Appcelerator studio hangsHangs on startup (first run) - appcelerator-studio

I'm having a hard time running Appcelerator Studio on Mac OS Sierra for the first time.
After entering my credentials and clicking login, I get the following screen and the application never starts.

I had the same issue on my brand new MBP that I upgraded to OSX Sierra before installing studio. Also I occasionally use my windows machine with appcelerator and this also avoid the studio prompts. Using the Appcelerator CLI commands to manually logout/login typically resolves the issue in seconds.
This worked for me:
Force Appcelerator Studio to quit.
Open Terminal (Launchpad > Other > Terminal)
Logout of Appcelerator at prompt enter: appc logout
Login to Appcelerator at prompt enter: appc login (follow prompts)
Open Appcelerator Studio

I once got the hint from Appcelerator Support to use appc logout -D in the CLI to log out and then login again using appc login to solve this problem. This helps for me when this problem occurs.

Related

Can't debug Maui project with target project as Windows

I've tested out my Maui project on Android and it works perfectly fine.
Now, I've been trying to test it out on Windows, but as soon as I start the application, the application closes. The output log also shows 2147942405 exit code. I've tried to run the application as admin and I've also opened up Visual Studio as admin but it's not been a help.
Is there something else I should do?
At first, did you try to create a new maui project and debug it on the windows? In addition, is your pc's system windows 10? If so, it seems an existed issue which is about MAUI apps crash on launch on Windows after Visual Studio update - code 2147942405 on the github.
And you can try the workaround in this issue which tried to download the Microsoft.WindowsAppRuntime.Redist.1.2.zip and run its WindowsAppRuntimeInstall.exe (as admin) .
Finally, you can follow up this issue on the github.

scrcpy won't run when the flutter app is opened in the IDE

hi guys so i'm using a physical device during development and i also have scrcpy screen share installed. the problem is every-time i open a flutter project in the IDE the scrcpy stops and i don't quite understand what's causing this problem.
i'm using Ubuntu 20.04
Your IDE opens another version of adb. Check the output of scrcpy (run scrcpy-console.bat on Windows).
See https://github.com/Genymobile/scrcpy/blob/master/FAQ.md#conflicts-between-adb-versions

What is the process to install flutter desktop app

How to install flutter desktop app in windows and want to know the process of install and run hello world program for flutter desktop version.
refer this blog it contains all details about how to create Desktop app
https://medium.com/flutter-community/flutter-for-desktop-create-and-run-a-desktop-application-ebeb1604f1e0
It is a longer process if you are a beginner. You will probably prefer running it in Chrome, an emulator or any external device.
Here are the commands to use in your terminal :
On macOS or Linux: export ENABLE_FLUTTER_DESKTOP=true
On Windows:
PowerShell: $env:ENABLE_FLUTTER_DESKTOP="true"
CMD: set ENABLE_FLUTTER_DESKTOP=true
Finally, run the following command to ensure that your system shows up.
flutter devices
set ENABLE_FLUTTER_DESKTOP=true

Can't navigate to url in Google Chrome Android Emulator, just says Data;,

I am using eclipse, Appium 1.6.4 and Android Studion with Android 7.0 also tried with 6.0.
I run my automated test and it executes, it connects to the device, it opens the chrome browser but then doesnt navigate to the google url using the driver.get(...) method it just says data;, . I dont get any errors until it eventually times out and tries running it again.
Any help would be appreciated as ive tried a few things and got nothing.
Thank you.

Debug Apache Cordova with Visual Studio Code

I have a simple question: can I debug Apache Cordova with VS Code?
I have simple installed and created an app(https://cordova.apache.org/) and then opened the app in VS Code, but I cannot debug it.
Thanks!
First, start up the app on your device / emulator / simulator of choice using. See the TACO CLI docs for help with pre-reqs... running is simple.
To debug, for Android 4.4+, you can just use Chrome Dev Tools. See Chrome documentation on Remote Debugging Devices. This works for Cordova apps too.
For iOS, you can do the same thing from Safari on your Mac. Check "Show Develop menu in menu bar" under Preferences.. >Advanced. Then use the Develop menu to find your device and the cordova app running on it. Be sure to go to Settings > Safari > Advanced and enable the "Web Inspector" option on your device as well.
Yes this is very much possible with the vscode-cordova extension. Install this extension to your VSCode and you should be able to debug the app running on iOS/Android device & simluators/emulators. More details on this is available at the VSCode-cordova github readme.
https://github.com/Microsoft/vscode-cordova