I am new to Xcode and the Swift3 language, so can anyone please direct me on how to implement the drop down list in swift3?When I click uibutton open dropdown list.i use three type of button first one is "country" second "city" and third "locality".
I think the best way to implement a dropdown list in iOS is to use a UITableView. In your example you could create one programmatically and add it to the right place on the screen.
Or have one hidden and bring it from / make it visible when tapping the button.
One think about that though, it is not the best UX/UI to have drop down menus in an iOS app. Apple provides a lot of native elements that would do a similar job.
Example 1: Use a modal that has a UITableView (fullscreen or part of the screen) and make it disappear on selection.
Example 2: Use a UIPickerView
In case you still want to stay with that design use something like
https://github.com/AssistoLab/DropDown
I bet if you do a quick googling you'll find more libraries that do something similar
Related
I'm currently trying to create a small notepad app, and i'm in need of help. I am using a Tabbed View Application. Say we had a view that has two text fields for Name and short description, and then a button beneath saying "Create Note".
How can I make this button change the view to my editor/notepad view that does not have the tabs at the bottom?
Thanks
If you are using storyboards, which I assume that you are, what you will want to use are triggered movements called segues.
To create one, right-click on the button and drag the line that appears to the second view, and then release.
It should look like this:
Then, when you release, a gray box will appear, with a list of segues. You can find out what each one does online, and as you get more advanced you can develop custom ones.
However, use Modal as a basic one to begin with.
Hope this helps,
Will.
PS. In the future, try and make your questions more specific, and do some research before you ask a question. It's important that you gain a good reputation on Stack Overflow if you want your questions answered properly.
I'm attempting to override the onDraw method of a button because I want to create a different styled button. I want to create a button like combobox with iOS SDK. I've already found source code, but it will not work.
Try this for combo box in ios.
IosCombo
Depending on how many entries you're trying to choose from, you might want to look at UISegmentedControl. It's like a radial button, where you can select one "active" option (leaving one or more "inactive" options). It gets cluttered and it becomes hard for the user to select the option they want if you have a lot of different options though.
I want to create a form for an iphone app. I'm using interface builder to create the fields. I need the equivalent of a select drop down menu. The documentation says to use a pop-up button, but I can't find the darn thing. Where the heck is it??
Also, what about checkboxes?
Thanks
For a drop-down menu use UIPickerView named just "Picker View" in IB. Another option although much harder to implement is a collapsible UITableView.
There are no checkboxes provided by default, so usually it is just an image, that changes when you click it. Or you can use a UISwitch named just "Switch" in IB
In my iPhone app, I must have around 9-15 different views, all available from a main menu. I started yesterday with a simple tab bar controllers, but they are only ideal with 6-7 views. Which controller can I use? Is there a nice one for my needs?
Edit: I am talking about around 9-15 menu-points for my application.
Each point is a single, categorizable function. I though about something like the Facebook app, where the app shows 2 menu-pages (slideable) and 9 icons on each page, each with another view / function in it.
look for cocoacontrols.com . i think you will find your need there .....
I think the component you are looking for(the same used in facebook app) is in the three20 library. Its called Launcher. It's like having iphone springboard inside the app. I'd go with that.
Can your views be split into categories? If so, I would suggest using the tab bar tabs as categories, and then using a table view as a menu in each tab.
You could also try using a page control, but 9-15 views seems like they would be obnoxious to navigate with a page control.
I understand that you need to have access to those "views" all the time. You can do what an iphone CNN app does. It uses horizontal scroll, where it has lot's of "views".
This is propably the most challenging part of writing an app for mobile phones. At least i find it not that easy to find the perfect user interface. Espcially if you have so much content and navigation to show.
I think the best way to solve this problem is to write your own navigation. If you want to use something similar like the facebook app - this is not so hard.
Take a UIScrollView in combination with the UIPagingControl. Create a new View for your buttons or whatever you want your user to see and put it in the scroll view. Enable paging for the UIScrollVIew and your almost done. Maybe it's not the easiest way - but in the end it's the most flexible way. You can decide what you want to show and you dont have to be dependent on what some other developer wrote.
Just a thought :)
// Edit: Just read in another question about appLauncher. This might be such a control you are looking for.
https://github.com/rigoneri/myLauncher
In my app I want to provide option in dropdown box, I know there is no such thing in iPhone can I create dropdown box using available controllers? Please can anyone suggest me how I can achieve this?
Deepak, You can create a Drop down like control with a help of a UIButton and a UITableView indicating the drop down list. But for sure your application would be rejected by Apple.
Most of the iPhone users would be comfortable using a drop down box in an iPhone app, because people got used to Pickers .
So better go for using UIPicker, which is meant for what you are asking.