check the source of activation of extension in visual studio code - visual-studio-code

I'm developing an extension for visual studio code. My extension has several activation events. So in the activate call back how I can differentiate the source of activation? for ex., Extension get activate if a workspace contains a specific folder or if a command is given. In activate call back I want to execute different initialization for different activation. Is there any API to get this info?
Ex:
In package.json two activation events are given by
...
"activationEvents": [
"workspaceContains:foo",
"*"
],
...
In the extension.ts file the corresponding activate callback will be defined.
...
export function activate(context: ExtensionContext): any {
...
}
...
In the above scenario, activate() will be called in one of the 2 events:
If vscode opens.
If a folder is opened and contains foo file in the root directory.
what I want is like this:
export function activate(context: ExtensionContext): any {
if(/*activated by "*" event*/) {
Init1();
}
else if(/*activated by "workspaceContains" event*/) {
Init2();
}
}
This is just a pseudo code. But This is what the whole point is.

As lined out in the comments there is no way to differentiate between the two activation events. In fact the activation is done by matching one of the patterns in package.json. Other than for documents there is no indication which pattern was actually matched. That's probably too fine grained, hence I have doubts that creating a feature request for that will have a chance.

Related

Get notification in a VS Code extension when the Python interpreter is changed

I am writing a VS Code extension that depends on the currently set Python interpreter. When I change the Python Interpreter via the VS Code UI, the extension needs to refresh and get the latest Python path (mainly to show the right environment settings in the TreeView). For now, I have a refresh button in my custom TreeView that I need to press after selecting a different Python interpreter.
However, this is a second manual step. Is there a way to get a notification in my extension, when a user changes the Python Interpreter, e.g., an event the extension can listen to?
I only found VS Code's Activation Events, but it doesn't look like this would help. I didn't find any other events that get triggered after the command python.setInterpreter is executed
Finally found it. The right config to watch for is python.defaultInterpreterPath
vscode.workspace.onDidChangeConfiguration(event => {
let affected = event.affectsConfiguration("python.defaultInterpreterPath");
if (affected) {
doSomething();
}
});
To support the usingNewInterpreterStorage case (default today), add:
const extension = vscode.extensions.getExtension('ms-python.python')!;
await extension.activate();
extension.exports.settings.onDidChangeExecutionDetails((event: any) => {
doSomething();
});

VsCode Extension custom CompletionItem disables built-in Intellisense

I am working on a VsCode extension in that I want to provide custom snippets for code completion.
I know about the option of using snippet json files directly, however those have the limitation of not being able to utilize the CompletionItemKind property that determines the icon next to the completion suggestion in the pop-up.
My issue:
If I implement a simple CompletionItemProvider like this:
context.subscriptions.push(
vscode.languages.registerCompletionItemProvider(
{scheme:"file",language:"MyLang"},
{
provideCompletionItems(document: vscode.TextDocument, position: vscode.Position) {
let item = new vscode.CompletionItem('test');
item.documentation = 'my test function';
item.kind = vscode.CompletionItemKind.Function;
return [item];
}
}
)
)
then the original VsCode IntelliSense text suggestions are not shown anymore, only my own. Should I just return a kind of an empty response, like
provideCompletionItems(document: vscode.TextDocument, position: vscode.Position) {
return [null|[]|undefined];
}
the suggestions appear again as they should. It seems to me that instead of merging the results of the built-in IntelliSense and my own provider, the built-in ones get simply overridden.
Question:
How can I keep the built-in IntelliSense suggestions while applying my own CompletionItems?
VsCode Version: v1.68.1 Ubuntu
I seem to have found the answer for my problem, so I will answer my question.
Multiple providers can be registered for a language. In that case providers are sorted
by their {#link languages.match score} and groups of equal score are sequentially asked for
completion items. The process stops when one or many providers of a group return a
result.
My provider seems to provide results that are just higher scored than those of IntelliSense.
Since I didn't provide any trigger characters, my CompletionItems were comteping directly with the words found by the built-in system by every single pressed key and won.My solution is to simply parse and register the words in my TextDocument myself and extend my provider results by them. I could probably just as well create and register a new CompletionItemProvider for them if I wanted to, however I decided to have a different structure for my project.

How to trigger activation of the vscode markdown extension

In my VS Code extension I have some code that uses the built in Markdown extension. I capture a reference to it by registering as a markdown plugin and putting the following code at the end of my extension's activate method.
return {
extendMarkdownIt(mdparam: any) {
return md = mdparam;
}
};
Markdown calls this when it activates.
Generally this is not a problem. Most of the use cases for my extension involve a markdown file already loaded into the active editor, and the loading of this file triggers activation of the markdown extension.
However there are some legitimate use cases in which this is not so.
I need to programmatically trigger activation of the markdown extension. Some of these cases involve having a different kind of file open in the active editor so loading a markdown file into it is not an acceptable option.
Some potential strategies:
Change the language mode. There is a command workbench.action.editor.changeLanguageMode but no documentation. I tried
vscode.commands.executeCommand('workbench.action.editor.changeLanguageMode', 'md');
but this triggers the UI
so I tried a pattern I've seen in the parameters of other commands and added , true. This suppressed the UI but doesn't seem to work.
Load a markdown file into a new editor then close it again. This should work, but it's ugly.
Put something in the contributions section of my extension that changes the activation trigger for the markdown extension so that it is triggered by the other file types on which my extension operates.
Of these options my favourite would be 3 but I don't even know whether this is even possible. Option 1 is hampered by the crappy (in many cases non-existent) documentation for vscode internal commands.
Option 1 it is. If anyone knows how to do option 3 please tell, the solution below is a ghastly hack.
It is possible to trigger activation of the Markdown extension by changing the document language of any open editor to markdown. In the event that there are no open editors a document with the markdown language set can be created in memory and loaded into an editor.
If VS Code is busy loading extensions activation can take several hundred milliseconds so the best thing to do is watch the variable into which markdown-it is captured.
The variable md is a global (global to my extension, not the whole of VS Code) into which a reference is acquired as shown in the question.
let ed = vscode.window.activeTextEditor;
if (ed) {
let lid = ed.document.languageId;
if (lid !== "markdown") {
vscode.languages.setTextDocumentLanguage(ed.document, "markdown").then(
function waitForMd() {
if (md) {
vscode.languages.setTextDocumentLanguage(ed!.document, lid);
} else {
setTimeout(waitForMd, 100);
}
}
);
}
} else {
vscode.workspace.openTextDocument({ language: "markdown" }).then(doc => {
vscode.window.showTextDocument(doc).then(
function waitForMd() {
if (md) {
vscode.commands.executeCommand("workbench.action.closeActiveEditor");
} else {
setTimeout(waitForMd, 100);
}
});
});
}
Once the capture completes we can restore the true language or close the editor as appropriate. To be realistic the second case (no active editor) is unlikely because my own extension won't activate until you load something. At any rate it works stably now. The larger project is progressing nicely.

Go to definition, go to implementation, autogenerate import for Ember

Im using Ember with VS Code.
What I need is to generate import string on a fly when I encounter dependency. For example I write someting like:
#tracked isLarge = false;
But I don’t have “#tracked” imported yet. So the otion could be to set the coursor on #tracked, press something like “Action + .” and pick “generate import”. It should generate import string:
import { tracked } from '#ember/tracking';
But it doesn’t work out of the box. How can I do that?
UPDATE: the same question about:
go to definition
go to implementation
cmd+click to navigate to implementation/component
You can use the extension My Code Actions
You can create actions that just insert the text independent of an error.
"my-code-actions.actions": {
"[javascript]": {
"import tracked": {
"where": "insertAfter",
"insertFind": "^import",
"text": "import { tracked } from '#ember/tracking';\n"
}
}
}
The key combo to use is the Code Action combo: Ctrl+.
If you get a diagnostic (PROBLEM panel, and squiggle) you can use that to further customize the action and you can use text from the diagnostics message.
I'm current adding the possibility to make multiple edits in an action and to use further customization and generalization.
"Ember Language Server" brings some solution. But it works mostly with library code that has .d.ts typings.
In case of custom JS code it still doesn't work.
So there is no straight solution. Only 2 ways:
Write .d.ts typing for custom code JS files
Move project to typescript

Where are the docs on how to add symbol support for a language to Visual Studio Code?

I would like to add symbol support for PowerShell to VS Code but I'm not finding any docs on the code.visualstudio.com/docs site.
Also, is it possible to do this for a language like PowerShell that, for the moment, will only work on Windows? Is there a way to light up symbol support on Windows only?
BTW I've added a bunch of PowerShell snippets that I'm in the process of trying to get integrated into VS Code. Any help on how to get these snippets into the product would be appreciated as well? I did submit an issue on the snippets, suggesting that the team put these into VS Code.
There is currently no documentation for the plugin API. It's too early for this as the API is still changing with every minor release. The VSCode team is focused on providing a stable plugin API. There will be a documentation about it when it's done.
Nevertheless it is already possible to add a new language plugin or extending an exisiting one. Take a look on this short description on how to add declaration support for a new language: Create Custom Language in Visual Studio Code
You could add symbol support in a similar way. What you need is something like an abstract syntax tree builder for powershell scripts and an application or a javascript module that is able to process a JSON request in order to provide the correct symbols. An example request for outline support is this:
{
"seq":442,
"type":"request",
"command":"navbar",
"arguments":
{
"file":"c:/Users/C/Documents/projects/MyProject/MyFile.xxx"
}
}
A response could look like that:
{
"seq":442,
"type":"response",
"command":"navbar",
"request_seq":442,
"success":true,
"body":[
{
"text":"TObjA",
"kind":"class",
"kindModifiers":"",
"spans":[
{
"start":{
"line":10,
"offset":3
},
"end":{
"line":16,
"offset":4
}
}
],
"childItems":[
]
},
{
"text":"DoSomething",
"kind":"method",
"kindModifiers":"",
"spans":[
{
"start":{
"line":20,
"offset":1
},
"end":{
"line":27,
"offset":4
}
}
],
"childItems":[
]
},
]
}
I'm not sure what do you mean with "symbol support". Is it something like "jump to symbol inside the current file" using CTRL+Shift+O? Then you are looking for outlineSupport.
Is it something like "find a symbol in any file" using CTRL+P, #? Then you are looking for navigateTypesSupport.
Copy the needed .js file from the vs.langauage.csharp.o folder to the vs.langauage.powershell folder and register the support in powershellMain.js as it is done in omnisharpMain.js.
If you want to register the new support only on Windows then you can do it like this:
var isWin = /^win/.test(process.platform);
if(isWin)
monaco.Modes.NavigateTypesSupport.register('powershell', new navigateTypesSupport_1.default(ModelService, server));
I hope this helps for the moment. Don't forget to save your changed plugins in a different folder. VSCode often deletes changes in the plugin folders on update.