some solutions) in a new document: Technical Note TN2407 Code Signing Troubleshooting Index
Check the CODE_SIGN_IDENTITY property in your build settings. Is your provisioning profile selected there?
You also need to enter a valid bundle identifier in your apps .plist.
The identifier has to match the one you provided when generating the profile.
Apple has a technote about that here.
I just came across this error, and here's what I found out in case this helps anyone: I discovered that you can right click the error message in Xcode and choose expand to get more details, including a description of the problem.
In my case, I had two copies of my developer certificate with the same name in different keychain files, and Xcode couldn't figure out which one to use.
It might be strange answer for codesign issue in Xcode 9.0. I was receiving this error too and did not know what to be done, because everything was correct.
I went to the keychain, I had the login option "unlocked". I locked it and compiled my build again. Xcode itself asked me to open access keychain. I gave access and it worked.
Steps were:
Go to keychain
Lock it
Archive the code, build the project again
I had the exact same error, and tried everything under the sun, including what was elsewhere on this page, with no success. What the problem was for me was that in Keychain Access, the actual Apple WWDR certificate was marked as "Always Trust". It needed to be "System Defaults". That goes for your Development and Distribution certificates, too. If any of them are incorrectly set to "Always Trust", that can apparently cause this problem.
So, in Keychain Access, click on the Apple Worldwide Developer Relations Certificate Authority certificate, select Get Info. Then, expand the Trust settings, and for the combo box for "When using this certificate:", choose "System Defaults".
Others have commented that you may have to do this in System and login keychains for these errors.
There could be a lot of reason when you get this kind of error:
Check whether you have selected a provisioning profile which includes the valid Code Signing Identity and a valid Bundle Identifier in Settings. (Goto Build Settings->Signing->Provisioning Profile).
Open Keychain Access and click on lock icon at top left, so it will lock the login keychain and then again click to unlock.
Goto File->Project Settings->Derived Data and delete your project build folder. After that clean and build your app.
I had the same problem the distribution build. It just happened all of sudden. In fact I did not have this problem a few days ago and I had my Ad-Hoc version compile right. This issue came up because my certificate just expired today. So I went create a new provisional following Apple's guidance: (http://developer.apple.com/ios/manage/distribution/index.action).
After spending hours on the net and made sure I had not fallen for what could go wrong. Here is what save me as suggested by Tobias and Dan Ray:
"...discovered that you can right click the error message in Xcode to view details".
"...the issue was an expired certificate on my System keychain. Keychain Access doesn't, by default, show expired certs".
The detailed information told me about ambiguous matching two certificates. One of them happened to be an expired certificate in the System key chain. So I deleted the expired one then it worked! I also had a concern about what to enter in the "common name" when create the distribution certificate using the keychain utility: my name or my company name. In my case, I entered my name. I am guessing it is the same as the title that addressed by the developer's auto responder email.
Great help. Thanks.
If the error immediately preceding the codesign error says something like 'resource fork, Finder information, or similar detritus not allowed'
Then navigate to the .app file in Terminal and type:
xattr -cr < path_to_app_bundle >
ref: https://developer.apple.com/library/content/qa/qa1940/_index.html
What worked for me was adding --deep to Other Code Signing Flags in Build Settings.
More information here: Codesign of Dropbox API fails in Xcode 4.6.3: "code object is not signed at all"
Unfortunate that this ambiguous error condition has 400 different solutions, but I digress.
I had the same problem. In the end it turned out that my private key did not allow codesign to access it. One can see this in the info dialog in keychain application.
I have to agree with Tobias. The error is too generic. When the same thing happened to me I dug into the error message and realized I'd screwed up something in the build properties, but not the code signing. So yeah, I'd dig in to the details.
In my case error was due to the fact that I had two keys on the keychain with the same name. I deleted the old one and that solved the issue.
Going to the detail message show the real problem to me.
after hours of googling and trying out different things, this is what fixed it for me:
Make sure there are no certificates in the System > Certificates tab on Keychain Access. Remove all duplicate certificates from there.
Install the WWDR intermediate certificate under certificates from the provisioning portal, in addition to the developers certificates and make sure you see it in the Login > Certificates tab on Keychain Access.
hope this helps some of you!
Same issue with ambiguous (matches "iPhone Developer: [me] " and /// tweetdeck's library privatedata file. Fixed it by moving file to the trash and re-logging into Tweetdeck, setting up passwords again. What a pain.
I had the same problem but also listed in the error log was this: CSSMERR_TP_CERT_NOT_VALID_YET
Looking at the certificate in KeyChain showed a similar message. The problem was due to my Mac's system clock being set incorrectly. As soon as I set the correct region/time, the certificate was marked as valid and I could build and run my app on the iPhone
I was also getting this error ("/usr/bin/codesign failed with exit code 1"), and when I looked in Keychain Access my developer certificates were marked as "This certificate was signed by an unknown authority". I had recently upgraded to Mac OS 10.8 and have had a couple of other XCode (4.5.2) issues since then. It turns out I did not have the WWDR intermediate certificate installed. I downloaded that from the iOS Provisioning Portal, installed that in Keychain Access, and my project builds again!
When I got this error I wasn't even trying to sign the app. I was writing a test app and didn't care about signing.
In order to get rid of this message I had to select "Don't Code Sign" from Build Settings under Code Signing.
Sometimes your build folder simply needs cleaning - it certainly worked for me. Thanks to loafer-project for the solution.
One possible cause is that you doesn't have permission to write on the build directory.
Solution: Delete all build directory on your project folder and rebuild your application.
I just came across this error and it was because I was trying to write the build file to a network drive that was not working. Tried again from my desktop and it worked just fine. (You may have to "Clean" the build after you move it. Just choose "Clean all Targets" from the "Build" drop-down menu).
Tobias is correct though, dig into the details on the code by right-clicking it to see what your specific problem is.
One thing that you'll want to watch out for (it's a stupid mistake on my part, but it happens), is that the email address attached to the CSR needs to be the same as the email connected to your Apple Dev account. Once I used a new CSR and rebuilt all the certs and provisioning profiles, all was well in applesville.
Another reason,
Check your Developer account is connected with xCode
Kinda old question, but still happens it seems. Another solution:
Occurred for me after reverting a branch in git.
Tried cleaning, cleaning builds, deleting derived and restarting Xcode, but no luck.
Try rebooting the comp.
I had the same unknown error from codesigning that you mentioned. Similar to the answer provided (but a little different), I just locked my keychain access and unlocked it, and I was able to build and run to my device again. If anyone has the same issue, perhaps try that first before going through the trouble of modifying the keychain password.
Throwing my comments into the ring, I just came across this after attempting to refresh my development environment after clicking DENY accidentally on one of the application requests, after searching around I found a number of things that didn't seem to work. This is the full order in which I've attempted the fixes and whether there was a success:
1) Attempted to clear the DerivedFiles and restart XCode - no dice
2) Attempted to Log and Unlock the Keychain, then restart XCode - no dice
3) Attempted to refresh my developer account within XCode - no dice
4) Bit the bullet and just reset my entire keychain, after doing so my developer account was signed out (signed back in), then restarted XCode - no dice
5) Found an article on here that said that we needed to set the [login|local|System]/certificate/Apple Worldwide Developer Relations Certificate Authority to "System default". But in my case it was already set to system default - no dice
6) Then I looked at my actual developer certificate login/my certificates/Mac Developer: and when I looked in there it was correctly set to Confirm before allowing access BUT there was no entries in the lower section. There should be [Xcode, codesign, productbuild]. I deleted the certificate entry and restarted XCode - bingo
The certificate was added and I was then prompted. So what did I do, I pressed "always allow" and then just boned myself.
I had to go back and delete the certificate again, then go through about 20 allow dialogs during a clean build. Once completed, I was able to build completely.
In My Case, after a fews days of research,
All I did to revolve is listed below:
delete all the certificate on your keychain.
goto your apple account. a) download the specify certificate your want to install on your keychain. b)(Optional) Also create and download the require profile.
in Xcode, clean your project. This may take some time.
Build your project.
This should work for similar codesign issues.
Note, during this process the OS would ask for your credential validation.
I use Xamarin and for me this is what worked after trying everything else.
In Visual Studio for Mac I've opened a .xib file so it opens the project in Xcode.
Went to the project settings > Signing and Capabilities, selected the team and then fixed the Signing Certificate.
I think the issue is with the Keychain Access and certificate trust.
Try adding the following certificate Apple Worldwide Developer Relations Certification Authority from https://www.apple.com/certificateauthority/ (Expiry validity 2030)
The trust warning indicated in certificate will be fixed and then try building the iOS application again
Open the project path in terminal and enter the below commands in terminal
1) find . | xargs -0 xattr -c
2) xattr -rc .
This works for me.