How to use custom language highlight syntax in Gtk SourceView? - gtk

I'm trying to create my own language definition, and use it for highlighting the syntax in my app.
The issue I have is that, when trying to access the language definition from my app's data folder (/usr/share/myapp/), even using the c.lang file copied from /usr/share/gtksourceview-3.0/language-specs/, just to test, I get this error at runtime:
GtkSourceView-WARNING **: Failed to load '/usr/share/myapp/c.lang': could not find the RelaxNG schema file
So it's asking for some schema file? So I went forward and copied every file from the language-specs folder that isn't a lang file, which includes: language.dtd, language.rng and language2.rng.
Now, when I run again, I get these errors:
GtkSourceView-WARNING **: in file /usr/share/com.github.aleksandar-stefanovic.urmsimulator/c.lang: style 'def:comment' not defined
GtkSourceView-WARNING **: Failed to load '/usr/share/com.github.aleksandar-stefanovic.urmsimulator/c.lang': unable to resolve language 'def'
What does that even mean? Is that something namespace-related? It is very peculiar, because the exact same file is working perfectly when in gtksourceview folder.
Any clues? Do these "RelaxNG" files work only in their original directories? If so, how can I change that? I've looked into the files, but failed to find any reference to their original folder...
This is the source-code (in Vala) related to the issue:
var manager = Gtk.SourceLanguageManager.get_default ();
string search_paths[] = {"/usr/share/myapp", null};
manager.set_search_path (search_paths);
var buffer = new Gtk.SourceBuffer.with_language (manager.get_language ("c"));
The application does in fact find the language "c", I've checked by debugging.

You have to preserve the Gtk.SourceLanguageManager's original search path when you add your own. Append to it instead of replacing it.

Related

SuiteCloud IDE Validator Ignore List

In the SuiteCloud Eclipse IDE for NetSuite, what is the Ignore List setting under Preferences > NetSuite > Validation? Is it a single file that behaves like, say, a .gitignore? Or is it an explicit list of files to ignore?
I suspect this setting is why Eclipse is always building libraries and other files I've explicitly told it not to in my NetSuite projects.
Can anyone provide some clarity on the usage of this field?
Attempt 1
I tried setting this preference to a single file with the following contents:
**/*.min.js
**/*.lib.js
**/docs/**
**/Third Party/**
**/node_modules/**
**/bower_components/**
**/*jquery*
**/*moment*
**/*lodash*
But that does not seem to work as expected. Files that should be caught by these regexes are still validated. One of them in particular (docstrap.lib.js) crashes the entire IDE every single time when the SuiteScript validator encounters it.
Attempt 2
I tried to put a similar string of regexes directly into the field itself:
**/*.min.js,**/*.lib.js,**/docs/**,...
but this just yields an error directly in the dialog itself: Value must be an existing file
Attempt 3
Created a new SuiteScript project with only blanket.min.js in the project root. Added an ignore file with the following contents:
/blanket.min.js
./blanket.min.js
*blanket.min.js
blanket.min.js
"blanket.min.js"
*blanket*
**/blanket*
*/blanket*
.\blanket.min.js
**\blanket*
*\blanket*
\blanket.min.js
\blanket*
.\blanket*
C:\Development\Projects\validator-test\blanket.min.js
C:/Development/Projects/validator-test/blanket.min.js
blanket.min.js still gets validated. Completely lost as to how this ignore file should be formatted.
The ignore list is used by the SuiteCloud IDE (IDE) to avoid having errors in the IDE for non-standard script ids in SuiteScript 1.0 APIs.
As an example...
nlapiLogRecord('customrecord_foo');
Since customrecord_foo is a non-standard record, it will be marked as an error by the IDE.
To tell the IDE to ignore customrecord_foo, the ignore list can be used.
It's a text file, with one script id per line.
customrecord_foo
customrecord_bar
The specified non-standard script ids in the ignore list file will not be flagged as an error by the IDE.

What does this line of code reference: "var io = require('../..')(server);"?

I followed this tutorial to create a chatroom using socket.io: https://github.com/socketio/socket.io.
I then created a page incorporating the chatroom (within the tutorial file structure) and now I am trying to export this into a different project...
I can't seem to do this without incorporating ALL the files from this tutorial.
I think I have narrowed down the issue to be this one line of code within the chat index.js page:
var io = require('../..')(server);
What does the above line reference to within the tutorial?
The error I get in my new project structure is this:
module.js:339
throw err;
^
Error: Cannot find module '../..'
Here is a link to the index.js file that has that line of code:
https://github.com/socketio/socket.io/blob/master/examples/chat/index.js
require() accepts a module name or a path to a module.
Per the node.js docs for require(), one of the argument options leads to this:
LOAD_AS_DIRECTORY(X)
1. If X/package.json is a file,
a. Parse X/package.json, and look for "main" field.
b. let M = X + (json main field)
c. LOAD_AS_FILE(M)
2. If X/index.js is a file, load X/index.js as JavaScript text. STOP
3. If X/index.json is a file, parse X/index.json to a JavaScript object. STOP
4. If X/index.node is a file, load X/index.node as binary addon. STOP
This would mean that ../.. is trying to go up the directory tree and load package.json, index.js, index.json or index.node from that directory.
You can read about the allowed syntax for require() here in the node.js docs.
FYI, there's a chat room demo on the socket.io site here.

duplicate symbols for architecture i386 and couldn't find same name of Class and file

When I compiled my iPhone app with Xcode 4.6, I see a strange error code:
"duplicate symbols for architecture i386".
I know this issue about duplication of file name or class name. so I tried to find the file by using the search bar in Finder. I also tried to search for duplicated classes with the search bar in Xcode, however I could't find it. I already checked that I'm not importing .m files.
What should I do next? please give any advice.
I could resolve this issue myself.
I declare in the header file.
NSString * const FormatTypeTime = #"~~~~~";
I should declare
static NSString * const FormatTypeTime = #"~~~~~";
I forgot to use "static". and I used this variable in the lots of file. that's the reason why every files looked like duplicated.
Thank for answering my question!
This error occurs when a file with same name gets compiled twice.
Go to Project Target-> Build Phases->Look for multiple occurrences of same file under "Compile Sources". You can search for file name there as well.
Remove multiple occurrences from there.
If file is added multiple times in your project then remove duplicate files & keep only one.
The error shows that in any 2 of your files a variable name( or method name ) are duplicated which have global scope. You can solve this by,
*)Renaming the variable or method
OR
*)Change the scope of variable or method to local ( By adding the declaration statement to interface section of .m file. )

Allow for non-existent files in FileFieldEditor [duplicate]

I'm setting up a series of preferences in my Eclipse (3.5.2) application and I'm having a problem with the FileFieldEditor. I want to allow the user to specify a log file to print output to. Often, this will be a new file. But when I use the file select dialog with FileFieldEditor, it complains that the file doesn't exists ("Value must be an existing file"). Is there a way, without extending the FileFieldEditor class, to suppress this error and have Java create that file if it doesn't exist? Thanks!
When I look the source code of org.eclipse.jface.preference.FileFieldEditor, the only solution would be to extend it and write your own version of a FileFieldEditor, with:
an overwritten changePressed() method in order to keep the file path even if the file does not exists
an overwritten checkState() method in order to avoid that error message.
So I do not see a way to avoid that FileFieldEditor extension here.

How to add an extra plist property using CMake?

I'm trying to add the item
<key>UIStatusBarHidden</key><true/>
to my plist that's auto-generated by CMake. For certain keys, it appears there are pre-defined ways to add an item; for example:
set(MACOSX_BUNDLE_ICON_FILE ${ICON})
But I can't find a way to add an arbitrary property.
I tried using the MACOSX_BUNDLE_INFO_PLIST target property as follows: I'd like the resulting plist to be identical to the old one, except with the new property I want, so I just copied the auto-generated plist and set that as my template. But the plist uses some Xcode variables, which also look like ${foo}, and CMake grumbles about this:
Syntax error in cmake code when
parsing string
<string>com.bedaire.${PRODUCT_NAME:identifier}</string>
syntax error, unexpected cal_SYMBOL,
expecting } (47)
Policy CMP0010 is not set: Bad
variable reference syntax is an error.
Run "cmake --help-policy CMP0010"
for policy details. Use the
cmake_policy command to set the
policy and suppress this warning. This
warning is for project developers.
Use -Wno-dev to suppress it.
In any case, I'm not even sure that this is the right thing to do. I can't find a good example or any good documentation about this. Ideally, I'd just let CMake generate everything as before, and just add a single extra line. What can I do?
Have you looked into copying the relevant *.plist.in file in /opt/local/share/cmake-2.8/Modules (such as MacOSXBundleInfo.plist.in), editing it to put <key>UIStatusBarHidden</key><true/> (or #VAR_TO_REPLACE_BY_CMAKE#), and adding the directory of the edited version in the CMAKE_MODULE_PATH?
If you have CMake installed as an app bundle, then the location of that file is /Applications/CMake.app/Contents/share/cmake-N.N/Modules
You can add your values using # and pass #ONLY to configure_file.
Unfortunately there is no simple way to add custom line to generated file.