Rate limit with RxSwift - swift

I'm looking for a smart way of implementing a rate limit in an HTTP client. Let's assume the rate limit on the API is 5 requests per second on any of the resources. Right now the implementation looks similar to this:
final class HTTPClient: HTTPClientProtocol {
func getUser() -> Observable<User> {
return Observable<User>.create { (observer) -> Disposable in
...
}
}
func getProfile() -> Observable<Profile> {
return Observable<Profile>.create { (observer) -> Disposable in
...
}
}
func getMessages() -> Observable<Messages> {
return Observable<Messages>.create { (observer) -> Disposable in
...
}
}
func getFriends() -> Observable<Friends> {
return Observable<Friends>.create { (observer) -> Disposable in
...
}
}
}
Now ideally I would like to use these methods as needed throughout the application without worrying about the rate limit at all.
Back to the example of 5 requests per second: The first five requests can be executed immediately. But all requests after that have to wait. So within a window of 1 second 5 requests can be executed at most. All other requests have to wait.
Is there any smart way of doing this in RxSwift?

You need a custom Scheduler.
final class DelayScheduler: ImmediateSchedulerType {
init(delay: TimeInterval, queue: DispatchQueue = .main) {
self.queue = queue
dispatchDelay = delay
}
func schedule<StateType>(_ state: StateType, action: #escaping (StateType) -> Disposable) -> Disposable {
let cancel = SingleAssignmentDisposable()
lastDispatch = max(lastDispatch + dispatchDelay, .now())
queue.asyncAfter(deadline: lastDispatch) {
guard cancel.isDisposed == false else { return }
cancel.setDisposable(action(state))
}
return cancel
}
var lastDispatch: DispatchTime = .now()
let queue: DispatchQueue
let dispatchDelay: TimeInterval
}
Then you implement your Service by having all its Observables subscribe on this scheduler:
final class HTTPClient: HTTPClientProtocol {
func getUser() -> Observable<User> {
return Observable<User>.create { (observer) -> Disposable in
...
}.subscribeOn(scheduler)
}
func getProfile() -> Observable<Profile> {
return Observable<Profile>.create { (observer) -> Disposable in
...
}.subscribeOn(scheduler)
}
func getMessages() -> Observable<Messages> {
return Observable<Messages>.create { (observer) -> Disposable in
...
}.subscribeOn(scheduler)
}
func getFriends() -> Observable<Friends> {
return Observable<Friends>.create { (observer) -> Disposable in
...
}.subscribeOn(scheduler)
}
let scheduler = DelayScheduler(delay: 0.5)
}

Daniel T's use of a custom scheduler is brilliant, and I'm finding that it works well in practice. Here's a version of his code that implements a true sliding-window rate limit:
final class RateLimitedScheduler: ImmediateSchedulerType {
let period: TimeInterval
let queue: DispatchQueue
var dispatchHistory: [DispatchTime]
var dhIndex = 0
init(maxEvents: Int, period: TimeInterval, queue: DispatchQueue = .main) {
self.period = period
self.queue = queue
let periodAgo = DispatchTime.now() - period
dispatchHistory = Array(repeating: periodAgo, count: maxEvents)
}
func schedule<StateType>(_ state: StateType, action: #escaping (StateType) -> Disposable) -> Disposable {
let cancel = SingleAssignmentDisposable()
queue.asyncAfter(deadline: nextDeadline()) {
guard cancel.isDisposed == false else { return }
cancel.setDisposable(action(state))
}
return cancel
}
private func nextDeadline() -> DispatchTime {
let windowStartTime = dispatchHistory[dhIndex]
let deadline = max(windowStartTime + period, DispatchTime.now())
dispatchHistory[dhIndex] = deadline
dhIndex = (dhIndex >= dispatchHistory.count - 1) ? 0 : (dhIndex + 1)
return deadline
}
}
Note that perfect accuracy requires tracking the dispatch times of the previous N entries, so it's memory-expensive for rates of hundreds or thousands of operations per period. Consider using a "token bucket" for those cases - it's less accurate but requires only constant state (see this thread).

Related

Combine: Is this a good technique for a custom publisher?

I'm playing about with writing a custom Combine publisher in order to better understand how I can turn various classes into them. Admittedly this is not something I want to do a lot, I just want to understand how it could be done if I need to.
The scenario I'm working with is where I have a class that generates values over time and potentially has multiple subscribers listening. It's not a case of the publisher generating values when requested, but pushing values when it desires. This might occur (for example) when reading text, or with random input from a UI.
To test this out I've started with a simple integer generator that's something like this:
class IntPublisher {
func generate() {
DispatchQueue.global(qos: .background).async { [weak self] in
self?.send(0)
self?.send(1)
self?.send(2)
self?.complete()
}
}
private func send(_ value: Int) {
queueOnMain()
}
func queueOnMain() {
Thread.sleep(forTimeInterval: 0.5)
DispatchQueue.main.async { /* ... */ }
}
}
And here's the generator as a Publisher and Subscription:
class IntPublisher: Publisher {
typealias Output = Int
typealias Failure = Never
class Subscription: Combine.Subscription, Equatable {
private var subscriber: AnySubscriber<Int, Never>?
private var didFinish: ((Subscription) -> Void)?
init<S>(subscriber: S, didFinish:#escaping (Subscription) -> Void) where S: Subscriber, S.Input == Output, S.Failure == Failure {
self.subscriber = AnySubscriber(subscriber)
self.didFinish = didFinish
}
func request(_ demand: Subscribers.Demand) {
}
func cancel() {
finish()
}
func complete() {
self.subscriber?.receive(completion: .finished)
finish()
}
func finish() {
didFinish?(self)
subscriber = nil
didFinish = nil
}
func send(_ value: Int) {
_ = subscriber?.receive(value)
}
static func == (lhs: PublisherTests.IntPublisher.Subscription, rhs: PublisherTests.IntPublisher.Subscription) -> Bool {
return lhs.subscriber?.combineIdentifier == rhs.subscriber?.combineIdentifier
}
}
var subscriptions = [Subscription]()
func receive<S>(subscriber: S) where S : Subscriber, S.Failure == Failure, S.Input == Output {
let subscription = Subscription(subscriber: subscriber) { [weak self] (subscription) in
self?.subscriptions.remove(subscription)
}
subscriptions.append(subscription)
subscriber.receive(subscription: subscription)
}
func generate() {
DispatchQueue.global(qos: .background).async { [weak self] in
self?.send(0)
self?.send(1)
self?.send(2)
self?.complete()
}
}
private func send(_ value: Int) {
queueOnMain { $0.send(value) }
}
private func complete() {
queueOnMain { $0.complete() }
}
func queueOnMain(_ block: #escaping (Subscription) -> Void) {
Thread.sleep(forTimeInterval: 0.5)
DispatchQueue.main.async { self.subscriptions.forEach { block($0) } }
}
}
My question revolves around the way I've had to track the subscriptions in the publisher. Because it's generating the values and needs to forward them to the subscriptions, I've had to setup an array and store the subscriptions within it. In turn I had to find a way for the subscriptions to remove themselves from the publisher's array when they're cancelled or completed because the array effective forms a circular reference between the publisher and subscription.
In all the blogs I've read on custom publishing, they all cover the scenario where a publisher is waiting around for subscribers to request values. The publisher doesn't need to store a reference to the subscriptions because it passes closures which they can call to get a value. My use case is different because the publisher controls the request, not the subscribers.
So my question is this - Is using an array a good way to handle this? or is there something in Combine I've missed?
As Apple suggest for Creating Your Own Publishers. You should use Use a concrete subclass of Subject, a CurrentValueSubject, or #Published
For example:
func operation() -> AnyPublisher<String, Error> {
let subject = PassthroughSubject<String, Error>()
subject.send("A")
subject.send("B")
subject.send("C")
return subject.eraseToAnyPublisher()
}
New Dev's idea has made a massive reduction in the code. I don't know why I didn't think of it ... oh wait, I do. I was so focused on implementing I clean forgot to consider the option of using a decorator pattern around a subject.
Anyway, here's the (much simpler) code:
class IntPublisher2: Publisher {
typealias Output = Int
typealias Failure = Never
private let passThroughSubject = PassthroughSubject<Output, Failure>()
func receive<S>(subscriber: S) where S : Subscriber, S.Failure == Failure, S.Input == Output {
passThroughSubject.receive(subscriber: subscriber)
}
func generate() {
DispatchQueue.global(qos: .background).async {
Thread.sleep(forTimeInterval: 0.5)
self.passThroughSubject.send(0)
Thread.sleep(forTimeInterval: 0.5)
self.passThroughSubject.send(1)
Thread.sleep(forTimeInterval: 0.5)
self.passThroughSubject.send(2)
Thread.sleep(forTimeInterval: 0.5)
self.passThroughSubject.send(completion: .finished)
}
}
}

Swift Combine: Check if Subject has observer?

In RxSwift we can check if a *Subject has any observer, using hasObserver, how can I do this in Combine on e.g. a PassthroughSubject?
Some time after posting my question I wrote this simple extension. Much simpler than #Asperi's solution. Not sure about disadvantages/advantages between the two solutions besides simplicity (of mine).
private enum CounterChange: Int, Equatable {
case increased = 1
case decreased = -1
}
extension Publisher {
func trackNumberOfSubscribers(
_ notifyChange: #escaping (Int) -> Void
) -> AnyPublisher<Output, Failure> {
var counter = NSNumber.init(value: 0)
let nsLock = NSLock()
func updateCounter(_ change: CounterChange, notify: (Int) -> Void) {
nsLock.lock()
counter = NSNumber(value: counter.intValue + change.rawValue)
notify(counter.intValue)
nsLock.unlock()
}
return handleEvents(
receiveSubscription: { _ in updateCounter(.increased, notify: notifyChange) },
receiveCompletion: { _ in updateCounter(.decreased, notify: notifyChange) },
receiveCancel: { updateCounter(.decreased, notify: notifyChange) }
).eraseToAnyPublisher()
}
}
Here are some tests:
import XCTest
import Combine
final class PublisherTrackNumberOfSubscribersTest: TestCase {
func test_four_subscribers_complete_by_finish() {
doTest { publisher in
publisher.send(completion: .finished)
}
}
func test_four_subscribers_complete_by_error() {
doTest { publisher in
publisher.send(completion: .failure(.init()))
}
}
}
private extension PublisherTrackNumberOfSubscribersTest {
struct EmptyError: Swift.Error {}
func doTest(_ line: UInt = #line, complete: (PassthroughSubject<Int, EmptyError>) -> Void) {
let publisher = PassthroughSubject<Int, EmptyError>()
var numberOfSubscriptions = [Int]()
let trackable = publisher.trackNumberOfSubscribers { counter in
numberOfSubscriptions.append(counter)
}
func subscribe() -> Cancellable {
return trackable.sink(receiveCompletion: { _ in }, receiveValue: { _ in })
}
let cancellable1 = subscribe()
let cancellable2 = subscribe()
let cancellable3 = subscribe()
let cancellable4 = subscribe()
XCTAssertNotNil(cancellable1, line: line)
XCTAssertNotNil(cancellable2, line: line)
XCTAssertNotNil(cancellable3, line: line)
XCTAssertNotNil(cancellable4, line: line)
cancellable1.cancel()
cancellable2.cancel()
complete(publisher)
XCTAssertEqual(numberOfSubscriptions, [1, 2, 3, 4, 3, 2, 1, 0], line: line)
}
}
No one time needed this... Apple does not provide this by API, and, actually, I do not recommend such thing, because it is like manually checking value of retainCount in pre-ARC Objective-C for some decision in code.
Anyway it is possible. Let's consider it as a lab exercise. Hope someone find this helpful.
Disclaimer: below code was not tested with all Publisher(s) and not safe as for some real-world project. It is just approach demo.
So, as there are many kind of publishers and all of them are final and private and, moreover there might be come via type-eraser, we needed generic thing applying to any publisher, thus operator
extension Publisher {
public func countingSubscribers(_ callback: ((Int) -> Void)? = nil)
-> Publishers.SubscribersCounter<Self> {
return Publishers.SubscribersCounter<Self>(upstream: self, callback: callback)
}
}
Operator gives us possibility to inject in any place of of publishers chain and provide interesting value via callback. Interesting value in our case will be count of subscribers.
As operator is injected in both Upstream & Downstream we need bidirectional custom pipe implementation, ie. custom publisher, custom subscriber, custom subscription. In our case they must be transparent, as we don't need to modify streams... actually it will be Combine-proxy.
Posible usage:
1) when SubscribersCounter publisher is last in chain, the numberOfSubscribers property can be used directly
let publisher = NotificationCenter.default
.publisher(for: UIApplication.didBecomeActiveNotification)
.countingSubscribers()
...
publisher.numberOfSubscribers
2) when it somewhere in the middle of the chain, then receive callback about changed subscribers count
let publisher = URLSession.shared
.dataTaskPublisher(for: URL(string: "https://www.google.com")!)
.countingSubscribers({ count in print("Observers: \(count)") })
.receive(on: DispatchQueue.main)
.map { _ in "Data received" }
.replaceError(with: "An error occurred")
Here is implementation:
import Combine
extension Publishers {
public class SubscribersCounter<Upstream> : Publisher where Upstream : Publisher {
private(set) var numberOfSubscribers = 0
public typealias Output = Upstream.Output
public typealias Failure = Upstream.Failure
public let upstream: Upstream
public let callback: ((Int) -> Void)?
public init(upstream: Upstream, callback: ((Int) -> Void)?) {
self.upstream = upstream
self.callback = callback
}
public func receive<S>(subscriber: S) where S : Subscriber,
Upstream.Failure == S.Failure, Upstream.Output == S.Input {
self.increase()
upstream.receive(subscriber: SubscribersCounterSubscriber<S>(counter: self, subscriber: subscriber))
}
fileprivate func increase() {
numberOfSubscribers += 1
self.callback?(numberOfSubscribers)
}
fileprivate func decrease() {
numberOfSubscribers -= 1
self.callback?(numberOfSubscribers)
}
// own subscriber is needed to intercept upstream/downstream events
private class SubscribersCounterSubscriber<S> : Subscriber where S: Subscriber {
let counter: SubscribersCounter<Upstream>
let subscriber: S
init (counter: SubscribersCounter<Upstream>, subscriber: S) {
self.counter = counter
self.subscriber = subscriber
}
deinit {
Swift.print(">> Subscriber deinit")
}
func receive(subscription: Subscription) {
subscriber.receive(subscription: SubscribersCounterSubscription<Upstream>(counter: counter, subscription: subscription))
}
func receive(_ input: S.Input) -> Subscribers.Demand {
return subscriber.receive(input)
}
func receive(completion: Subscribers.Completion<S.Failure>) {
subscriber.receive(completion: completion)
}
typealias Input = S.Input
typealias Failure = S.Failure
}
// own subcription is needed to handle cancel and decrease
private class SubscribersCounterSubscription<Upstream>: Subscription where Upstream: Publisher {
let counter: SubscribersCounter<Upstream>
let wrapped: Subscription
private var cancelled = false
init(counter: SubscribersCounter<Upstream>, subscription: Subscription) {
self.counter = counter
self.wrapped = subscription
}
deinit {
Swift.print(">> Subscription deinit")
if !cancelled {
counter.decrease()
}
}
func request(_ demand: Subscribers.Demand) {
wrapped.request(demand)
}
func cancel() {
wrapped.cancel()
if !cancelled {
cancelled = true
counter.decrease()
}
}
}
}
}

Working with Swift completion handlers for chained functions

I am chaining some functions together and I can't figure out how to call a completion handler with a return value once all the functions are done running.
class AirQualityProvider {
var aBlock: ((Int?) -> Void)?
func getAirQuality(completion: #escaping (Int?) -> Void) {
aBlock = completion
callAPI()
}
private func callAPI() {
let data = Data()
parseDataForAQI(data: data)
}
private func parseDataForAQI(data: Data) {
for d in data {
dosomeMath(d)
}
}
private func dosomeMath(data: Int) {
// HERE IS WHERE I WANT IT TO SUM UP ALL THE NUMBERS
THEN ONLY RETURN ONE VALUE using a completion handler.
Currently, it returns the average as it is being generated.
}
Almost got it working with help to Alexander. The code Alexander supplied works perfectly, it is amazing. The issue is, when I run taskrunner inside alamofire it returns empty. Outside alamofire it works as usual. I need to run this inside alamofire.
func A(json : JSON){
for (key,subJson) in json{
if subJson["free"].doubleValue > 0.0 {
func B(asset: subJson["asset"].stringValue, json: subJson)
}
}
print(taskRunner.getResults())
}
func B(asset : String, json : JSON){
//OUTSIDE ALAMOFIRE WORKS
self.taskRunner.execute{
return 100
}
Alamofire.request(url).responseJSON { response in
//INSIDE ALAMOFIRE DOESN'T WORK. Returns []
self.taskRunner.execute{
return 100
}
}
}
I would use a dispatch queue to synchronize the aggregation of results (by synchronizing Array.append(_:) calls, and the subsequent reading of the array). Here's a simple example:
import Dispatch
import Foundation
class ParallelTaskRunner<Result> {
private var results = [Result]()
private let group = DispatchGroup()
private let resultAggregatorQueue = DispatchQueue(label: "Result Aggregator")
func execute(_ closure: (#escaping (Result) -> Void) -> Void) {
group.enter() // Register that a new task is in-flight
closure { result in
self.resultAggregatorQueue.sync { // Synchronize access to the array
self.results.append(result) // Record the result
}
self.group.leave() // This task is done
}
}
func getResults() -> [Result] {
group.wait() // Make sure all in-flight tasks are done
return resultAggregatorQueue.sync { return results }
}
}
let taskQueue = DispatchQueue(label: "Task Queue", attributes: .concurrent)
let taskRunner = ParallelTaskRunner<Int>()
for i in 0...100 {
taskRunner.execute { completionHandler in
taskQueue.async { // Simulated async computation
let randomTime = 3.0
print("Sleeping for \(randomTime)")
Thread.sleep(forTimeInterval: randomTime) // Simulates intesnive computation
let result = i // Simulate a result
completionHandler(result)
}
}
}
print(taskRunner.getResults()) // Oh look, all the results are here! :D

How to chain functions with a completion handler in Swift?

I am chaining some functions together and I can't figure out how to call a completion handler with a return value once all the functions are done running.
func getAirQuality(completion: (aqi: Int?) -> Void) {
callAPI()
}
private func callAPI() {
// ... get data
self.parseDataForAQI(data: data)
}
private func parseDataForAQI(data: Data) {
let aqi = aqi
// Send aqi up to completion handler in getAirQuality
}
So that when everything is said and done I can just do something like this:
getAirQuality(completion: { aqi -> Void in {
// Do something with aqi
})
My first assumption is that your first 3 functions are part of a class. If so, one approach is to save the completion handler as an instance variable.
class AirQualityProvider {
var aBlock: ((Int?) -> Void)?
func getAirQuality(completion: #escaping (Int?) -> Void) {
aBlock = completion
callAPI()
}
private func callAPI() {
let data = Data()
parseDataForAQI(data: data)
}
private func parseDataForAQI(data: Data) {
let aqi = 1
if let completion = aBlock {
completion(aqi)
}
}
}
Here's an example of a caller as written in a playground.
let aqp = AirQualityProvider()
aqp.getAirQuality { (value) in
if let value = value {
print("Value = \(value)")
}
}

Check if on correct dispatch queue in Swift 3

I have a few unit tests in which I'd like to test if a callback is called on the correct dispatch queue.
In Swift 2, I compared the label of the current queue to my test queue. However in Swift 3 the DISPATCH_CURRENT_QUEUE_LABEL constant no longer exists.
I did find the dispatch_assert_queue function. Which seems to be what I need, but I'm not sure how to call it.
My Swift 2 code:
let testQueueLabel = "com.example.my-test-queue"
let testQueue = dispatch_queue_create(testQueueLabel, nil)
let currentQueueLabel = String(UTF8String: dispatch_queue_get_label(DISPATCH_CURRENT_QUEUE_LABEL))!
XCTAssertEqual(currentQueueLabel, testQueueLabel, "callback should be called on specified queue")
Update:
I got confused by the lack of autocomplete, but it is possible to use __dispatch_assert_queue:
if #available(iOS 10.0, *) {
__dispatch_assert_queue(test1Queue)
}
While this does work for unit tests, it annoyingly stops the whole process with a EXC_BAD_INSTRUCTION instead of only failing a test.
Use dispatchPrecondition(.onQueue(expectedQueue)), the Swift 3 API replacement for the dispatch_assert_queue() C API.
This was covered in the WWDC 2016 GCD session (21:00, Slide 128):
https://developer.apple.com/videos/play/wwdc2016/720/
Answering my own question:
Based on KFDoom's comments, I'm now using setSpecific and getSpecific.
This creates a key, sets it on the test queue, and later on, gets it again:
let testQueueLabel = "com.example.my-test-queue"
let testQueue = DispatchQueue(label: testQueueLabel, attributes: [])
let testQueueKey = DispatchSpecificKey<Void>()
testQueue.setSpecific(key: testQueueKey, value: ())
// ... later on, to test:
XCTAssertNotNil(DispatchQueue.getSpecific(key: testQueueKey), "callback should be called on specified queue")
Note that there's no value associated with the key (its type is Void), I'm only interested in the existence of the specific, not in it's value.
Important!
Make sure to keep a reference to the key, or cleanup after you're done using it. Otherwise a newly created key could use the same memory address, leading to weird behaviour. See: http://tom.lokhorst.eu/2018/02/leaky-abstractions-in-swift-with-dispatchqueue
Tests based on KFDoom's answer:
import XCTest
import Dispatch
class TestQueue: XCTestCase {
func testWithSpecificKey() {
let queue = DispatchQueue(label: "label")
let key = DispatchSpecificKey<Void>()
queue.setSpecific(key:key, value:())
let expectation1 = expectation(withDescription: "main")
let expectation2 = expectation(withDescription: "queue")
DispatchQueue.main.async {
if (DispatchQueue.getSpecific(key: key) == nil) {
expectation1.fulfill()
}
}
queue.async {
if (DispatchQueue.getSpecific(key: key) != nil) {
expectation2.fulfill()
}
}
waitForExpectations(withTimeout: 1, handler: nil)
}
func testWithPrecondition() {
let queue = DispatchQueue(label: "label")
let expectation1 = expectation(withDescription: "main")
let expectation2 = expectation(withDescription: "queue")
DispatchQueue.main.async {
dispatchPrecondition(condition: .notOnQueue(queue))
expectation1.fulfill()
}
queue.async {
dispatchPrecondition(condition: .onQueue(queue))
expectation2.fulfill()
}
waitForExpectations(withTimeout: 1, handler: nil)
}
}
One option is to set a precondition to test directly for the queue or set "specific" on it and retrieve it later. Further, one could use setSpecific and getSpecific. Alternatively, you can use a precondition check if you're on a queue so that should fulfill the "get current" need. src: https://github.com/duemunk/Async/blob/feature/Swift_3.0/AsyncTest/AsyncTests.swift
and
https://github.com/apple/swift/blob/master/stdlib/public/SDK/Dispatch/Dispatch.swift
One related option is to set a Main Queue / UI Queue precondition:
dispatchPrecondition(condition: .onQueue(DispatchQueue.main))
/*
Dispatch queue and NSOperations in Swift 3 Xcode 8
*/
protocol Container {
associatedtype ItemType
var count: Int { get }
mutating func pop()
mutating func push(item: ItemType)
mutating func append(item: ItemType)
subscript(i: Int) -> ItemType { get }
}
//Generic Function
struct GenericStack<Element> : Container {
mutating internal func push(item: Element) {
items.append(item)
}
mutating internal func pop() {
items.removeLast()
}
var items = [ItemType]()
internal subscript(i: Int) -> Element {
return items[i]
}
mutating internal func append(item: Element) {
self.push(item: item)
}
internal var count: Int { return items.count }
typealias ItemType = Element
}
var myGenericStack = GenericStack<String>()
myGenericStack.append(item: "Narendra")
myGenericStack.append(item: "Bade")
myGenericStack.count
myGenericStack.pop()
myGenericStack.count
//Some NSOperation
class ExploreOperationAndThread {
func performOperation() {
//Create queue
let queue = OperationQueue()
let operation1 = BlockOperation {
var count = myGenericStack.count
while count > 0 {
myGenericStack.pop()
count -= 1
}
}
operation1.completionBlock = {
print("Operation 1")
}
let operation2 = BlockOperation {
var count = 0
while count == 10 {
myGenericStack.append(item: "ItemAdded")
count += 1
}
}
operation2.completionBlock = {
print("Operation 2")
print(myGenericStack.items)
}
//Suppose operation 3 is related to UI
let operation3 = BlockOperation {
//run on main thread
DispatchQueue.main.async {
print(myGenericStack.items.count)
}
}
operation3.completionBlock = {
print("Operation 3")
print(myGenericStack.items.count)
}
//add operation into queue
queue.addOperation(operation3)
queue.addOperation(operation1)
queue.addOperation(operation2)
//Limit number of concurrent operation in queue
queue.maxConcurrentOperationCount = 1
//add dependancies
operation1.addDependency(operation2)
operation2.addDependency(operation3)
if myGenericStack.items.count == 0 {
//remove dependency
operation1.removeDependency(operation2)
}
}
}
//Other ways of using queues
DispatchQueue.global(qos: .userInitiated).async {
ExploreOperationAndThread().performOperation()
}
DispatchQueue.main.async {
print("I am performing operation on main theread asynchronously")
}
OperationQueue.main.addOperation {
var count = 0
while count == 10 {
myGenericStack.append(item: "Narendra")
count += 1
}
}
DispatchQueue.main.asyncAfter(deadline: .now() + 1.5 , execute: {
ExploreOperationAndThread().performOperation()
})
let queue2 = DispatchQueue(label: "queue2") //Default is serial queue
queue2.async {
print("asynchronously")
}