I am currently trying to set Facebook's Audience Network rewarded video as a mediation group in AdMob. In the documentation for this there is a step that I simply can't complete:
"Select Rewarded Video as the Display Format. Set your price setting. Double-check that the Status dropdown at the top of the form is set to Enabled, then click Save to create your placement."
As you can see, I don't even have that option...
What am I missing here?
Thanks in advance to anyone that can help :)
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I am new in DFP and Header bidding. I ready setup complete Header bidding with DFP now, but i have a problem: DFP not render true ads
From image prebid1, I can seen Criteo and RTBHouse is bidder response, and Criteo is choose, but in below RTBHouse is render.
From image prebid2, I can seen RTBHouse line item is choose.
I hope someone can help me, or any sugguest tool for me check what happen. I use prebid 2.20.0
Thank you very much
Can you provide a little more detail as to how your header bidding price buckets are setup and what are their targeting criteria?
I'm having a hard time in fb docs to find how I can get a list of all the urls/hosts that I placed my custom audience pixels or any other tracking pixels.
https://developers.facebook.com/docs/marketing-api/facebook-pixel/website-custom-audiences/v2.4
I'm able to get the info through the stats endpoint but that seems to be overkill for me to populate a dropdown list in my web application.
https://developers.facebook.com/docs/marketing-api/custom-audience-website-pixel-stats/v2.4
Any suggestion would greatly appreciated.
Go to the Business Manager https://business.facebook.com/ and click
the hamburger menu at the top left.
Click Pixels and then the pixel you want to check
Underneath the graph are some options. Click Domains to see the top level URLs or URLs for a more detailed list
I can't find any way of doing this in code I'm afraid.
I have a companion ad of 300X250 scheduled to be playing with a certain preroll ad through dfp. When the brightcove video is played, the preroll starts and it should be displaying the companion ad in the neighboring div as well but it isn't doing so currently.
I have tried using the gpt calls for companion cube ads as detailed here https://developers.google.com/interactive-media-ads/docs/companions/companions-gpt as well as using the brightcove 'bcsyncroadblock' callback function as detailed here http://support.brightcove.com/en/video-cloud/docs/working-vast-20-external-companion-ads but haven't been able to get the companion ads to load.
Would appreciate inputs from anyone who has encountered/resolved a similar issue.
The IMA libraries do handle all the companion interactions. If you're using IMA3 as the ad source for an ad-enabled Video Cloud player, the first link you used would be the best resource. I was able to get this working by following that procedure:
https://developers.google.com/interactive-media-ads/docs/companions/companions-gpt
In the Advertising Module of Video Cloud, I set the ad server URL and chose DFP IMA3 as the ad source.
Next, I copied the Javascript publishing code for the player and video from the Media Module's Quick Publish feature.
I then pasted that player code into the of the page code from Example 2, above the for the companions.
To rule out an issue with ad trafficking, I would start out with DFP's Sample ad tag as I did. A sample is available from the DFP VAST inspector:
https://developers.google.com/interactive-media-ads/docs/vastinspector_dual
Currently the sample ad tag provided is below, you can add this as your test player's Ad Server URL in Video Cloud Studio:
http://pubads.g.doubleclick.net/gampad/ads?sz=400x300&iu=%2F6062%2Fiab_vast_samples&ciu_szs=300x250%2C728x90&gdfp_req=1&env=vp&output=xml_vast2&unviewed_position_start=1&url=[referrer_url]&correlator=[timestamp]&cust_params=iab_vast_samples%3Dlinear
If the above test works but your ads aren't, you may need to review what size ad slots you are using and need, and get a bit more into the Google code.
The VAST companions roadblock feature is not active in the case of IMA ad source, so those instructions won't work.
I saw that Zombie Island has changed over to the new timeline format and has a great play game button at the top near the messages button. I've poured through the new info and tutorials and can't find the information on how to get this button for our community page.
According to this Q/A, You must set up your app profile information correctly and completely.
Setting
-> Basics
--> Application domain: Enter here the domain you have uploaded your game to
--> Facebook Integration
---> Website: You need to insert a website, even if it does not exist at all
---> Application on Facebook: Secure Canvas-URL (Enter here the path to your game, starting with https://)
If you visit maps.google.com on a mobile device, then press 'Menu', 'Get Directions', and select the 'transit' option, you are taken to a page where you can enter two locations and a date/time, and get directions on public transit. However, the URL is still maps.google.com.
Is there any way to link directly to this page so that I can load it in a UIWebView in my iOS app? Would 'clicking' the buttons in Javascript be (the only/a good) solution?
Try: http://www.google.com/transit
Even clicking the buttons in javascript doesn't seem to be working. The Google Maps code is a little strange- the event listeners aren't assigned directly and I can't get a .click() to work. So what I'll do is have the user enter the two locations in boxes in the app, then load something like http://maps.google.com/maps?f=d&source=s_d&saddr=Coover+Hall&daddr=lied+rec+center in the UIWebView, except I'll add some more specific location information before building the URL, since this is a city-specific app. Not a perfect solution but it gets the job done.
You could create a URL that links to the transit directions with the "dirflg=r" paramater.
Find the other URL parameters here: http://web.archive.org/web/20110714031648/http://mapki.com/wiki/Google_Map_Parameters