Open socket connection in component - sockets

Following official doc vue-socketio i init socket in store.js.
import VueSocketio from 'vue-socket.io'
import socketio from 'socket.io-client'
Vue.use(VueSocketio, socketio(process.env.SOCKET_PATH), store)
But socket opens right after project is openned. Can i avoid this string Vue.use(VueSocketio, socketio(ws://somepath), store)
and use something like this this.$socket.connect(ws://somepath) in my component. And how i ca open two different socket connection from 1 client?

You can use html5 WebSocket. And you don't need to import or require it. It's already provided. You can open any number of connections. In your component's script:
...
data() {
return {
ws1: null,
ws2: null,
}
},
mounted() {
this.startStream1()
this.startStream2()
},
methods: {
startStream1 () {
let vm = this
vm.ws1 = new WebSocket("wss://somepath1")
vm.ws1.onmessage = function (event) {
vm.$store.dispatch("handleStream", JSON.parse(event.data))
}
vm.ws1.onerror = function (error) {
console.log(error)
}
},
closeStream1 () {
this.ws1 && this.ws1.close()
},
startStream2() {
let vm = this
vm.ws2 = new WebSocket("wss://somepath2")
...
},
...
}

Related

Call api with axios since my component and my store

I'm new to Vue 3 (cli) and I'm not at all comfortable with front-end technology, so I'm having a hard time understanding the information I'm reading.
I succeeded in creating a registration/login interface with an api and JWT. The user information needs to be persisted everywhere in the project I'm doing to train myself, so I configured axios in my store.
store/index.js
import { createStore } from 'vuex'
import axios from 'axios';
const api = axios.create({
baseURL: 'http://127.0.0.1:7000'
});
let user = localStorage.getItem('user');
if(null === user) {
user = {uuid: '', token: ''};
} else {
try {
user = JSON.parse(user);
api.defaults.headers.common['Authorization'] = 'Bearer ' + user.token;
} catch (e) {
user = {uuid: '', token: ''};
}
}
export default createStore({
state: {
status: '',
user: user,
userInfos: {},
},
mutations: {
[...]
},
getters: {
},
actions: {
[...]
},
modules: {
}
})
I would like to be able to use api from my components. I have had several approaches:
1 - I have imported axios into my component, but this is not correct at all, as I will need axios in all my components.
2 - I've looked at different documentations that explain how to configure axios globally, but no two are the same and I couldn't get anything to work.
3 - I've tried calling api through strangenesses like this.$store.api in my methods, but obviously this is abused.
Can anyone help me understand what is the right way to use axios from my components and from the store with only one configuration? Knowing that I need to be able to keep my headers up to date for authentication with the Bearer Token (a mutation updates it in the store at user login).
main.js
import { createApp } from 'vue'
import App from './App.vue'
import router from './router'
import store from './store'
import 'bootstrap/dist/css/bootstrap.css'
import 'bootstrap/dist/js/bootstrap.js'
import { library } from '#fortawesome/fontawesome-svg-core'
import { FontAwesomeIcon } from '#fortawesome/vue-fontawesome'
import { faMedal } from '#fortawesome/free-solid-svg-icons'
import { faLaptopMedical } from '#fortawesome/free-solid-svg-icons'
import { faCookieBite } from '#fortawesome/free-solid-svg-icons'
import { faCoins } from '#fortawesome/free-solid-svg-icons'
import { faHourglassStart } from '#fortawesome/free-solid-svg-icons'
import { faUpRightFromSquare } from '#fortawesome/free-solid-svg-icons'
import { faInfo } from '#fortawesome/free-solid-svg-icons'
import { faGears } from '#fortawesome/free-solid-svg-icons'
library.add(
faMedal,
faCoins,
faLaptopMedical,
faCookieBite,
faHourglassStart,
faUpRightFromSquare,
faInfo,
faGears
);
createApp(App)
.component('font-awesome-icon', FontAwesomeIcon)
.use(store)
.use(router)
.mount('#app')
Thank you very much for your help.
If you're creating a new app, I would use Pinia, which is really the next version of VueX. Don't put the user in localStorage, but in a store that you can access from all views and components.
So Axios setup in composables/myaxiosfile.js
// src/stores/oneStore.js
import { defineStore } from "pinia";
// Possibly import and deconstruct functions from #/api.js and use
// those functions in the "actions" section of the store,
// updating the state according to the answer of the api call.
export const useOneStore = defineStore("oneStore", {
state: () => {
return {
user: true
}
}
// actions
// getters
})
and in a component :
import { useOneStore } from '../stores/oneStore';
const oneStore = useOneStore()
I don't know if this is the right way, but by doing so, it allows me to use the store api in my components.
store/index.js
state: {
api: {},
[...]
},
mutations: {
setApi: function (state, api) {
state.api = api;
},
connexionUser: function (state, user) {
state.user = user;
api.defaults.headers.common['Authorization'] = 'Bearer ' + user.token;
state.api = api;
},
[...]
},
actions: {
setApi: ({commit}) => {
commit('setApi', api);
},
[...]
},
App.vue
mounted() {
this.$store.dispatch('setApi');
[...]
}
Like this, offline, it loads api which is set at the top of my store (see in my question) and when I log in, I update api in state to have JWT authentication.

Next JS connection with Apollo and MongoDB

I am new to Next.js and using this example from Next.js https://github.com/zeit/next.js/tree/master/examples/api-routes-apollo-server-and-client.
However, the example is silent on MongoDB integration (also I could not find any other example for the same). I have been able to make database-connection but NOT able to use it in resolvers.
My Code
pages/api/graphql.js
import { ApolloServer } from 'apollo-server-micro'
import { schema } from '../../apollo/schema'
const MongoClient = require('mongodb').MongoClient;
let db
const apolloServer = new ApolloServer({
schema,
context: async () => {
if (!db) {
try {
const client = await MongoClient.connect(uri)
db = await client.db('dbName')
const post = await Posts.findOne()
console.log(post)
// It's working fine here
}
catch (e) {
// handle any errors
}
}
return { db }
},
})
export const config = {
api: {
bodyParser: false,
},
}
export default apolloServer.createHandler({ path: '/api/graphql' })
apollo/schema.js
import {makeExecutableSchema} from 'graphql-tools';
import {typeDefs} from './type-defs';
import {resolvers} from './resolvers';
export const schema = makeExecutableSchema({
typeDefs,
resolvers
});
apollo/resolvers.js
const Items = require('./connector').Items;
export const resolvers = {
Query: {
viewer(_parent, _args, _context, _info) {
//want to populate values here, using database connection
return { id: 1, name: 'John Smith', status: 'cached' }
},
...
}
}
I am stuck in the resolvers.js part. Don't know how to get the cached database connection inside resolvers.js. If I create a new database connection file, top-level await is not supported there, so how do I proceed?
If context is a function, whatever you return from the function will be available as the context parameter in your resolver. So if you're returning { db }, that's what your context parameter will be -- in other words, you can access it as context.db inside your resolver.

Issue Connecting to MongoDB collections

I am using axios and express.js API to connect to my mongo DB. I have a .get() request that works for one collection and doesn't work for any other collection. This currently will connect to the database and can access one of the collections called users. I have another collection setup under the same database called tasks, I have both users and tasks setup the same way and being used the same way in the code. The users can connect to the DB (get, post) and the tasks fails to connect to the collection when calling the get or the post functions. When viewing the .get() API request in the browser it just hangs and never returns anything or finishes the request.
any help would be greatly appreciated!
The project is on GitHub under SCRUM-150.
API connection
MONGO_URI=mongodb://localhost:27017/mydb
Working
methods: {
//load all users from DB, we call this often to make sure the data is up to date
load() {
http
.get("users")
.then(response => {
this.users = response.data.users;
})
.catch(e => {
this.errors.push(e);
});
},
//opens delete dialog
setupDelete(user) {
this.userToDelete = user;
this.deleteDialog = true;
},
//opens edit dialog
setupEdit(user) {
Object.keys(user).forEach(key => {
this.userToEdit[key] = user[key];
});
this.editName = user.name;
this.editDialog = true;
},
//build the alert info for us
//Will emit an alert, followed by a boolean for success, the type of call made, and the name of the
//resource we are working on
alert(success, callName, resource) {
console.log('Page Alerting')
this.$emit('alert', success, callName, resource)
this.load()
}
},
//get those users
mounted() {
this.load();
}
};
Broken
methods: {
//load all tasks from DB, we call this often to make sure the data is up to date
load() {
http
.get("tasks")
.then(response => {
this.tasks = response.data.tasks
})
.catch(e => {
this.errors.push(e);
});
},
//opens delete dialog
setupDelete(tasks) {
this.taskToDelete = tasks;
this.deleteDialog = true;
},
//opens edit dialog
setupEdit(tasks) {
Object.keys(tasks).forEach(key => {
this.taskToEdit[key] = tasks[key];
});
this.editName = tasks.name;
this.editDialog = true;
},
//build the alert info for us
//Will emit an alert, followed by a boolean for success, the type of call made, and the name of the
//resource we are working on
alert(success, callName, resource) {
console.log('Page Alerting')
this.$emit('alert', success, callName, resource)
this.load()
}
},
//get those tasks
mounted() {
this.load();
}
};
Are you setting any access controls in the code?
Also refer to mongoDB's documentation here:
https://docs.mongodb.com/manual/core/collection-level-access-control/
Here is my solution:
In your app.js, have this:
let mongoose = require('mongoose');
mongoose.connect('Your/Database/Url', {
keepAlive : true,
reconnectTries: 2,
useMongoClient: true
});
In your route have this:
let mongoose = require('mongoose');
let db = mongoose.connection;
fetchAndSendDatabase('yourCollectionName', db);
function fetchAndSendDatabase(dbName, db) {
db.collection(dbName).find({}).toArray(function(err, result) {
if( err ) {
console.log("couldn't get database items. " + err);
}
else {
console.log('Database received successfully');
}
});
}

WebRTC with PeerJS remote video not showing on Android

I'm using Ionic3 to build an android videochat application.
The videochat works perfectly between two tabs on my browser, but only shows the local video on my android device (the remote video being blank).
I'm using PeerJS for the peer-to-peer connection in my index.html:
I'm using the stunServer {url: "stun:stun.l.google.com:19302"} for the connection.
I'm using the functions shown on the home page: http://peerjs.com/
My config service:
import {Injectable} from '#angular/core';
#Injectable()
export class WebRTCConfig {
peerServerPort: number = 9000;
key:string = '<my peer id>';
stun: string = 'stun.l.google.com:19302';
stunServer = {
url: 'stun:' + this.stun
};
getPeerJSOption() {
return {
// Set API key for cloud server (you don't need this if you're running your own.
key: this.key,
// Set highest debug level (log everything!).
debug: 3,
// Set it to false because of:
// > PeerJS: ERROR Error: The cloud server currently does not support HTTPS.
// > Please run your own PeerServer to use HTTPS.
secure: false,
config: {
iceServers: [
this.stunServer/*,
this.turnServer*/
]
}
};
}
/**********************/
audio: boolean = true;
video: boolean = false;
getMediaStreamConstraints(): MediaStreamConstraints {
return <MediaStreamConstraints> {
audio: this.audio,
video: this.video
}
}
}
Snippet of my Peer WebRTC service:
createPeer(userId: string = '') {
// Create the Peer object where we create and receive connections.
this._peer = new Peer(/*userId,*/ this.config.getPeerJSOption());
setTimeout(()=> {
console.log(this._peer.id);
this.myid = this._peer.id;
}, 3000)
}
myCallId() {
return this.myid;
}
answer(call) {
call.answer(this._localStream);
this._step2(call);
}
init(myEl: HTMLMediaElement, otherEl: HTMLMediaElement, onCalling: Function) {
this.myEl = myEl;
this.otherEl = otherEl;
this.onCalling = onCalling;
// Receiving a call
this._peer.on('call', (call) => {
// Answer the call automatically (instead of prompting user) for demo purposes
this.answer(call);
});
this._peer.on('error', (err) => {
console.log(err.message);
// Return to step 2 if error occurs
if (this.onCalling) {
this.onCalling();
}
// this._step2();
});
this._step1();
}
call(otherUserId: string) {
// Initiate a call!
var call = this._peer.call(otherUserId, this._localStream);
this._step2(call);
}
endCall() {
this._existingCall.close();
// this._step2();
if (this.onCalling) {
this.onCalling();
}
}
private _step1() {
// Get audio/video stream
navigator.getUserMedia({ audio: true, video: true }, (stream) => {
// Set your video displays
this.myEl.src = URL.createObjectURL(stream);
this._localStream = stream;
// this._step2();
if (this.onCalling) {
this.onCalling();
}
}, (error) => {
console.log(error);
});
}
private _step2(call) {
// Hang up on an existing call if present
if (this._existingCall) {
this._existingCall.close();
}
// Wait for stream on the call, then set peer video display
call.on('stream', (stream) => {
this.otherEl.src = URL.createObjectURL(stream);
});
// UI stuff
this._existingCall = call;
// $('#their-id').text(call.peer);
call.on('close', () => {
// this._step2();
if (this.onCalling) {
this.onCalling();
}
});
}
In my chat.ts, I use this to call the function from the peer webrtc service:
call() {
this.webRTCService.call(this.calleeId);
}
It's likely to be a permission problem. You need to grant it permission to use the camera.
Camera Permission - Your application must request permission to use a
device camera.
<uses-permission android:name="android.permission.CAMERA" />
See
https://developer.android.com/guide/topics/media/camera.html

RTCMultiConnection, failing to set up and connect to rooms.

I am trying to test a real-time data connection between peers using RTCMultiConnection.
Setting up a session/room seems to work, but once it has been made, peers cannot seem to join. If I run this function again from another browser, while a session is opened, it still says the room does not exist and it opens up a new one, rather than joining in.
The channel and session id's are identical, so why does the peer not find the session?
function makeOrJoinRoom(id){
channelid = 'channel'+id;
roomid = 'room'+id;
sessionMedia = {audio: false, video: false, data: true};
var connection = new RTCMultiConnection(channelid);
connection.socketURL = 'https://rtcmulticonnection.herokuapp.com:443/';
connection.checkPresence( roomid, function(roomExists, roomid) {
alert('checking presence...');
alert('Room exists='+roomExists);
if(roomExists) {
alert('I am a participant');
connection.join({
sessionid: roomid,
session: sessionMedia
});
} else {
alert('I am the moderator');
connection.session = sessionMedia;
connection.open({
sessionid: roomid
});
}
});
}
Please replace your function with this:
function makeOrJoinRoom(roomid) {
var connection = new RTCMultiConnection();
connection.session = {
data: true
};
connection.socketURL = 'https://rtcmulticonnection.herokuapp.com:443/';
alert('checking presence...');
connection.checkPresence(roomid, function(roomExist, roomid) {
alert('Room exists=' + roomExist);
if (roomExist === true) {
alert('I am a participant');
connection.join(roomid);
} else {
alert('I am the moderator');
connection.open(roomid);
}
});
connection.onopen = function(event) {
alert('WebRTC chat opened!');
};
}
// call above function like this
makeOrJoinRoom('your-unique-room-id');