I have a .ttf font file and I want to load it as binary data. I know I can load binary data as TextAsset in Unity. But this requires the file extensions to be ".fnt" or ".bytes" (few more extensions I know). If I change the file extension, I am able to load the file as binary data in TextAsset. But I dont want to change the file type.
Is there a method in Unity where I can load the .ttf file as binary data without changing the file
Is there a way I can load the .ttf file as Font Asset in Unity and then get the raw font data from the Font Asset?
Or some other way of loading the .ttf font as binary data?
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I get all docx files now i want to open the file using file path can someone help. I tried power file view, flutter file view etc packages but all engines failed to load can someone provide material to open Docx file in flutter.
I have searched but can't find anything or don't know how to find this. Is there an existing flutter package that has icons for common file types? If I'm displaying a file list, I'd like to show associated icons for those files such as .txt, .exe, .jpg, and just about anything else you'd find on a desktop computer, if possible.
It may not be possible to get the actual associated icon. For instance, a .jpg could be associated with multiple apps but I'd be fine with just a generic .jpg file icon for this or any other file type. I just don't want to show the same material icon for every file.
Try this,
https://pub.dev/packages/file_icon
Please note that the package is not maintained.
I use flutter_launcher_icons for png file but when I use .psd instead of .png it is not working. Is there any way for use .psg file as launcher icon?
You can check this image package here you can read .psd files.
What font on iOS is closest to the MS Song font on Windows? I'm trying to create a cross platform program, but I want it to be able to format nicely so i'm looking for a similar font.
Thanks in advance!
You can use any font in iOS app.
To use any font you need .TTF file.
You can get font file for MS song font from this link: MS Song Font
Click on Download button and you will get .ZIP file which contan .TXT and .TTF file
You can use this .ttf file with just two step
Make configuration in info.plist to add this .ttf file
Use That Added File in creating UIFont Object
To see how to do this two step in detail visit : Use custom fonts in iPhone App
To use this font please download its ttf file from here . Add it to the main bundle.
Check the following links and tutorials on how to add custom fonts.
Custom Fonts Tutorial
How to use custom fonts in iPhone SDK?
Can I embed a custom font in an iPhone application?
I'm trying to write a docx file which has embedded files within it. I have the "Open XML SDK" and used that to examine an existing docx file (which had a .DOC word file and an .MSG file embedded in it). I reflected the docx into C#, cut and pasted that into a project, ran it and, hey presto, I created an equivilent docx file.
However, the generated code has the embedded files as (hard-coded) streams, as are the images. So, I loaded my own resource bitmap image (the Word 2010 icon) and read it as a stream and now the generated docx file has my resource image in it. But it has lost the document title. It seems that when the original docx file was created, the images used have an icon, and the title of the document.
Is there a simple way to create an image like that, or do I have to construct it myself (ie. draw my resource icon into a bitmap and write the title to the bottom of the bitmap as well) ?