ARCore Tablet Support - tablet

I would like to know whether ARCore supports any tablets natively as of the latest update.
I have found the list of supported phones here, however no mentions of tablets seem to be made.
Other similar questions on StackOverflow seem to have had no conclusive answer.

By now, tablets have made it onto the list of officially supported devices: Galaxy Tab S3, Galaxy Tab S4, Acer Chromebook Tab 10

Related

Installing android automotive OS onto regular android tablet device?

are there any ways for installing the android automotive os onto a regular android tablet for debugging purposes? As far as I could see, I can only use the emulator inside Android Studio for debugging.
But I want to debug on a physical device (as good as possible).
Thx.
No. That is not possible and likely will be that way for now. Android Automotive OS is designed to run in a vehicle, there is no incentive or need for tablet makers to create a version of Andriod Automotive OS for their tablet. If you want a physical device, there are automotive reference boards by various CPU manufacturers that support Android Automotive OS but likely it will cost a lot more than a tablet and would require a lot more work to maintain and be less stable compared to a commercial device.
There might be an option of using Pixel 3XL for app development although I have not tried so do not now how well it works. You can find more information in Google website: https://source.android.com/devices/automotive/start/pixel3

How can one connect to an Android TV emulator (on Mac OS) with React Native?

I've been messing around with React Native today. I've been running my react components on a virtual Android tablet using the Android Emulator. I'm now trying to run my react native code on an Android TV emulator, but I can't get it to work. I've set up the TV & Tablet emulators in near identical ways using the Android Virtual Device Manager within Android Studio. The main difference (beyond the obvious) as far as I can tell is that the CPU for the Tablet is x86_64, whereas the CPU for the TV is x86. I do not have the option to match these parameters for these two devices.
When I run react-native run-android, my react project builds successfully, but then the following screen shows up in my TV emulator.
Does anybody know what this is? Is there a proper way to connect a React Native app to an android TV emulator? My assumption was that it should be identical to the process for an android tablet emulator, but this does not seem to be the case - and I can't seem to find android TV specific information anywhere online.
Right now RN doesn't support android TV, they just recently supported apple TV but before that it was supported on ipad. So there must be some additional configurations needed between a tablet and tv. Here is more info on the subject: https://github.com/facebook/react-native/issues/10544
It seems to be that this issue is fixed by the steps recommended by this answer here: https://stackoverflow.com/a/39562409/798491 (except instead of shaking your screen, hit command-m to bring up the react native dev options).

Creating a single SmartTV app for multiple platforms?

I want to develop a SmartTV application for the GoogleTV platform and i've been browsing trough the GoogleTV Guidelines (https://developers.google.com/tv/android/).
However, i don't want GoogleTV to be my only platform. I also want the same app to work on devices like Samsung SmartTV and/or LG SmartTV.
But do the guidelines from Google conflict with Samsung guidelines and does the code of my application need a lot of rework to work on other devices?
I'm editing my answer. I just checked the Samsung website and, I'm happy to say, they threw out all the junk.
They use to have a number of different, non-interchangeable, coding languages. And none of them really worked on the TV's of the other manufacturers either. This is most likely the reason why few applications were ever developed for those platforms.
Now they are supporting basic javascript. So, you have the opportunity to build yourself a TV web page and load it up as an application on Samsung and potentially run it from the Google-TV browser. However, I would verify whether your application requires specific HTML5 features (such as offline support) that may not be implemented in the Android-like browser version running on Google-TV. Having said that, you can always build an app that loads locally on Samsung and runs from a remote server on Google-TV?
... for some historical perspective on how we go to where we're at you can continue reading....
The implication of each manufacturer having their own unique OS creating developer fragmentation was probably predictable to them but they were likely working in a panic. After they became aware of the Apple TV when the first patents were make public in 2008 they understood the longer term impact if Apple provided hundred of thousand of applications worth of content and they had nothing to compete. So they got together and decided on a standard they would implement that would provide a non-fragmented solution allowing any app to run on the TV's of any supporting manufacturer. AKA: they got it right.
In 2009 a good number of them announced support for the Yahoo Connected TV standard. However, by 2010 the development framework, app store, etc that was promised had not materialized. This is likely when they all went in their own direction (although you can still buy Yahoo Connected TV sets from Samsung, Sony, LG, Vizio, and Panasonic today).
With the implementation of the Google-TV Market and the ability of developers to transition existing apps to Google-TV apps with only 20% or so of the effort of creating new (thus lowering the cost and supporting the business case for a TV version) that they have a solution that meets their original requirements.
Now, there's certainly going to be a little 'bitten once twice shy' coupled with revenue sharing discussions and perhaps the impact of Google being a hardware manufacturer (Motorola Mobility) but, at the end of the day, the inevitable is inevitable. They either take Google-TV or create their own, very close, must run existing applications, version of Android.
PS: I didn't look at the other manufacturers site.
For my understanding core components like the Player and Remote Control Management are platform specific.
You would need to use a configuration file and implements these components independently for each platform.
Alternatively you can use some cross platform SDK.
Searching on Google for "smart tv app development" I found out:
Joshfire Smart TV SDK
http://www.joshfire.com/products/
Works on Google TV and Samsung
But not on LG
Mautilus Smart TV SDK
http://www.mautilus.com/knowhow/smart-tv-application-development/
As written in their website it covers
LG Netcast 2012
Samsung 2012 / 2013 models.
I hope it can helps.
orangeejs is a new open source project aims to ease the pain of cross platform smart tv app development. The target platforms are latest model of samsung/lg/android/ios.
There is a framework developed by BBC and called TAL. It aims to help you with cross-platform development. All their Smart TV apps were developed using this library so take a look.
First of all if you consider to develop for many TV platforms see the:
https://developers.google.com/tv/web/lib/jquery/
It's jQuery library for Google TV, so you can develop application in HTML/JavaScript just like in Samsung and LG.
Of course there are the differences in key handling, video player, event handling so you will need to develop the framework which cover all this differences.
There are few open source frameworks out there but not mature enough to use it "out of the box".
for example: http://framework.joshfire.com/
You might want to take a look at cloudee-couch which is open-sourced by Boxee. This example/framework is built on top of Spine.js. Base classes take care of key handling, focus, and oauth authentication.
It's not a big deal to make an application for the smart tv platform that supports across the devices. Now the industry is filled with a lot of smart tv app development companies with their unique functionalities and features to offer the customized app as per the business models. FYI I'd suggest you choose the best smart tv app builder from the list. Hope it will be helpful for the video content creators & business owners to stream across the tv.
VPlayed
Zype
Uscreen
Explore the complete list here Ref: https://dev.to/dwarak17/5-smart-tv-app-development-companies-to-develop-tv-apps-in-2021-1584
While both Samsung and LG have proprietary Smart TV systems, they also both support Google TV. If you create an app for Google TV, you'll only have to write it once and it will run on Samsung's Google TV's, LG's Google TV's, Vizio's Google TV's, and Sony's Google TV's.

Develop application for Samsung fridge

I'm investigating what it takes to develop your own application for a Samsung Fridge. I've been searching the web, but I can't seem to find any useful links of anyone programming or developing their own apps for a Samsung Fridge.
I want to know if it's even possible to develop your own application and deploy it or do you have to work inside or collaborate with Samsung to achieve this?
Furthermore, does anyone know that OS the Samsung Fridges running on and what language are the existing applications written in?
I want to investigate all this because I'm clearly interested in making such an application and also, I'm just curious how far they've gotten in this field or if it's just drop dead or not mature enough for open development yet.
Edit: http://www.samsung.com/us/topic/apps-on-your-fridge
Could you be a bit more specific about which fridge you're talking about? I looked at a couple of models, but computer control didn't show up on the features lists.
OH! It's the RF4289, but it isn't available internationally (yet?). The user's manual says that the software is opensourse, distributed under GPL and can be obtained by sending samsung a request at css.request#samsung.com
Does this belong at cooking.stackexchange.com?

iPhone Browser emulator with orientation detection

I'm looking for an iPhone browser emulator like iBBDemo2 for Windows. But since iBBDemo doesn't seem to support orientation (yes, its rotatable but this information is not send to the server as the iPhone does, to use this information in the Website's JavaScript), I'm looking for an alternative.
Or are there any windows based full iPhone emulators like the ones for Android without commercial Apple Developer registration?
There's a free tool (Chrome Extension) called Ripple (which was bought by RIM):
Test and debug your HTML5 mobile applications for multiple platforms.
All from within your browser and in a fraction of the time.
Not sure how well it works in emulator device quirks. But it does have the rotation change option.
There is a new emulator from Electric Plum (free light version). It's pro version seems to support rotation events in JavaScript.
http://www.electricplum.com/products.html